Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 3893712673602535453 0 psellion the Magician (level 1, 13/13 HPs) Began as a Mummy Wanderer on June 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (0 turns). psellion the Magician (Mummy Wanderer) Turns: 0, Time: 00:00:13 Health: 13/13 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 10/10 levels left rFire x . . a - +0 club rCold + . . (no shield) rNeg + + + c - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Skills: + Level 1.0 Armour + Level 1.5 Dodging + Level 5.3 Spellcasting + Level 2.6 Hexes You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 44% N/A 5% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Necrotise Necr 12% 1d4 17% 1 Tukima's Dance Hex 11% N/A 17% 3 Vampiric Draining Necr 3% 2d6 45% 3 Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Scrolls b - a scroll of blinking {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: ## # ###P#P#P# #........ #@..PP... #........ ###P#P#P# ## # There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.11.2] Welcome, psellion the Mummy Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of blinking {!r}, a +0 robe, a +0 helmet; and the following spells available to memorise: Slow, Ensorcelled Hibernation, Necrotise, Tukima's Dance, Vampiric Draining. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_cross, shapermc_ecumenical_altar_gd Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psellion the Mummy Wanderer began the quest for the Orb. 0 | D:1 | psellion set off with the following items: a +0 club, a | scroll of blinking {!r}, a +0 robe, a +0 helmet; and the | following spells available to memorise: Slow, Ensorcelled | Hibernation, Necrotise, Tukima's Dance, Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | magus.rc [v1.11.2] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+