poxu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -2, D:1) 7 bolts (18, 44, D:1) a +0 club (23, 33, D:1) a stone (24, 36, D:1) a +0 short sword 2 stones (38, 19, D:1) a +0 club (43, 33, D:1) a +0 club (47, 25, D:1) 25 stones (53, 26, D:1) a +0 spear (53, 28, D:1) 17 sling bullets (60, -4, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, 26, D:2) 18 stones (5, 9, D:2) a +0 dagger (10, 4, D:2) a stone (10, 17, D:2) a +0 scale mail (13, 4, D:2) a stone (14, 4, D:2) a stone (14, 12, D:2) a +0 mace (31, -8, D:2) a cursed -2 whip a stone (33, -8, D:2) a +0 club a +0 short sword 4 stones (35, 4, D:2) a +0 short sword (46, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 25, D:3) a +0 leather armour (17, -8, D:3) 26 arrows (19, 6, D:3) a +0 dagger (20, -11, D:3) 25 bolts (20, -1, D:3) a +0 morningstar (20, 2, D:3) a +0 club (21, -22, D:3) a +0 dagger (37, -14, D:3) 7 stones (46, 9, D:3) 14 arrows (47, 4, D:3) a stone (48, 3, D:3) a stone (49, 3, D:3) a stone (51, 2, D:3) 2 stones (56, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 24 arrows (1, -37, D:4) a +0 giant club (15, -17, D:4) a +0 leather armour (19, -37, D:4) a +0 giant spiked club (30, -15, D:4) a cursed +0 spear Level 5 of the Dungeon [Shop] Kozxeedgh's Antique Weapon Shoppe a +0 whip (72 gold) a +0 trident (101 gold) a +0 triple sword (290 gold) a +0 spear (87 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2752 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 club (29 gold) a +0 whip (72 gold) a +0 rapier (116 gold) a +0 trident (101 gold) the +8 hunting sling "Kengom" {velocity, rPois Str+7} (1974 gold) Any stone fired from it inflicts extra damage. It affects your strength (+7). It protects you from poison. a +0 falchion of holy wrath (214 gold) (0, 0, D:5) a +0 club a +0 leather armour (6, -23, D:5) a +0 whip (6, -21, D:5) 19 stones (7, -21, D:5) a +0 leather armour (unseen) (8, -22, D:5) a +0 club (9, -27, D:5) a +0 ring mail (20, -2, D:5) 10 arrows (29, -6, D:5) a +0 mace (35, -4, D:5) a +0 leather armour (36, -24, D:5) 16 stones (47, 4, D:5) 15 bolts (51, -16, D:5) 14 stones Level 6 of the Dungeon [Shop] Yjug Fel's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Unadesinn's Antique Weapon Emporium a +0 lajatang (375 gold) the +11 executioner's axe "Xedamenn" {chop, rElec rC- rN+ Int+3} (2187 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. a +3 arbalest of velocity (592 gold) a +0 dagger (50 gold) a +0 spear (75 gold) a +0 quarterstaff (100 gold) a +0 glaive (162 gold) the +7 scimitar "Guloig" {slice, *Rage rPois Dex+2} (1357 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It may make you go berserk in combat. a +0 morningstar (100 gold) a +2 vampiric dagger (450 gold) the +11 triple sword "Ikeyd" {slice, +Fly rPois rC+ Str+2} (2362 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It protects you from poison. It lets you fly. (8, 5, D:6) a +0 spear (15, -6, D:6) a +0 robe (20, 25, D:6) a +0 falchion 2 tomahawks a cursed +0 leather armour (20, 26, D:6) a cursed +0 hand axe a +1 ring mail of positive energy (20, 27, D:6) a +0 war axe (20, 29, D:6) a +0 ring mail (21, 27, D:6) a +0 dagger a +0 robe (22, -6, D:6) 2 arrows (22, 26, D:6) a tomahawk a +0 dagger a +0 robe (24, -6, D:6) 11 arrows a +0 shortbow (24, 26, D:6) a tomahawk (26, 3, D:6) a +0 rapier (30, 5, D:6) 17 poisoned needles (35, 6, D:6) a +0 spear (35, 8, D:6) a +0 halberd (36, 7, D:6) a +0 halberd (40, 16, D:6) a +0 club (41, 17, D:6) a +0 spear (44, 4, D:6) a +0 ring mail (52, 14, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a scroll of remove curse (2, 3, D:7) a +0 short sword (unseen) (2, 4, D:7) a +0 war axe (3, 4, D:7) a cursed amulet of inaccuracy (4, 4, D:7) a tomahawk (4, 5, D:7) 16 arrows (5, 3, D:7) a +0 war axe (5, 4, D:7) a tomahawk (11, 5, D:7) a +2 dagger of draining (unseen) (12, 10, D:7) a quokka corpse (skeletalised by now) (13, 4, D:7) a +0 mace (16, 8, D:7) a +0 club a +0 ring mail (17, 8, D:7) a +0 helmet (21, -2, D:7) a +0 spear (21, 0, D:7) a +0 hand axe (23, -2, D:7) a +0 mace (23, 0, D:7) a +0 falchion (24, -1, D:7) a +0 shortbow 17 arrows (25, 1, D:7) an arrow (28, 12, D:7) a scroll of identify (40, 5, D:7) 10 gold pieces the Ecumenical Temple