psellion Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 9, D:1) a +0 scale mail (10, 12, D:1) a +0 scale mail (18, 0, D:1) a +0 club (22, -13, D:1) 23 sling bullets (26, 8, D:1) a +0 dagger (30, 7, D:1) a cursed +0 ring mail (37, -11, D:1) a +0 club (45, -16, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -4, D:2) a +0 club (12, 23, D:2) 27 stones (22, -13, D:2) 15 arrows (34, 11, D:2) a scroll of teleportation (38, 20, D:2) a +0 dagger (38, 21, D:2) a +0 club (56, -2, D:2) 19 sling bullets (56, 10, D:2) an uncursed ring of loudness Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -14, D:3) a +0 short sword (3, -13, D:3) a +0 spear (3, -12, D:3) a +0 club a +0 club (7, 6, D:3) a +0 leather armour (11, 2, D:3) a tomahawk (12, 1, D:3) a tomahawk a +0 short sword (16, 18, D:3) a +0 robe (24, 5, D:3) a +0 leather armour (32, -9, D:3) a +0 short sword (32, -4, D:3) 14 stones (39, -5, D:3) 14 stones (43, -12, D:3) a +0 leather armour (45, 23, D:3) a +0 hunting sling (46, 4, D:3) 25 arrows Level 4 of the Dungeon [Shop] Tebryluq's Armour Emporium a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) the +9 plate armour of Trial and Error {Dex+4 Stlth+} (948 gold) It affects your dexterity (+4). It makes you more stealthy. a +0 ring mail (44 gold) [Shop] Pataleyt's Antique Weapon Emporium a +2 long sword of holy wrath (549 gold) a +0 short sword (90 gold) the +7 hand axe of Entrepreneurial Spirit {drain, Dex+4} (1674 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). the +8 rapier "Sarcophage" {freeze, rPois rC+} (1962 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. a +3 hunting sling of flaming (591 gold) a +0 shortbow of flaming (222 gold) a +5 great sword of flaming (1161 gold) a +0 dagger (60 gold) a +2 long sword of holy wrath (549 gold) the cursed +0 spear of Adeenat {speed, rPois Int+6} (894 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+6). It protects you from poison. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. [Shop] Honiogan's Antique Weapon Emporium a +0 mace (81 gold) the +6 falchion "Tattletale" {protect, Str+5 Dex-4} (1152 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It affects your dexterity (-4). a +0 rapier (108 gold) a +0 falchion (81 gold) a +0 spear (81 gold) a +0 hand crossbow of flaming (224 gold) a +0 quarterstaff (108 gold) a +0 quarterstaff (108 gold) a +0 spear (81 gold) a +0 club (27 gold) a +0 quarterstaff (108 gold) a +4 spear of piercing (715 gold) the +7 dagger "Upnolifah" {speed, -Tele +Rage Int+5 Dex+3} (1692 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+5). It affects your dexterity (+3). It lets you go berserk. It prevents most forms of teleportation. Cheibriados disapproves of the use of such an item. a +5 halberd of pain (999 gold) [Shop] Vourey's Assorted Antiques a +1 pair of gloves (264 gold) a scroll of remove curse (69 gold) a +0 leather armour (46 gold) a scroll of magic mapping (80 gold) a scroll of silence (172 gold) 2 potions of mutation (115 gold) a sack of spiders (460 gold) an uncursed amulet of guardian spirit (690 gold) a scroll of torment (172 gold) a scroll of teleportation (69 gold) (0, 0, D:4) a cursed -2 flail a +0 ring mail a +0 dagger a +0 robe a +0 club (4, 30, D:4) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (5, 3, D:4) a +0 robe (6, 31, D:4) a +0 spear (13, -7, D:4) a cursed -3 giant club (16, 0, D:4) a +0 robe (17, 12, D:4) a +0 whip (21, 3, D:4) a stone (21, 4, D:4) a +0 mace a +0 short sword a +0 ring mail a +0 dagger a cursed +0 robe (21, 5, D:4) a stone (21, 8, D:4) 3 stones (21, 10, D:4) a +0 whip 15 stones (22, 9, D:4) a +0 dagger 2 tomahawks (22, 11, D:4) a +3 hand axe a cursed +0 ring mail (22, 12, D:4) a +0 dagger (24, 9, D:4) a +0 robe (25, 40, D:4) 9 poisoned needles (27, 40, D:4) 17 sling bullets (29, 30, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a wand of random effects (17/48) (13, 20, D:5) 22 arrows (37, -18, D:5) a +0 vampiric dagger (38, -6, D:5) 25 stones (40, -18, D:5) 23 stones Level 6 of the Dungeon [Shop] Qotreino's Weapon Shop a +2 glaive of freezing (308 gold) a +0 rapier (52 gold) a cursed -3 trident (1 gold) a +0 dagger (26 gold) a +1 demon trident of freezing (442 gold) 19 poisoned needles (98 gold) 20 stones (26 gold) a +3 vampiric dagger (299 gold) a +0 club (13 gold) a +0 falchion (39 gold) a +0 flail (45 gold) a +0 trident (45 gold) a +0 short sword (39 gold) a +0 rapier of draining (119 gold) 17 arrows (44 gold) (0, 0, D:6) a +0 robe (13, 0, D:6) the +2 hand axe of Equilibrium {chop, -Tele rF+ MR+++ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (16, -22, D:6) a +0 giant club (18, -35, D:6) 6 needles of frenzy (23, -9, D:6) 19 stones (32, -5, D:6) the +2 mace of Growth {pain, rC++ rN++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It greatly protects you from negative energy. (42, -7, D:6) 11 stones (42, 2, D:6) a scroll of teleportation Level 7 of the Dungeon (0, 0, D:7) a cursed -2 club (2, 9, D:7) 20 stones (5, 4, D:7) a +0 quarterstaff (8, 21, D:7) a stone a +0 club a +0 dagger (9, 21, D:7) a +0 dagger a +0 dagger (10, 5, D:7) a +0 leather armour (10, 21, D:7) a +0 club 2 stones (10, 22, D:7) 2 stones (15, 25, D:7) a +0 pair of gloves (34, 8, D:7) a +0 robe a cursed -2 dagger (36, 17, D:7) a +0 leather armour (36, 27, D:7) 17 sling bullets (37, 6, D:7) a +0 dagger (38, 9, D:7) a +0 leather armour a +0 short sword a +0 leather armour a +0 club a cursed +0 hand axe a +0 dagger a +0 chain mail a +0 short sword a +0 club a +0 short sword of protection a +0 club (39, 6, D:7) 19 poisoned needles (39, 8, D:7) a +0 robe (40, -3, D:7) a +0 chain mail (44, 0, D:7) a +0 hunting sling (44, 31, D:7) a +0 morningstar a +0 robe (44, 32, D:7) a cursed +0 long sword a +0 robe (47, 30, D:7) a +2 spear a +0 robe (53, 26, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) the cursed +3 long sword "Towakk" {pain, rN+ MR+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (7, -2, D:8) a stone (9, -1, D:8) a stone (10, -1, D:8) a stone (10, 12, D:8) a +0 robe (11, -1, D:8) a stone (13, -1, D:8) 18 stones a +0 leather armour (28, 11, D:8) a +0 rapier (30, -11, D:8) a +0 antimagic dagger a +0 robe a +0 flail a +0 leather armour (31, -11, D:8) a +0 dagger a +0 robe (36, -5, D:8) a +0 dagger a +0 robe (37, -5, D:8) a +0 club (38, -6, D:8) a +0 dagger (40, 15, D:8) a +0 club a +0 robe a +0 flail (41, 14, D:8) a +0 dagger a +0 robe a +2 scimitar of flaming a +0 robe (41, 16, D:8) a +0 dagger a cursed +0 robe (42, 8, D:8) 13 stones (42, 17, D:8) a +0 dagger a +0 robe (43, 18, D:8) a +0 animal skin (44, 4, D:8) a cursed +0 mace (45, 4, D:8) the +10 hunting sling "Astraboh" {flame, Fragile +Blink Str+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It lets you blink. It will be destroyed if unequipped. (53, 9, D:8) a +0 dagger (56, 12, D:8) 13 stones (57, -4, D:8) a +0 dagger a +0 robe a +0 mace (59, -2, D:8) a +0 whip a +0 chain mail (60, 1, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (5, 5, D:9) 19 poisoned needles (8, 5, D:9) 7 gold pieces (19, 5, D:9) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 leather armour (0, 49, D:11) an orc corpse (4, 45, D:11) a potion of curing (6, 37, D:11) a +0 club a +0 scale mail (6, 38, D:11) a +0 mace (6, 39, D:11) a +0 whip a +0 leather armour (6, 45, D:11) 25 stones (7, 37, D:11) a +0 giant spiked club a +0 giant spiked club (8, 29, D:11) a +0 flail a +0 leather armour (9, 37, D:11) a +2 spear of venom (15, 25, D:11) a +0 dire flail (unseen) (15, 37, D:11) a +0 dagger a +0 robe (17, 52, D:11) a yak skeleton the Ecumenical Temple