potatolord6000 the Dungeon [Shop] Hien's General Store (Shop contents are unknown) [Shop] Lone's Distillery (Shop contents are unknown) [Shop] Peli's General Store (Shop contents are unknown) [Shop] Cuiqeg's General Store (Shop contents are unknown) (0, 0, D) a +0 cloak (1, 0, D) a +0 cloak (1, 2, D) a +0 rapier of venom a +0 leather armour of fire resistance (2, 0, D) a +0 pair of gloves (3, -4, D) a +0 battleaxe a +0 chain mail 2 tomahawks (3, 0, D) a +0 cloak (4, -4, D) a +0 long sword a +0 chain mail a +0 shortbow 6 tomahawks (6, -4, D) 28 arrows (7, 0, D) 28 stones (7, 4, D) 50 gold pieces (8, -4, D) a +0 troll leather armour a +0 trident a +1 plate armour of fire resistance (8, 0, D) 26 sling bullets (9, 0, D) 10 stones (9, 4, D) 50 gold pieces (10, 0, D) a +0 morningstar (11, -4, D) an arrow (11, 0, D) Sif Muna's Compendium of Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Inner Flame Hexes/Fire 3 f - Fire Storm Conjuration/Fire 9 (11, 4, D) 50 gold pieces (12, -4, D) a +1 chain mail (13, 4, D) 50 gold pieces (15, -4, D) the +2 scimitar of Bloody Death {freeze, *Noise Str+2 Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+6). It may make noises in combat. a +4 quarterstaff of speed the +2 halberd "Utoruoph" {pain, rElec MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It affects your magic capacity (+9). a +2 morningstar of draining the +3 war axe of Poin {freeze, MR- Str+5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +2 rapier of electrocution (15, 4, D) 50 gold pieces (16, -4, D) 12 arrows (still there?) 12 arrows (still there?) a wand of acid (7/15) (still there?) an uncursed staff of energy (still there?) (16, 2, D) a +0 animal skin a +1 spear 9 curare-tipped needles a +1 short sword of distortion a +0 blowgun (16, 4, D) 50 gold pieces (17, 4, D) 50 gold pieces (18, 4, D) 50 gold pieces (19, 4, D) a +0 whip of electrocution a cursed -1 robe (20, 4, D) Lentimal's Guide on Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Static Discharge Conjuration/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 (22, 4, D) a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) (29, 4, D) a +2 hand axe of freezing a +0 plate armour a +0 flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 4, D) a cursed -3 dire flail a +0 chain mail an orc corpse (skeletalised by now) (31, 4, D) a cursed -2 long sword a +0 leather armour (32, 4, D) a +0 long sword a +0 plate armour a cursed -3 battleaxe a +0 chain mail a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (33, 4, D) a +0 long sword a cursed +0 chain mail a +1 scimitar of slicing a +0 plate armour 50 gold pieces a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 0, D) Dufinn's Disquisition on the Gliding Mountains Spells Type Level a - Passwall Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 e - Freezing Cloud Conjuration/Ice/Air 6 f - Lehudib's Crystal Spear Conjuration/Earth 8 (39, 4, D) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (40, 0, D) a wand of polymorph (16/24) (40, 4, D) a +0 hand axe (41, 4, D) a +0 club (42, 4, D) a +0 dagger a +0 robe (43, 4, D) a +1 whip of distortion (44, 4, D) a +4 hand axe a +0 scale mail a +0 whip 3 tomahawks (45, 4, D) a +4 dagger of electrocution a cursed -3 dagger a +0 scale mail (46, 4, D) a +0 mace a cursed -1 scimitar a +0 plate armour (47, 4, D) a +0 dagger a +2 robe of positive energy (51, 4, D) a tomahawk (55, -4, D) a +0 club a +0 club