pstr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (33, -1, D:1) a cursed -1 club (41, -18, D:1) a +0 ring mail (46, -22, D:1) 12 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 6, D:2) a +0 dagger (14, -2, D:2) a +0 short sword (24, 0, D:2) a +0 club (25, 0, D:2) a +0 club (31, -4, D:2) a +0 quarterstaff (33, 5, D:2) a +0 ring mail (41, 29, D:2) a +0 ring mail (50, -17, D:2) a +0 ring mail (51, -3, D:2) a +0 club (51, 24, D:2) a +0 chain mail (54, 18, D:2) a +0 dagger (55, -1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun a +0 short sword 15 poisoned needles (4, -1, D:3) a poisoned needle (24, 10, D:3) 6 tomahawks (25, 25, D:3) a +0 chain mail (35, 8, D:3) a +0 spear (36, 39, D:3) a +0 trident (37, 28, D:3) a +0 pair of boots (44, 21, D:3) a +0 ring mail (46, 21, D:3) a +0 ring mail (47, 38, D:3) a +0 whip (54, 4, D:3) a +0 dagger a +0 robe (55, 4, D:3) a +0 dagger a +0 robe a +0 short sword Level 4 of the Dungeon (9, -2, D:4) a cursed -1 club (17, 3, D:4) 21 sling bullets (23, -30, D:4) a +0 chain mail a +0 short sword (24, -26, D:4) a +0 leather armour a +0 club (25, -26, D:4) a +0 giant spiked club (26, -31, D:4) a +0 giant spiked club (29, -25, D:4) a +0 flail a +0 leather armour a +0 mace (30, -29, D:4) a +0 trident (30, -26, D:4) a +0 trident (31, -34, D:4) a +0 club a +0 leather armour (32, -32, D:4) a +0 hand axe (39, -5, D:4) a +0 mace (40, -37, D:4) a cursed -3 giant club (46, -38, D:4) a +0 robe (47, -25, D:4) a +0 long sword (48, -40, D:4) a +0 leather armour (56, -17, D:4) a +0 giant spiked club (57, -30, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a cursed +0 leather armour a +0 hand axe (1, 0, D:5) a +0 robe a +0 chain mail a +0 dagger a cursed -3 dagger (3, 6, D:5) a +0 dagger (6, 26, D:5) a +0 trident (8, 27, D:5) a cursed -3 short sword (8, 29, D:5) a +0 falchion a +0 leather armour (9, 19, D:5) a +0 whip (20, 25, D:5) a +0 mace a +0 whip a +0 dagger a +0 robe (27, 24, D:5) a +0 mace (29, 6, D:5) a +0 trident (31, 9, D:5) a +0 whip a +0 dagger a +0 leather armour a +0 flail (33, 10, D:5) a +0 short sword (34, 10, D:5) a +0 rapier (36, 3, D:5) a +0 scale mail Level 6 of the Dungeon (2, 7, D:6) a +0 mace (10, -14, D:6) a +0 scythe a +0 robe (11, 2, D:6) a +0 centaur barding (23, 20, D:6) a +0 plate armour (26, -40, D:6) a +0 glaive (30, -13, D:6) a +0 robe (33, -15, D:6) a +0 giant club (34, -38, D:6) a +0 hunting sling (34, -16, D:6) 23 bolts (38, -30, D:6) 7 poisoned needles (39, -28, D:6) a +0 shield (40, -13, D:6) a +0 pair of boots (42, -2, D:6) a +0 short sword (43, -3, D:6) a +0 robe a +0 dagger (53, -21, D:6) a +0 scythe a +0 robe (60, -20, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon [Shop] Xoed's Assorted Antiques a phial of floods (880 gold) a potion of lignification (66 gold) the +9 short sword "Huavet" {pierce, rN+ MP+9 Str+3 Int-3} (1751 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-3). It protects you from negative energy. It affects your magic capacity (+9). 2 potions of curing (132 gold) a +0 large shield (99 gold) an uncursed ring of poison resistance (440 gold) a potion of heal wounds (110 gold) a potion of agility (88 gold) (8, 6, D:7) 21 sling bullets (12, 40, D:7) a +0 robe (14, -1, D:7) a +0 hand axe (27, 17, D:7) 8 needles of confusion (29, 6, D:7) 8 needles of confusion (33, 3, D:7) 5 javelins (36, -14, D:7) a +0 chain mail (37, 21, D:7) a +0 falchion (37, 37, D:7) a +0 glaive a +0 plate armour (38, 36, D:7) 2 silver tomahawks a +0 leather armour (39, 35, D:7) a +0 morningstar (39, 36, D:7) a +0 morningstar a +0 leather armour (47, -2, D:7) a +0 cloak (50, 20, D:7) a throwing net (51, 21, D:7) a +0 giant spiked club (52, -16, D:7) 14 bolts Level 8 of the Dungeon [Shop] Murch's Armour Emporium a +0 leather armour (24 gold) a cursed -2 scale mail (1 gold) a +0 chain mail (54 gold) a +4 plate armour of fire resistance (600 gold) a cursed +0 pair of boots (18 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) the +4 robe of the Pleiades {rF+ MR+} (483 gold) It protects you from fire. It affects your resistance to hostile enchantments. a +0 plate armour (276 gold) the cursed +1 leather armour of Jewnisul {Dex+3} (207 gold) It affects your dexterity (+3). It has a curse placed upon it. (0, 0, D:8) 16 poisoned needles (1, 40, D:8) a +0 hand axe (2, 30, D:8) a +0 dagger a +0 robe (5, 29, D:8) a +4 mace of protection (6, 11, D:8) 5 exploding tomahawks (6, 32, D:8) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). a +0 dagger a +0 robe (14, 39, D:8) 16 sling bullets (20, 53, D:8) a cursed -2 great mace (22, 33, D:8) 10 sling bullets (24, 3, D:8) a +0 giant spiked club (32, 13, D:8) a +0 club a +0 leather armour (32, 18, D:8) a +0 hand axe a +0 leather armour (39, 12, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (4, -3, D:9) a +0 shortbow (8, 0, D:9) a +0 scale mail (17, 19, D:9) a +0 leather armour (32, 18, D:9) a +0 dagger a +0 leather armour (33, 18, D:9) a +0 giant spiked club (33, 19, D:9) a +0 hand axe (34, 18, D:9) a +0 glaive a cursed +0 plate armour (39, -9, D:9) a +0 dagger a +0 robe (40, -9, D:9) a +0 hand axe (41, 7, D:9) a +0 rapier (42, -9, D:9) a cursed -2 hand axe (45, 28, D:9) a +0 leather armour a +0 flail 2 tomahawks a +0 ring mail (45, 29, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 16 sling bullets (1, -12, D:10) a +0 spear (7, -13, D:10) a +0 short sword (8, -12, D:10) a +0 short sword (13, 2, D:10) a +0 club (17, -6, D:10) a +0 buckler (18, -6, D:10) a cursed -1 giant club a +0 giant spiked club a +0 short sword (18, -3, D:10) a +0 short sword (19, -6, D:10) a +0 blowgun 5 poisoned needles (19, -1, D:10) a +0 quarterstaff (20, -4, D:10) 12 poisoned needles a +0 blowgun (21, -3, D:10) a +0 dagger (27, 5, D:10) a +0 morningstar (28, -22, D:10) a +0 shortbow (29, -22, D:10) a +0 shortbow (31, 22, D:10) a +0 chain mail (34, -12, D:10) a +0 short sword (45, 10, D:10) a +0 shortbow (45, 19, D:10) a +0 robe (47, -20, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (4, 5, D:11) 2 arrows (5, 5, D:11) an arrow (5, 6, D:11) a +0 trident (5, 7, D:11) an arrow (5, 10, D:11) a potion of mutation (7, 2, D:11) 2 arrows (7, 3, D:11) 8 arrows (7, 4, D:11) 2 arrows (7, 5, D:11) 4 arrows (8, 0, D:11) an arrow (8, 1, D:11) an arrow (8, 10, D:11) a potion of curing (11, -2, D:11) a +1 dagger of electrocution a +0 robe (12, -2, D:11) a +0 dagger a +0 robe (12, -1, D:11) a +0 short sword a +0 plate armour (13, -2, D:11) a +0 short sword (15, -2, D:11) a +0 hand axe (15, -1, D:11) a +0 robe the +1 rapier "Sanakin" {flame, rF+ MR+ Str+4 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. a +1 rapier of draining a +0 club a potion of lignification (17, -1, D:11) a +0 short sword