profreshinal the Dungeon (0, 4, D) 40 fruits 7 bread rations (0, 14, D) a +0 club (0, 23, D) a +0 dagger (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones a cursed staff of energy (2, 12, D) a dream sheep skeleton (3, 10, D) the felid skeleton of profreshinal (3, 13, D) a dream sheep skeleton (4, 14, D) a crocodile skeleton (5, 3, D) a +2 falchion (5, 4, D) a +2 hand axe of draining (6, 3, D) a +2 quarterstaff (6, 4, D) a +2 trident (7, 3, D) a +2 mace (7, 4, D) a +2 dagger (8, 9, D) a +1 quarterstaff of protection (8, 10, D) a +0 hand axe of chopping (8, 11, D) a +1 trident of piercing (8, 12, D) a +2 plate armour (9, 9, D) a +2 long sword of flaming (9, 10, D) a +2 dagger of venom (9, 11, D) a +1 mace of crushing (9, 12, D) a +3 chain mail (10, 6, D) the felid skeleton of profreshinal (12, 19, D) a +0 whip a gnoll corpse (skeletalised by now) (13, 21, D) 4 large rocks a cyclops corpse (skeletalised by now) (17, 19, D) a +5 ring mail (17, 20, D) a +0 pair of gloves (17, 21, D) the +1 broad axe of Vuetoniodd {chaos, Int+2 SInv} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). It lets you see invisible. Dithmenos disapproves of the use of such an item. (17, 22, D) a +2 rapier of electrocution (17, 23, D) a +2 halberd of pain (18, 19, D) a +0 pair of boots (18, 20, D) a +0 pair of gloves (18, 21, D) a +2 dire flail of protection (18, 22, D) a +4 antimagic quarterstaff (18, 23, D) a +2 scimitar of holy wrath (26, 17, D) a swamp drake corpse (29, 21, D) +0 acid dragon scales (unseen) (31, 19, D) a soldier ant corpse