Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 13907607126912385203 0 psellion the Trooper (level 1, 18/18 HPs) Began as a Mummy Wanderer on June 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (0 turns). psellion the Trooper (Mummy Wanderer) Turns: 0, Time: 00:00:16 Health: 18/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/5 levels left rFire x . . a - +0 club rCold + . . (no shield) rNeg + + + b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Skills: + Level 3.0 Fighting + Level 1.0 Dodging + Level 2.6 Spellcasting + Level 1.0 Hexes + Level 1.5 Ice Magic + Level 1.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 16% 1 Slow Hex 16% N/A 19% 1 Ozocubu's Armour Ice 5% N/A 43% 3 Tukima's Dance Hex 4% N/A 50% 3 Summon Ice Beast Ice/Summ 3% N/A 91% 4 Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of fog Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: ≈≈..≈≈### ≈≈..≈≈≈≈ #≈..≈#≈ ≈..≈≈ ≈..≈ #..# #..# #@># #### There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.11.2] Welcome, psellion the Mummy Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, 2 scrolls of fog; and the following spells available to memorise: Freeze, Slow, Ozocubu's Armour, Tukima's Dance, Summon Ice Beast. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_cross, roderic_lattice_a, chequers_garden, patterned_corridor Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psellion the Mummy Wanderer began the quest for the Orb. 0 | D:1 | psellion set off with the following items: a +0 club, a +0 | leather armour, 2 scrolls of fog; and the following spells | available to memorise: Freeze, Slow, Ozocubu's Armour, | Tukima's Dance, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 0 | D:1 | magus.rc [v1.11.2] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+