protoss039 Level 1 of the Dungeon (1, -6, D:1) 3 stones (4, -7, D:1) a +0 spear (6, -27, D:1) a +0 chain mail (8, -24, D:1) a +0 short sword a stone (17, 3, D:1) 7 stones (18, 11, D:1) a +0 club (19, 10, D:1) a +0 scale mail (21, -26, D:1) a +0 ring mail (23, -36, D:1) a +0 short sword (24, 2, D:1) a +0 short sword 3 stones (33, -28, D:1) a +0 club (36, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 33, D:2) a book of Geomancy (2, 2, D:2) a +0 club a kobold corpse (skeletalised by now) (7, 32, D:2) the +6 lightning scales {swift, rElec} It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (9, 27, D:2) a +0 dagger (11, -2, D:2) a +0 leather armour (12, -3, D:2) a jackal corpse (skeletalised by now) (13, -3, D:2) a jackal corpse (skeletalised by now) (15, 16, D:2) a +0 dagger (26, -4, D:2) an adder corpse (27, -8, D:2) an adder corpse (28, -5, D:2) a +0 hand axe (30, 11, D:2) a +0 dagger (35, -7, D:2) a +0 club a goblin corpse (37, 3, D:2) a worm corpse (38, 15, D:2) a +0 ring mail (38, 20, D:2) a +0 dagger a +0 leather armour (38, 21, D:2) a +0 trident a +0 mace (38, 22, D:2) a +0 flail a gnoll corpse