Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 18434451916362001525 69 protoss039 the Digger (level 4, 18/33 HPs) Began as a Demonspawn Earth Elementalist on June 16, 2022. Got out of the dungeon alive. The game lasted 00:03:16 (3605 turns). protoss039 the Digger (DsEE) Turns: 3605, Time: 00:03:16 Health: 18/33 AC: 4 Str: 8 XL: 4 Next: 2% Magic: 7/7 EV: 11 Int: 18 God: Gold: 59 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.20/turn (no ring) @: no status effects A: horns 1, magic regeneration, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. You spent 50 gold pieces at shops. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 38 stones Armour f - a +0 cloak (worn) l - a +0 leather armour (worn) Scrolls d - 2 scrolls of identify e - a scroll of vulnerability {unknown} g - a scroll of teleportation {unknown} h - a scroll of fear {unknown} j - a scroll of immolation {unknown} k - 3 scrolls of fog {unknown} Potions b - a potion of curing i - a potion of ambrosia {unknown} Skills: * Level 2.1 Fighting + Level 1.1 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 0.7 Conjurations - Level 1.0 Transmutations + Level 3.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 7% 1 b - Passwall Tmut/Erth 7% N/A 16% 2 c - Stone Arrow Conj/Erth 18% 3d8 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 16% 1d3 19% 1 Wereblood Tmut 5% N/A 24% 2 Searing Ray Conj 8% 2d4 26% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 36% 2 Sublimation of Blood Necr 2% N/A 36% 2 Spider Form Tmut/Pois 3% N/A 52% 3 Petrify Tmut/Erth 9% N/A 71% 4 Fulminant Prism Conj/Hex 1% 3d6 91% 4 Anguish Hex/Necr 1% N/A 94% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (71% to hit) The blast of sand hits the quokka. The quokka is heavily wounded. Malevolent energies surge around you. Unknown command. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 71% to hit) The blast of sand hits the quokka. You kill the quokka! Malevolent energies surge around you. Unknown command. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a dry fountain here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ......##########.######### ......##.................## .....##.#.......#.......#.##### .#..#.#..#.......#.....#..#...### .....##...#...#...#...#...###.... ....###....#...#...#.#....# #.### .###.##.....#.#.#...#.....# #†### ......#......#...#.#.#....###.... (####.#...#.#...@.#^..#....(#.### .####......#.....#...#.#..#...# # ......#.....#...#...#.....###.# # .####.#.....##.#...##.....#...# # ......#....#..#...#..#....##### .######...#..#.#.#....#...# .# #..#......#......#..####### .# ###.#......#........#.#...... .####.##.................######## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 6 ball pythons 5 bats 4 endoplasms A giant cockroach (D:1) 5 goblins 5 hobgoblins 4 jackals (D:1) 2 kobolds (D:2) 4 quokkas 3 frilled lizards 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | protoss039 the Demonspawn Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Found a faded altar of an unknown god. 60 | D:1 | Reached skill level 1 in Transmutations 590 | D:1 | Reached skill level 1 in Fighting 590 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 590 | D:1 | Reached XP level 2. HP: 19/21 MP: 5/5 1605 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1605 | D:1 | Reached XP level 3. HP: 23/26 MP: 6/6 1611 | D:1 | Reached skill level 3 in Earth Magic 2202 | D:1 | Learned a level 2 spell: Passwall 2206 | D:1 | Learned a level 3 spell: Stone Arrow 3043 | D:2 | Reached skill level 1 in Armour 3466 | D:2 | Found Qegegh's General Store. 3472 | D:2 | Bought a potion of curing for 30 gold pieces 3472 | D:2 | Bought a scroll of identify for 20 gold pieces 3518 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3518 | D:2 | Reached XP level 4. HP: 12/33 MP: 4/7 3605 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, serial_shops, nicolae_shop_crystal, minmay_misc_feat_secret_circle Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 1 | 1.0 Fighting | 1 2 | 2.1 Earth Magic | 3 | 3.0 Armour | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 187 | || 187 Punch | 2 | || 2 Cast: Sandblast | 18 | 2 || 20 Stab: Sleeping | 8 | || 8 Paralysed | 2 | || 2 Armor: Robe | 45 | || 45 Leather armour | 12 | || 12 Dodge: Dodged | 165 | || 165