Dungeon Crawl Stone Soup version 0.31-a0-43-g46d131a48f (webtiles) character file. Game seed: 7704606830759282574 0 psellion the Vexing (level 1, 10/14 HPs) Began as a Vampire Hexslinger on May 19, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (26 turns). psellion the Vexing (Vampire Hexslinger) Turns: 26, Time: 00:00:47 Health: 10/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Skills: - Level 0.8 Fighting + Level 1.5 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 30% 3 Portal Projectile Hex/Tloc 14% N/A 30% 3 Cause Fear Hex 6% N/A 38% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} Potions d - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5972 Altars: ###...... ....... ...... .!... #... #r. ##g##♣♣♣# #.##.@#....# #..........# ......#......#### ...#....#♣......♣♣# #.......#♣♣♣♣.....# ..##....########..# . ......##.....'..# .......##...###..## ....... #<..'<#...# You could see a quokka and a goblin. Message History 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'so you fail to move' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'saying\' Options error: Missing colour in message_colour setting: '\"No\' Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' ✅ Successfully initialized magus.rc [v1.11.2] Welcome, psellion the Vampire Hexslinger. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You open the door. Found a staircase leading out of the dungeon. There is an open door here. You open the door. There is an open door here. d - a black potion A quokka and a goblin come into view. The quokka moves out of view. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The sling bullet closely misses the quokka. The goblin hits you with a +0 club. The goblin misses you. 😮 HP[-4] You take 4 damage, and now have 10/14 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Fire: Sling || 4 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms, shapermc_ecumenical_altar_pompeii Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psellion the Vampire Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | magus.rc [v1.11.2] 26 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Fire: Sling || 4 Dodge: Dodged || 2 Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 20 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 20 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts