psellion Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (42, 19, D:1) a +0 short sword Level 2 of the Dungeon (5, -11, D:2) a +0 dagger a +0 robe a potion of degeneration (17, 17, D:2) a +0 whip (21, 11, D:2) a potion of curing (26, 4, D:2) a +0 whip (36, -5, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of Joyful Slaughter {flame, ^Drain Int+3} (5630 gold) Int+3: It affects your intelligence (+3). ^Drain: It drains your maximum health when unequipped. the ring "Judi" {Ice ^Contam rPois Will+ Str+2} (4040 gold) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. the amulet of Cuesid {Spirit Harm rC- Will+++ Int-2} (5380 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int-2: It affects your intelligence (-2). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Harm: It increases damage dealt and taken. the ring "Qirchaepur" {rPois Dex+3 Slay+4} (9550 gold) [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison (0, 0, D:3) a +0 dagger (9, 7, D:3) a +0 trident (10, 42, D:3) a potion of magic (14, 9, D:3) a +0 club (14, 10, D:3) a +0 leather armour (16, 13, D:3) a +0 rapier (21, 42, D:3) a +0 mace (33, 40, D:3) a +0 hand axe (38, 23, D:3) a +0 war axe (39, 24, D:3) a +0 dagger (41, 23, D:3) a +0 falchion a +0 ring mail (43, -9, D:3) a +0 war axe (45, 33, D:3) a +0 scythe a +0 robe of fire resistance (49, 0, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Xeisar's Firing Range 6 boomerangs (132 gold) 5 javelins (165 gold) a +0 orcbow (38 gold) a +1 arbalest of flaming (166 gold) a +0 longbow (71 gold) a +1 antimagic hand cannon (192 gold) a throwing net (33 gold) 2 boomerangs (44 gold) (3, 20, D:4) a potion of berserk rage (6, 31, D:4) a stone (6, 34, D:4) a stone (7, 34, D:4) a stone (8, 12, D:4) a potion of heal wounds (9, 35, D:4) 5 stones a stone (10, 33, D:4) 6 large rocks (11, 31, D:4) a stone (11, 35, D:4) 5 large rocks (19, 39, D:4) a +0 mace (22, 12, D:4) an orb of energy (38, 22, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -8, D:5) a potion of curing (8, 0, D:5) a +0 battleaxe (11, -21, D:5) a +0 trident (11, -20, D:5) a +0 ring mail a +0 club (11, -19, D:5) a +0 dagger (22, 4, D:5) a +0 dagger (26, -30, D:5) a +0 club a +1 flail of holy wrath a +0 flail (27, -30, D:5) a +0 halberd (28, -2, D:5) a +0 robe (39, -1, D:5) a +0 ring mail (41, -21, D:5) a scroll of identify (44, -23, D:5) a +0 cloak (46, -23, D:5) 3 scrolls of teleportation (47, -23, D:5) a scroll of identify (48, 2, D:5) 2 potions of heal wounds (49, -21, D:5) a potion of attraction (52, 1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a potion of ambrosia (5, -5, D:6) a potion of curing (5, 0, D:6) a +0 club (5, 5, D:6) a +0 dagger of speed (10, 0, D:6) a potion of curing (10, 23, D:6) a +0 trident a +0 hand axe (11, 24, D:6) a +0 hand axe a +0 leather armour a +0 club (12, 1, D:6) a +4 trident of draining a +2 robe of willpower an orb of energy (12, 5, D:6) a +0 club (14, -4, D:6) 2 potions of degeneration (15, 16, D:6) a +0 shortbow (30, 16, D:6) a +0 trident a +0 leather armour (31, 22, D:6) a +0 club (32, 26, D:6) a +0 ring mail (33, 22, D:6) a +0 whip a +0 dagger (39, 25, D:6) a +0 rapier (43, 3, D:6) a +0 hand axe a +0 robe (45, 4, D:6) a +0 robe (59, 5, D:6) a +0 spear (59, 10, D:6) a +0 leather armour (60, 9, D:6) a +0 giant spiked club a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 whip a +0 whip a +0 club (6, -1, D:7) a +0 short sword (7, -1, D:7) a +0 short sword (7, 0, D:7) a +0 short sword (33, -30, D:7) a +0 giant club a +0 flail (35, -33, D:7) a +0 heavy mace a +0 chain mail a +0 dagger a +0 dagger a +0 robe (37, -16, D:7) a +0 dagger a +0 leather armour a +0 hand axe a +0 robe (37, -15, D:7) a +0 war axe a +0 chain mail (45, -13, D:7) a potion of invisibility (51, -21, D:7) a +0 robe a +0 dagger (52, -21, D:7) a +0 flail (53, -28, D:7) a +0 leather armour (53, -21, D:7) a +0 robe a +0 dagger (54, -21, D:7) a +0 robe a +0 dagger (54, -7, D:7) 2 potions of enlightenment (57, -13, D:7) a +0 dagger a +0 robe (57, -12, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Nahugg's Antique Weapon Shoppe a +5 glaive of holy wrath (1006 gold) the +10 long sword of Domeudde {heavy, rElec Str+4 Int-5} (1918 gold) Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. the +8 hand cannon of the Fray {penet, +Blink rF+ rC+ rN+} (2103 gold) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. +Blink: It lets you blink. the +5 triple sword "Zeoxales" {holy, Int+3 Dex+3} (1627 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +1 heavy mace (322 gold) a +3 triple crossbow of freezing (910 gold) the +7 sling "Caxtyo" {speed, rPois} (1318 gold) rPois: It protects you from poison a +1 war axe of venom (291 gold) (0, 0, D:8) a +0 giant spiked club a +0 giant spiked club (11, 27, D:8) a +0 robe a +0 dagger (11, 28, D:8) a +0 flail (12, 27, D:8) a +0 trident (24, 18, D:8) a +0 hand axe a +0 ring mail (31, 6, D:8) a +0 scimitar of flaming (33, 36, D:8) a +0 war axe (40, 1, D:8) a +0 club a +0 short sword a +0 club (41, 1, D:8) a +0 dagger a +0 dagger (42, 1, D:8) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 long sword a +0 plate armour a +0 club (43, 21, D:8) a +0 short sword (45, 20, D:8) a +0 short sword (46, 20, D:8) a +0 dagger (47, 19, D:8) a +0 whip (47, 20, D:8) a +0 dagger (47, 21, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (4, 23, D:9) 4 stones (5, 29, D:9) a potion of heal wounds (11, 4, D:9) a +0 short sword a +0 club a +0 dagger (12, 3, D:9) a +0 short sword (12, 4, D:9) a +0 short sword (12, 5, D:9) a +0 dagger (15, 8, D:9) a +0 leather armour (18, 6, D:9) 5 javelins (18, 7, D:9) a staff of death (unseen) (18, 8, D:9) a +0 dagger (19, 5, D:9) a scroll of summoning (19, 9, D:9) a +0 scale mail (20, 5, D:9) a storm talisman (20, 9, D:9) a +3 scale mail of fire resistance (unseen) (21, 9, D:9) a +0 hand axe the Ecumenical Temple