protoss039 Level 1 of the Dungeon (10, -4, D:1) a +0 ring mail (20, -9, D:1) 26 bolts (20, 7, D:1) a +0 dagger a stone (30, -25, D:1) a +0 dagger (31, -21, D:1) a +0 short sword 5 stones (31, 5, D:1) a +0 club (35, 21, D:1) a +0 chain mail (47, 2, D:1) a +0 club (53, -8, D:1) a +0 robe (62, -4, D:1) a +0 rapier Level 2 of the Dungeon [Shop] Hanemnilie's Antique Weapon Emporium the +9 mace "Eppoxky" {spect, Str+5 Dex-5} (1666 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). Dex: It affects your dexterity (-5). a +7 arbalest (1162 gold) a +0 hunting sling (42 gold) a +0 long sword (98 gold) a +2 rapier of freezing (537 gold) a +0 dagger (56 gold) a +0 spear (84 gold) a +0 rapier (112 gold) a +0 glaive (182 gold) (0, 0, D:2) a +0 dagger (0, 14, D:2) a scroll of blinking (1, 6, D:2) 3 gold pieces (still there?) the +1 Delatra's gloves {ID++} (still there?) It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (1, 11, D:2) a +0 hand axe (still there?) a +0 club (still there?) an orc corpse (still there?) (1, 12, D:2) a +2 dagger of holy wrath (2, 12, D:2) a +0 hand axe (still there?) a boomerang (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (10, 22, D:2) a +0 dagger a rat skeleton (14, 23, D:2) a +0 dagger (26, 7, D:2) a +0 whip (31, -2, D:2) a +0 whip (32, 2, D:2) a +0 hunting sling a +0 dagger 16 stones a +0 club (34, -1, D:2) a +0 whip a stone (36, -4, D:2) a +0 robe (36, 20, D:2) a +0 dagger (36, 21, D:2) a +0 club 3 stones (42, 20, D:2) a +0 whip