protoss039 Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 25, D:1) 16 bolts (13, 17, D:1) 19 sling bullets (15, 25, D:1) a +0 leather armour a +0 robe (25, 16, D:1) a +0 dagger 2 stones (27, 18, D:1) a stone a +0 club (38, -8, D:1) a +0 club (40, -7, D:1) a +0 club (42, 28, D:1) a +0 dagger (44, 20, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club a cursed -1 club (1, 0, D:2) a +0 scale mail a cursed -3 club a +0 flail (2, 17, D:2) 16 arrows (4, 7, D:2) a +0 club (5, -6, D:2) a +0 leather armour (7, 9, D:2) a +0 club (9, -2, D:2) a +0 rapier (24, -25, D:2) 17 stones (25, 12, D:2) a +0 flail (30, 12, D:2) 22 stones (30, 13, D:2) a +0 club (41, -6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, 1, D:3) a cursed -3 ring of evasion (2, -16, D:3) 4 stones (6, -12, D:3) a +0 trident (9, -15, D:3) 16 bolts (11, 1, D:3) a +0 club (11, 10, D:3) a +0 dagger (13, 1, D:3) a +0 short sword (14, -4, D:3) 12 arrows (19, -7, D:3) a poisoned needle (20, 19, D:3) a cursed -1 whip (21, -12, D:3) a +0 club a +0 blowgun 8 poisoned needles (21, -11, D:3) 2 poisoned needles (24, 6, D:3) a +0 dagger a +2 robe of magic resistance (24, 18, D:3) a stone (25, 8, D:3) a +0 club (26, 7, D:3) a +0 flail a +0 dagger of venom (28, -9, D:3) 14 arrows (28, 18, D:3) a +0 club (30, 15, D:3) a +0 club (31, -1, D:3) a -1 hand axe (34, -11, D:3) a +0 dagger a +0 robe (34, -10, D:3) a +0 dagger a +0 hand axe a +0 scale mail (37, 11, D:3) a +0 spear (46, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 17 stones (5, 0, D:4) a +0 giant club (14, 8, D:4) a +0 quarterstaff (20, 7, D:4) 20 stones (26, 4, D:4) 14 bolts (26, 22, D:4) 30 stones (41, -6, D:4) the +1 robe "Qirchaq" {*Corrode *Drain rElec rN++} It insulates you from electricity. It greatly protects you from negative energy. It may corrode you when you take damage. It causes draining when unequipped. (44, 2, D:4) a +0 flail a +0 scale mail a +0 chain mail (45, -2, D:4) 22 arrows (45, 1, D:4) a +0 dagger a +0 robe a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 9 arrows (27, -26, D:5) a +0 trident (32, -17, D:5) an arrow (32, -14, D:5) a +0 helmet (35, -16, D:5) an arrow (36, -17, D:5) a +0 club a +0 leather armour (37, -15, D:5) a wand of random effects (24) a +0 hand axe a +0 shortbow 14 arrows (38, -17, D:5) a +0 short sword 30 stones a +0 ring mail (38, -16, D:5) a stone 8 poisoned needles (39, -17, D:5) a +0 club a +3 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (0, 10, D:6) an arrow (0, 11, D:6) an arrow (2, 10, D:6) an arrow (2, 20, D:6) 4 poisoned needles (4, -15, D:6) 21 poisoned needles (4, 10, D:6) 2 arrows (6, 10, D:6) a +0 shortbow 10 arrows (9, 3, D:6) 4 needles of frenzy (11, 24, D:6) a +0 giant spiked club (13, 1, D:6) a +0 club (14, -17, D:6) a +0 leather armour (18, 25, D:6) 9 stones (21, 16, D:6) 13 sling bullets (22, -1, D:6) 24 bolts (29, -5, D:6) a +0 falchion (29, -4, D:6) a +0 chain mail a +0 mace (29, -3, D:6) a +0 leather armour a +0 club (29, 0, D:6) 25 arrows a +0 shortbow (30, -3, D:6) a book of Party Tricks a +0 robe a +0 dagger a +0 giant spiked club (31, -4, D:6) a +0 robe a +0 dagger (33, -7, D:6) a +0 trident (33, -6, D:6) a +0 robe a cursed -2 dagger (34, -8, D:6) a +0 club (34, -7, D:6) a +0 dagger (36, 16, D:6) a cursed +0 leather armour a +0 dagger a +0 hand axe a +0 dagger a +0 robe a +0 trident (36, 17, D:6) a +0 hand axe Level 7 of the Dungeon (6, 10, D:7) the +4 flail "protoss039's Curse" {flame, rElec rC++ Str+4 Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (-5). It greatly protects you from cold. It insulates you from electricity. (6, 18, D:7) a +0 flail a +0 whip a +0 spear a +0 flail (8, 1, D:7) a +0 ring mail (10, 40, D:7) 19 arrows (12, 32, D:7) 19 poisoned needles (17, 14, D:7) 2 arrows (21, 27, D:7) a +0 club (22, 27, D:7) a +0 club (23, 28, D:7) 3 arrows (25, 23, D:7) 22 arrows a +0 shortbow a +0 ring mail a +0 flail a +0 robe a +0 dagger (26, 15, D:7) a +0 robe a +0 dagger (26, 17, D:7) a +0 trident (27, 15, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail of protection (28, 6, D:7) a +0 helmet (40, -6, D:7) 26 stones (42, 31, D:7) 17 stones (45, 4, D:7) 8 poisoned needles (47, 13, D:7) 13 arrows Level 8 of the Dungeon (4, -37, D:8) a +0 short sword (5, -38, D:8) a +0 chain mail a +0 morningstar a +0 robe a +0 dagger a +0 flail a +0 mace a +0 flail a +0 dagger of venom a +0 chain mail a +0 broad axe (8, -14, D:8) 24 arrows (27, -11, D:8) a +0 chain mail a +0 mace (28, -9, D:8) a +0 chain mail (28, -8, D:8) a +0 leather armour a +0 dagger (30, -9, D:8) a +0 flail a +0 war axe (31, -8, D:8) a +0 giant club a cursed +0 giant club (31, -2, D:8) a +0 giant club (33, -23, D:8) a +0 long sword (33, 2, D:8) a +0 rapier (34, -38, D:8) an uncursed ring of loudness an uncursed ring of teleportation a cursed ring of teleportation a +4 ring of intelligence (34, -9, D:8) a +0 giant spiked club a +0 giant club (36, -8, D:8) 20 stones (39, -40, D:8) a +0 whip Level 9 of the Dungeon (4, -31, D:9) a +0 club a cursed +0 leather armour (5, -31, D:9) a +0 glaive a +0 plate armour (6, -29, D:9) a cursed -2 dagger a +0 robe (8, 1, D:9) a +0 flail a +0 ring mail a +0 mace a +0 robe (13, -35, D:9) a +0 plate armour (14, -17, D:9) a +0 leather armour (14, -16, D:9) a +0 club a +0 ring mail (15, -17, D:9) a +0 dagger a +0 robe (15, -16, D:9) a +0 dagger a +0 leather armour a cursed +0 long sword a +0 chain mail (17, -19, D:9) a cursed +0 plate armour a +0 hand axe (19, -19, D:9) a +0 plate armour a +0 scimitar (30, -48, D:9) a +0 mace of holy wrath (31, -49, D:9) an arrow (32, -49, D:9) a +0 war axe a +0 club a +0 whip (33, -48, D:9) a +0 shortbow 5 arrows (33, -47, D:9) a +0 mace (36, -27, D:9) a +0 trident (41, -29, D:9) a cursed -3 club (44, -12, D:9) a +0 mace a +0 leather armour 25 bolts (44, -11, D:9) a +0 club (45, -13, D:9) a cursed -2 club a +0 leather armour (45, -12, D:9) a +0 short sword a +0 dagger a +0 robe (51, -10, D:9) a +0 quarterstaff (56, -13, D:9) a +2 vampiric battleaxe (57, -11, D:9) a +0 long sword (59, -12, D:9) the +1 broad axe "Lesch" {vamp, Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). Level 10 of the Dungeon (0, 0, D:10) 2 arrows (1, 0, D:10) an arrow (1, 9, D:10) a +0 chain mail (2, 1, D:10) a +0 shortbow 21 arrows (12, 26, D:10) a cursed -3 giant club (17, -1, D:10) a +0 hand axe a +0 war axe a +0 leather armour of poison resistance (17, 14, D:10) 17 stones (18, -1, D:10) a +0 short sword (22, 28, D:10) a +0 shortbow (32, 4, D:10) a +0 whip a +0 war axe a +0 ring mail a +0 quarterstaff of holy wrath (37, -13, D:10) a +0 robe (37, 16, D:10) a +0 flail (41, 29, D:10) a +0 club (43, 28, D:10) 10 arrows a +0 shortbow (46, -4, D:10) a +0 war axe (47, -5, D:10) a +0 dagger a +0 robe (55, -10, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of earth (0, 5, D:11) a +0 lajatang (0, 7, D:11) a large rock (0, 8, D:11) a large rock (0, 12, D:11) a large rock (1, 22, D:11) 11 arrows (5, 24, D:11) 5 arrows (6, 4, D:11) a +0 giant spiked club (10, 6, D:11) a lightning rod (4/4) (10, 15, D:11) an uncursed amulet of regeneration (24, 21, D:11) 5 large rocks (26, 20, D:11) an arrow (28, 19, D:11) an arrow (30, 17, D:11) an arrow (33, -8, D:11) a book of Party Tricks (33, 15, D:11) the +10 triple sword of Sinkoete {distort, +Fly Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). It lets you fly. (34, 5, D:11) a +0 battleaxe a +0 longbow 13 arrows a +0 ring mail (36, 11, D:11) an arrow (36, 27, D:11) a +0 whip a +0 whip 2 stones (36, 30, D:11) a stone (37, 27, D:11) a +0 whip 3 stones (41, 0, D:11) a +0 club (41, 26, D:11) a +0 club a +0 leather armour a +0 halberd of venom a +0 plate armour (41, 28, D:11) a +0 falchion (55, 25, D:11) a +0 hunting sling Level 12 of the Dungeon (0, 0, D:12) a +0 club (0, 1, D:12) a +0 flail of crushing (0, 2, D:12) a +0 dagger (1, 0, D:12) a +0 flail (3, -15, D:12) a +0 falchion (6, 12, D:12) a +0 troll leather armour (13, -28, D:12) a tomahawk (16, -27, D:12) a tomahawk (17, -27, D:12) a cursed -2 hand axe (unseen) (17, 7, D:12) 18 bolts (27, -28, D:12) 10 gold pieces the Ecumenical Temple