protoss039 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -10, D:1) a +0 club (11, -6, D:1) a +0 chain mail a +0 club (24, 20, D:1) a +0 robe (31, 19, D:1) a +0 whip (32, 11, D:1) a +0 scale mail (33, -14, D:1) a +0 club (34, 3, D:1) a +0 club (37, -8, D:1) 17 arrows (39, -12, D:1) a +0 short sword (46, -2, D:1) 19 bolts Level 2 of the Dungeon [Shop] Muul's Antique Weapon Shop a +0 spear (84 gold) a +0 hand axe (84 gold) a +0 whip (70 gold) a +0 club (28 gold) a +0 spear (84 gold) a +0 hand axe (84 gold) a +0 whip (70 gold) a +0 great sword (182 gold) a +1 triple crossbow of flaming (700 gold) (0, 0, D:2) a +0 leather armour (2, -29, D:2) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (13, -14, D:2) a +0 dagger (14, -5, D:2) a +0 robe (21, 8, D:2) a +0 dagger (24, -29, D:2) 6 boomerangs (28, 1, D:2) a +0 helmet a +0 animal skin a +0 dagger (29, -10, D:2) a +0 short sword (29, -8, D:2) a +0 dagger (30, -42, D:2) a +0 ring mail (30, 0, D:2) a +0 club (31, -13, D:2) a +0 hand axe (31, -12, D:2) a +0 dagger (31, -2, D:2) a +0 spear (31, 1, D:2) a +0 dagger a +0 dagger (34, 8, D:2) a potion of attraction (35, -31, D:2) 5 poisoned darts (36, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (20, -22, D:3) a +0 ring mail (20, -6, D:3) a +0 war axe (21, -20, D:3) a +0 hunting sling (21, 6, D:3) 5 poisoned darts (21, 9, D:3) a +0 robe (26, 15, D:3) a +0 club a +0 leather armour (33, -13, D:3) a +0 dagger of speed (36, -14, D:3) a +0 dagger of flaming (46, -3, D:3) 9 arrows Level 4 of the Dungeon (0, 0, D:4) 7 poisoned darts a +0 whip (3, -13, D:4) a +0 short sword a +0 ring mail (9, 9, D:4) the +4 chain mail "Obbytz" {rElec Will- Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. Will: It decreases your willpower. (13, -9, D:4) a +0 hand axe (14, 13, D:4) a +0 robe a +0 dagger (15, 13, D:4) a +0 leather armour a +0 whip a +0 short sword a +0 hand axe (16, 14, D:4) a +0 robe (19, -18, D:4) 5 stones (20, -23, D:4) a +0 leather armour (21, -22, D:4) a +0 club (23, 5, D:4) 2 potions of attraction (25, 11, D:4) a +0 flail (41, 19, D:4) a +0 club (42, -9, D:4) a +0 dagger (44, -7, D:4) a +0 hand axe a +0 leather armour (50, 22, D:4) 5 atropa-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 8, D:5) a +0 helmet (1, -9, D:5) a +0 dagger a +0 leather armour (6, -3, D:5) a +0 dagger (7, -3, D:5) a +0 halberd (10, -7, D:5) a +0 leather armour (13, 6, D:5) a +0 spear (14, 8, D:5) a +0 rapier (17, 8, D:5) a +0 robe (25, -12, D:5) a +0 helmet (27, 0, D:5) 3 datura-tipped darts (33, -3, D:5) a +0 club (35, -11, D:5) a +0 whip a +0 leather armour (37, -14, D:5) a +0 spear (37, -6, D:5) a +0 halberd (40, -18, D:5) a +0 flail (42, -20, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 flail (5, -5, D:6) a +0 giant club (6, 13, D:6) a +0 battleaxe (7, 0, D:6) 22 bolts (12, 8, D:6) a +0 long sword of electrocution (20, 7, D:6) a +0 scale mail a +0 hand axe a +0 chain mail a +0 mace (22, 12, D:6) a +0 plate armour (25, 30, D:6) a potion of attraction (26, 11, D:6) a +0 flail (29, -5, D:6) a +0 mace Level 7 of the Dungeon (3, 0, D:7) a +0 robe a +0 mace (5, -3, D:7) a +0 robe a +0 long sword (5, -2, D:7) a +0 robe (6, -4, D:7) a +0 robe a +0 mace (8, -4, D:7) a +0 short sword (13, -21, D:7) a +0 dagger (16, 3, D:7) 11 arrows (21, -24, D:7) 19 arrows (23, -24, D:7) a +0 dagger a +0 robe (25, -29, D:7) a +0 robe (26, -23, D:7) a +0 dagger (26, 1, D:7) a +3 dagger a +0 dagger of venom a +0 robe (27, 0, D:7) a +0 robe a +0 spear a +0 mace a +0 robe a +0 dagger a +0 plate armour a +0 halberd (28, -17, D:7) a +0 whip (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 leather armour of fire resistance (still there?) (28, -1, D:7) a +0 robe a +0 dagger a +0 chain mail (29, -17, D:7) a +0 short sword (29, 7, D:7) 16 arrows a +0 shortbow (52, -4, D:7) 23 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 2 potions of attraction (1, 12, D:8) a +0 shortbow (13, -12, D:8) a +0 spear (21, -9, D:8) 6 poisoned darts (24, -9, D:8) 21 arrows a +0 shortbow (24, 1, D:8) a +0 hunting sling (29, 3, D:8) a +0 hunting sling (31, 4, D:8) a +0 dagger a +0 chain mail a +0 war axe (32, -2, D:8) a +0 dagger (32, 4, D:8) a +0 short sword (33, 4, D:8) a +0 hand axe a +0 leather armour (37, -5, D:8) 4 boomerangs of dispersal (41, -6, D:8) a +0 robe Level 9 of the Dungeon [Shop] Zygoizus's Antique Armour Shoppe the +9 plate armour of Tenacity {Fly rN+ MP+9} (3303 gold) rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Fly: It grants you flight. the +6 plate armour of Slovenliness {Harm} (1980 gold) Harm: It increases damage dealt and taken. a +0 pair of boots (148 gold) a +0 cloak (148 gold) an orb of guile (429 gold) a +0 ring mail (132 gold) a +2 leather armour of fire resistance (627 gold) the +4 scale mail of Dogmatism {Str+7 Dex-5} (1161 gold) Str: It affects your strength (+7). Dex: It affects your dexterity (-5). (0, 0, D:9) a potion of degeneration (0, 1, D:9) a potion of degeneration (0, 2, D:9) a potion of degeneration (7, 0, D:9) a +0 hand axe a potion of degeneration (7, 39, D:9) a +0 leather armour (9, -4, D:9) a +0 short sword (9, -2, D:9) a +0 short sword a +0 animal skin (12, -2, D:9) a +0 club (14, -3, D:9) a +0 animal skin (16, 1, D:9) a +0 dagger (17, -1, D:9) a +0 animal skin (17, 1, D:9) a +0 animal skin (20, 21, D:9) a +0 spear (21, -4, D:9) a +0 dagger a +0 robe (21, -1, D:9) a +2 halberd of flaming a +0 plate armour (23, 0, D:9) a +0 flail a +0 animal skin (24, -3, D:9) a +0 short sword (24, -2, D:9) a +0 hand axe (24, -1, D:9) a +0 mace a +0 scale mail (24, 9, D:9) 17 sling bullets (24, 21, D:9) a +0 spear (25, -2, D:9) a +0 trident (25, 0, D:9) a +0 club a +0 scale mail a +0 animal skin (26, -1, D:9) a +0 dagger a +0 leather armour a +0 club a potion of degeneration (27, -2, D:9) a +0 dagger a +0 robe (27, -1, D:9) a +0 mace 2 boomerangs a +0 chain mail (28, -1, D:9) a +0 short sword a +0 leather armour a potion of degeneration a +0 giant club a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 ring mail (32, 5, D:9) a potion of attraction (36, 31, D:9) a +0 whip of freezing a +0 robe (37, 32, D:9) a +0 kite shield a +0 ring mail a +0 spear (44, 33, D:9) a +0 robe a +0 giant club (55, 2, D:9) 9 arrows (58, 18, D:9) 30 arrows (58, 24, D:9) 11 arrows (60, 34, D:9) a lightning rod (4/4) (61, 18, D:9) a +0 battleaxe (63, 28, D:9) 25 arrows Level 10 of the Dungeon (0, 0, D:10) 5 javelins (0, 15, D:10) a +0 leather armour (1, 12, D:10) a +0 hand axe (12, 24, D:10) a +0 morningstar (13, 8, D:10) a +0 long sword a +0 leather armour (13, 33, D:10) a +0 leather armour (14, 32, D:10) 16 arrows (18, -15, D:10) a +0 giant club a +0 giant spiked club (20, 17, D:10) a +0 robe a +0 dagger (28, 17, D:10) a +0 war axe (34, -20, D:10) 11 arrows Level 11 of the Dungeon (4, 24, D:11) a potion of attraction (21, 30, D:11) a +2 scale mail of willpower (31, 1, D:11) a +0 dire flail a +0 giant club (32, 1, D:11) a +0 dagger (40, -4, D:11) 5 poisoned darts (40, 3, D:11) a +0 scale mail 4 javelins a +4 eveningstar (41, 7, D:11) a +0 chain mail (49, -3, D:11) 23 arrows (50, 5, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 club (2, 0, D:12) a +0 club (4, -2, D:12) a +0 flail (4, 0, D:12) a +0 whip (6, -2, D:12) a +0 trident a +0 ring mail (10, -34, D:12) a +0 dagger of freezing a +0 robe (10, -22, D:12) a +0 troll leather armour (11, -34, D:12) a +0 club a +0 falchion (14, -29, D:12) a +6 ring of strength (17, -22, D:12) 5 large rocks (18, -43, D:12) +0 acid dragon scales (20, -36, D:12) a +0 scale mail (21, 5, D:12) +0 acid dragon scales (29, 4, D:12) a +0 whip (29, 7, D:12) a +0 trident a +0 scale mail (30, 5, D:12) a +0 dagger (30, 6, D:12) a +0 falchion a +0 leather armour a +0 club (30, 7, D:12) a +0 hand axe a +0 leather armour (31, 4, D:12) a +0 short sword a +0 leather armour (31, 5, D:12) a +0 flail a +0 leather armour (31, 6, D:12) a +0 hand axe a +0 leather armour a +0 short sword (31, 7, D:12) a +0 club a +0 leather armour (32, 2, D:12) a +0 trident a +0 chain mail (32, 3, D:12) a +0 scimitar a +0 chain mail a +0 whip a +0 whip (32, 4, D:12) a +0 halberd a +0 chain mail a +1 flail of protection (32, 5, D:12) a +0 club a +0 chain mail (32, 6, D:12) a +0 whip a +0 ring mail a +0 whip a +0 ring mail (33, 1, D:12) a +0 hand axe a +0 glaive a +0 chain mail a +0 hand axe a +0 plate armour a +0 mace a +0 plate armour a +0 war axe a +0 chain mail (33, 5, D:12) a +0 scimitar a +0 plate armour (44, 0, D:12) a +0 halberd (44, 1, D:12) a +0 flail (45, -1, D:12) a +0 spear (45, 0, D:12) a +0 shortbow 14 arrows (47, -1, D:12) a +3 spear of freezing a +0 scale mail (50, -1, D:12) 20 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (1, -30, D:13) a +0 great sword a +0 leather armour (1, -26, D:13) a +0 dire flail a +0 leather armour (2, -40, D:13) a +0 short sword of draining 3 curare-tipped darts (11, -35, D:13) a potion of attraction (16, -42, D:13) a +0 troll leather armour (50, -11, D:13) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (8, -38, Lair:1) a +0 scale mail (11, -19, Lair:1) a +2 vorpal falchion (52, -35, Lair:1) 23 arrows (54, 4, Lair:1) the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (26, -20, Lair:2) a +2 vorpal arbalest (33, -24, Lair:2) a +0 scale mail (55, 7, Lair:2) a +0 dire flail (55, 25, Lair:2) 12 sling bullets (57, 11, Lair:2) a +3 dagger of freezing Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (1, 15, Lair:3) 18 sling bullets (13, 14, Lair:3) a +0 rapier (16, 43, Lair:3) a +0 quarterstaff (18, 42, Lair:3) a +0 leather armour (34, 35, Lair:3) a +0 chain mail (37, 1, Lair:3) a +0 club (41, 6, Lair:3) a scroll of teleportation (42, 11, Lair:3) 9 gold pieces (42, 18, Lair:3) a +0 leather armour (44, 9, Lair:3) a potion of berserk rage (44, 10, Lair:3) 22 stones (44, 13, Lair:3) a scroll of teleportation (45, 4, Lair:3) 15 gold pieces (45, 12, Lair:3) 18 gold pieces (46, 3, Lair:3) 19 gold pieces (46, 5, Lair:3) 21 gold pieces (46, 8, Lair:3) 19 gold pieces (still there?) a scroll of vulnerability (still there?) (49, 7, Lair:3) 17 stones Level 4 of the Lair of Beasts (2, -2, Lair:4) a staff of earth (2, -1, Lair:4) the +5 dagger of Zeac {antimagic, Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+5). (2, 1, Lair:4) a scroll of fog (2, 2, Lair:4) a +2 robe of the Archmagi (3, 1, Lair:4) a scroll of identify (7, 5, Lair:4) a potion of ambrosia (8, 3, Lair:4) a potion of ambrosia (8, 5, Lair:4) a potion of flight (11, 14, Lair:4) 20 sling bullets (13, -12, Lair:4) 20 bolts (31, 5, Lair:4) 15 bolts (42, 5, Lair:4) 17 sling bullets (46, -11, Lair:4) a +0 spear (53, -10, Lair:4) a wand of charming (1) a wand of paralysis (10) 2 scrolls of immolation a wand of flame (7) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (0, 20, Lair:5) 15 gold pieces (4, 8, Lair:5) a +0 buckler (8, 2, Lair:5) a +2 long sword of electrocution (8, 15, Lair:5) (unseen) (9, 5, Lair:5) a +0 whip (10, 6, Lair:5) 14 sling bullets (11, -3, Lair:5) a wand of charming (2) (16, -11, Lair:5) 13 sling bullets (23, -2, Lair:5) 17 gold pieces (25, -1, Lair:5) a potion of ambrosia