psellion Level 1 of the Dungeon (24, -18, D:1) a +0 short sword (25, 17, D:1) a +0 hand axe (28, -29, D:1) a +0 whip (37, -32, D:1) a +0 club (38, -29, D:1) a +0 short sword (44, -25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 11, D:2) a +0 robe (2, 30, D:2) a +0 dagger (8, 37, D:2) a +0 dagger (13, 3, D:2) a +0 sling (26, 6, D:2) a +0 short sword (27, 26, D:2) a +2 heavy quarterstaff (33, -9, D:2) a +0 dagger (34, 4, D:2) a +0 whip (36, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (6, -24, D:3) a +0 club (11, -16, D:3) a +0 club a +0 dagger a +0 robe a +0 short sword a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (12, 0, D:4) a +0 club (12, 1, D:4) a +0 leather armour a +0 dagger (25, -9, D:4) a +0 club a +0 ring mail (34, 28, D:4) a +0 dagger a +0 robe (35, 28, D:4) a +0 short sword a +0 ring mail (43, -4, D:4) a +0 barding Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (3, 1, D:5) a +2 quarterstaff of chaos (7, -10, D:5) a +0 rapier a +0 leather armour (7, 8, D:5) a +0 giant spiked club (8, -9, D:5) a +0 chain mail a +0 mace (8, -8, D:5) 4 large rocks {=f} (11, -7, D:5) a +0 dagger (12, -7, D:5) a +0 short sword a +0 mace a +0 war axe (13, -7, D:5) a +0 robe a +0 dagger (17, -5, D:5) a +0 scale mail a +0 flail (32, -4, D:5) a +0 leather armour a +0 dagger (32, 9, D:5) a +0 mace a +0 falchion a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe (43, -6, D:5) a +0 leather armour a +0 war axe (46, -22, D:5) a +0 robe (51, -13, D:5) a maw talisman Level 6 of the Dungeon (1, 13, D:6) a +0 club (2, 19, D:6) 5 large rocks {=f} (3, -5, D:6) a +0 cloak (6, 10, D:6) a +0 dagger (6, 15, D:6) a +0 dagger a +0 leather armour (11, -9, D:6) a +0 leather armour a +0 whip (14, 6, D:6) a +0 battleaxe (22, -22, D:6) a +0 scale mail a +2 flail of protection (22, -18, D:6) a +1 dagger of electrocution (22, -11, D:6) a +0 club (25, -18, D:6) a +0 ring mail a +0 trident (26, 1, D:6) a +0 short sword (35, -1, D:6) a +0 giant club (37, -8, D:6) a +0 robe (37, -6, D:6) a +0 club a +2 trident of venom a +0 scale mail a +0 buckler (38, -6, D:6) a +0 whip (39, -6, D:6) a +0 spear (41, -7, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 robe (1, 6, D:7) a +0 leather armour a +0 whip a +0 robe a +0 whip of flaming (2, 14, D:7) a +0 chain mail a +0 dire flail (3, 7, D:7) a +0 leather armour a +0 club an orc skeleton (10, 3, D:7) a +0 chain mail a +0 falchion a +0 pair of boots a +0 ring mail a +0 mace a +0 scale mail 12 poisoned darts 62 stones a +0 cloak a +0 leather armour (12, 23, D:7) a +0 giant spiked club a +0 giant club (20, 15, D:7) a +0 short sword (25, 1, D:7) a +0 robe a +0 dagger a +0 hand axe (33, 14, D:7) a +2 war axe of draining {forbidden} (37, -12, D:7) a +0 mace a +0 flail a +0 dire flail a +0 chain mail a +0 quarterstaff a +0 sling a +0 ring mail Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 dagger of the Piercing Enemy {elec, rElec rN++ rCorr} (6010 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring "Ares" {rC+ EV+5 Str+5 Dex+2} (6470 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. the +6 mace "Efaojittu" {venom, rCorr Stlth+} (4900 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +0 helmet "Atix" {Harm Dex-2 SInv Stlth-} (1010 gold) Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (0, 0, D:8) a +0 plate armour (3, 4, D:8) a +0 short sword (6, -21, D:8) a +4 trident of draining {forbidden} a +0 robe (14, -1, D:8) a +0 ring mail (18, -3, D:8) 15 gold pieces (18, 10, D:8) a +0 club 18 gold pieces (20, -14, D:8) +0 steam dragon scales (27, 14, D:8) a +0 morningstar (29, 9, D:8) a potion of degeneration (29, 15, D:8) a +0 plate armour a +0 glaive a +0 orcbow (30, 12, D:8) a +1 dagger of protection the Ecumenical Temple (17, 0, Temple) a +0 short sword of draining the +2 trident "Hiemucio" {drain, Fragile +Blink rElec} rElec: It insulates you from electricity. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. The Shining One disapproves of the use of such an item.