Dungeon Crawl Stone Soup version 0.25-a0-647-gd602d06ee1 (webtiles) character file. Game seed: 17925374151316455796, levelgen mode: deterministic 8 psellion the Firebug (level 2, 17/20 HPs) Began as a Draconian Fire Elementalist on Mar 13, 2020. Quit the game on level 1 of the Dungeon on Mar 21, 2020. The game lasted 00:02:12 (384 turns). psellion the Firebug (Draconian Fire Elementalist) Turns: 384, Time: 00:02:13 Health: 17/20 AC: 4 Str: 10 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 15 God: Gold: 22 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Comestibles b - a ration Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 34% 3 ###.... Sticky Flame Conj/Fire #....... 65% 4 #####.. Fireball Conj/Fire #......... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is severely wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin hits you. The foxfire hits the goblin. You kill the goblin! Your Dodging skill increases to level 2! You have reached level 2! Found a metallic emerald potion. Your foxfire dissipates! All of the chunks of flesh in your inventory have rotted away. You see here a goblin corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Welcome back, psellion the Draconian Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ### #.. # ... ..# #. #.# #.# ##.# #.# #.# #..§## #.# #.######## #@###§###......... #...........>..##. #.###.########.#.. ..## #.# #.)... #.. #.. #..... ##. ###. ##.^... #. .. ........ #. .#####.... !. .. ....#.. There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 goblins (D:1) 6 creatures vanquished. Vanquished Creatures (others) 13 foxfires (D:1) 13 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psellion the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 381 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 384 | D:1 | Upgraded the game from 0.25-a0-591-g2ad0d861f1 to | 0.25-a0-647-gd602d06ee1 384 | D:1 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.0 Fire Magic | | 3.2 Action || total -------------------------++------- Melee: Club || 9 Unarmed || 1 Tailslap || 1 Cast: Foxfire || 10 Armor: Skin || 2 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------