psellion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -1, D:1) 15 stones (6, 19, D:1) a potion of haste (7, 15, D:1) a potion of degeneration (8, 1, D:1) a potion of magic (14, 1, D:1) a bread ration (26, 3, D:1) a +0 leather armour (27, 15, D:1) a +0 club (28, 15, D:1) a +0 club (29, -4, D:1) 2 stones (29, 0, D:1) a +0 whip (30, 6, D:1) a royal jelly (31, 0, D:1) 10 arrows (31, 15, D:1) a +0 club (35, 1, D:1) 21 bolts (39, 1, D:1) 29 arrows (39, 13, D:1) a potion of curing (40, 7, D:1) a +0 club (41, 4, D:1) a +0 hand axe (43, 1, D:1) a +0 club (44, 6, D:1) 16 poisoned needles (44, 7, D:1) a potion of haste (46, 14, D:1) a cursed +0 dagger (49, 23, D:1) 24 sling bullets (51, 7, D:1) a potion of might (51, 15, D:1) a +0 dagger (52, 28, D:1) 22 sling bullets (52, 30, D:1) a +0 club (53, 35, D:1) a +0 dagger (54, 30, D:1) a +0 whip Level 2 of the Dungeon (10, 3, D:2) a jackal corpse (12, 0, D:2) a bat skeleton (14, -12, D:2) a potion of might (17, -15, D:2) a slice of pizza (25, -5, D:2) a +0 robe (29, -17, D:2) a +0 buckler (39, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 scrolls of identify (2, -7, D:3) a wand of confusion (27/48) (2, 37, D:3) a +0 flail a +0 ring mail a potion of heal wounds the human corpse of Terence (10, 11, D:3) a meat ration (14, 6, D:3) 9 gold pieces (18, 24, D:3) a bat corpse (19, 18, D:3) a +0 club (20, 10, D:3) a stone (21, 10, D:3) 2 stones (28, 5, D:3) 12 stones (33, 7, D:3) 21 stones (35, 0, D:3) a potion of agility (35, 9, D:3) a potion of might Level 5 of the Dungeon (0, 0, D:5) 3 scrolls of brand weapon (9, -10, D:5) a leopard gecko corpse (10, -6, D:5) 19 bolts