Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 37 pskda the Charmwright (level 3, 0/27 HPs) Began as a Human Skald on Sept 3, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:47 (683 turns). pskda the Charmwright (Human Skald) Turns: 683, Time: 00:05:48 Health: 0/27 AC: 3 Str: 12 XL: 3 Next: 62% Magic: 5/6 EV: 12 Int: 13 God: Gold: 46 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . c - +2 flail (crush) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 hand axe c - a +2 flail of crushing (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of remove curse {unknown} Potions g - a potion of might Comestibles d - 2 rations Skills: + Level 2.3 Fighting - Level 2.4 Axes + Level 0.1(1.4) Maces & Flails + Level 1.4 Armour - Level 2.1 Dodging + Level 2.2 Spellcasting + Level 3.4 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 24% 2 ###.... Regeneration Chrm/Necr #......... 43% 3 ####... Spectral Weapon Hex/Chrm #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the jackal! You start resting. The leopard gecko is too close now for your liking. A leopard gecko is nearby! You see here a jackal corpse. The leopard gecko hisses angrily. You see here a dagger. You see here a jackal corpse. You see here a jackal corpse. Casting: Infusion (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You closely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You miss the leopard gecko. The leopard gecko misses you. The leopard gecko bites you. You die... #.. ...# #.............### #..####.# #............##.. ...##.## ##...........#... #.##..####...........#... ..h######.......###..........#... .............................##.. ##......#####.)####.#........###' #......# ##†####.#)........(#. #.##...# #.l@##.#....)....... # ##..# ###.#.......#####... #..# #........##...##.. #... ###......#....†#.. ##.. ######....#..<..).⌠ ... ##..##.....#.. .##.##...###...##.. .....#.....#####... .............#...#. You could see a leopard gecko. Vanquished Creatures A gnoll (D:1) A leopard gecko (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 8 jackals (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pskda the Human Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 42 | D:1 | Reached XP level 2. HP: 19/22 MP: 3/5 275 | D:1 | HP: 1/22 [gnoll/flail of crushing (1)] 288 | D:1 | Reached XP level 3. HP: 2/27 MP: 6/6 683 | D:1 | Slain by a leopard gecko Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood, kennysheep_nondescript, serial_bayou_lake_a Action || total -------------------------++------- Melee: Hand axe || 65 Flail || 32 Cast: Infusion || 1 Use: Potion || 1 Armor: Leather armour || 37 Dodge: Dodged || 121 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 54 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+-------