protoss039 Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (3, 6, D:1) a +0 club (21, -12, D:1) a +0 dagger (36, -26, D:1) a +0 lajatang (36, 9, D:1) a +0 spear (47, -3, D:1) a +0 dagger (48, 12, D:1) a +0 dagger (49, 1, D:1) a +0 dagger (50, -3, D:1) a +0 dagger (51, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 sling (19, 15, D:2) a +0 battleaxe (23, 37, D:2) a +0 dagger (33, 27, D:2) a +0 dagger a stone (38, 29, D:2) a +0 dagger (41, 15, D:2) a +0 dagger (43, 5, D:2) 3 stones Level 3 of the Dungeon (3, -2, D:3) a +0 robe (9, 11, D:3) 6 stones (13, 13, D:3) a +0 falchion a +0 short sword of protection a +0 short sword (19, 26, D:3) a +0 falchion (30, 13, D:3) a +0 club a +0 robe (35, 32, D:3) a +0 dagger (39, 20, D:3) 3 boomerangs (44, 30, D:3) a +3 quarterstaff of chaos (45, 26, D:3) a +0 hammer (49, 5, D:3) a +0 mace (52, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 22, D:4) a +0 hand axe (4, 33, D:4) 2 boomerangs (16, 21, D:4) a +0 spear (18, 32, D:4) a +0 mace (19, 22, D:4) a +0 spear (20, 22, D:4) a +2 vampiric whip a +0 spear (32, -11, D:4) a +0 robe (39, 39, D:4) a +0 hand axe (42, 19, D:4) a +0 club (48, 26, D:4) a +0 leather armour (49, -6, D:4) a +0 club (50, -6, D:4) a +0 chain mail (53, -13, D:4) a +2 whip of venom (58, 19, D:4) a +0 dagger (58, 38, D:4) a +0 club (63, 45, D:4) 3 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, -19, D:5) a +0 chain mail (6, 1, D:5) a +0 club a +0 ring mail (12, -16, D:5) a +0 giant club (15, 3, D:5) 3 stones (16, -5, D:5) a +0 quarterstaff a +0 short sword (16, -4, D:5) a +0 trident a +0 chain mail a +0 mace (25, 9, D:5) a staff of death (26, -16, D:5) a +0 dagger a +0 robe (27, -17, D:5) a +0 whip a +0 scale mail a +0 whip (28, -18, D:5) a +0 club a +0 scale mail (35, -8, D:5) a +0 scale mail (39, -12, D:5) 5 stones (43, -8, D:5) a +0 whip (50, -17, D:5) a +0 helmet a +0 animal skin a +2 dagger of speed (51, -18, D:5) a +0 dagger (52, -19, D:5) a +1 heavy spear (53, -19, D:5) a +0 dagger Level 6 of the Dungeon (2, 0, D:6) a +0 mace a +0 ring mail (14, -17, D:6) a +0 orcbow (16, -5, D:6) a scroll of noise (16, 6, D:6) a +3 scimitar a +0 robe a +0 trident a +0 robe a +0 robe a +3 war axe of freezing a +0 robe (17, 6, D:6) a +4 short sword of freezing a +0 robe (21, -27, D:6) a +0 dagger a +0 animal skin (28, -2, D:6) a +0 dagger a +0 short sword a +0 whip (29, -2, D:6) a +0 whip 4 stones (30, -2, D:6) a +0 dagger a +0 club 5 stones (31, -2, D:6) a +0 dagger 3 stones (38, -12, D:6) a +0 chain mail a +0 mace (45, -37, D:6) a scroll of noise (45, -6, D:6) 2 potions of attraction (60, -35, D:6) a +0 falchion (65, -40, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 trident (2, 2, D:7) a +0 leather armour 3 boomerangs a +0 flail (2, 7, D:7) a +0 club (3, 8, D:7) a +0 club (4, 9, D:7) a +0 whip a +2 flail of protection a +0 spear a +0 flail (6, 9, D:7) a +0 ring mail a +0 trident (8, 11, D:7) a +0 hand axe (9, 5, D:7) a +0 ring mail a +0 quarterstaff a +0 sling 2 potions of attraction (9, 9, D:7) a +0 leather armour a +0 whip (12, 4, D:7) a +0 flail (13, 4, D:7) a +5 club a +0 dagger of protection (16, -2, D:7) a +0 flail (16, 3, D:7) 4 stones a +0 club (16, 5, D:7) a +0 flail (17, -5, D:7) 2 stones a +0 dagger (17, 3, D:7) 4 stones a +0 club (17, 4, D:7) a +0 dagger 2 stones a +0 whip (17, 5, D:7) a +0 whip (18, -5, D:7) 2 stones a +0 shortbow (19, -14, D:7) a +0 whip (35, 17, D:7) a +0 rapier (36, 15, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 4 javelins (16, -19, D:8) 4 stones (28, -12, D:8) 2 stones (28, 4, D:8) a +0 dagger (28, 7, D:8) a +0 club (29, 5, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (30, -3, D:8) a +0 robe a +0 mace (30, -2, D:8) a +0 robe a +5 morningstar a +0 robe a +0 hand axe (32, -34, D:8) a +0 spear of freezing (32, -9, D:8) a +0 robe a +0 long sword (32, -3, D:8) a +0 orcbow (34, -6, D:8) a +0 robe (50, -4, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 spear (5, -24, D:9) a +0 robe a +3 halberd (5, -23, D:9) a +0 robe a +0 halberd (11, 15, D:9) a +0 sling (12, -18, D:9) a +0 robe a +0 battleaxe (16, -16, D:9) 3 scrolls of vulnerability (17, -22, D:9) a +0 short sword (27, -20, D:9) 4 stones (32, -3, D:9) a +2 flail of protection a +1 morningstar of protection a +0 leather armour (33, -3, D:9) a +0 war axe a +0 chain mail (33, -1, D:9) a +0 giant club a +0 giant spiked club (46, -3, D:9) a +0 whip a +0 short sword a +0 dagger (48, -7, D:9) a +0 whip 2 stones (51, -28, D:9) a lightning rod (4/4) (52, -3, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, -26, D:10) a +0 morningstar (8, -5, D:10) a +0 war axe (8, -4, D:10) a +0 trident (16, 7, D:10) a +0 dagger (17, 8, D:10) a +0 short sword of draining (19, 7, D:10) a +0 short sword (29, 2, D:10) a +0 leather armour (31, -36, D:10) a +0 chain mail (53, -24, D:10) a +0 dagger a +0 robe (54, -24, D:10) a +0 dagger (55, -24, D:10) a +0 long sword a +0 chain mail (56, -41, D:10) a +0 short sword of draining (56, -14, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 5 stones (5, 28, D:11) a +0 hand axe (6, 23, D:11) a +0 mace (6, 29, D:11) a -2 spear a +1 animal skin (20, 28, D:11) a +0 short sword (25, 10, D:11) a +0 giant club a +0 giant club (28, -3, D:11) a +0 rapier (29, 10, D:11) a +0 giant spiked club a +0 dire flail (36, 0, D:11) a +0 ring mail (45, 21, D:11) a +0 flail (45, 26, D:11) a +0 mace (49, -4, D:11) a +0 quarterstaff (49, 39, D:11) a staff of fire Level 12 of the Dungeon (0, 0, D:12) a +1 scimitar of holy wrath (0, 17, D:12) a +3 shortbow (0, 51, D:12) a scroll of vulnerability (3, 1, D:12) a +0 leather armour (10, 12, D:12) a staff of earth (12, 51, D:12) 4 large rocks (15, 19, D:12) a +0 robe a +3 dagger of distortion (17, 13, D:12) a +0 plate armour a +0 great mace (28, 11, D:12) a +0 robe a +2 dagger of venom (29, 21, D:12) a +0 shortbow (32, 32, D:12) a +0 giant club a +0 giant spiked club (38, 16, D:12) 3 javelins (40, 30, D:12) a +0 spear (45, 48, D:12) a +0 hand axe (46, -4, D:12) 9 large rocks (47, -4, D:12) a +0 orcbow (49, -5, D:12) a +0 club a +0 robe (53, 41, D:12) a +0 ring mail (54, -2, D:12) 3 large rocks (54, -1, D:12) a +0 mace (55, 0, D:12) +0 acid dragon scales (57, 1, D:12) 4 large rocks (59, 11, D:12) a +0 troll leather armour (60, -5, D:12) a +1 scale mail of poison resistance Level 13 of the Dungeon [Shop] Seut's Fire Supplies a ring of fire (275 gold) a scroll of immolation (44 gold) a ring of protection from fire (275 gold) a +2 orcbow of flaming (201 gold) a +2 ring mail of fire resistance (231 gold) a wand of flame (8) (61 gold) a +0 scale mail of fire resistance (121 gold) a +2 ring mail of fire resistance (231 gold) (1, -3, D:13) 5 stones (6, 4, D:13) a +0 heavy quarterstaff a +0 robe (8, 6, D:13) a +4 long sword of holy wrath (14, 6, D:13) a +0 chain mail a +1 battleaxe (16, 7, D:13) a +0 orcbow (18, 9, D:13) a +0 kite shield a +0 chain mail a +0 long sword (19, 7, D:13) a +0 shortbow (19, 8, D:13) a +0 shortbow (19, 13, D:13) a +0 plate armour a +0 great sword (19, 17, D:13) a +0 shortbow (21, 9, D:13) a +0 shortbow a +0 orcbow (22, 30, D:13) a phial of floods (26, 24, D:13) a +0 giant spiked club a +0 giant club (29, 1, D:13) a +0 orcbow (29, 3, D:13) a +0 great sword a +0 chain mail (31, 6, D:13) a +0 glaive a +0 chain mail (35, 6, D:13) a +0 orcbow (39, 14, D:13) a +0 plate armour a +0 long sword (39, 15, D:13) a +0 plate armour a +1 vampiric war axe (40, 9, D:13) a +0 orcbow (44, 28, D:13) a +0 ring mail a +0 club (45, 27, D:13) a +0 morningstar (45, 29, D:13) a +0 ring mail a +0 dagger (46, 29, D:13) a scroll of vulnerability (61, 16, D:13) a -3 dagger of freezing (61, 23, D:13) a ring of protection from fire a ring of ice (66, 24, D:13) a +0 pair of gloves Level 14 of the Dungeon (0, 0, D:14) a +0 robe (4, 3, D:14) a +0 shortbow (4, 13, D:14) a potion of degeneration (14, 3, D:14) a +0 long sword (19, 3, D:14) 3 large rocks (30, -10, D:14) a +0 arbalest a +0 great mace a +0 leather armour (32, -13, D:14) a +0 orcbow (33, 11, D:14) a +0 shortbow (35, -32, D:14) a +0 short sword a +0 robe (36, -36, D:14) a +0 dagger 3 boomerangs a +0 leather armour (37, -37, D:14) a +0 dagger 4 stones (39, -34, D:14) a stone (47, -3, D:14) a +0 robe a +0 war axe (48, -3, D:14) a +0 leather armour a +0 war axe (49, -3, D:14) a +0 robe a +0 hand axe Level 15 of the Dungeon (4, -10, D:15) a +0 ring mail (14, 5, D:15) a +0 battleaxe (15, 3, D:15) a +0 plate armour a +2 battleaxe (15, 5, D:15) 3 large rocks (16, 3, D:15) a +0 war axe (16, 4, D:15) 6 stones a +0 mace a +0 halberd (21, 14, D:15) a staff of cold (23, 27, D:15) a +0 leather armour (27, 19, D:15) a +0 scale mail (28, 27, D:15) a stone (30, 11, D:15) a scroll of identify (32, 10, D:15) a +0 flail (36, -8, D:15) 8 stones (37, -5, D:15) 6 stones (46, -8, D:15) 4 large rocks (48, -21, D:15) a +0 robe (49, -14, D:15) a book of Iron (51, 3, D:15) a +0 leather armour (52, 9, D:15) 3 stones (64, 26, D:15) a +6 ring of strength the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Akytoczo's Book Emporium a Grand Grimoire (476 gold) a book of Conjurations (280 gold) a book of Winter (476 gold) the Compilation of Firn (672 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 4 c - Metabolic Englaciation Hexes/Ice 5 d - Polar Vortex Ice 9 a book of Hexes (504 gold) a Fen Folio (588 gold) Great Wizards, Vol. II (532 gold) Maxwell's Memoranda (532 gold) (0, 0, Orc:1) a +0 dagger a +0 robe (1, -35, Orc:1) a +0 cloak a +0 dagger (1, -33, Orc:1) a +0 trident (1, -26, Orc:1) a +0 short sword a +0 ring mail (2, -36, Orc:1) a +0 hand axe a +0 leather armour (3, -34, Orc:1) a +0 short sword a +0 robe (4, -33, Orc:1) a +0 chain mail a +0 long sword (17, -29, Orc:1) a +0 ring mail a +0 dagger (19, -30, Orc:1) a +0 chain mail a +0 battleaxe (19, -28, Orc:1) a +0 leather armour 3 boomerangs a +0 club (21, -30, Orc:1) a +0 robe a +0 dagger (21, -28, Orc:1) a +0 giant club (23, -27, Orc:1) a +0 short sword (23, -26, Orc:1) a +0 robe a +0 dagger (24, -39, Orc:1) a +0 club (24, -25, Orc:1) a +0 chain mail a +0 short sword (24, -15, Orc:1) a +0 robe a +0 dagger a +0 dagger (24, -9, Orc:1) a +0 troll leather armour (25, -38, Orc:1) a +0 short sword (25, -15, Orc:1) a +0 leather armour a +0 dagger (25, -11, Orc:1) a +0 robe a +0 dagger (28, -14, Orc:1) a +0 plate armour a +0 flail (28, -12, Orc:1) a +0 giant spiked club (33, -42, Orc:1) a +0 flail a +0 chain mail (34, -46, Orc:1) a +0 dagger a +0 robe (35, -44, Orc:1) a +0 dagger a +0 robe (55, -41, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Vareliurch's Antique Weapon Emporium a +0 hand axe (84 gold) a +0 great sword (182 gold) a +0 sling (42 gold) the +11 quarterstaff of Experimentation {venom, rElec rF- rCorr Str+4} (2262 gold) Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 scimitar (112 gold) a +0 mace (84 gold) [Shop] Aruacw's Antique Armour Emporium a +2 chain mail of willpower (795 gold) a +0 ring mail (148 gold) a +3 scale mail (777 gold) a +0 chain mail (166 gold) a +0 pair of gloves (166 gold) a +1 leather armour of willpower (518 gold) a +0 robe (25 gold) a +2 robe of fire resistance (654 gold) [Shop] Ahuskic's Book Emporium a book of the Wilderness (532 gold) a book of Iron (448 gold) a book of Blasting (392 gold) a book of Armaments (504 gold) Buefikh's Octavo of the Necrotic Arsonist (392 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Fireball Conjuration/Fire 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 a manual of Stealth (1120 gold) a book of Misfortune (504 gold) [Shop] Gugiur's General Store a book of Armaments (540 gold) a +4 scale mail of willpower (465 gold) a +0 leather armour (30 gold) a +6 ring of intelligence (540 gold) a +0 robe (10 gold) a scroll of identify (30 gold) (0, 0, Orc:2) a +0 ring mail a +0 club (4, -16, Orc:2) a +0 chain mail a +0 long sword (4, -15, Orc:2) a +0 chain mail a +0 glaive (4, -9, Orc:2) an amulet of the acrobat (4, -5, Orc:2) a +0 chain mail a +0 battleaxe (4, -4, Orc:2) a +0 chain mail a +0 short sword a +2 heavy orcbow (4, 4, Orc:2) a +0 hand axe (6, -9, Orc:2) a +1 plate armour of willpower a +0 war axe a +0 plate armour a +0 war axe (8, -7, Orc:2) a +0 leather armour a +0 mace (9, -6, Orc:2) a +0 troll leather armour a +0 whip a +0 plate armour a boomerang a +0 morningstar a +2 robe of cold resistance a +0 dagger a +0 plate armour a +0 mace a +0 plate armour a +0 trident (9, -4, Orc:2) a +0 ring mail a +0 hand axe (10, -5, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 plate armour a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 flail a +0 robe a +0 dagger of venom a +0 war axe (11, -6, Orc:2) a +0 plate armour a +0 long sword (11, -5, Orc:2) a +4 chain mail of fire resistance a +0 broad axe a +0 chain mail a +0 scimitar of holy wrath (11, -4, Orc:2) a +0 robe a +0 dagger (12, -4, Orc:2) a +0 plate armour a +0 glaive (13, -6, Orc:2) a +0 scale mail a +0 dagger (13, -5, Orc:2) a +0 robe a +0 dagger a +0 hand axe (13, -4, Orc:2) a +0 plate armour a +0 battleaxe (14, -33, Orc:2) a +0 club a +0 leather armour (14, -5, Orc:2) a +0 chain mail a +0 heavy halberd (14, -4, Orc:2) a +0 robe a +0 dagger (15, -35, Orc:2) a +0 club (15, -5, Orc:2) a +0 robe a +0 flail (16, -33, Orc:2) a +0 mace a boomerang (16, -32, Orc:2) a +0 falchion of freezing (16, -4, Orc:2) a +0 leather armour a +0 club (17, -7, Orc:2) a +0 robe a +0 dagger (17, -2, Orc:2) a +0 leather armour a +0 short sword (18, -30, Orc:2) a +0 robe a +0 dagger (19, -28, Orc:2) a +0 giant club (20, -30, Orc:2) a +0 plate armour a +0 hand axe (20, -5, Orc:2) a +0 flail (20, -3, Orc:2) a +0 robe a +0 dagger (23, -3, Orc:2) a +0 plate armour of poison resistance a +0 glaive a +0 arbalest (40, 5, Orc:2) a +0 dire flail a +0 dire flail (43, -36, Orc:2) a +0 chain mail a +0 trident (44, -35, Orc:2) a +0 flail (45, -36, Orc:2) a +0 robe a +0 dagger (46, 1, Orc:2) a +0 giant club (48, -33, Orc:2) a +0 robe a +0 dagger (49, -34, Orc:2) 2 boomerangs of dispersal a +0 short sword (49, -31, Orc:2) a +0 chain mail a +4 scimitar (51, -33, Orc:2) a +0 ring mail a +0 mace (51, -32, Orc:2) a +0 dagger (51, -6, Orc:2) a +2 chain mail of willpower a +0 scimitar (52, -23, Orc:2) a +3 plate armour a +0 short sword a +2 robe of fire resistance a +0 dagger (52, -4, Orc:2) 2 boomerangs a +0 flail of protection (53, -30, Orc:2) a +0 dagger (53, -22, Orc:2) a +0 mace (55, -9, Orc:2) a +0 whip Level 1 of the Elven Halls [Shop] Foruss's Weapon Boutique a +3 lajatang of electrocution (1090 gold) 3 atropa-tipped darts (54 gold) a +0 club (20 gold) a +0 halberd (80 gold) 6 stones (12 gold) a +0 whip (50 gold) the +9 battleaxe of Bile {drain, rC- Str+2 Int+4} (1386 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. 5 large rocks (150 gold) a +0 dagger (40 gold) (2, -32, Elf:1) a +5 halberd of venom (2, -25, Elf:1) a +0 short sword a +0 chain mail a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (3, -26, Elf:1) a +0 long sword a +0 leather armour a +0 long sword a +1 long sword of draining (4, -42, Elf:1) a +0 dagger (4, -26, Elf:1) a +0 leather armour a +0 dagger a +0 buckler a +0 scale mail a +0 long sword (5, -42, Elf:1) a +0 rapier (5, -27, Elf:1) a +0 short sword (5, -26, Elf:1) a +0 leather armour a +0 long sword (6, -26, Elf:1) a +0 short sword (6, -11, Elf:1) a +0 long sword (7, -38, Elf:1) a +0 leather armour (11, -24, Elf:1) 5 stones (20, -3, Elf:1) a +0 scimitar (20, 1, Elf:1) a +0 rapier (21, -18, Elf:1) 3 poisoned darts (21, 1, Elf:1) a +2 scimitar of holy wrath (25, -43, Elf:1) a book of the Wilderness (25, -28, Elf:1) a scroll of identify (27, -50, Elf:1) a +0 pair of boots (27, -13, Elf:1) a scroll of noise (28, -20, Elf:1) a +0 short sword (29, -34, Elf:1) 2 potions of attraction (30, -49, Elf:1) a +0 robe (30, -19, Elf:1) a +0 long sword (31, -19, Elf:1) a +0 long sword a +0 chain mail (33, -23, Elf:1) a +0 long sword a +0 chain mail (34, -55, Elf:1) a +0 dagger (34, -24, Elf:1) a +0 dagger a +0 ring mail (34, -23, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour a +0 shortbow a +0 long sword a +0 ring mail (35, -24, Elf:1) a +0 short sword a +0 dagger a +1 ring mail of willpower (35, -23, Elf:1) a +0 dagger a +4 shortbow a +0 leather armour (35, 2, Elf:1) a +0 leather armour (36, -36, Elf:1) a +0 dagger a +0 leather armour (36, -14, Elf:1) a potion of degeneration (37, -38, Elf:1) a +0 short sword (37, -3, Elf:1) a +0 war axe (38, -42, Elf:1) a potion of degeneration (38, -38, Elf:1) a +0 rapier (39, -36, Elf:1) a +2 short sword of speed a +0 ring mail a +0 buckler (39, -22, Elf:1) a +0 long sword a +0 buckler (45, -29, Elf:1) a +0 rapier a +0 leather armour Level 2 of the Elven Halls [Shop] Ylugiyd's Antique Armour Shoppe a +0 plate armour (667 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +2 scale mail of willpower (609 gold) a +2 robe of fire resistance (513 gold) the +3 chain mail of Vexation {Rampage rPois Will++ Int-4} (1052 gold) Int: It affects your intelligence (-4). rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. [Shop] Lischo's Armour Emporium a +2 robe (152 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) quicksilver dragon scales (720 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) [Shop] Jorchuhar's Weapon Shop a +0 trident (56 gold) a +0 morningstar (64 gold) a +0 quarterstaff (64 gold) a +0 quarterstaff (64 gold) a +0 short sword (48 gold) a +0 spear (48 gold) a +0 halberd (64 gold) a +0 hand axe (48 gold) a +1 mace of protection (169 gold) [Shop] Lamyof's Armour Boutique a +3 chain mail of fire resistance (450 gold) a +0 pair of boots (76 gold) a +0 ring mail (68 gold) the +6 scale mail "Wirat" {rElec} (816 gold) rElec: It insulates you from electricity. a +0 scale mail (68 gold) a +2 chain mail of poison resistance (314 gold) a +0 ring mail (68 gold) a +2 robe of willpower (300 gold) the +0 pair of boots of the Untouchables {rF- rC+ rCorr MP+9} (612 gold) rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 kite shield (76 gold) a +2 barding of fire resistance (680 gold) [Shop] Xefomala's General Store a +0 scale mail (68 gold) a +6 scimitar of freezing (666 gold) 2 stones (3 gold) a +0 robe (11 gold) 3 stones (5 gold) the +5 robe of Night {Dark Will+ SInv} (1020 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (0, 0, Elf:2) a +0 mace (0, 1, Elf:2) a +0 hand axe (1, -28, Elf:2) a book of Necromancy (1, -26, Elf:2) a +0 robe a +0 dagger (1, 11, Elf:2) a +0 long sword a +0 ring mail (2, -26, Elf:2) a +0 leather armour a +0 short sword (2, -11, Elf:2) a +0 chain mail (2, -2, Elf:2) a +0 dagger (2, 5, Elf:2) 5 stones (3, -1, Elf:2) a +3 heavy war axe a +0 plate armour of cold resistance a +0 kite shield a +0 battleaxe a +0 plate armour a +1 short sword of venom a +0 leather armour (3, 0, Elf:2) a +0 long sword a +0 plate armour (3, 5, Elf:2) 6 stones (4, -1, Elf:2) a +0 dire flail a +0 plate armour (5, -26, Elf:2) a +0 short sword (5, -1, Elf:2) a +0 dagger a +0 mace a +0 plate armour (6, -15, Elf:2) a potion of degeneration (6, 0, Elf:2) a +0 leather armour a +1 vampiric whip a +0 plate armour a +0 dire flail a +0 plate armour a +0 short sword a +0 plate armour a +0 battleaxe (9, -9, Elf:2) 7 stones (9, -3, Elf:2) a +0 leather armour a +0 mace (10, -38, Elf:2) a +0 long sword (10, -3, Elf:2) a +0 plate armour a +0 glaive (10, -2, Elf:2) a +0 long sword (11, -6, Elf:2) a +0 rapier a +0 chain mail a +0 broad axe (11, -5, Elf:2) a +2 mace of holy wrath a +0 plate armour a +0 glaive (11, -4, Elf:2) a potion of attraction a +0 leather armour a +0 short sword a +0 ring mail a +0 long sword a +0 plate armour a +0 halberd a +0 plate armour a +0 dire flail (11, -3, Elf:2) a +0 chain mail a +0 halberd (12, -3, Elf:2) a +0 hand axe (12, -1, Elf:2) a +0 dagger (12, 0, Elf:2) a +0 leather armour a +1 short sword of venom a +0 longbow of freezing (13, -23, Elf:2) an orb of mayhem (13, 1, Elf:2) a +0 chain mail a +0 long sword (14, -34, Elf:2) a +0 helmet (15, -23, Elf:2) a +3 dire flail of draining (16, -29, Elf:2) a +0 leather armour a +0 halberd (20, -24, Elf:2) a +0 cloak the +2 robe of the Equinox {Harm *Slow rPois Int+5} Int: It affects your intelligence (+5). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. the +0 robe of Panentheism {Drain rF+ Dex+6 SInv} Dex: It affects your dexterity (+6). rF: It protects you from fire. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (20, 4, Elf:2) a +0 giant spiked club a +0 dire flail (22, 8, Elf:2) a +0 long sword (23, -18, Elf:2) a +0 leather armour a +0 long sword (24, 8, Elf:2) a +0 war axe a +0 leather armour (25, 10, Elf:2) a +0 dagger (27, 8, Elf:2) a +1 trident of protection (29, 8, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (30, 8, Elf:2) a +0 dagger (31, 8, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (32, 7, Elf:2) a +0 rapier (32, 8, Elf:2) a scroll of torment a +0 short sword (34, 15, Elf:2) a +0 spear (38, -19, Elf:2) a +0 rapier (40, -19, Elf:2) a +0 short sword (44, 10, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (45, 11, Elf:2) a +0 leather armour a +1 short sword of speed a +0 shortbow (46, 11, Elf:2) a +5 heavy flail a +0 long sword (47, -37, Elf:2) a +0 longbow a +2 scimitar of venom (47, -36, Elf:2) a +0 long sword a +0 leather armour (47, 10, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler (47, 12, Elf:2) a +0 dagger (48, 13, Elf:2) a +2 long sword of holy wrath (48, 23, Elf:2) a +0 rapier a +0 chain mail (49, 7, Elf:2) a +0 short sword a +0 shortbow of flaming (49, 8, Elf:2) a +1 glaive of protection (50, -37, Elf:2) a +1 halberd of protection (50, 7, Elf:2) a +2 scimitar of freezing a +1 leather armour of fire resistance (50, 15, Elf:2) a +0 falchion (51, -36, Elf:2) a +1 vampiric scimitar (51, -34, Elf:2) a +0 long sword of draining (51, -9, Elf:2) a +2 halberd of holy wrath (51, 6, Elf:2) a +2 halberd of freezing a +1 vampiric broad axe (52, -32, Elf:2) a +5 eveningstar of pain (52, -9, Elf:2) a +5 heavy scimitar (52, -5, Elf:2) a +4 war axe of venom (52, 5, Elf:2) a +0 short sword (58, -27, Elf:2) a +0 scimitar a +0 buckler (58, -17, Elf:2) a +0 rapier (58, -14, Elf:2) a +1 heavy hand axe (60, -28, Elf:2) a +0 long sword (61, -26, Elf:2) a +1 lajatang of holy wrath (61, -25, Elf:2) a +0 buckler a +0 long sword a +0 leather armour (61, -24, Elf:2) a +1 long sword of protection (61, -23, Elf:2) a +4 short sword of freezing (62, -16, Elf:2) a +0 dagger Level 3 of the Elven Halls [Shop] Zidarghuy's Book Shop a book of Spectacle (864 gold) a book of Transfigurations (216 gold) Sif Muna's Omnibus of the Crypt and Locality (540 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Dispel Undead Necromancy 4 c - Dispersal Translocation 6 Maxwell's Memoranda (684 gold) a book of the Spheres (972 gold) the Compilation of Blasts (864 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Sticky Flame Conjuration/Fire 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Fire Storm Conjuration/Fire 9 a book of Burglary (360 gold) a book of Power (756 gold) a Trismegistus Codex (468 gold) (0, 0, Elf:3) 4 poisoned darts (2, 36, Elf:3) a +1 rapier of speed (3, 4, Elf:3) a +1 heavy quick blade a +0 rapier of flaming a +3 leather armour (4, 3, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (4, 40, Elf:3) a +0 plate armour (5, 3, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (7, 3, Elf:3) a +2 rapier of flaming a +0 quick blade of flaming a +2 leather armour (7, 17, Elf:3) a +1 halberd of protection (7, 33, Elf:3) a +3 long sword a +0 ring mail a +0 dagger (8, 5, Elf:3) a +0 orcbow (8, 33, Elf:3) a +0 long sword (9, 32, Elf:3) a +0 scale mail a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (10, 31, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (14, 27, Elf:3) a +2 leather armour of willpower a +0 dagger a +0 shortbow (21, 4, Elf:3) 6 poisoned darts (23, 6, Elf:3) a potion of berserk rage (28, 36, Elf:3) a +3 ring mail of fire resistance (29, 35, Elf:3) a +1 ring mail of poison resistance (29, 36, Elf:3) a +0 short sword (29, 37, Elf:3) the Compendium of the Oath and Orogeny Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Leda's Liquefaction Hexes/Earth 4 c - Animate Armour Summoning/Earth 4 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 (30, 34, Elf:3) a +0 dagger (30, 37, Elf:3) a book of Party Tricks (31, 21, Elf:3) a +0 ring mail a +0 rapier (31, 35, Elf:3) a staff of death (32, 34, Elf:3) a +0 scale mail (32, 36, Elf:3) a +0 cloak (33, 35, Elf:3) a staff of air (33, 36, Elf:3) a staff of conjuration (36, 52, Elf:3) a staff of air (37, 53, Elf:3) 3 large rocks (38, 53, Elf:3) a +0 plate armour (39, 4, Elf:3) a +0 shortbow a +0 short sword (39, 29, Elf:3) a +0 leather armour a +0 rapier (39, 39, Elf:3) a +2 mace of protection (39, 54, Elf:3) a +0 ring mail (40, 4, Elf:3) a +0 long sword a +0 leather armour a +0 dagger a +0 ring mail (40, 30, Elf:3) a +1 short sword of draining (40, 41, Elf:3) a +0 long sword (40, 52, Elf:3) a staff of cold (40, 54, Elf:3) a +0 short sword (41, 29, Elf:3) a +0 dagger (41, 39, Elf:3) a +3 antimagic short sword (41, 53, Elf:3) a +0 short sword (42, 32, Elf:3) a +0 long sword a +1 hand axe of electrocution a +0 ring mail a +0 long sword a +0 long sword a +1 trident of pain (42, 33, Elf:3) a +0 dagger a +0 rapier (42, 34, Elf:3) a +0 leather armour a +0 rapier a +3 rapier of venom (42, 35, Elf:3) a +2 short sword of venom a +0 leather armour a +2 short sword of venom (42, 36, Elf:3) a +1 halberd of pain (42, 37, Elf:3) a +0 leather armour a +0 long sword a +0 ring mail a +0 rapier a +0 long sword an amulet of reflection a +5 scimitar of protection (42, 38, Elf:3) a +0 ring mail a +0 long sword (42, 54, Elf:3) a +0 rapier (43, 25, Elf:3) a +3 leather armour of positive energy a ring of positive energy the +5 great sword "Cickutzu" {heavy, rPois Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. (43, 31, Elf:3) a +1 short sword of holy wrath +1 steam dragon scales (43, 33, Elf:3) a +0 buckler a +0 leather armour a +2 short sword of venom a +0 leather armour a +0 long sword a +2 rapier of venom (43, 34, Elf:3) a +3 rapier of protection (43, 36, Elf:3) a +0 morningstar of holy wrath the +3 hand axe of Turmoil {freeze, Drain MP+9 Int+2} Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (43, 38, Elf:3) a +0 short sword of freezing (43, 39, Elf:3) a +0 leather armour a +0 long sword of electrocution (44, 39, Elf:3) a +0 leather armour a +0 long sword (44, 53, Elf:3) a staff of cold (45, 52, Elf:3) a +0 leather armour (46, 43, Elf:3) a +0 rapier a +0 rapier (46, 52, Elf:3) a +0 dagger (47, 42, Elf:3) a +0 rapier of distortion a +0 rapier of distortion +1 storm dragon scales (47, 52, Elf:3) a +0 scale mail a +0 rapier (48, 26, Elf:3) a scroll of identify (48, 42, Elf:3) a +0 long sword a +0 ring mail a +0 dagger a +0 robe of willpower (48, 43, Elf:3) a +0 rapier a +2 hand axe of electrocution (51, 15, Elf:3) a +1 antimagic mace (51, 35, Elf:3) a +0 rapier (53, 34, Elf:3) the Elucidation of the Frore Throng Spells Type Level a - Call Imp Summoning 2 b - Simulacrum Ice/Necromancy 6 c - Monstrous Menagerie Summoning 7 (53, 37, Elf:3) 7 stones (55, 37, Elf:3) a +0 pair of boots (58, 35, Elf:3) a +0 long sword (59, 35, Elf:3) 4 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of earth (6, -22, Lair:1) a +0 hand axe (7, 0, Lair:1) a +0 trident (17, -10, Lair:1) a +0 leather armour (18, -28, Lair:1) a potion of attraction (20, -5, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (7, 22, Lair:2) a +0 club (23, 17, Lair:2) 3 javelins (27, 17, Lair:2) 2 javelins (45, 41, Lair:2) a +0 orcbow (45, 42, Lair:2) a +0 shortbow (46, 40, Lair:2) a +0 shortbow of draining (46, 42, Lair:2) a +0 orcbow (51, 30, Lair:2) a +0 shortbow (51, 39, Lair:2) a +0 robe Level 3 of the Lair of Beasts (12, 42, Lair:3) a +1 spear of venom a scarf of invisibility a +2 flail of draining (37, 44, Lair:3) a +0 leather armour (43, 4, Lair:3) a +0 club (51, 28, Lair:3) a +0 plate armour (56, 32, Lair:3) 2 potions of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 tower shield (1, -29, Lair:4) a +0 ring mail (2, -14, Lair:4) a +0 leather armour (2, 14, Lair:4) a +0 broad axe (3, -4, Lair:4) a +0 ring mail (14, -5, Lair:4) a +0 dagger (14, 2, Lair:4) a +0 war axe (18, 4, Lair:4) a ring of wizardry a +2 pair of boots the +8 chain mail of Understanding {-Tele rPois Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. (21, -19, Lair:4) a staff of conjuration (34, -15, Lair:4) a +0 whip (34, -3, Lair:4) a +0 robe (40, 1, Lair:4) 5 stones (50, -4, Lair:4) 4 stones (62, 9, Lair:4) a ring of protection from fire the +1 mace of Punishment {venom, rF+ rN+ Str+4 Stlth-} Str: It affects your strength (+4). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you less stealthy. a ring of positive energy a +4 ring of protection Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (4, -2, Lair:5) a +0 robe (5, -4, Lair:5) 3 stones (8, -30, Lair:5) 4 stones (12, -30, Lair:5) a scroll of silence 2 scrolls of identify (19, -33, Lair:5) a +0 dagger (31, -43, Lair:5) a book of the Moon (35, -18, Lair:5) a +5 battleaxe of venom (39, -43, Lair:5) a +0 cloak (40, 0, Lair:5) +0 acid dragon scales (47, 14, Lair:5) +0 fire dragon scales (48, 5, Lair:5) 6 stones (48, 8, Lair:5) a +0 tower shield Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (3, 3, Shoals:1) a +0 chain mail (8, -16, Shoals:1) a scroll of identify (12, 17, Shoals:1) a +0 ring mail (13, 2, Shoals:1) a +0 war axe (19, -24, Shoals:1) a +0 rapier (21, -26, Shoals:1) a +0 robe (23, 19, Shoals:1) 8 stones (29, -13, Shoals:1) a +1 pair of gloves (36, 0, Shoals:1) a +0 flail (41, 11, Shoals:1) a +0 robe (42, -14, Shoals:1) 7 stones (44, 3, Shoals:1) a +0 spear (47, -15, Shoals:1) a +1 robe of cold resistance (48, -15, Shoals:1) a +0 scale mail (53, 16, Shoals:1) a scroll of identify (55, 1, Shoals:1) a +0 ring mail a +2 trident of protection (56, 16, Shoals:1) a +0 robe (59, 17, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 quarterstaff (3, 5, Shoals:2) a +0 spear a +0 sling (4, 2, Shoals:2) a +0 spear a +0 sling (4, 3, Shoals:2) a +0 quarterstaff a +0 longbow (5, 3, Shoals:2) a +0 club a +0 sling (8, -24, Shoals:2) a +0 whip (8, 1, Shoals:2) 3 boomerangs a +0 trident (9, -31, Shoals:2) a +0 whip (9, 3, Shoals:2) a +0 spear a +0 sling (11, -35, Shoals:2) 3 stones (12, -30, Shoals:2) 5 stones (12, 3, Shoals:2) a +0 trident (14, -2, Shoals:2) a +0 trident 2 boomerangs (14, 6, Shoals:2) a +0 club a +0 sling (14, 7, Shoals:2) a +0 trident (16, 5, Shoals:2) a +0 robe a +1 rapier of electrocution (17, -26, Shoals:2) a +0 plate armour (17, 7, Shoals:2) a +0 spear a +0 sling (17, 9, Shoals:2) a +0 club a +0 sling (17, 10, Shoals:2) a +0 spear a +0 sling (22, -3, Shoals:2) a +0 trident a +0 scimitar (24, -2, Shoals:2) a +0 trident (31, -29, Shoals:2) a +0 leather armour (32, -29, Shoals:2) an orb of mayhem (34, -36, Shoals:2) a +0 robe a +2 rapier of venom (34, -34, Shoals:2) a wand of paralysis (8) a wand of flame (19) a wand of polymorph (4) a +2 robe of resistance +0 acid dragon scales 4 datura-tipped darts 67 poisoned darts 8 curare-tipped darts a +0 leather armour a +0 spear of venom (34, 6, Shoals:2) a +0 tower shield a +0 chain mail a +2 morningstar of protection (35, -36, Shoals:2) a +0 trident a +0 trident (43, 11, Shoals:2) a +0 ring mail (44, -39, Shoals:2) a +2 trident of flaming (44, -5, Shoals:2) a +0 spear (45, -37, Shoals:2) a boomerang a +0 trident (46, -26, Shoals:2) a +0 leather armour a +1 heavy trident (48, -3, Shoals:2) a +0 robe a +6 trident of freezing (48, -2, Shoals:2) a +0 trident (48, -1, Shoals:2) a boomerang a +0 trident (49, -38, Shoals:2) a +0 sling a +0 quarterstaff (49, -37, Shoals:2) a +4 spear (50, -37, Shoals:2) a +0 quarterstaff a +0 sling (50, -30, Shoals:2) a +0 robe (51, -19, Shoals:2) a boomerang a +0 trident (53, -22, Shoals:2) a +0 ring mail (53, -18, Shoals:2) a +0 robe a +2 rapier of venom (53, -17, Shoals:2) a scroll of brand weapon (56, -12, Shoals:2) a +0 cloak Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (1, 1, Shoals:3) a +0 robe a +1 rapier of protection (2, -7, Shoals:3) a +0 spear a +0 sling (3, -8, Shoals:3) a +0 club a +0 sling (5, -4, Shoals:3) a +0 spear a +0 longbow (12, -12, Shoals:3) a +3 trident (13, 2, Shoals:3) a +0 robe a +1 demon trident of draining (14, -12, Shoals:3) a +0 trident (14, -8, Shoals:3) a +1 heavy spear a +0 sling (15, -11, Shoals:3) a +0 trident of venom 3 boomerangs a +0 spear (16, -11, Shoals:3) a +0 scale mail a silver boomerang a +0 trident a +2 trident of protection (18, -17, Shoals:3) a +0 quarterstaff a +0 sling (20, 4, Shoals:3) a +0 spear a +0 sling (22, 6, Shoals:3) a +0 spear a +0 sling (22, 7, Shoals:3) a +0 spear a +0 sling (27, -9, Shoals:3) a +0 spear a +0 longbow a +0 spear (28, -21, Shoals:3) a ring of poison resistance (28, -19, Shoals:3) a +0 chain mail (29, 9, Shoals:3) a +0 trident (33, 20, Shoals:3) a +0 trident (34, -25, Shoals:3) a +0 spear (34, -13, Shoals:3) a +0 robe (35, -26, Shoals:3) a +0 club a +1 sling of flaming (36, -26, Shoals:3) a +0 club a +0 sling (36, -20, Shoals:3) a +0 club a +3 sling (36, -18, Shoals:3) a +0 spear a +0 sling (36, 0, Shoals:3) a +0 robe a +3 rapier of speed (37, -19, Shoals:3) a +0 quarterstaff a +0 sling (44, -19, Shoals:3) a +0 chain mail (47, 3, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 club a +0 longbow (1, -6, Shoals:4) a +0 demon trident of venom a +0 robe (1, 2, Shoals:4) a +0 rapier of flaming (7, -14, Shoals:4) a staff of fire (15, -11, Shoals:4) a +0 trident (17, -19, Shoals:4) a +0 robe a +0 rapier (17, -16, Shoals:4) a +0 trident (19, -13, Shoals:4) a +0 robe (21, -17, Shoals:4) a +0 trident (21, -13, Shoals:4) a staff of death (22, -23, Shoals:4) a +0 trident (25, -22, Shoals:4) a +0 hat of see invisible (27, -25, Shoals:4) a +0 spear (30, -27, Shoals:4) a +2 heavy trident a +0 robe (30, -15, Shoals:4) a scroll of noise a +1 spear of freezing a boomerang (33, -1, Shoals:4) a staff of death (34, 7, Shoals:4) a +0 sling a +0 spectral quarterstaff a +0 longbow a +0 spear (35, 5, Shoals:4) a +1 spear of distortion (37, 9, Shoals:4) a +2 rapier of freezing a +0 robe (38, -32, Shoals:4) a +1 spear of distortion a +0 leather armour (39, -16, Shoals:4) a +0 trident (39, -4, Shoals:4) a +0 trident 6 stones a +0 ring mail (39, 8, Shoals:4) a +0 sling a +0 spear (40, 10, Shoals:4) a +0 trident (41, 0, Shoals:4) a +0 scale mail (41, 1, Shoals:4) a +0 plate armour (43, -22, Shoals:4) a +1 longbow of flaming a +0 spear (44, 6, Shoals:4) a +0 trident (47, -4, Shoals:4) a +0 orcbow (47, 0, Shoals:4) a +0 shortbow (49, -4, Shoals:4) a +0 orcbow of draining (50, -9, Shoals:4) a +0 trident (51, -18, Shoals:4) a book of Scorching (51, -4, Shoals:4) a +0 shortbow (51, 1, Shoals:4) a +0 orcbow (52, -23, Shoals:4) a +2 spear of flaming a javelin a +0 leather armour (52, -5, Shoals:4) a +0 trident of flaming a +0 shortbow (53, -8, Shoals:4) a +0 spear (53, -4, Shoals:4) a +0 orcbow (55, -7, Shoals:4) a +2 trident of freezing a +0 robe (56, -7, Shoals:4) a +0 shortbow Level 1 of the Spider Nest (0, 0, Spider:1) 3 stones (2, -2, Spider:1) a +0 ring mail (3, 0, Spider:1) a +0 long sword (9, 2, Spider:1) a ring of poison resistance (11, 2, Spider:1) a scroll of identify (11, 6, Spider:1) a +0 quarterstaff (12, -19, Spider:1) a +3 dagger (17, -17, Spider:1) a +0 shortbow (31, -9, Spider:1) 4 large rocks (38, 9, Spider:1) 3 stones (42, -17, Spider:1) a ring of protection from cold (55, -18, Spider:1) a +0 lajatang Level 2 of the Spider Nest (0, 0, Spider:2) 2 boomerangs (4, -9, Spider:2) a +0 rapier (5, 5, Spider:2) a +0 trident (9, -21, Spider:2) a +0 long sword of flaming (17, 8, Spider:2) a scroll of identify (17, 14, Spider:2) a +0 orcbow (18, -15, Spider:2) 4 stones (24, -26, Spider:2) a +0 robe a +0 spectral lajatang (25, -33, Spider:2) a +0 plate armour (32, -30, Spider:2) a +0 falchion Level 3 of the Spider Nest (0, 0, Spider:3) a +0 plate armour (5, -5, Spider:3) a +0 plate armour (5, -1, Spider:3) a +0 war axe (5, 1, Spider:3) a +0 mace (5, 5, Spider:3) a +0 chain mail (8, 3, Spider:3) a scroll of identify (8, 4, Spider:3) a +0 ring mail (9, -2, Spider:3) a +0 short sword (11, 0, Spider:3) a +0 scimitar (11, 3, Spider:3) a +0 halberd (12, 0, Spider:3) a +0 war axe a +0 short sword (13, -5, Spider:3) a +0 chain mail (13, 5, Spider:3) a +0 plate armour (18, 0, Spider:3) a +0 scale mail (23, -12, Spider:3) a +0 kite shield a +0 plate armour a +0 broad axe (23, -2, Spider:3) the +5 glaive of Irritation {flame, rC++ Will- Dex+2 Stlth+} Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. Will: It decreases your willpower. Stlth: It makes you more stealthy. (23, 19, Spider:3) 7 stones (26, 20, Spider:3) a book of the Moon (27, 2, Spider:3) a +0 trident of protection (28, -7, Spider:3) 6 stones (35, -15, Spider:3) 7 stones (40, -1, Spider:3) a +5 spectral dagger a +5 dagger of venom (48, -3, Spider:3) a potion of degeneration (50, -6, Spider:3) a +0 pair of gloves (52, -6, Spider:3) a scroll of identify (52, 21, Spider:3) a potion of degeneration Level 4 of the Spider Nest (0, 0, Spider:4) an orb of energy (13, 26, Spider:4) a scroll of noise (21, -15, Spider:4) a +0 scale mail (29, -9, Spider:4) a +0 ring mail Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 dagger (0, 4, Slime:5) a +0 robe (0, 5, Slime:5) a +2 pair of gloves (0, 6, Slime:5) an amulet of the acrobat (1, -1, Slime:5) a +0 flail (1, 0, Slime:5) a +0 morningstar (1, 1, Slime:5) a wand of flame (10) (1, 3, Slime:5) a +1 arbalest of flaming (1, 6, Slime:5) a +2 leather armour of willpower (2, -3, Slime:5) 3 stones (2, -2, Slime:5) the +1 leather armour of Decompression {Rampage} Rampage: It bestows one free step when moving towards enemies. (2, 0, Slime:5) a +4 vampiric dagger (2, 1, Slime:5) a staff of earth (2, 3, Slime:5) a staff of fire (2, 4, Slime:5) a +2 hand axe of flaming (2, 5, Slime:5) a book of the Dragon (2, 6, Slime:5) 2 scrolls of vulnerability (3, -2, Slime:5) a +1 mace of protection (3, -1, Slime:5) the +3 spear "Raix" {protect, Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. (3, 0, Slime:5) a staff of air (3, 1, Slime:5) a +2 pair of gloves 3 scrolls of torment (3, 5, Slime:5) a +2 plate armour of poison resistance (3, 6, Slime:5) 7 stones (3, 7, Slime:5) a +0 robe (5, -3, Slime:5) a scroll of brand weapon (5, -1, Slime:5) a book of the Hunter (5, 0, Slime:5) a +6 ring of strength (5, 1, Slime:5) a +1 war axe of flaming (5, 3, Slime:5) a wand of paralysis (5) (5, 4, Slime:5) a +1 whip of flaming (5, 5, Slime:5) a staff of poison (5, 6, Slime:5) 4 stones (5, 7, Slime:5) a scroll of identify (6, -2, Slime:5) a +0 dagger (6, -1, Slime:5) the +5 halberd "Kumofel" {holy, rC+} rC: It protects you from cold. (6, 0, Slime:5) the +2 plate armour of Snakes and Ladders {Contam Harm Rampage Regen+} Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (6, 1, Slime:5) a staff of cold (6, 3, Slime:5) a +2 crystal plate armour (6, 5, Slime:5) 2 scrolls of identify (6, 6, Slime:5) a +0 plate armour (6, 7, Slime:5) 7 stones (7, -1, Slime:5) a scroll of identify (7, 0, Slime:5) a potion of degeneration (7, 5, Slime:5) a +0 club (8, -2, Slime:5) a +3 mace of protection (8, 0, Slime:5) a staff of conjuration (8, 1, Slime:5) a +0 robe (8, 5, Slime:5) a +0 plate armour (8, 6, Slime:5) a staff of conjuration (9, 3, Slime:5) 5 stones Level 1 of the Vaults (0, 0, Vaults:1) a scroll of brand weapon (0, 4, Vaults:1) a +0 scale mail (0, 6, Vaults:1) a ring of ice (4, 4, Vaults:1) a +0 scale mail (5, -19, Vaults:1) a +0 arbalest (5, -2, Vaults:1) a +0 arbalest (5, -1, Vaults:1) a +0 arbalest (6, -14, Vaults:1) a +0 falchion a +0 scale mail (6, -2, Vaults:1) a +0 arbalest (7, -2, Vaults:1) a +4 dire flail of draining a +0 chain mail (8, -13, Vaults:1) a +0 arbalest a +2 great sword of freezing a +0 plate armour (8, -12, Vaults:1) a +0 ring mail (12, -16, Vaults:1) a +0 troll leather armour (23, 21, Vaults:1) a +0 dagger (25, -17, Vaults:1) 4 stones (25, -15, Vaults:1) a +0 arbalest (25, -13, Vaults:1) a +0 arbalest a +0 arbalest (25, -12, Vaults:1) a +0 arbalest (27, 28, Vaults:1) a +2 arbalest of draining a +0 morningstar a +0 scale mail (28, 33, Vaults:1) 5 stones (30, 28, Vaults:1) a +0 arbalest (33, -8, Vaults:1) a +0 ring mail a +0 war axe (34, -4, Vaults:1) a +0 animal skin a +0 dire flail (35, -16, Vaults:1) a +0 ring mail a +1 heavy great mace (35, -14, Vaults:1) a +0 scale mail a +0 morningstar (35, -12, Vaults:1) a +0 kite shield a +0 chain mail a +0 war axe (36, -13, Vaults:1) a +0 plate armour a +0 battleaxe (36, -7, Vaults:1) a staff of conjuration (unseen) (36, -3, Vaults:1) 4 stones (37, 0, Vaults:1) a +0 ring mail (40, 3, Vaults:1) a +0 arbalest (43, -12, Vaults:1) a +0 great mace a +0 ring mail (43, -6, Vaults:1) a +0 robe a +0 dagger (45, -19, Vaults:1) a +0 plate armour (46, 13, Vaults:1) a ring of magical power a +6 ring of dexterity (53, 12, Vaults:1) a +0 giant club (66, 8, Vaults:1) a +3 eveningstar of draining a +2 leather armour of positive energy (66, 20, Vaults:1) a +0 ring mail (67, 20, Vaults:1) a +0 arbalest (67, 21, Vaults:1) a +0 arbalest (67, 26, Vaults:1) a +0 arbalest (67, 29, Vaults:1) a +0 arbalest (67, 32, Vaults:1) a +0 arbalest (67, 33, Vaults:1) a +0 arbalest a +0 long sword a +0 plate armour (68, 23, Vaults:1) a +0 arbalest Level 2 of the Vaults [Shop] Wiorufyc's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, Vaults:2) a +0 arbalest (4, -20, Vaults:2) a +0 morningstar (4, -19, Vaults:2) a +0 morningstar (4, -5, Vaults:2) a +4 halberd of venom a +0 plate armour (6, -51, Vaults:2) a +2 great sword of flaming a +0 chain mail a +0 great mace a +0 ring mail a +1 broad axe of venom a +0 chain mail (6, -26, Vaults:2) a +0 short sword (7, -51, Vaults:2) a +0 scale mail a +0 long sword a +0 plate armour (7, -25, Vaults:2) a +0 animal skin a +2 dire flail of protection (9, 2, Vaults:2) 5 poisoned darts (10, -47, Vaults:2) a +0 flail a +0 leather armour (10, -43, Vaults:2) a ring of ice (10, -23, Vaults:2) a +0 ring mail a +0 morningstar (10, -22, Vaults:2) a +0 arbalest (11, -48, Vaults:2) a scroll of noise (14, -9, Vaults:2) a +0 arbalest (14, -6, Vaults:2) a +0 arbalest (14, -2, Vaults:2) a +0 morningstar a +0 ring mail (15, -26, Vaults:2) a +0 arbalest a +0 arbalest a +0 arbalest (15, -10, Vaults:2) a +0 long sword a +0 ring mail (15, -3, Vaults:2) a +1 heavy battleaxe a +0 chain mail (15, -2, Vaults:2) a +0 arbalest (16, -5, Vaults:2) a +2 long sword of flaming a +0 scale mail (20, -5, Vaults:2) 3 stones (20, 1, Vaults:2) a +0 ring mail (21, -40, Vaults:2) a +0 leather armour (22, 0, Vaults:2) a +0 dagger of venom a +0 robe (24, 8, Vaults:2) a stone (27, 0, Vaults:2) a +0 glaive a +0 plate armour a +0 flail a +0 mace a +0 flail a +0 plate armour (28, 0, Vaults:2) a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 troll leather armour (28, 1, Vaults:2) a +0 scimitar a +0 plate armour (30, -1, Vaults:2) a +0 troll leather armour (30, 1, Vaults:2) a +0 hand axe (31, -28, Vaults:2) a +0 robe (31, -2, Vaults:2) a +0 battleaxe a +0 plate armour a +0 mace a +1 heavy long sword a +0 chain mail (32, -3, Vaults:2) a +0 dagger (32, -1, Vaults:2) a +0 sling a +0 great mace a +0 ring mail (33, -1, Vaults:2) a +0 dagger (40, -23, Vaults:2) 2 stones (44, -32, Vaults:2) a +3 arbalest (47, -42, Vaults:2) a potion of degeneration (48, -36, Vaults:2) a +0 arbalest (48, -34, Vaults:2) a +0 ring mail a +0 morningstar (49, -41, Vaults:2) a +0 ring mail a +0 war axe 6 javelins (50, -32, Vaults:2) a +0 ring mail a +0 morningstar a +0 arbalest (52, -34, Vaults:2) a +0 hand axe (56, -40, Vaults:2) a +0 great mace a +0 leather armour (56, -39, Vaults:2) a +0 troll leather armour Level 3 of the Vaults [Shop] Iworoh's General Store a wand of paralysis (2) (67 gold) a +2 war axe of pain (289 gold) an amulet of the acrobat (420 gold) a +2 short sword of freezing (243 gold) (0, 0, Vaults:3) 5 stones (2, -8, Vaults:3) a +0 robe a +0 dagger (2, -6, Vaults:3) a +0 robe a +0 dagger (4, -33, Vaults:3) 5 stones (4, 16, Vaults:3) the +0 chain mail of Xuriw {+Blink rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. (5, -25, Vaults:3) a +0 chain mail (6, 13, Vaults:3) a +0 dire flail a +0 ring mail (6, 15, Vaults:3) a +0 flail a +0 leather armour a +4 battleaxe of freezing the +3 hand axe "Jiesoal" {elec, rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. (6, 26, Vaults:3) a +3 morningstar of draining a +0 ring mail (7, -25, Vaults:3) a +0 flail (7, 13, Vaults:3) a +0 morningstar a +0 leather armour (7, 14, Vaults:3) a +0 arbalest a +0 orcbow (7, 16, Vaults:3) a +0 arbalest (8, 14, Vaults:3) a +0 dire flail a +0 plate armour (9, 9, Vaults:3) a +1 great sword of flaming (9, 13, Vaults:3) 3 large rocks (9, 14, Vaults:3) a +0 long sword a +0 ring mail (10, 13, Vaults:3) a +0 dire flail a +0 dire flail (12, -30, Vaults:3) a +0 arbalest (13, -30, Vaults:3) a +0 arbalest a +0 dire flail a +0 plate armour (16, -28, Vaults:3) a +0 ring mail (16, 23, Vaults:3) a +0 long sword a +0 ring mail (18, -30, Vaults:3) a +0 great mace a +1 ring mail of poison resistance (18, -29, Vaults:3) a +0 flail a +0 leather armour (19, -29, Vaults:3) a +0 dagger a +0 robe a +0 falchion a +0 scale mail (19, 8, Vaults:3) the +5 plate armour "Aczuicvo" {rN++} rN: It greatly protects you from negative energy. a +2 tower shield of positive energy (20, -31, Vaults:3) a +0 dire flail a +0 animal skin (20, 8, Vaults:3) a +9 scimitar of flaming a ring of resist corrosion (24, 4, Vaults:3) a +0 scale mail a +0 robe a +0 dagger (26, 13, Vaults:3) a +0 chain mail a +0 great sword (26, 14, Vaults:3) a +0 tower shield a +0 chain mail a +0 war axe (27, 14, Vaults:3) a +0 plate armour a +3 battleaxe (31, -24, Vaults:3) a +0 scale mail a +0 flail (31, -20, Vaults:3) a +0 plate armour a +3 halberd (32, -26, Vaults:3) a +0 scale mail a +0 war axe (32, -23, Vaults:3) a +0 leather armour a +0 great mace (32, -22, Vaults:3) a +0 troll leather armour (32, -21, Vaults:3) a +0 flail (32, 23, Vaults:3) a book of Beasts (33, -22, Vaults:3) a +0 chain mail a +1 battleaxe of flaming (33, -18, Vaults:3) a +0 plate armour a +0 battleaxe (35, -24, Vaults:3) a +0 chain mail a +3 battleaxe of electrocution (35, 27, Vaults:3) a +0 scale mail (43, -16, Vaults:3) a +0 troll leather armour (43, 27, Vaults:3) a +0 sling (44, -15, Vaults:3) a +0 troll leather armour (44, -7, Vaults:3) a +0 morningstar of protection (45, -15, Vaults:3) a +0 leather armour a +0 dire flail of protection (47, -31, Vaults:3) a wand of polymorph (4) (48, -11, Vaults:3) a +0 ring mail a +0 dire flail (49, -10, Vaults:3) 2 large rocks a +0 troll leather armour a +0 troll leather armour (50, -9, Vaults:3) a +0 troll leather armour (52, 17, Vaults:3) a +0 arbalest a +0 long sword a +0 plate armour (52, 18, Vaults:3) a +2 long sword of holy wrath a +0 chain mail a +0 kite shield (52, 19, Vaults:3) a +0 dire flail a +0 animal skin (53, 19, Vaults:3) a +0 great sword a +0 chain mail (53, 20, Vaults:3) a +2 great mace a +0 chain mail (58, -8, Vaults:3) a +0 robe (58, 11, Vaults:3) a +0 leather armour (61, -15, Vaults:3) a sack of spiders (62, -23, Vaults:3) a +0 morningstar a +0 ring mail (65, -2, Vaults:3) a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) a wand of flame (16) (3, 0, Vaults:4) a +0 sling a +0 arbalest (4, -1, Vaults:4) a +1 great mace of draining a +0 ring mail (9, -8, Vaults:4) a +0 chain mail (14, 19, Vaults:4) a +0 arbalest (15, 14, Vaults:4) a +0 scale mail a +0 falchion (15, 17, Vaults:4) a +0 robe a +0 dagger (15, 18, Vaults:4) a +0 arbalest (18, 21, Vaults:4) a +0 spear (20, 3, Vaults:4) a +0 club (21, -6, Vaults:4) a +0 long sword a +0 scale mail (21, -5, Vaults:4) a +0 dire flail a +0 ring mail (21, -4, Vaults:4) 5 large rocks (21, -3, Vaults:4) a +0 arbalest a +0 club (21, -2, Vaults:4) a +0 short sword (21, -1, Vaults:4) 5 large rocks (21, 32, Vaults:4) a +2 great sword of flaming (unseen) (27, 9, Vaults:4) a +0 robe a +0 dagger of protection (27, 15, Vaults:4) a +0 scale mail (28, 32, Vaults:4) a +0 robe a +0 dagger (30, 6, Vaults:4) a +0 war axe (32, -7, Vaults:4) a +0 scale mail (33, -8, Vaults:4) a +1 scale mail of cold resistance (34, -9, Vaults:4) a +0 ring mail a +2 mace of venom 8 stones (34, -8, Vaults:4) a +0 troll leather armour a +0 scale mail (38, 24, Vaults:4) a +0 plate armour a +0 bardiche (39, 25, Vaults:4) a +0 troll leather armour (40, -12, Vaults:4) a +0 arbalest (40, 22, Vaults:4) a +0 mace a +0 leather armour a +0 troll leather armour a +2 heavy war axe a +0 chain mail (40, 23, Vaults:4) a +0 troll leather armour a +0 plate armour a +0 halberd (40, 24, Vaults:4) a +0 kite shield a +0 chain mail a +0 war axe (40, 25, Vaults:4) a +0 ring mail a +0 dire flail (40, 32, Vaults:4) a +0 shortbow (41, 27, Vaults:4) a +0 animal skin a +0 dire flail (42, 25, Vaults:4) a +0 arbalest (42, 27, Vaults:4) a +0 arbalest a +0 arbalest a +1 ring mail of cold resistance (43, -26, Vaults:4) a +0 pair of gloves of hurling (43, 27, Vaults:4) a +0 ring mail a +0 long sword a +0 arbalest (44, 27, Vaults:4) a +0 arbalest (44, 34, Vaults:4) a scroll of identify (45, 26, Vaults:4) a +4 ring mail a +0 mace a +0 scale mail (45, 27, Vaults:4) a +0 arbalest (47, 25, Vaults:4) a +0 robe a +0 dagger (47, 26, Vaults:4) a +0 troll leather armour a +0 leather armour a +0 mace a +0 scale mail a +0 morningstar (48, 25, Vaults:4) a +0 great sword a +0 ring mail a +1 arbalest of electrocution a +0 scale mail a +0 flail (51, 19, Vaults:4) a +0 chain mail (59, 27, Vaults:4) a +0 halberd (59, 31, Vaults:4) a +0 long sword Level 5 of the Vaults [Shop] Poqyibie's Assorted Antiques a +0 short sword (114 gold) a scroll of vulnerability (152 gold) a scroll of identify (76 gold) a scroll of poison (152 gold) a +0 scale mail (152 gold) a +0 falchion (114 gold) (0, 0, Vaults:5) a +0 quarterstaff (1, -7, Vaults:5) a +0 robe (1, -1, Vaults:5) a +4 spear (2, -28, Vaults:5) a scroll of identify (2, 0, Vaults:5) a staff of earth (3, -28, Vaults:5) a ring of flight (5, -15, Vaults:5) a +0 leather armour (6, -6, Vaults:5) a +2 battleaxe of electrocution (6, 4, Vaults:5) a +0 ring mail (11, -21, Vaults:5) 5 stones (11, -9, Vaults:5) a +0 battleaxe (11, 7, Vaults:5) a +0 short sword (12, -35, Vaults:5) a +0 ring mail (12, -10, Vaults:5) a +0 pair of boots of stealth (12, -9, Vaults:5) an amulet of faith (12, -8, Vaults:5) a +0 kite shield (12, 7, Vaults:5) a +0 scale mail (12, 8, Vaults:5) a +0 whip (13, -35, Vaults:5) the +3 great sword "Pashryse" {venom, *Slow rElec rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (13, -34, Vaults:5) a +0 ring mail of fire resistance (13, -9, Vaults:5) a wand of flame (5) (13, 7, Vaults:5) 3 large rocks (18, 4, Vaults:5) the +3 scale mail of the Gloaming {Str+3 Int-2 Slay+2} Str: It affects your strength (+3). Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (21, -29, Vaults:5) a +0 orcbow (21, -28, Vaults:5) a +0 pair of gloves (21, -27, Vaults:5) 6 stones (21, -11, Vaults:5) a +0 vampiric long sword (22, -21, Vaults:5) a +0 scale mail a +0 morningstar a +2 arbalest of flaming (22, -2, Vaults:5) a staff of earth (23, -19, Vaults:5) a +0 longbow a +0 flail (23, -16, Vaults:5) a +2 battleaxe of freezing (24, -21, Vaults:5) a +0 robe a +0 dagger of venom (24, -19, Vaults:5) a +0 chain mail a +0 battleaxe (24, -18, Vaults:5) a +4 great sword of flaming (24, -8, Vaults:5) a +0 scale mail a +0 glaive 8 stones (24, 0, Vaults:5) a book of the Moon (25, -17, Vaults:5) a +0 plate armour a +0 long sword (26, -21, Vaults:5) a +0 chain mail a +1 antimagic battleaxe (26, -19, Vaults:5) a +2 kite shield a +0 plate armour a +0 broad axe (26, -17, Vaults:5) a +0 chain mail a +0 long sword the amulet "Zice" {Faith Drain rPois Dex+4 Stlth-} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+4). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Stlth: It makes you less stealthy. (26, -15, Vaults:5) a +0 kite shield a +0 chain mail a +0 war axe (26, -14, Vaults:5) a +0 chain mail a +0 great sword (26, -13, Vaults:5) a +0 chain mail a +0 war axe (26, -11, Vaults:5) 3 large rocks a +0 battleaxe of freezing a +0 scale mail a +0 arbalest a +0 leather armour a +0 rapier a scroll of identify a +2 bardiche of freezing (26, -9, Vaults:5) 4 large rocks a +0 scale mail a +0 great mace a scroll of identify (27, -37, Vaults:5) a +0 chain mail (27, -16, Vaults:5) a +0 dire flail a +0 dire flail a +0 chain mail a +0 halberd (27, -15, Vaults:5) a +0 chain mail a +0 great sword 3 large rocks a +0 chain mail a +2 great sword of draining (27, -14, Vaults:5) a +2 plate armour of cold resistance a +1 broad axe of flaming (27, -13, Vaults:5) a +0 chain mail a +3 glaive (27, -12, Vaults:5) a +1 chain mail of cold resistance a +0 great sword a +0 kite shield a +0 chain mail a +0 war axe a scroll of brand weapon (27, -11, Vaults:5) a +1 ring mail of cold resistance a +0 morningstar 5 stones (28, -19, Vaults:5) a +0 chain mail a +3 battleaxe (28, -17, Vaults:5) a +0 plate armour a +0 war axe a +0 troll leather armour (28, -16, Vaults:5) a +0 chain mail a +1 glaive (28, -15, Vaults:5) 2 large rocks a +0 chain mail a +0 great mace (28, -14, Vaults:5) a +0 dagger a +0 chain mail a +0 short sword a +0 plate armour a +2 war axe of flaming a +0 robe (28, -13, Vaults:5) a +0 chain mail a +0 great sword (28, -12, Vaults:5) a +0 plate armour a +2 glaive of protection (28, -11, Vaults:5) a +0 tower shield a +0 chain mail a +0 war axe (29, -22, Vaults:5) a +0 troll leather armour (29, -16, Vaults:5) a +2 dire flail of protection a +0 chain mail a +2 great mace a +0 plate armour a +0 war axe (29, -15, Vaults:5) a +0 scale mail a +0 great sword a +0 plate armour a +3 dire flail of draining a +0 plate armour a +0 great mace (29, -14, Vaults:5) 3 large rocks (29, -13, Vaults:5) a +0 giant spiked club a +0 giant club a +2 chain mail of cold resistance a +3 great sword a +0 dire flail a +0 dire flail (29, -12, Vaults:5) a +0 great sword of flaming a +0 chain mail a +0 halberd (29, -11, Vaults:5) a +0 dire flail a +0 dire flail (29, -9, Vaults:5) a +0 arbalest (29, -6, Vaults:5) a +0 falchion a +2 leather armour of poison resistance (30, -20, Vaults:5) a +0 arbalest (30, -15, Vaults:5) a +0 plate armour a +1 long sword a +3 scale mail a +0 halberd (30, -14, Vaults:5) a +0 plate armour a +2 glaive of venom a +0 chain mail a +0 war axe (30, -13, Vaults:5) a +0 chain mail a +0 war axe a +0 plate armour a +0 dire flail a +0 leather armour a +0 dagger (30, -12, Vaults:5) a +0 plate armour a +3 great mace (30, -10, Vaults:5) an amulet of faith a +0 arbalest a +0 kite shield a +0 chain mail a +0 war axe (30, -8, Vaults:5) a +2 hand crossbow of electrocution (31, -21, Vaults:5) a +0 short sword (31, -20, Vaults:5) a +0 ring mail a +0 great mace (31, -16, Vaults:5) a +0 arbalest a +0 scale mail a +1 dire flail of holy wrath a +1 great sword of flaming a +4 short sword (31, -15, Vaults:5) a +0 robe a +0 dagger of holy wrath (31, -14, Vaults:5) a +0 plate armour a +0 mace (31, -13, Vaults:5) a +0 dire flail a +0 dire flail (32, -21, Vaults:5) a +4 heavy dire flail (32, -17, Vaults:5) a +0 plate armour a +0 great sword a +0 arbalest (32, -16, Vaults:5) a +0 robe a +0 spear (32, -15, Vaults:5) a +0 leather armour a +0 great mace (33, -18, Vaults:5) a +0 giant club a +0 giant spiked club (33, -17, Vaults:5) 4 large rocks (33, -15, Vaults:5) a +0 chain mail a +0 heavy mace (34, -19, Vaults:5) a +0 arbalest (34, -18, Vaults:5) a +0 ring mail a +0 great mace (34, -17, Vaults:5) a +0 giant club a +0 giant spiked club (34, -15, Vaults:5) a +0 long sword (34, -14, Vaults:5) a +0 leather armour a +2 dagger of draining (34, -6, Vaults:5) a +0 long sword a +0 long sword (35, -18, Vaults:5) a +0 great mace a +0 giant club (35, -16, Vaults:5) a +0 flail a +0 leather armour (35, -15, Vaults:5) a +0 plate armour a +0 broad axe a +0 orcbow (35, -10, Vaults:5) a +0 scale mail a +0 falchion (36, -17, Vaults:5) a +0 great mace of holy wrath (36, 3, Vaults:5) a +0 falchion (38, -27, Vaults:5) a +0 plate armour (39, -28, Vaults:5) a staff of air (40, -29, Vaults:5) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (42, -31, Vaults:5) a +1 robe of willpower (42, -24, Vaults:5) a +0 leather armour (42, 5, Vaults:5) a +0 long sword a +0 ring mail (43, -31, Vaults:5) a +0 shortbow (44, 11, Vaults:5) a +0 pair of gloves (46, -27, Vaults:5) a +3 mace of venom (47, -28, Vaults:5) a stone (58, -17, Vaults:5) 5 stones Level 1 of the Crypt (0, 0, Crypt:1) a +0 glaive (1, -21, Crypt:1) a +0 dagger a +0 robe (2, -28, Crypt:1) a +0 great mace a +0 chain mail (2, -20, Crypt:1) a +0 broad axe a +0 chain mail (11, -31, Crypt:1) a +0 chain mail (23, -32, Crypt:1) a +0 scale mail (24, -16, Crypt:1) a +0 scale mail (29, -37, Crypt:1) 8 stones (31, -44, Crypt:1) a book of Hexes (31, -39, Crypt:1) a +0 scale mail (31, -22, Crypt:1) a +0 chain mail a +1 long sword (32, -42, Crypt:1) a +0 ring mail (33, -41, Crypt:1) a +0 rapier a +0 leather armour (38, -32, Crypt:1) a +4 chain mail (41, 3, Crypt:1) a +0 halberd (42, -33, Crypt:1) a +0 chain mail a +0 battleaxe (44, -42, Crypt:1) 6 stones (44, -41, Crypt:1) a +0 great mace (45, -33, Crypt:1) a +0 ring mail (48, -37, Crypt:1) a potion of degeneration Level 2 of the Crypt (0, 0, Crypt:2) 4 stones (0, 21, Crypt:2) a wand of polymorph (4) (1, 0, Crypt:2) a +0 robe of resistance (2, 21, Crypt:2) a staff of air (5, 27, Crypt:2) a +6 ring of strength (6, 4, Crypt:2) a +0 glaive (6, 21, Crypt:2) a +0 morningstar (14, 14, Crypt:2) a wand of flame (9) (15, 24, Crypt:2) a +1 robe (18, 20, Crypt:2) a +0 robe (18, 21, Crypt:2) a +0 plate armour a +3 battleaxe of draining (19, 1, Crypt:2) a staff of cold (21, 2, Crypt:2) a +0 rapier a +0 ring mail (22, 33, Crypt:2) 2 poisoned darts (24, 15, Crypt:2) a +0 chain mail a +0 great sword (29, 33, Crypt:2) a +0 robe (30, -5, Crypt:2) a scroll of brand weapon (31, 1, Crypt:2) a staff of cold (33, -5, Crypt:2) a +1 halberd of distortion a +2 plate armour (33, 30, Crypt:2) a +0 pair of gloves (36, 3, Crypt:2) a +0 robe a +0 trident (37, 7, Crypt:2) 4 stones (39, 2, Crypt:2) a +0 robe a +0 whip (40, 0, Crypt:2) a +0 tower shield a +4 scimitar of holy wrath (42, -5, Crypt:2) a scroll of identify (44, 4, Crypt:2) 4 stones (50, 27, Crypt:2) a +2 dagger of speed (57, -3, Crypt:2) a +3 long sword a +0 plate armour (58, -3, Crypt:2) a +0 battleaxe a +0 plate armour (60, 16, Crypt:2) a scroll of identify Level 3 of the Crypt (4, 5, Crypt:3) a staff of death (4, 6, Crypt:3) a +2 vampiric trident (5, 5, Crypt:3) a +0 flail (5, 6, Crypt:3) a +1 vampiric great mace (6, 4, Crypt:3) a +0 great mace (7, 51, Crypt:3) a +1 chain mail of cold resistance (7, 52, Crypt:3) a +2 chain mail of fire resistance (7, 53, Crypt:3) 3 atropa-tipped darts (8, 4, Crypt:3) a +0 morningstar (9, 31, Crypt:3) a wand of flame (12) (10, 6, Crypt:3) a book of Displacement (10, 30, Crypt:3) a +0 long sword of protection (10, 31, Crypt:3) a +0 leather armour (11, 26, Crypt:3) a +0 morningstar (11, 32, Crypt:3) a +0 dire flail a +0 long sword (12, 6, Crypt:3) a +0 great mace (12, 31, Crypt:3) a +0 halberd (12, 32, Crypt:3) a +0 hand axe a +1 glaive of flaming a ring of magical power (12, 33, Crypt:3) a +0 trident (13, 26, Crypt:3) a +0 chain mail a +4 great sword (13, 32, Crypt:3) a staff of cold (13, 51, Crypt:3) a +0 flail (14, -2, Crypt:3) a +0 scale mail (14, 0, Crypt:3) a book of the Moon (14, 4, Crypt:3) a +0 quarterstaff (15, 49, Crypt:3) a +0 mace (18, 50, Crypt:3) a +0 morningstar (18, 55, Crypt:3) a +0 flail (19, 22, Crypt:3) a +0 leather armour (19, 47, Crypt:3) a +0 trident (24, 22, Crypt:3) a +0 robe (30, 0, Crypt:3) a +4 lajatang of speed (31, -2, Crypt:3) a book of Minor Magic (33, 0, Crypt:3) a +1 flail of draining (33, 58, Crypt:3) the ring "Pyom" {Fire Dex+3 SInv} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. a +5 ring of evasion (34, 0, Crypt:3) a +1 heavy trident (35, 46, Crypt:3) a +0 long sword (36, 28, Crypt:3) a +0 mace (38, 28, Crypt:3) a +0 flail (39, 40, Crypt:3) a +0 battleaxe (40, 18, Crypt:3) a +0 robe (40, 43, Crypt:3) a +0 battleaxe (41, 40, Crypt:3) a potion of attraction (43, 47, Crypt:3) a +2 robe of fire resistance a +0 scimitar (43, 55, Crypt:3) a +2 rapier of pain (44, 17, Crypt:3) a +0 robe (44, 47, Crypt:3) a +0 war axe (45, 54, Crypt:3) a +0 battleaxe (46, 40, Crypt:3) a ring of protection from cold (46, 42, Crypt:3) a +0 hand axe (47, 22, Crypt:3) a +0 robe (48, -1, Crypt:3) a +3 halberd of venom a +0 plate armour (49, 0, Crypt:3) a ring of resist corrosion (50, 0, Crypt:3) 6 stones (50, 23, Crypt:3) a scroll of brand weapon (50, 24, Crypt:3) a ring of protection from cold (50, 34, Crypt:3) a +0 war axe (51, 23, Crypt:3) a +0 spear of freezing (51, 24, Crypt:3) a wand of paralysis (5) (51, 33, Crypt:3) a +0 rapier (52, 8, Crypt:3) a +0 great mace a +0 chain mail (53, 0, Crypt:3) a +0 leather armour Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +3 great mace of flaming a +0 plate armour (0, 1, Tomb:1) a +0 war axe (5, -21, Tomb:1) 3 stones (13, -15, Tomb:1) a +0 leather armour (19, -5, Tomb:1) a scroll of identify (21, -1, Tomb:1) a +0 trident (24, -2, Tomb:1) a scroll of silence (27, -23, Tomb:1) a book of Cantrips (31, -6, Tomb:1) a wand of paralysis (2) (38, -21, Tomb:1) a scroll of identify (38, 4, Tomb:1) a +0 great sword (39, -30, Tomb:1) a +0 morningstar (39, -12, Tomb:1) a book of Armaments Level 2 of the Tomb of the Ancients (10, 13, Tomb:2) a +0 scale mail (13, -10, Tomb:2) a +0 hand axe (14, 27, Tomb:2) a wand of flame (7) (15, 20, Tomb:2) a scroll of noise (17, 23, Tomb:2) a +4 scale mail (19, 23, Tomb:2) a +0 whip (25, 13, Tomb:2) a +0 chain mail (29, 13, Tomb:2) a +0 chain mail a +3 great mace (33, -2, Tomb:2) a potion of lignification (33, 25, Tomb:2) a +0 helmet Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a wand of paralysis (3) (1, -5, Tomb:3) a ring of fire (1, -4, Tomb:3) 2 throwing nets (2, -7, Tomb:3) an amulet of guardian spirit (2, -4, Tomb:3) a +0 plate armour (4, -16, Tomb:3) 2 stones (7, 2, Tomb:3) a book of the Moon (7, 3, Tomb:3) a +0 chain mail (8, 7, Tomb:3) a +2 scale mail of cold resistance (9, -26, Tomb:3) a +0 rapier (9, 6, Tomb:3) a wand of flame (5) (11, -10, Tomb:3) a +0 flail (12, 2, Tomb:3) a +0 hand axe (13, -8, Tomb:3) a +0 short sword (16, -8, Tomb:3) a +0 trident (19, -8, Tomb:3) a +0 chain mail a +1 great mace of draining (19, -7, Tomb:3) a +0 chain mail a +0 great mace (20, -6, Tomb:3) a +0 plate armour a +2 battleaxe of draining (20, 6, Tomb:3) a potion of berserk rage (21, -9, Tomb:3) a +0 rapier (22, -9, Tomb:3) a +0 chain mail a +2 heavy battleaxe (22, -7, Tomb:3) a +0 plate armour a +3 great mace (26, -23, Tomb:3) an amulet of faith (26, 0, Tomb:3) a +0 plate armour (28, 4, Tomb:3) a +0 club (28, 5, Tomb:3) a +0 chain mail (29, -17, Tomb:3) 5 atropa-tipped darts (29, 5, Tomb:3) a ring of resist corrosion (29, 6, Tomb:3) a staff of death (30, 3, Tomb:3) a +6 ring of dexterity (30, 5, Tomb:3) the +4 quarterstaff of the Blowfly {drain, rPois} rPois: It protects you from poison. (30, 6, Tomb:3) a +2 robe of resistance (31, -8, Tomb:3) a book of Winter (31, -2, Tomb:3) the +5 flail of Yredelemnul's Approval {freeze, rN+ Will+ Stlth+} rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. (31, 1, Tomb:3) a +2 war axe of freezing (31, 2, Tomb:3) a +1 great sword of electrocution (31, 3, Tomb:3) the +0 pair of boots of the Realm of Zot {rN+} rN: It protects you from negative energy. (31, 4, Tomb:3) the +3 war axe of Fate {freeze, +Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. (31, 5, Tomb:3) a staff of earth (32, -1, Tomb:3) 4 stones (32, 0, Tomb:3) a book of Hexes (32, 1, Tomb:3) a staff of poison (32, 2, Tomb:3) a staff of conjuration (32, 3, Tomb:3) the +3 whip of Zyargh {elec, rN+ Will+ Str+3 Stlth-} Str: It affects your strength (+3). rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you less stealthy. (32, 4, Tomb:3) the +11 scimitar of Egic {antimagic, *Slow Int+9} Int: It affects your intelligence (+9). *Slow: It may slow you when you take damage. (33, 0, Tomb:3) the +2 ring mail of the Chupacabra {Harm Dex+4} Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. (33, 1, Tomb:3) a staff of death (33, 2, Tomb:3) a +1 heavy hand axe (33, 3, Tomb:3) a +2 longbow of draining (34, 0, Tomb:3) an amulet of magic regeneration (34, 1, Tomb:3) the +1 whip of Cedege {elec, Fly} Fly: It grants you flight. (35, -1, Tomb:3) a +1 arbalest of electrocution (35, 0, Tomb:3) a +1 halberd of freezing (35, 1, Tomb:3) a +2 short sword of draining (36, -4, Tomb:3) quicksilver dragon scales (36, -2, Tomb:3) a ring of resist corrosion (36, -1, Tomb:3) a +2 great sword of holy wrath (36, 0, Tomb:3) a +3 trident of protection the Vestibule of Hell (13, 1, Hell) a +3 whip a +0 battleaxe of freezing a +2 battleaxe a +1 scythe of venom a +0 robe a +0 plate armour a +0 demon blade of flaming a +0 flail a +5 war axe a +0 plate armour a +0 mace a +0 chain mail a +4 demon trident a +0 chain mail a +0 war axe of flaming a +2 antimagic scythe a +3 vampiric scythe a +1 demon whip of electrocution a +0 scythe of freezing a +3 scythe of venom a +0 chain mail a +0 war axe a +0 chain mail a +2 great sword a +2 antimagic scythe a +0 plate armour a +2 great sword of flaming a +1 flail of protection a +0 robe a +0 dagger a +1 scythe of freezing a +0 trident a +0 mace a potion of attraction a +0 mace a +0 plate armour a +5 great mace of flaming a +0 chain mail a +0 dagger a +0 trident a +1 flail of protection a +3 scythe of venom (17, 1, Hell) 3 throwing nets Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 plate armour (still there?) a +3 heavy great mace (still there?) (6, 2, Dis:1) a +0 plate armour (still there?) a +3 battleaxe of pain (still there?) (6, 3, Dis:1) a +0 plate armour a +3 great mace of pain (7, 7, Dis:1) a +2 heavy morningstar (unseen) (10, 3, Dis:1) a +0 chain mail a +2 heavy battleaxe (11, 3, Dis:1) a +0 flail Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (7, 10, Dis:3) a +0 plate armour a +0 battleaxe of pain Level 4 of the Iron City of Dis (0, 0, Dis:4) a +2 flail of draining (unseen) (5, -1, Dis:4) a +0 giant club a +2 flail of holy wrath (8, -4, Dis:4) a +0 great mace (8, -2, Dis:4) a +0 giant club Level 5 of the Iron City of Dis (5, -2, Dis:5) a +0 morningstar Level 6 of the Iron City of Dis (16, 9, Dis:6) a +0 giant spiked club (17, 14, Dis:6) a +0 dire flail (19, 11, Dis:6) a +0 giant spiked club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +2 great sword of freezing (still there?) a +0 plate armour (still there?) (1, 3, Dis:7) a +1 great mace of draining (still there?) a +0 plate armour (still there?) (3, -34, Dis:7) a +3 morningstar (unseen) (3, -33, Dis:7) a +4 morningstar of protection (unseen) (3, -32, Dis:7) a +0 great mace of draining (still there?) a +0 plate armour (still there?) (4, -33, Dis:7) a +2 flail of protection (unseen) (4, -32, Dis:7) a +0 morningstar (4, -3, Dis:7) a +0 giant spiked club (5, -34, Dis:7) a +3 great sword of freezing (still there?) a +0 plate armour (still there?) (5, 1, Dis:7) a +1 morningstar of protection (unseen) (5, 9, Dis:7) a +3 battleaxe of freezing (still there?) a +0 plate armour (still there?) (7, -5, Dis:7) a +0 morningstar (9, -32, Dis:7) a +1 great sword of freezing (still there?) a +0 plate armour (still there?) (9, -30, Dis:7) a +0 flail of draining (still there?) a +3 great sword of draining (still there?) a +0 plate armour (still there?) (9, -28, Dis:7) a +2 great sword (still there?) a +0 plate armour (still there?) (10, -33, Dis:7) a +0 heavy great mace (still there?) a +0 plate armour (still there?) (10, -31, Dis:7) a +5 great sword of electrocution (still there?) a +0 chain mail (still there?) the ring of Eternal Harmony {rElec EV+5 SInv} (still there?) [ring of evasion] EV: It affects your evasion (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. 154 gold pieces (still there?) (11, -25, Dis:7) a +3 battleaxe of draining (still there?) a +0 plate armour (still there?) a +4 heavy dire flail (still there?) (12, -34, Dis:7) a +0 heavy great mace (still there?) a +0 plate armour (still there?) (12, -32, Dis:7) a +0 morningstar (12, -31, Dis:7) a +2 battleaxe of draining a +0 plate armour (12, -25, Dis:7) a +3 battleaxe (still there?) a +3 chain mail of fire resistance (still there?) the amulet "Qirhuirgh" {Spirit Int+2 Stlth+} (still there?) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. 114 gold pieces (still there?) (13, -33, Dis:7) a +2 battleaxe (still there?) a +0 plate armour (still there?) (13, -28, Dis:7) a +2 great sword (still there?) a +0 chain mail (still there?) (14, -33, Dis:7) a +2 morningstar of protection (14, -28, Dis:7) a +2 battleaxe a +0 chain mail (15, -26, Dis:7) a +2 great mace of draining (still there?) a +0 chain mail (still there?) (17, -30, Dis:7) a +3 battleaxe of draining a +0 chain mail the ring "Uzeh" {rPois Str+6 Dex+6} [ring of dexterity] Str: It affects your strength (+6). Dex: It affects your dexterity (+6). rPois: It protects you from poison. 84 gold pieces (17, -29, Dis:7) a +0 great mace of freezing (still there?) a +0 chain mail (still there?) (19, 10, Dis:7) a +0 morningstar (21, 9, Dis:7) a +0 giant club (32, -40, Dis:7) a +3 great mace of draining (unseen) (32, -20, Dis:7) a +1 pair of boots of flying (33, -40, Dis:7) a +3 trident of venom (unseen) (33, -20, Dis:7) a wand of paralysis (6) (34, -20, Dis:7) a +3 giant spiked club (36, -43, Dis:7) the staff "Zyumpowi" {rElec rN+ Dex+5 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (36, -42, Dis:7) a +2 cloak of preservation (36, -21, Dis:7) a +2 leather armour of poison resistance (unseen) (36, -20, Dis:7) a staff of fire (unseen) (37, -42, Dis:7) a +1 leather armour of willpower (unseen) (37, -20, Dis:7) a +1 short sword of protection (unseen) (39, -45, Dis:7) a +0 great mace (43, -32, Dis:7) a +2 mace of distortion (43, -31, Dis:7) a +2 battleaxe of pain a +0 chain mail (50, -32, Dis:7) a +0 crystal plate armour (51, -15, Dis:7) a +0 giant spiked club (52, -14, Dis:7) a +0 great mace (52, -9, Dis:7) a +0 great mace (53, -16, Dis:7) a +1 morningstar of draining (unseen) (53, -14, Dis:7) a +0 great mace (53, -8, Dis:7) a +0 morningstar (54, -14, Dis:7) a +0 morningstar (54, -7, Dis:7) a +2 morningstar of freezing (unseen) (56, -4, Dis:7) a +3 battleaxe of draining a +3 plate armour Level 1 of Gehenna (8, -3, Geh:1) a +1 great sword of flaming Level 3 of Gehenna (0, 0, Geh:3) a +1 great sword of flaming (unseen) (7, -16, Geh:3) a +1 great sword of flaming (unseen) (10, -19, Geh:3) a +2 great sword of flaming (unseen) Level 4 of Gehenna (0, 0, Geh:4) a +2 demon whip of venom (unseen) (1, 2, Geh:4) a +1 great sword of flaming (unseen) (3, -2, Geh:4) a +0 demon whip Level 5 of Gehenna (0, 0, Geh:5) a +1 great sword of flaming (unseen) (3, -4, Geh:5) a +0 vampiric demon whip (unseen) Level 6 of Gehenna (0, 0, Geh:6) a +2 great sword of flaming (unseen) (7, -11, Geh:6) a +2 demon whip of pain (unseen) Level 7 of Gehenna (0, 0, Geh:7) a wand of flame (12) (0, 1, Geh:7) a +4 mace of holy wrath (1, -1, Geh:7) a +2 ring mail of fire resistance (1, 0, Geh:7) a wand of paralysis (3) (2, -8, Geh:7) a +2 demon whip of venom (still there?) 24 gold pieces (still there?) (2, -6, Geh:7) a +2 demon whip of electrocution (still there?) 364 gold pieces (still there?) (4, -2, Geh:7) the +0 troll leather armour of Vehumet's Delight {+Inv Regen+ Int+6} Int: It affects your intelligence (+6). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. an amulet of guardian spirit a potion of degeneration (5, -8, Geh:7) a +1 demon whip of electrocution (still there?) a +4 ring of protection (still there?) 144 gold pieces (still there?) (6, -7, Geh:7) a +1 demon whip of freezing 14 gold pieces (7, -11, Geh:7) a +0 demon whip of electrocution (unseen) (7, 8, Geh:7) a +2 great sword of flaming (unseen) (8, -2, Geh:7) a +0 demon whip of venom (13, 7, Geh:7) a +2 long sword of electrocution (15, 7, Geh:7) a +2 rapier of distortion (18, 30, Geh:7) a +0 mace (24, 26, Geh:7) a +0 mace (still there?) a +0 dire flail of venom (still there?) (24, 27, Geh:7) a +0 mace (25, 27, Geh:7) a +2 demon whip of venom (still there?) a +0 flail of protection (still there?) (27, 34, Geh:7) a +2 demon whip of venom (unseen) (30, 28, Geh:7) a +0 morningstar (33, 34, Geh:7) a +2 demon whip of flaming (unseen) (39, -3, Geh:7) a +2 great sword of flaming (unseen) (39, -2, Geh:7) a +0 great sword of flaming (unseen) Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (20, 13, Coc:5) a +0 battleaxe of freezing (unseen) Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +6 ring of strength (0, 2, Coc:7) a +3 shortbow of draining (unseen) (1, -1, Coc:7) a wand of polymorph (3) (1, 0, Coc:7) a +2 scimitar of holy wrath (unseen) (1, 1, Coc:7) a staff of earth (unseen) (1, 2, Coc:7) a wand of paralysis (2) (43, -2, Coc:7) a book of Party Tricks (43, -1, Coc:7) a wand of mindburst (6) (43, 0, Coc:7) a +2 war axe of flaming (unseen) (43, 1, Coc:7) a +3 leather armour of poison resistance (44, -1, Coc:7) a wand of paralysis (2) (44, 0, Coc:7) a book of Flames (44, 1, Coc:7) a +8 plate armour of ponderousness Level 1 of Tartarus (2, -5, Tar:1) a +3 whip (unseen) (3, -2, Tar:1) a +3 whip (unseen) (3, 0, Tar:1) a +2 whip of venom (unseen) Level 2 of Tartarus (0, 0, Tar:2) 3 large rocks Level 3 of Tartarus (0, 0, Tar:3) a +1 whip (3, 8, Tar:3) a +1 whip Level 4 of Tartarus (1, 2, Tar:4) a +2 demon whip of electrocution (unseen) (2, 4, Tar:4) 2 large rocks Level 5 of Tartarus (7, 1, Tar:5) 4 large rocks (9, 2, Tar:5) 6 large rocks Level 6 of Tartarus (5, -3, Tar:6) 4 large rocks (5, 11, Tar:6) a +3 demon whip of venom (unseen) (6, -2, Tar:6) 3 large rocks (6, -1, Tar:6) 4 large rocks Level 7 of Tartarus (0, 0, Tar:7) a +3 whip of flaming (3, 0, Tar:7) 5 large rocks (3, 2, Tar:7) a +1 demon whip of venom (4, -1, Tar:7) 3 large rocks (5, -4, Tar:7) a +1 whip (10, -32, Tar:7) a +3 whip (13, -29, Tar:7) a +2 demon whip of venom a +3 whip of draining (13, -28, Tar:7) a +1 vampiric whip 4 large rocks (15, -26, Tar:7) 5 large rocks (16, -34, Tar:7) a +3 whip (17, -28, Tar:7) a wand of polymorph (4) (17, -27, Tar:7) the Vellum of the Swarm Spells Type Level a - Call Canine Familiar Summoning 3 b - Animate Armour Summoning/Earth 4 c - Summon Mana Viper Hexes/Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7 (19, -30, Tar:7) 8 large rocks (19, -28, Tar:7) a +2 spear of pain (21, -36, Tar:7) 2 large rocks (22, -24, Tar:7) a +3 whip of freezing (23, -19, Tar:7) 4 large rocks (24, -30, Tar:7) a +1 whip (25, -47, Tar:7) the +0 cloak of Mutualism {-Tele Rampage Str+3 Stlth+} Str: It affects your strength (+3). -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (25, -46, Tar:7) the +7 arbalest of Caasifis {elec, rPois Int+3 Dex-4} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). rPois: It protects you from poison. (25, -28, Tar:7) 3 large rocks (26, -47, Tar:7) the +0 plate armour "Xiel" {Will+} Will: It increases your willpower. (26, -29, Tar:7) 3 large rocks (27, -47, Tar:7) a +0 shortbow of draining (28, -47, Tar:7) a +1 broad axe of flaming (28, -33, Tar:7) a +3 demon whip of draining (29, -47, Tar:7) the amulet "Lunadgh" {Spirit Harm *Corrode rElec rF+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rF: It protects you from fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (29, -32, Tar:7) a +1 demon whip (30, -47, Tar:7) a staff of fire (30, -37, Tar:7) 2 large rocks (32, -47, Tar:7) the +0 plate armour of the Thistle {Contam rN++ rCorr Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (33, -47, Tar:7) a staff of air (34, -47, Tar:7) a wand of flame (7) (35, -47, Tar:7) a +2 heavy broad axe (36, -47, Tar:7) a book of Party Tricks (36, -46, Tar:7) a +1 sling of freezing (36, -28, Tar:7) a +1 whip (38, -43, Tar:7) 4 large rocks (42, -42, Tar:7) 2 large rocks (42, -28, Tar:7) a +5 ring of evasion (43, -28, Tar:7) a wand of flame (8) (44, -28, Tar:7) a staff of cold (44, -27, Tar:7) a +2 sling of electrocution (44, -26, Tar:7) an amulet of the acrobat (46, 14, Tar:7) a +3 whip (49, -39, Tar:7) a +3 demon whip of freezing (52, -34, Tar:7) 3 large rocks (53, -34, Tar:7) a +3 whip a +1 whip (53, 10, Tar:7) a +3 whip (56, -21, Tar:7) 4 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a scroll of identify (1, 30, Zot:1) a wand of flame (14) (2, -23, Zot:1) 5 large rocks (3, 16, Zot:1) a +0 scale mail (5, -8, Zot:1) a +0 orcbow (10, 13, Zot:1) a +0 scimitar (14, 21, Zot:1) a wand of polymorph (4) (17, 20, Zot:1) a +0 mace (22, -22, Zot:1) 3 atropa-tipped darts (23, -20, Zot:1) 4 stones (24, 13, Zot:1) a +0 hand axe (24, 18, Zot:1) a wand of paralysis (3) (27, -3, Zot:1) 5 stones (27, 12, Zot:1) a +0 hand axe (39, 23, Zot:1) a +0 scale mail (41, -22, Zot:1) +0 gold dragon scales (42, -3, Zot:1) +0 storm dragon scales (57, -6, Zot:1) the +3 longbow of Ragnarok {flame, Dex+2} Dex: It affects your dexterity (+2). (59, 1, Zot:1) a wand of flame (7) Level 2 of the Realm of Zot (0, 0, Zot:2) a scroll of enchant weapon (1, -40, Zot:2) 7 stones (1, 0, Zot:2) a +0 hand axe (2, -2, Zot:2) a +0 cloak a +0 great mace (3, -1, Zot:2) a +0 glaive a +0 glaive (3, 9, Zot:2) a +2 robe of willpower (4, 1, Zot:2) a +2 heavy glaive (6, 4, Zot:2) a +0 war axe (7, -22, Zot:2) a +2 mace of venom (7, -21, Zot:2) a +0 flail (7, -20, Zot:2) a +0 cloak a +0 halberd (7, -18, Zot:2) a +0 halberd (8, -21, Zot:2) a +0 cloak a +2 battleaxe of electrocution (10, -42, Zot:2) a +0 rapier of venom (11, -24, Zot:2) +0 shadow dragon scales (17, 0, Zot:2) a +4 orcbow (18, -14, Zot:2) the +2 chain mail of Doch {Fly} Fly: It grants you flight. (20, -27, Zot:2) a +0 halberd (20, -25, Zot:2) a ring of magical power (20, -24, Zot:2) 4 stones (20, -23, Zot:2) a scroll of enchant weapon (20, -22, Zot:2) a +2 broad axe of flaming (20, -21, Zot:2) a ring of magical power (29, 5, Zot:2) a +0 battleaxe (30, 4, Zot:2) a +3 hand axe (30, 6, Zot:2) a +0 halberd (31, 4, Zot:2) a +0 cloak (31, 5, Zot:2) a +0 halberd of venom (34, -5, Zot:2) +0 gold dragon scales (34, 6, Zot:2) a +0 mace (35, -26, Zot:2) a scroll of identify (35, 4, Zot:2) a +0 halberd (35, 5, Zot:2) a +0 trident (37, 2, Zot:2) a +0 cloak a +0 dagger (39, -22, Zot:2) a +0 long sword (41, -25, Zot:2) +0 storm dragon scales (42, -23, Zot:2) a +0 sling (47, -26, Zot:2) a +0 leather armour (47, -25, Zot:2) the +2 robe of Action {Harm rC+ Int-5 Dex+2} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rC: It protects you from cold. Harm: It increases damage dealt and taken. (48, -25, Zot:2) a wand of flame (1) (49, -24, Zot:2) the -1 pair of boots of Biar {Dex+3} Dex: It affects your dexterity (+3). (61, -11, Zot:2) 6 stones Level 3 of the Realm of Zot (0, 0, Zot:3) +0 ice dragon scales (1, -1, Zot:3) a scroll of identify (10, -40, Zot:3) a +0 arbalest (10, -39, Zot:3) 2 stones (10, -36, Zot:3) a +2 quarterstaff of speed (10, 1, Zot:3) a +0 glaive (13, -33, Zot:3) an amulet of faith (15, -39, Zot:3) a +0 trident (16, -39, Zot:3) +0 shadow dragon scales (16, -16, Zot:3) a +0 cloak (17, -38, Zot:3) the amulet of Tuluno {Acrobat rF+ Dex+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+3). rF: It protects you from fire. (39, -18, Zot:3) a +0 cloak (40, -17, Zot:3) a +0 glaive (42, -50, Zot:3) a +0 barding (42, -18, Zot:3) a +0 hand axe a +0 scimitar (42, -16, Zot:3) a +0 cloak a +2 long sword of holy wrath (47, -31, Zot:3) a +0 scimitar (49, -29, Zot:3) a +2 trident of pain (54, -22, Zot:3) a +0 short sword Level 4 of the Realm of Zot (7, -31, Zot:4) a +2 heavy broad axe a +0 whip a +0 cloak a +0 glaive (23, -27, Zot:4) a scroll of vulnerability (42, -19, Zot:4) a wand of polymorph (6) (43, -28, Zot:4) a +2 leather armour of willpower (43, -27, Zot:4) a +0 trident (43, -17, Zot:4) 4 atropa-tipped darts (44, 0, Zot:4) a +9 heavy club (46, -30, Zot:4) +0 gold dragon scales (46, -20, Zot:4) a +0 rapier (46, -12, Zot:4) a +0 dire flail (49, -30, Zot:4) the Precepts of Filth and Energy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Searing Ray Conjuration 2 c - Fulminant Prism Conjuration/Hexes 4 d - Alistair's Intoxication Transmutation/Poison 5 (51, -40, Zot:4) a stone (51, -39, Zot:4) 5 stones (53, -19, Zot:4) a wand of polymorph (3) (56, -31, Zot:4) a +0 short sword a +0 cloak a +0 rapier (57, -31, Zot:4) a +0 cloak a +2 short sword of protection (58, -31, Zot:4) a +0 heavy halberd (66, -44, Zot:4) a +0 scale mail (66, -1, Zot:4) a potion of berserk rage Level 5 of the Realm of Zot (5, 24, Zot:5) a +0 cloak a +0 dagger (6, 16, Zot:5) a +8 club of flaming (6, 21, Zot:5) a +0 battleaxe (6, 22, Zot:5) a +0 cloak (6, 23, Zot:5) a +0 long sword (6, 24, Zot:5) a +0 war axe a +0 cloak a +0 dagger a +0 dire flail (11, 10, Zot:5) a +12 club (15, -4, Zot:5) a +0 dire flail (16, 4, Zot:5) 2 stones (20, 29, Zot:5) quicksilver dragon scales (23, 28, Zot:5) a scroll of identify (27, 8, Zot:5) a +8 club (28, 23, Zot:5) 7 stones (30, -14, Zot:5) the Orb of Zot (40, -17, Zot:5) 6 silver boomerangs (46, -10, Zot:5) a +0 great sword (52, 6, Zot:5) a +0 tower shield (54, -13, Zot:5) +0 storm dragon scales (54, -8, Zot:5) a +10 club of flaming (55, 3, Zot:5) a +12 vampiric club Level 19 of a ziggurat (0, 0, Zig:19) 13 gold pieces (0, 2, Zig:19) 14 gold pieces (0, 3, Zig:19) 32 gold pieces a +0 demon whip (0, 6, Zig:19) 8 gold pieces (1, -2, Zig:19) 20 gold pieces (still there?) a +0 demon whip of venom (still there?) (1, -1, Zig:19) 6 gold pieces (1, 0, Zig:19) 22 gold pieces a +0 demon whip (1, 1, Zig:19) 8 gold pieces (1, 2, Zig:19) 20 gold pieces (still there?) a +3 demon whip of draining (still there?) (1, 4, Zig:19) 13 gold pieces (1, 5, Zig:19) 4 gold pieces (1, 6, Zig:19) 20 gold pieces (still there?) a +1 demon whip of flaming (still there?) (1, 7, Zig:19) 8 gold pieces (still there?) a +2 demon whip of draining (still there?) a +0 chain mail (still there?) (1, 8, Zig:19) 8 gold pieces (1, 9, Zig:19) 8 gold pieces (2, -4, Zig:19) 28 gold pieces (still there?) a +0 demon whip (still there?) a +0 great mace of flaming (still there?) a +0 plate armour (still there?) (2, -3, Zig:19) 6 gold pieces (2, -2, Zig:19) 47 gold pieces (still there?) a +1 demon whip of flaming (still there?) a +2 great sword of flaming (still there?) (2, -1, Zig:19) 4 gold pieces (2, 0, Zig:19) 23 gold pieces a +0 demon whip (2, 1, Zig:19) 10 gold pieces a +0 demon whip (2, 2, Zig:19) 26 gold pieces (2, 3, Zig:19) 25 gold pieces (still there?) a +3 demon whip (still there?) (2, 4, Zig:19) 8 gold pieces (2, 5, Zig:19) 6 gold pieces (still there?) a +3 glaive of pain (still there?) a +0 chain mail (still there?) (2, 6, Zig:19) 16 gold pieces (still there?) a +0 demon whip of venom (still there?) (2, 7, Zig:19) 17 gold pieces (2, 8, Zig:19) 19 gold pieces (still there?) a +1 glaive (still there?) a +0 chain mail (still there?) (2, 9, Zig:19) 12 gold pieces (2, 10, Zig:19) 24 gold pieces (3, -5, Zig:19) 14 gold pieces a +0 demon whip (3, -4, Zig:19) 17 gold pieces (3, -3, Zig:19) 52 gold pieces a +0 demon whip (3, -2, Zig:19) 12 gold pieces (still there?) a +0 vampiric demon whip (still there?) (3, -1, Zig:19) 21 gold pieces (3, 0, Zig:19) 16 gold pieces a +0 demon whip (3, 1, Zig:19) 29 gold pieces (still there?) a +2 demon whip of venom (still there?) a +0 demon whip of draining (still there?) (3, 2, Zig:19) 14 gold pieces (3, 3, Zig:19) 6 gold pieces (3, 4, Zig:19) 3 gold pieces (3, 6, Zig:19) 17 gold pieces (3, 7, Zig:19) 24 gold pieces (3, 8, Zig:19) 40 gold pieces (still there?) a +1 demon whip of electrocution (still there?) (3, 9, Zig:19) 27 gold pieces (still there?) a +4 great sword (still there?) a +0 chain mail (still there?) (4, -5, Zig:19) 5 gold pieces (4, -4, Zig:19) 37 gold pieces (4, -3, Zig:19) 21 gold pieces (4, -2, Zig:19) 4 gold pieces (still there?) a +5 battleaxe (still there?) a +0 plate armour (still there?) (4, -1, Zig:19) 38 gold pieces (still there?) a +2 demon whip of draining (still there?) (4, 0, Zig:19) 18 gold pieces (4, 1, Zig:19) 5 gold pieces (4, 2, Zig:19) 7 gold pieces (4, 3, Zig:19) 16 gold pieces (4, 4, Zig:19) 24 gold pieces (still there?) a +2 demon whip of flaming (still there?) (4, 5, Zig:19) 18 gold pieces (still there?) a +1 great sword of flaming (still there?) (4, 6, Zig:19) 18 gold pieces (4, 7, Zig:19) 8 gold pieces (4, 8, Zig:19) 5 gold pieces (still there?) a +5 war axe of flaming (still there?) a +0 plate armour (still there?) (4, 9, Zig:19) 15 gold pieces (5, -5, Zig:19) 3 gold pieces (5, -4, Zig:19) 18 gold pieces a +0 demon whip (5, -3, Zig:19) 23 gold pieces (still there?) a +5 demon whip (still there?) a +0 chain mail (still there?) (5, -1, Zig:19) 16 gold pieces (still there?) a +2 war axe (still there?) a +0 plate armour (still there?) (5, 0, Zig:19) 42 gold pieces (5, 1, Zig:19) 39 gold pieces (5, 4, Zig:19) 9 gold pieces (5, 5, Zig:19) 17 gold pieces (5, 6, Zig:19) 6 gold pieces (still there?) a +3 demon whip of flaming (still there?) a +0 chain mail (still there?) (5, 7, Zig:19) 68 gold pieces (still there?) a +0 demon whip (still there?) a +0 demon whip of venom (still there?) a +1 demon whip of draining (still there?) a +3 war axe (still there?) a +0 plate armour (still there?) (5, 8, Zig:19) 6 gold pieces (5, 9, Zig:19) 60 gold pieces (still there?) a +2 demon blade (still there?) a +0 chain mail (still there?) (5, 10, Zig:19) 4 gold pieces (6, -4, Zig:19) 51 gold pieces (6, -3, Zig:19) 31 gold pieces (still there?) a +2 antimagic demon whip (still there?) (6, -2, Zig:19) 14 gold pieces (6, -1, Zig:19) 19 gold pieces (still there?) a +0 demon whip of electrocution (still there?) (6, 0, Zig:19) 10 gold pieces (still there?) a +2 vampiric demon whip (still there?) (6, 1, Zig:19) 29 gold pieces (still there?) a +0 vampiric demon whip (still there?) (6, 2, Zig:19) 23 gold pieces (6, 3, Zig:19) 33 gold pieces (still there?) a +4 demon whip (still there?) (6, 5, Zig:19) 6 gold pieces (6, 7, Zig:19) 21 gold pieces (still there?) a +1 demon whip of flaming (still there?) (6, 8, Zig:19) 30 gold pieces (still there?) a +1 great sword of flaming (still there?) (6, 9, Zig:19) 32 gold pieces (still there?) a +0 vampiric demon whip (still there?) (7, -5, Zig:19) 30 gold pieces (still there?) a +0 demon whip (still there?) a +0 demon whip of pain (still there?) (7, -4, Zig:19) 27 gold pieces (still there?) a +1 great sword of flaming (still there?) a +0 plate armour (still there?) (7, -3, Zig:19) 59 gold pieces a +0 demon whip (7, -2, Zig:19) 21 gold pieces (7, -1, Zig:19) 16 gold pieces a +0 demon whip (7, 0, Zig:19) 30 gold pieces (still there?) a +1 demon whip of venom (still there?) (7, 2, Zig:19) 35 gold pieces (still there?) a +0 demon whip of electrocution (still there?) a +1 demon whip of venom (still there?) (7, 3, Zig:19) 37 gold pieces (still there?) a +0 demon whip of pain (still there?) a +7 demon whip (still there?) (7, 4, Zig:19) 5 gold pieces (7, 5, Zig:19) 30 gold pieces a +0 demon whip (7, 6, Zig:19) 37 gold pieces (still there?) a +0 demon whip (still there?) a +0 demon whip of venom (still there?) (7, 7, Zig:19) 47 gold pieces (still there?) a +0 demon whip of draining (still there?) a +0 demon whip (still there?) (7, 8, Zig:19) 14 gold pieces (still there?) a +0 demon whip of draining (still there?) (7, 9, Zig:19) 39 gold pieces (still there?) a +2 demon whip of venom (still there?) (8, -5, Zig:19) 18 gold pieces (8, -4, Zig:19) 14 gold pieces (8, -3, Zig:19) 58 gold pieces (still there?) a +4 demon whip (still there?) a +0 demon whip (still there?) (8, -2, Zig:19) 19 gold pieces (still there?) a +1 demon whip of venom (still there?) (8, -1, Zig:19) 38 gold pieces (8, 0, Zig:19) 9 gold pieces a +0 demon whip (8, 1, Zig:19) 37 gold pieces (still there?) a +2 demon whip of venom (still there?) a +0 great sword of flaming (still there?) (8, 2, Zig:19) 49 gold pieces (still there?) a +2 demon whip of venom (still there?) a +2 demon whip of electrocution (still there?) a +2 antimagic demon whip (still there?) (8, 3, Zig:19) 28 gold pieces (still there?) a +0 demon whip of freezing (still there?) a +1 antimagic demon whip (still there?) (8, 4, Zig:19) 50 gold pieces (still there?) a +3 vampiric demon whip (still there?) (8, 5, Zig:19) 45 gold pieces a +0 demon whip (8, 6, Zig:19) 48 gold pieces (still there?) a +0 demon whip of electrocution (still there?) (8, 7, Zig:19) 31 gold pieces (8, 8, Zig:19) 39 gold pieces (still there?) a +1 demon whip of venom (still there?) a +0 demon whip (still there?) (8, 9, Zig:19) 22 gold pieces (still there?) a +5 scimitar (still there?) a +0 chain mail (still there?) (8, 10, Zig:19) 12 gold pieces (9, -5, Zig:19) 38 gold pieces (9, -4, Zig:19) 19 gold pieces (still there?) a +1 demon whip of draining (still there?) (9, -3, Zig:19) 17 gold pieces (9, -2, Zig:19) 34 gold pieces (still there?) a +0 great sword of flaming (still there?) a +3 antimagic demon whip (still there?) (9, -1, Zig:19) 28 gold pieces (9, 0, Zig:19) 4 gold pieces (9, 1, Zig:19) 19 gold pieces a +0 demon whip (9, 2, Zig:19) 4 gold pieces (still there?) a +3 glaive of flaming (still there?) a +0 chain mail (still there?) (9, 3, Zig:19) 16 gold pieces (still there?) a +2 scimitar of flaming (still there?) a +0 chain mail (still there?) (9, 4, Zig:19) 8 gold pieces (still there?) a +4 halberd of distortion (still there?) a +0 plate armour (still there?) (9, 5, Zig:19) 27 gold pieces (9, 7, Zig:19) 23 gold pieces (9, 8, Zig:19) 39 gold pieces (still there?) a +0 demon whip of flaming (still there?) (9, 9, Zig:19) 33 gold pieces Level 1 of the Depths (0, 0, Depths:1) an amulet of regeneration a ring of resist corrosion the ring "Joedwec" {Ice Dex+6} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. (5, -5, Depths:1) 3 stones (13, 18, Depths:1) 4 large rocks (16, -11, Depths:1) a +0 battleaxe of freezing (16, -10, Depths:1) 5 large rocks (16, 9, Depths:1) a scroll of identify (17, -10, Depths:1) +0 ice dragon scales (18, -22, Depths:1) 3 stones (20, -21, Depths:1) a scroll of vulnerability (27, 15, Depths:1) a +3 glaive a +0 plate armour (29, -22, Depths:1) a +0 leather armour (29, 17, Depths:1) 5 large rocks (30, 17, Depths:1) a +2 war axe of distortion a +0 ring mail a +0 buckler a +5 scimitar of flaming a +0 chain mail a +3 halberd of flaming a +0 plate armour (31, 17, Depths:1) a +0 plate armour a +2 glaive of flaming (31, 18, Depths:1) a +0 chain mail a +1 halberd of flaming (32, 16, Depths:1) a +3 heavy great sword a +2 chain mail of willpower (34, 16, Depths:1) a +0 dagger of electrocution a +0 robe (37, -2, Depths:1) a +0 long sword (38, 5, Depths:1) a +1 battleaxe of freezing (39, 6, Depths:1) a +0 long sword a +0 robe a +0 trident of freezing a +0 robe (44, -17, Depths:1) 4 large rocks (47, 17, Depths:1) a +0 leather armour (54, 25, Depths:1) a +0 dire flail a +2 dire flail of holy wrath Level 2 of the Depths (0, 0, Depths:2) a +6 ring of intelligence (9, 4, Depths:2) a potion of degeneration (11, -8, Depths:2) 5 large rocks (11, 23, Depths:2) +0 ice dragon scales (12, -9, Depths:2) a +0 pair of gloves (12, 12, Depths:2) a potion of berserk rage (13, -17, Depths:2) 2 stones (14, -14, Depths:2) a scroll of identify (14, 20, Depths:2) a scroll of identify a +0 robe (17, -19, Depths:2) a staff of air (18, -22, Depths:2) a scroll of identify (18, -9, Depths:2) +0 ice dragon scales (21, -8, Depths:2) a +0 kite shield a +1 ring mail of positive energy a +0 war axe (21, 24, Depths:2) a +0 helmet (23, -13, Depths:2) a ring of magical power (24, 15, Depths:2) a +0 robe a +2 dagger of draining (25, 28, Depths:2) a +0 battleaxe of freezing (26, -1, Depths:2) a +1 battleaxe of freezing (27, -11, Depths:2) a +0 robe a +0 dagger (27, 26, Depths:2) an amulet of faith (29, -7, Depths:2) a +0 robe a +0 dagger (32, 13, Depths:2) a scroll of vulnerability (40, 10, Depths:2) a +0 robe (47, -10, Depths:2) a wand of paralysis (3) (48, 11, Depths:2) a scroll of vulnerability Level 3 of the Depths (0, 0, Depths:3) a +0 troll leather armour a +0 plate armour a +0 long sword (0, 1, Depths:3) a +0 troll leather armour (1, -2, Depths:3) a +2 spear of flaming a +0 buckler a +0 spear (1, -1, Depths:3) a +0 robe a +6 vampiric lajatang (1, 1, Depths:3) a +0 troll leather armour (2, -3, Depths:3) a +0 animal skin a +0 war axe (3, -1, Depths:3) a wand of flame (11) (3, 22, Depths:3) 3 poisoned darts (7, 23, Depths:3) a +3 leather armour of poison resistance (10, 12, Depths:3) a +0 robe (12, 2, Depths:3) a +0 rapier (20, -16, Depths:3) a +0 quarterstaff (22, -13, Depths:3) a +0 scale mail (23, 10, Depths:3) 3 large rocks a +1 great sword of flaming (25, 3, Depths:3) a +3 chain mail of fire resistance (25, 12, Depths:3) a +0 troll leather armour (25, 23, Depths:3) a ring of positive energy (26, 13, Depths:3) a +0 troll leather armour a +2 great sword of flaming (27, 12, Depths:3) a +0 troll leather armour (28, 23, Depths:3) a +0 ring mail (29, -1, Depths:3) a +1 mace of protection (29, 13, Depths:3) 3 large rocks a +0 plate armour a +0 bardiche (33, 37, Depths:3) the +1 pair of gloves of Surprise {rC+ rCorr Str+2} Str: It affects your strength (+2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. the +2 pair of gloves of Insurance {Str+7 Int-2} Str: It affects your strength (+7). Int: It affects your intelligence (-2). the +2 pair of gloves of the Invisible Loafs {rF+ rCorr Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. the +0 pair of gloves of Valour {Rampage Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. (34, 5, Depths:3) a +2 great sword of flaming (34, 34, Depths:3) a wand of roots (96) 7 scrolls of revelation 25 scrolls of enchant armour a phantom mirror 30 scrolls of immolation 19 scrolls of fear the horn of Geryon a wand of mindburst (28) 18 scrolls of poison 13 potions of lignification (34, 36, Depths:3) 35 scrolls of teleportation a wand of digging (28) (34, 37, Depths:3) the +0 pair of boots "Heol" {rF+ Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rF: It protects you from fire. the +0 pair of boots "Huax" {rC+ Will++ rCorr Dex-2} Dex: It affects your dexterity (-2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. the +1 pair of boots "Jaboakil" {Harm Str+3} Str: It affects your strength (+3). Harm: It increases damage dealt and taken. the +1 pair of boots of the King of the Hill {Drain Str+2 Int+2} Str: It affects your strength (+2). Int: It affects your intelligence (+2). Drain: It drains your maximum health when unequipped. the +1 pair of boots of Chill Winds {Str+6} Str: It affects your strength (+6). the +0 pair of boots of Minor Irritation {rF+ rC+ Dex-2} Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It protects you from cold. the +5 pair of boots of the Past {Str+3 Slay-4 SInv} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. the +0 pair of boots of the King of the Hill {rElec MP+9 Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). the +0 pair of boots "Unnid" {rCorr Int+3 Dex-2 Slay+5} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rCorr: It protects you from acid and corrosion. (35, -2, Depths:3) a +0 chain mail (35, 8, Depths:3) +0 fire dragon scales a +4 halberd of venom a +1 heavy halberd (35, 9, Depths:3) a +1 halberd (35, 37, Depths:3) the +0 cloak of Valiance {rN+ Dex+3 SInv Stlth+} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the scarf of Beyond {rC+ rF+, Int+4} Int: It affects your intelligence (+4). the +2 cloak of Tenacity {Will+ Str+3} Str: It affects your strength (+3). Will: It increases your willpower. the +0 cloak "Mevuz" {rF++ Str+3 Slay+3} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It greatly protects you from fire. the -1 cloak of Autumn {rN+ MP+9 Int+3} Int: It affects your intelligence (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). the +0 cloak of Lifelessness {rC+ rCorr Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. the +1 cloak of the Old and Reckless {rC- Will+ Dex+7} Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. Will: It increases your willpower. the +1 cloak "Finwozei" {Fly rN+ Dex+4} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Fly: It grants you flight. the scarf "Ineutidi" {shadows, Fly Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Fly: It grants you flight. the +4 cloak of Forking Paths {rC+ rCorr} rC: It protects you from cold. rCorr: It protects you from acid and corrosion. the +2 cloak "Foyheri" {Fly Will- Int+3} Int: It affects your intelligence (+3). Fly: It grants you flight. Will: It decreases your willpower. a +2 cloak the scarf of Proximity {rC+ rF+, Rampage Dex+3} Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. (36, -9, Depths:3) a +0 robe a +0 scimitar (36, 36, Depths:3) the +2 hand axe "Oxafa" {spect, Drain rElec Str+3 Int+8} Str: It affects your strength (+3). Int: It affects your intelligence (+8). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. the staff "Feseo" {rPois Will+ MP+9 Int+3 Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Poison: It increases the power of your Poison spells. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of Analysis {rPois rF+ rCorr Int+3 Dex-2 Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. the staff "Cinada" {rElec rC+ Str+3 Int+2 Dex+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rC: It protects you from cold. rElec: It insulates you from electricity. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. the +10 dagger "Arbiter" {vamp, rElec rC+ Will++ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. the staff of the Hammering Gods {+Blink rF++ rN+ Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It greatly protects you from fire. rN: It protects you from negative energy. +Blink: It lets you blink. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. the +9 scimitar of Suwereic {freeze, rElec MP+9 Int+2 Stlth+} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. the +2 scimitar of Res Nullius {freeze, rN+ Int+2 Dex+2} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (36, 37, Depths:3) the +22 crystal plate armour of Distant Worlds {+Inv} +Inv: It lets you turn invisible. the +11 gold dragon scales of Lugonu, Riding {rPois rF+ rC+ Will++ Int-3 Dex+3} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It greatly increases your willpower. the +0 plate armour of the Nexus {Will+ Str+6 Int+2} Str: It affects your strength (+6). Int: It affects your intelligence (+2). Will: It increases your willpower. (36, 38, Depths:3) the +5 tower shield of the Pirate {rC+ Will++ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. Will: It greatly increases your willpower. the +7 tower shield "Cetsach" {Fly rF- Will+ rCorr} rF: It makes you vulnerable to fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +5 kite shield "Aludizye" {*Slow rElec Regen+ rCorr} rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (36, 39, Depths:3) the ring of Relativism {+Blink Str+3 SInv Stlth+} [ring of see invisible] Str: It affects your strength (+3). SInv: It lets you see invisible. +Blink: It lets you blink. Stlth: It makes you more stealthy. the ring "Hejuwel" {Fire Dex+2} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. the ring "Agyeni" {rF+ rN+ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. rN: It protects you from negative energy. the amulet "Guwuatipu" {Spirit Rampage rN+ Will+ rCorr} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. the ring "Capn" {Fire rElec} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. the ring of Ropifoe {Wiz rElec Str+3} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). rElec: It insulates you from electricity. the ring of Xom's Malicious Joy {rN+ rCorr Int+3 Dex+6} [ring of dexterity] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring "Poecuzem" {Wiz Drain rPois rF++ rN+} [ring of wizardry] It improves your spell success rate. rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. the ring of Day {rF+ rC+ Str+3 Dex+3} [ring of protection from cold] Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. the ring "Heohal" {+Blink MP+9} [ring of magical power] MP: It affects your magic capacity (+9). +Blink: It lets you blink. the ring of Gin and Tonic {Ice *Slow rElec rPois MP+9} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. the ring "Jiaw Jys" {rN+ Will+ Int+2} [ring of positive energy] Int: It affects your intelligence (+2). rN: It protects you from negative energy. Will: It increases your willpower. the ring "Zedus" {Fly rF+ Str-2 Int+5} [ring of flight] Str: It affects your strength (-2). Int: It affects your intelligence (+5). rF: It protects you from fire. Fly: It grants you flight. the ring "Ximoit" {EV+5 Str+6} [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (+6). the amulet of Xiosk {Acrobat +Blink rC+} [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. +Blink: It lets you blink. the ring of Xom's Bemusement {Fly rF- rN++ Str+3 Dex+6} [ring of dexterity] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Fly: It grants you flight. the ring "Paygeane" {Fly rPois rC++ Str+3 Int-4} [ring of flight] Str: It affects your strength (+3). Int: It affects your intelligence (-4). rC: It greatly protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. the ring "Zoqud" {Will+ Dex+5 Slay+4} [ring of slaying] Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Will: It increases your willpower. the ring "Maifacuf" {rPois rF- rC+ rCorr Dex+2} [ring of poison resistance] Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the ring "Oxogych" {Drain rF++ Will+ Str+5} [ring of willpower] Str: It affects your strength (+5). rF: It greatly protects you from fire. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. the ring of Uddi {Fire rCorr Str-2 Slay+5 SInv} [ring of fire] It enhances your fire magic. Str: It affects your strength (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the amulet "Cyutyam" {Regen+ Str+4 Int+4 Dex+2} [amulet of regeneration] Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Regen: It increases your rate of health regeneration. the amulet of Oluluot {Spirit +Blink Fly rN++ Str-3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (-3). rN: It greatly protects you from negative energy. Fly: It grants you flight. +Blink: It lets you blink. the ring of Nacalocy {+Blink rN+ rCorr Str-2} [ring of resist corrosion] Str: It affects your strength (-2). rN: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the amulet of Votsu {RegenMP rPois Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. Stlth: It makes you more stealthy. the amulet of Uluatire {RegenMP Str+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+3). the ring of Suspected Treachery {MP+9 Int-3 Dex+3 Slay+2} [ring of magical power] Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). MP: It affects your magic capacity (+9). the ring "Cul Ykot" {Str+2 Dex+6} [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). the ring of Gatz {rPois Will+++ Int+5 Stlth-} [ring of poison resistance] Int: It affects your intelligence (+5). rPois: It protects you from poison. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. an amulet of reflection the ring of Xom's Amusement {+Blink rF+ rC+ Slay+2 Stlth+} [ring of protection from fire] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It protects you from cold. +Blink: It lets you blink. Stlth: It makes you more stealthy. the amulet of Orhoxu {RegenMP rF- rCorr Str+3 Dex+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. the ring of Aniucs {+Blink Fly rC+ Int+2} [ring of flight] Int: It affects your intelligence (+2). rC: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. (36, 40, Depths:3) the ring "Qeaso" {Will+ rCorr Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring "Forget-Me-Not" {Fly Will+ MP+9 Str+4 Int+4} [ring of willpower] Str: It affects your strength (+4). Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Fly: It grants you flight. Will: It increases your willpower. the amulet "Onet" {Reflect Harm rC+ Dex+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). rC: It protects you from cold. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. the ring of Hedgh {Fly rF+ rN+ rCorr Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the ring "Ulasawn" {Str+6 Int+6 Stlth-} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+6). Stlth: It makes you less stealthy. the ring "Taidem" {Drain rElec rF++ Str+2 Int+6} [ring of intelligence] Str: It affects your strength (+2). Int: It affects your intelligence (+6). rF: It greatly protects you from fire. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. the amulet "Gobloa" {Reflect +Blink rF+ Str+3 Dex+4 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rF: It protects you from fire. +Blink: It lets you blink. SH: It affects your SH (+5). the ring of Lies {Contam MP+9 Int+6 Dex+5 SInv} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. the ring of Maach {rElec rF++ Will+ MP+9 Str-5} [ring of magical power] Str: It affects your strength (-5). rF: It greatly protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It increases your willpower. the ring of Bor Bia {Fly MP+9 Str+6 Int+3} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). Fly: It grants you flight. the ring "Tissaosi" {Will+ Int+6 Dex+3 Stlth+} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). Will: It increases your willpower. Stlth: It makes you more stealthy. the ring of the Brewing Hero {rElec Will+ rCorr Int+4 Dex-5} [ring of willpower] Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring of Efamuf {rCorr MP+9 Int+5 Dex+6 Stlth-} [ring of dexterity] Int: It affects your intelligence (+5). Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. the ring "Fiqudy" {rElec rC- Will+ Str+10 Int+6} [ring of intelligence] Str: It affects your strength (+10). Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will: It increases your willpower. the ring of Zin, Cursing {*Slow rF+++ rC- rCorr AC+4} [ring of protection] AC: It affects your AC (+4). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. the ring "Kythunamm" {rF+ rN+ rCorr EV+5 Int+2} [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring "Mesagol" {Wiz rElec rF+} [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rElec: It insulates you from electricity. the ring of Rationality {rElec rC++ rN+ Will+ rCorr} [ring of positive energy] rC: It greatly protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the amulet of the Shining Light {RegenMP Rampage Fly Regen+ Int+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+2). Fly: It grants you flight. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. the ring "Fucucs" {rCorr AC+4 Str+6} [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. the amulet "Zoirotoe" {Reflect Rampage rC+ MP+9 Dex-2 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (-2). rC: It protects you from cold. MP: It affects your magic capacity (+9). SH: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. the ring "Wovviss" {rElec Will+ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Will: It increases your willpower. the amulet of Guceofae {Reflect Harm Str+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+3). SH: It affects your SH (+5). Harm: It increases damage dealt and taken. the ring of Joy {rF+ MP+9 Str+4} [ring of magical power] Str: It affects your strength (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). the ring "Vaulay" {rF++ rN+ Will+ MP+9 Str-4} [ring of magical power] Str: It affects your strength (-4). rF: It greatly protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It increases your willpower. the amulet "Goorph" {RegenMP +Blink rF+++ rCorr Str-2} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (-2). rF: It renders you almost immune to fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the amulet "Koidoir" {Reflect Int+8 Dex-3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). SH: It affects your SH (+5). the ring of Intercession {Wiz Contam Fly Str+7 Dex+2} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+7). Dex: It affects your dexterity (+2). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. the ring "Exymed" {Will+ MP+9 Int+6 Stlth+} [ring of magical power] Int: It affects your intelligence (+6). MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. the amulet of Eniv {Reflect Harm Int+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). SH: It affects your SH (+5). Harm: It increases damage dealt and taken. the ring of the King {rF+ rN+ rCorr Str+6} [ring of strength] Str: It affects your strength (+6). rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring of Aryj {rC+ Will- Str+4 Int+9} [ring of protection from cold] Str: It affects your strength (+4). Int: It affects your intelligence (+9). rC: It protects you from cold. Will: It decreases your willpower. the amulet "Tiuko" {rElec rF+ Regen+ Str+3 SInv} [amulet of regeneration] Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. the ring "Adamourph" {rElec rF+ rCorr Int+3 Dex+2} [ring of protection from fire] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the ring of Compulsion {rF+ rCorr Int+4} [ring of resist corrosion] Int: It affects your intelligence (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. the ring of Mauni {Fly rN+ rCorr Str+8 Slay-2} [ring of flight] Str: It affects your strength (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the ring of the Orange Skies {Ice rElec Will+ Stlth+} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. the ring "Bywi" {rC+ Will+++ Str+2 Int+6 Dex-2} [ring of intelligence] Str: It affects your strength (+2). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). rC: It protects you from cold. Will: It greatly increases your willpower. the ring "Qypot" {Fire Will+ Int+8 SInv Stlth-} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+8). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you less stealthy. the amulet of Neito {RegenMP *Slow rElec rPois Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. the ring of the Bull {Fly rC+ Will+} [ring of willpower] rC: It protects you from cold. Fly: It grants you flight. Will: It increases your willpower. the ring "Useqodd" {rPois Will+ rCorr Str+3 Int-2} [ring of resist corrosion] Str: It affects your strength (+3). Int: It affects your intelligence (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring of Suspected Treachery {rC+ Will+ rCorr Dex+2} [ring of resist corrosion] Dex: It affects your dexterity (+2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the amulet of the Pure Seas {RegenMP Harm rPois Will- Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). rPois: It protects you from poison. Harm: It increases damage dealt and taken. Will: It decreases your willpower. the ring "Mosm" {rF++ AC+4 Int+3} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+3). rF: It greatly protects you from fire. the ring of Ignis's Castigation {Wiz rN+ Int+4 Stlth+} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+4). rN: It protects you from negative energy. Stlth: It makes you more stealthy. the ring "Peraacvu" {rPois Str+6 Int+4 Dex+4} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. the ring of Divine Intervention {Wiz rN+ rCorr Int+2 Stlth-} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. the amulet of the Castellan {RegenMP Harm rElec rF+ SInv} [amulet of magic regeneration] It increases your rate of magic regeneration. rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. the ring "Verghig" {rElec rF+ MP+9 Str+3} [ring of protection from fire] Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). the amulet of Zin's Brutal Revenge {Reflect +Inv Regen+ Str+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+3). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. SH: It affects your SH (+5). the ring "Qeideotu" {Fly rN+ Str+6 Dex+9 Slay-2} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rN: It protects you from negative energy. Fly: It grants you flight. the ring "Yqias" {Fly rElec rF++ Dex-2} [ring of flight] Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. the amulet of Harmony {Reflect Will+ Int+4 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+4). SH: It affects your SH (+5). Will: It increases your willpower. the amulet of Ekhymot {Reflect Fly Dex+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). Fly: It grants you flight. SH: It affects your SH (+5). the ring of Luekh {Fly rF+ Int+2 Slay+2} [ring of flight] Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. Fly: It grants you flight. the ring "Fecac" {rF+ rC- Int+6 Dex+5 Slay+3} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. the ring "Nismof" {rF+ Str+6 Int+2} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+2). rF: It protects you from fire. the ring of Wycyis {Str+5 Int+6 Dex-2} [ring of intelligence] Str: It affects your strength (+5). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). the ring "Vapikk" {rElec rC+ MP+9 Int+4} [ring of magical power] Int: It affects your intelligence (+4). rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). the ring of Untruth {rElec rF+ Will+ Int+3} [ring of protection from fire] Int: It affects your intelligence (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. the ring of Reimbursement {rElec Will- rCorr Str+6 Int+4} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (37, -10, Depths:3) a +0 halberd (37, 38, Depths:3) a beast talisman a blade talisman a storm talisman a maw talisman a dragon-blood talisman a granite talisman a serpent talisman (38, -9, Depths:3) a ring of flight (38, 36, Depths:3) the +7 staff of the Meek {protect, meekguard} the +6 shillelagh "Devastator" {shatter} the +7 Throatcutter {drain, coup de grace} the +5 Force Lance {heavy, knockback} the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. the +5 woodcutter's axe the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. the +9 sword of Zonguldrok {reap} the +8 autumn katana {manifold assault} the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will: It increases your willpower. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. the +7 great mace "Undeadhunter" {deathbane, rN+} rN: It protects you from negative energy. the +8 giant spiked club of Disintegration {spect, rF++} rF: It greatly protects you from fire. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. the +11 Singing Sword {sonic wave} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +2 Maxwell's thermic engine {flame, freeze, rev} the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. the +6 arbalest "Damnation" {damnation} the +5 giant club "Giantbane" {heavy, rCorr} rCorr: It protects you from acid and corrosion. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. the +10 dark maul {heavy} the +7 mace of Variability {chaos, chaos arc} the +8 demon trident "Rift" {distort, reach+} the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. the +7 sceptre of Torment {pain, torment} the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. the +8 demon blade "Leech" {evervamp, Harm Drain rN+} rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +7 captain's cutlass {speed, disarm} the +4 consecrated labrys {holy, Valiant Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. the +8 Vampire's Tooth {megavamp} the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC: It affects your AC (+5). *Corrode: It may corrode you when you take damage. the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. the +8 storm bow {elec, penet} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +5 scythe "Finisher" {speed, execute} the +12 pair of quick blades "Gyre" and "Gimble" {protect} the +9 sword of Power {lifebolt} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 sword of Cerebov {flame} (38, 37, Depths:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC: It protects you from cold. the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. the +3 pair of gauntlets of War {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int: It affects your intelligence (+8). the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (38, 39, Depths:3) a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH: It affects your SH (+2). the amulet of Vitality {RegenMP++ Regen++} [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. Will: It greatly increases your willpower. the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a ring of the Octopus King {Wiz HP+2 AC+2 EV+2 SH+2} [ring of wizardry] It improves your spell success rate. AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). SH: It affects your SH (+2). the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). the ring of the Hare {EV+10} [ring of evasion] EV: It affects your evasion (+10). (39, -9, Depths:3) a +0 trident (39, 37, Depths:3) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (39, 39, Depths:3) the dreamshard necklace {Acrobat *Dream} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. It increases your evasion while moving and waiting. (40, 37, Depths:3) the sphere of Battle It enhances your destructive magic. It weakens your non-destructive magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. (41, 14, Depths:3) a +0 robe a +0 quarterstaff Level 4 of the Depths (0, 0, Depths:4) a wand of paralysis (3) (2, -10, Depths:4) a +0 spear (2, -7, Depths:4) a +0 spear (2, -6, Depths:4) a +0 troll leather armour (2, 0, Depths:4) a ring of magical power (3, -6, Depths:4) a +0 buckler a +0 spear (4, -16, Depths:4) a +0 robe (4, -6, Depths:4) a +2 buckler a +0 robe a +3 flail of holy wrath (4, -5, Depths:4) a +0 troll leather armour (12, -1, Depths:4) a +0 dire flail of protection a +1 heavy dire flail (14, 0, Depths:4) a +0 dire flail a +0 dire flail (17, -15, Depths:4) a staff of poison (17, -1, Depths:4) a +1 heavy scimitar a +0 cloak a +0 long sword (18, -23, Depths:4) a +0 chain mail (19, -13, Depths:4) a +0 flail (19, -5, Depths:4) a +0 trident (21, -44, Depths:4) +0 shadow dragon scales (21, -41, Depths:4) +0 gold dragon scales (21, -27, Depths:4) a +0 scimitar (21, -25, Depths:4) a +0 war axe (21, -24, Depths:4) a +0 cloak (21, -23, Depths:4) a +0 halberd a +0 mace (21, -22, Depths:4) +0 ice dragon scales a +0 cloak a staff of death (22, -24, Depths:4) a +0 flail (22, -18, Depths:4) a +0 scimitar (22, -13, Depths:4) a +0 hand axe (22, -11, Depths:4) a +0 short sword (22, -10, Depths:4) +0 ice dragon scales (23, -24, Depths:4) a +0 war axe (23, -18, Depths:4) a +0 cloak a +0 rapier of draining a +0 glaive a +0 cloak a +3 long sword of holy wrath (23, -15, Depths:4) a +0 cloak a +0 long sword (23, -14, Depths:4) a +3 hand axe (23, -2, Depths:4) a +0 great mace a +0 dire flail (24, -18, Depths:4) a +0 cloak (25, -9, Depths:4) a +2 war axe of electrocution (25, -3, Depths:4) a +0 robe of positive energy (26, -27, Depths:4) a +0 cloak (26, -14, Depths:4) a +0 long sword (27, -27, Depths:4) a +4 flail of protection (27, -24, Depths:4) a +0 short sword (28, 11, Depths:4) a scroll of identify (29, -27, Depths:4) a +0 battleaxe (30, -39, Depths:4) 7 stones (30, -34, Depths:4) a +0 cloak (30, -32, Depths:4) a +0 war axe (31, -39, Depths:4) a +0 short sword (32, -39, Depths:4) a +0 short sword (32, -31, Depths:4) a +3 flail (32, -28, Depths:4) a +0 trident (32, -26, Depths:4) a +0 mace (33, -34, Depths:4) a +4 scimitar (34, -7, Depths:4) a book of the Earth (35, -31, Depths:4) a +0 cloak (36, -39, Depths:4) a +0 short sword (36, -32, Depths:4) a +2 glaive of protection (38, -32, Depths:4) a +0 scimitar (39, -8, Depths:4) a +0 battleaxe of freezing (40, -7, Depths:4) 5 large rocks (42, -32, Depths:4) a +0 mace (44, 17, Depths:4) 8 stones (47, -30, Depths:4) an amulet of guardian spirit (48, -31, Depths:4) a +2 buckler a +0 cloak