Dungeon Crawl Stone Soup version 0.31-a0-1010-g5322dac6a2 (webtiles) character file. Game seed: 799313898265101169 14 protoss039 the Digger (level 2, 14/21 HPs) Began as a Demonspawn Earth Elementalist on Nov 16, 2023. Got out of the dungeon alive. The game lasted 00:00:35 (538 turns). protoss039 the Digger (DsEE) Turns: 538, Time: 00:00:36 Health: 14/21 AC: 5 Str: 8 XL: 2 Next: 31% Magic: 5/5 EV: 10 Int: 16 God: Gold: 12 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour f - a +0 ring mail (worn) Jewellery a - a +6 ring of dexterity Scrolls d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting - Level 0.8 Transmutations + Level 2.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 5% N/A 41% 2 Foxfire Conj/Fire 4% 2x1d4 54% 1 Stone Arrow Conj/Erth 12% 3d7 71% 3 Petrify Tmut/Erth 7% N/A 96% 4 Brom's Barrelling Bould Conj/Erth 6% 2d3 98% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5453 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your quasit bites the endoplasm but does no damage. Your quasit claws the endoplasm. Your quasit barely misses the endoplasm. Your quasit bites the endoplasm. Your quasit claws the endoplasm but does no damage. Your quasit claws the endoplasm. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Casting: Sandblast (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits the endoplasm! You kill the endoplasm! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Your quasit disappears in a puff of smoke! There is a staircase leading out of the dungeon here. You have escaped! #..P)..............#. #.P#~#..#.##.#####.#. ###### #.##~##...##...###.#. .....# #.~~~~~.####....(..#. .....# #.##~##.# ###.#####. .....# #.P#~#P.# #....... .....# #..P.P..# #####>.. .....# #.......# #.#. .....# #...@...# #.#. .....# #.......# #.#. .....# #..P.P..# #.#. .....########.P#~#P.# #.#. ..............##~##.# #.#. ############..~~~~~.# #.#. #..##~##.# #.#. #..P#~#P.##########.## ##..P.P..##........... There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A jackal (D:1) 4 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | protoss039 the Demonspawn Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 429 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 429 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 467 | D:1 | Reached skill level 1 in Fighting 538 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Transmutations | | 0.8 Earth Magic | | 2.9 Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Sandblast || 13 Armour: Ring mail || 20 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 547 | 441 | 106 | 0 | 334 | 1 | 547.0 | Dungeon | 547 | 441 | 106 | 0 | 334 | 1 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 547 daAuts