protoss039 the Dungeon (0, 15, D) a +0 war axe a +0 dagger a +0 robe a +0 whip a +0 war axe a +0 plate armour a +0 dagger a +0 robe (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones a cursed staff of energy (5, 3, D) a +2 quarterstaff (6, 3, D) a +2 hand axe (6, 4, D) a +2 trident (6, 6, D) a stone (6, 8, D) a +0 hand axe 3 stones (6, 9, D) a +0 giant spiked club (7, 3, D) a +2 falchion (7, 4, D) a +2 dagger (8, 8, D) a +3 scale mail (8, 9, D) a +1 hand axe of freezing (8, 10, D) a +2 quarterstaff of speed (8, 11, D) a +2 dagger of draining (9, 9, D) a +2 long sword of holy wrath (9, 10, D) a +3 trident of piercing (9, 11, D) a +0 mace of crushing (16, -5, D) a phantom mirror (17, -8, D) a cursed -1 glaive a cursed -3 dagger a +0 robe a death yak corpse a kobold corpse (17, -6, D) a +0 long sword a +0 robe (17, 19, D) a +0 scale mail a +0 flail (17, 20, D) a +0 centaur barding (17, 21, D) a +2 halberd of protection (17, 22, D) a +2 scimitar of slicing (17, 23, D) a +4 quarterstaff of speed (18, -7, D) a cursed -1 dagger a +0 chain mail (18, -5, D) the +7 great mace of Goyj {pain, rN+ Int+5} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It protects you from negative energy. a +0 long sword (still there?) (18, 20, D) a +0 pair of gloves (18, 21, D) a +2 war axe of freezing (18, 23, D) a +2 rapier of distortion (20, -5, D) the +3 hunting sling of Sin {freeze, rElec} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. (21, -4, D) 21 sling bullets (22, -3, D) a +3 scale mail of fire resistance