ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.28.0-45-g0d030f2227 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11156382554287911082, deterministic pregen: 1 Command line: /usr/games/crawl-0.28 -name protoss039 -rc /dgldir/rcfiles/crawl-0.28/protoss039.rc -macro /dgldir/rcfiles/crawl-0.28/protoss039.macro -morgue /dgldir/morgue/protoss039/ -webtiles-socket /crawl-master/webserver/sockets/protoss039:2022-05-14.17:06:32.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-0.28(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x562ac04fddeb]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.28(_Z13do_crash_dumpv+0x47a) [0x562ac050655a]: do_crash_dump() /usr/games/crawl-0.28(_Z20crash_signal_handleri+0xae) [0x562ac04fe15e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f73d41d9f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f73d459e727]: /usr/games/crawl-0.28(+0x39fbcb) [0x562ac0505bcb]: /usr/games/crawl-0.28(+0x39fe3e) [0x562ac0505e3e]: /usr/games/crawl-0.28(+0x1fa094) [0x562ac0360094]: /usr/games/crawl-0.28(+0x36112b) [0x562ac04c712b]: /usr/games/crawl-0.28(_Z16fill_status_infoiR11status_info+0x16cc) [0x562ac09f988c]: fill_status_info(int, status_info&) /usr/games/crawl-0.28(_ZN14TilesFramework12_send_playerEb+0x1b4c) [0x562ac0b0370c]: TilesFramework::_send_player(bool) /usr/games/crawl-0.28(_ZN14TilesFramework6redrawEv+0xa2) [0x562ac0b06402]: TilesFramework::redraw() /usr/games/crawl-0.28(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1b8) [0x562ac0b06708]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-0.28(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x562ac073c5b9]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-0.28(+0x6627cb) [0x562ac07c87cb]: /usr/games/crawl-0.28(_ZN14message_window4moreEbb+0x1ba) [0x562ac07c99ba]: message_window::more(bool, bool) /usr/games/crawl-0.28(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x4c8) [0x562ac07ca208]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-0.28(_ZN13message_store9store_msgERK12message_line+0x136) [0x562ac07ca9b6]: message_store::store_msg(message_line const&) /usr/games/crawl-0.28(_ZN13message_store10flush_prevEv+0x137) [0x562ac07cab57]: message_store::flush_prev() /usr/games/crawl-0.28(+0x65f7bc) [0x562ac07c57bc]: /usr/games/crawl-0.28(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0x9d) [0x562ac07c5f4d]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-0.28(_Z4mprf16msg_channel_typePKcz+0xaf) [0x562ac07c641f]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-0.28(+0x77ee5a) [0x562ac08e4e5a]: /usr/games/crawl-0.28(+0x780470) [0x562ac08e6470]: /usr/games/crawl-0.28(_Z13player_reactsv+0xa7) [0x562ac08e7557]: player_reacts() /usr/games/crawl-0.28(_Z12world_reactsv+0x5a5) [0x562ac0b0f715]: world_reacts() /usr/games/crawl-0.28(+0x9ab684) [0x562ac0b11684]: /usr/games/crawl-0.28(+0x9abc2d) [0x562ac0b11c2d]: /usr/games/crawl-0.28(main+0x3a7) [0x562ac0455937]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f73d41bcb97]: /usr/games/crawl-0.28(_start+0x2a) [0x562ac045616a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.28/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.28/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_rooms orc_0_dummy hangedman_decor_peaks_small centaur_isle uniq_erica uniq_maggie uniq_grum Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, 82% to hit) The stone arrow hits the komodo dragon! The komodo dragon is almost dead. Malevolent energies surge around you. The komodo dragon bites you but does no damage. Unknown command. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead, 82% to hit) The stone arrow hits the komodo dragon! You kill the komodo dragon! Vehumet accepts your kill. Vehumet offers you knowledge of Poisonous Vapours. You feel your power returning. Malevolent energies surge around you. Unknown command. Okay, then. Okay, then. An acid dragon is nearby! An acid dragon is nearby! An acid dragon is nearby! An acid dragon is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (wandering, hasn't noticed you, 100% to hit) The magic dart hits the acid dragon but does no damage. The acid dragon roars! Malevolent energies surge around you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - acid dragon Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (100% to hit) The magic dart hits the acid dragon but does no damage. Malevolent energies surge around you. The acid dragon spits acid at you. The splash of acid hits you!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - acid dragon Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (100% to hit) The magic dart hits the acid dragon but does no damage. Malevolent energies surge around you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - acid dragon That beam is likely to hit you. Continue anyway? Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (100% to hit) The magic dart hits the acid dragon. The acid dragon is lightly wounded. Malevolent energies surge around you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (lightly wounded, 76% to hit) The stone arrow hits the acid dragon! The acid dragon is severely wounded. Malevolent energies surge around you. The acid dragon spits acid at you. The splash of acid hits you but does no damage. The acid corrodes you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (severely wounded, catching its breath, 76% to hit) The stone arrow hits the acid dragon!! You kill the acid dragon! Vehumet accepts your kill. Malevolent energies surge around you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (76% to hit) The stone arrow hits the wyvern!! The wyvern is almost dead. Malevolent energies surge around you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (almost dead, 76% to hit) The stone arrow misses the wyvern. Malevolent energies surge around you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (almost dead, 76% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (almost dead, 82% to hit) The searing ray hits the wyvern. You kill the wyvern! Vehumet accepts your kill. (Press . to maintain the ray.) Malevolent energies surge around you. Your Earth Magic skill increases to level 5! You start resting. You are no longer corroded. You start resting. HP restored. Unknown command. You start resting. Magic restored. Unknown command. Okay, then. You see here a wyvern corpse. Found a pair of boots. You see here a wyvern skeleton. Found 18 arrows. You now have 221 gold pieces (gained 16). A wyvern comes into view. You see here 20 stones. A wyvern is nearby! A wyvern is nearby! Okay, then. Unknown command. C - 208 stones (gained 20) Unknown command. h - 5 scrolls of identify (gained 2) As you read the scroll of identify, it crumbles to dust. s - 2 scrolls of immolation As you read the scroll of identify, it crumbles to dust. f - 2 potions of invisibility As you read the scroll of identify, it crumbles to dust. L - a scroll of enchant armour Unknown command. As you read the scroll of identify, it crumbles to dust. A - a scroll of enchant weapon Unknown command. You see here 18 arrows. The wyvern hisses angrily. Found a staircase to the Lair. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (76% to hit) The stone arrow hits the wyvern!! The wyvern is almost dead. Malevolent energies surge around you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (almost dead, 76% to hit) The stone arrow hits the wyvern!! You kill the wyvern! Vehumet accepts your kill. Malevolent energies surge around you. You now have 237 gold pieces (gained 16). You open the door. There is an open door here. You now have 246 gold pieces (gained 9). There is an open door here. You now have 250 gold pieces (gained 4). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Done exploring. You see here a yak skeleton. There is a stone staircase leading down here. Okay, then. Okay, then. You climb downwards. Found a falchion. Found a staircase to the Orcish Mines and a stone staircase leading up. There is a stone staircase leading up here. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (asleep, 100% to hit) The stone arrow hits the troll! The troll is heavily wounded. The troll shouts! Malevolent energies surge around you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (heavily wounded, 76% to hit) The stone arrow misses the troll. Malevolent energies surge around you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (moderately wounded, 76% to hit) The stone arrow hits the troll!! You kill the troll! Vehumet accepts your kill. The troll leather armour is intact enough to wear. Malevolent energies surge around you. Unknown command. Magic restored. Found a ring mail. Things that are here: a +0 troll leather armour; a troll corpse 2 yaks come into view. Found 5 gold pieces. There are monsters nearby! Unknown command. Okay, then. A yak comes into view. The yak bellows! x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (89% to hit) The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak. The yak is heavily wounded. You finish channelling your searing ray. The yak gores you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 89% to hit) The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The yak gores you! Unknown command. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak. The yak is lightly wounded. The yak misses you. The searing ray hits the yak. You kill the yak! Vehumet accepts your kill. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak! The yak is moderately wounded. Unknown command. The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak! The yak is heavily wounded. You finish channelling your searing ray. The yak closely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, 89% to hit) The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The yak suddenly stops moving! x2 Unknown command. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak. You kill the yak! Vehumet accepts your kill. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. Unknown command. You start resting. HP restored. Unknown command. Magic restored. You now have 255 gold pieces (gained 5). Grum, a wolf and a kobold come into view. There are monsters nearby! There are monsters nearby! A wolf and a kobold come into view. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grum Aim: Grum, wielding a -1 halberd and wearing a +2 animal skin (asleep, 100% to hit) The magic dart hits Grum but does no damage. Grum growls angrily. Malevolent energies surge around you. The kobold shouts! The wolf howls! x2; You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grum Aim: Grum, wielding a -1 halberd and wearing a +2 animal skin (84% to hit) The searing ray hits the wolf! The wolf is moderately wounded. The searing ray hits Grum! Grum is lightly wounded. (Press . to maintain the ray.) Malevolent energies surge around you. Unknown command. The searing ray misses the wolf. The searing ray hits Grum! Grum is moderately wounded. You block the wolf's attack. A kobold brigand comes into view. It is wielding a +0 whip and quivering poisoned darts. The wolf closely misses you. The searing ray hits Grum! Grum is heavily wounded. The wolf closely misses you. Grum grunts, "I'll hound you night and day!" Grum closely misses you. Unknown command. The searing ray misses the kobold. The searing ray hits Grum. Grum is severely wounded. You finish channelling your searing ray. The wolf closely misses you. The wolf bites you. The wolf misses you. Grum hits you from afar with a -1 halberd!! Unknown command. The wolf bites you. The wolf closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (moderately wounded, 70% to hit) The searing ray hits the wolf. The wolf is lightly wounded. The searing ray hits the kobold. You kill the kobold! Vehumet accepts your kill. The searing ray hits the wolf! The wolf is severely wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The wolf suddenly stops moving! Unknown command. The searing ray hits the wolf! The wolf is moderately wounded. The searing ray hits the wolf. The wolf is almost dead. Unknown command. The searing ray hits the wolf. The wolf is severely wounded. The searing ray hits the wolf. You kill the wolf! Vehumet accepts your kill. You feel your power returning. The searing ray misses Grum. Unknown command. The searing ray hits the wolf! The wolf is almost dead. The searing ray hits Grum but does no damage. Grum is severely wounded. You finish channelling your searing ray. Grum closely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (almost dead, paralysed, 100% to hit) The searing ray hits the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. The searing ray hits Grum! Grum is almost dead. The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) Malevolent energies surge around you. Grum suddenly stops moving! Unknown command. The searing ray hits Grum. Grum is almost dead. The searing ray hits the kobold brigand! The kobold brigand is severely wounded. Unknown command. The searing ray hits Grum. You kill Grum! Vehumet accepts your kill. The searing ray hits the kobold brigand! The kobold brigand is almost dead. Your Fighting skill increases to level 8! The searing ray misses the kobold. The searing ray hits the kobold brigand. You kill the kobold brigand! Vehumet accepts your kill. You finish channelling your searing ray. The kobold throws a stone. The stone misses you. Your Spellcasting skill increases to level 10! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (77% to hit) The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Malevolent energies surge around you. You start resting. Magic restored. You start resting. HP restored. Unknown command. C - 212 stones (gained 4); P - a scroll labelled MIEMAE LUAQIMI Items here: ))) [. Okay, then. Okay, then. Things that are here: a +0 whip; 4 poisoned darts; a kobold corpse Unknown command. 2 yaks come into view. The yak bellows! x2 A yak comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! A yak comes into view. x2 The yak moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (89% to hit) The searing ray hits the yak! The yak is lightly wounded. The searing ray hits the yak but does no damage. (Press . to maintain the ray.) Malevolent energies surge around you. You hear a bellow! Unknown command. The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak. The yak is lightly wounded. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak. The yak is lightly wounded. The searing ray hits the yak. The yak is lightly wounded. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak. The yak is moderately wounded. You finish channelling your searing ray. The yak closely misses you. x2 Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 89% to hit) The searing ray hits the yak. The yak is severely wounded. The searing ray hits the yak but does no damage. The yak is lightly wounded. The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The yak suddenly stops moving! x2 The yak completely misses you. Unknown command. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak! The yak is heavily wounded. The yak gores you but does no damage. Unknown command. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. Unknown command. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak! The yak is severely wounded. You finish channelling your searing ray. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, 89% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning! The yak is severely wounded. The yak is struck by an arc of lightning. The yak is severely wounded. The yak is struck by an arc of lightning. The yak is heavily wounded. The lightning grounds out. Malevolent energies surge around you. The yak is no longer paralysed. The yak gores you! Unknown command. Unknown command. Unknown command. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning! The yak is almost dead. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is almost dead. The lightning grounds out. The yak is struck by an arc of lightning. The yak is severely wounded. The lightning grounds out. Malevolent energies surge around you. The yak is no longer paralysed. The yak closely misses you. A shadow comes into view. You block the yak's attack. Unknown command. Unknown command. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. The yak is severely wounded. The yak is struck by an arc of lightning. The yak is almost dead. The yak is struck by an arc of lightning. The yak is almost dead. The lightning grounds out. Malevolent energies surge around you. The yak gores you but does no damage. The yak gores you! The yak gores you. Unknown command. Unknown command. Unknown command. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning! You kill the yak! Vehumet accepts your kill. You feel your power returning. The yak is struck by an arc of lightning. The yak is almost dead. The yak is struck by an arc of lightning. The yak is severely wounded. The lightning grounds out. The yak is struck by an arc of lightning! You kill the yak! Vehumet accepts your kill. You are struck by an arc of lightning. The yak is struck by an arc of lightning. You kill the yak! Vehumet accepts your kill. The lightning grounds out. Malevolent energies surge around you. Unknown command. Unknown command. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead, 89% to hit) The searing ray hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The searing ray hits the shadow. The shadow is lightly damaged. (Press . to maintain the ray.) Malevolent energies surge around you. The shadow slips into darkness. The shadow flickers and vanishes for a moment. You have reached level 11! Your demonic ancestry asserts itself... Your fingernails sharpen. Unknown command. Unknown command. The searing ray hits the shadow. The shadow is lightly damaged. Unknown command. Unknown command. The searing ray hits the shadow. The shadow is moderately damaged. The shadow barely misses you. Unknown command. The searing ray hits the shadow. The shadow is heavily damaged. You finish channelling your searing ray. The shadow closely misses you. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow Aim: a shadow (heavily damaged, slightly transparent, 76% to hit) The stone arrow hits the shadow!! You destroy the shadow! Vehumet accepts your kill. You feel your power returning. Malevolent energies surge around you. Unknown command. You start resting. Magic restored. Unknown command. You start resting. HP restored. Unknown command. There's nothing to open nearby. You see here a yak corpse. A - 2 scrolls of enchant weapon (gained 1) A - 3 scrolls of enchant weapon (gained 1) Things that are here: a +0 whip; 4 poisoned darts; a kobold skeleton Found a stone staircase leading up. Unknown command. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! An orc is nearby! An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 hand axe. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (82% to hit) The stone arrow hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. Malevolent energies surge around you. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. An orc priest comes into view. It is wielding a +1 hand axe of venom. The orc hits you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (82% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The searing ray hits the orc wizard. The orc wizard is lightly wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! (Press . to maintain the ray.) Malevolent energies surge around you. Unknown command. The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the orc priest! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. The orc wizard hits you but does no damage. The searing ray hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Unknown command. Items here: ))) [[ †††. Things that are here: a +1 hand axe of venom; an orc corpse Q - a +1 hand axe of venom You drop a +0 whip of flaming. Okay, then. Magic restored. Items here: ))) [[ †††. r - a scroll labelled XATAEM UGAEW You now have 277 gold pieces (gained 22). Things that are here: a +0 whip; 4 poisoned darts You see here a yak skeleton. You see here a +0 falchion. You see here a +0 falchion. Found a potion of degeneration. Found a stone staircase leading down. There is a staircase to the Orcish Mines here. Found a stone staircase leading down. 4 centaurs come into view. Found 21 gold pieces. The centaur shouts! x2 The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shouts! Unknown command. Unknown command. Okay, then. Okay, then. You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Maggie the Vainglorious comes into view. She is wielding a +0 halberd and carrying a wand of iceblast (4). Maggie shouts! Maggie zaps a wand. The mass of ice explodes! The iceblast engulfs you! You hear a shout! x6 Okay, then. Okay, then. Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +0 halberd, wearing +0 swamp dragon scales and carrying a wand of iceblast (3) The floor. Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +0 halberd, wearing +0 swamp dragon scales and carrying a wand of iceblast (3) The floor. A troll comes into view. Found a dagger. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You easily resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +0 halberd, wearing +0 swamp dragon scales and carrying a wand of iceblast (3) (100% to hit) The magic dart hits Maggie. Maggie is lightly wounded. Malevolent energies surge around you. Maggie casts a spell. Maggie attempts to bespell you! You are mesmerised by Maggie! Unknown command. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. Malevolent energies surge around you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +0 halberd, wearing +0 swamp dragon scales and carrying a wand of iceblast (3) (lightly wounded, mesmerising) The floor. Unknown command. Unknown command. Maggie closely misses you. Unknown command. Unknown command. Your surroundings suddenly seem different. Found a scroll of identify and 19 gold pieces. You are no longer entranced. Unknown command. Unknown command. You now have 296 gold pieces (gained 19). You start to feel a little slower. h - 2 scrolls of identify (gained 1) You feel sluggish. You start resting. You start to feel a little faster. You start resting. Magic restored. You start resting. You no longer feel sluggish. You start resting. A kobold comes into view. It is wielding a +0 dagger. Casting: Swiftness (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. Malevolent energies surge around you. You start resting. Magic restored. Unknown command. You start resting. HP restored. Unknown command. C - 214 stones (gained 2) You see here a +0 dagger. A kobold demonologist comes into view. It is wielding a +0 dagger. A kobold demonologist is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the kobold demonologist. The kobold demonologist is lightly wounded. Malevolent energies surge around you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the kobold demonologist. The kobold demonologist is lightly wounded. Malevolent energies surge around you. The kobold demonologist mumbles some strange words. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - kobold demonologist Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the kobold demonologist. The kobold demonologist is moderately wounded. Malevolent energies surge around you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 67% to hit) The stone arrow hits the kobold demonologist!! The kobold demonologist is severely wounded. Malevolent energies surge around you. A kobold comes into view. It is wielding a +0 dagger. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (severely wounded, 67% to hit) The stone arrow hits the kobold demonologist. The kobold demonologist is severely wounded. Malevolent energies surge around you. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 dagger. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. The kobold demonologist casts a spell. A kobold comes into view. It is wielding a +0 dagger. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (severely wounded, 67% to hit) The stone arrow hits the kobold demonologist! You kill the kobold demonologist! Vehumet accepts your kill. You feel your power returning. The iron imp disappears in a puff of smoke! The chaos spawn degenerates into a cloud of primal chaos! Malevolent energies surge around you. Maggie shouts! You hear a shout! Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! Unknown command. You cannot move away from Maggie! Unknown command. You cannot move away from Maggie! Okay, then. Unknown command. Unknown command. The kobold is engulfed in seething chaos. A kobold comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. Unknown command. Unknown command. Maggie points at you and mumbles some strange words. The bolt of fire hits the kobold! The kobold dies! The bolt of fire misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The troll shouts! Unknown command. Unknown command. Unknown command. Unknown command. The kobold shouts! Unknown command. Unknown command. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (77% to hit) The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. The searing ray hits Maggie! Maggie is lightly wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The kobold brigand suddenly stops moving! Unknown command. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. The searing ray misses Maggie. The searing ray hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. Unknown command. The searing ray hits the kobold brigand! The kobold brigand is almost dead. The searing ray hits Maggie. Maggie is moderately wounded. The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. Unknown command. The searing ray hits the kobold brigand. The kobold brigand is almost dead. The searing ray hits Maggie! Maggie is moderately wounded. The searing ray hits the troll. The troll is lightly wounded. You finish channelling your searing ray. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28.0-45-g0d030f2227 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [protoss039] Species: Demonspawn Job: Conjurer HP: 87/87; mods: 0/0 MP: 14/25; mod: 0 Stats: 15 (15) 27 (27) 11 (11) Position: (17, 43), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 28 | 8 | 1955 | 155/450 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 14 | 4 | 834 | 240/297 Dodging | X | 0 | 0 | 3 | 356 | 0/238 Stealth | X | 0 | 0 | 3 | 300 | 0/200 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 2 | 28 | 10 | 3437 | 137/713 Conjurations | X | 0 | 0 | 6 | 1148 | 98/350 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 2 | 28 | 5 | 1247 | 356/357 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 648 #13: 352 #23: 11174 #24: 1408124083 #49: 717 Mutations: claws: 2 (innate) repulsion field: 2 (innate) demonic magic: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +0 spear eq slot #4, inv slot #24: +1 pair of boots eq slot #6, inv slot #34: +0 leather armour of Paranoia {rF+ Int+4} eq slot #7, inv slot #6: +6 ring of strength eq slot #8, inv slot #40: ring of see invisible eq slot #9, inv slot #36: amulet of reflection }}}}}}}}}}} Webtiles message buffer: {"msg":"player","mp":14 Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #.# #.# #.# #.# #.# #.. #.# #.# ### #.# #.# # #.# #.# # #.# #.# ###### #.# #.# ##..... #.# #.# ####..#... #@# #.###....#.... #)# #@##..###..... #K# #.##.## #..... #@# #.##.# #..... ##T###T##.#####.... ...................≈ .......###.####.≈≈≈≈ .......#.>...≈≈≈≈≈≈≈ ..........≈≈≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.