potatolord6000 the Dungeon (0, 0, D) a potion of haste (0, 18, D) a large rock (0, 38, D) a +0 dagger a +0 robe (0, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 scimitar of flaming a +0 chain mail (0, 42, D) 3 potions of berserk rage a potion of haste (1, 3, D) an uncursed amulet of faith (1, 17, D) 3 large rocks (1, 19, D) a +0 giant club (unseen) (1, 28, D) 2 scrolls of vulnerability (2, 2, D) an uncursed amulet of regeneration (2, 3, D) a +6 ring of protection a +3 ring of slaying a +6 ring of strength a +6 ring of protection (2, 18, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 great mace 3 large rocks a +0 giant spiked club a +0 giant club (2, 28, D) 10 stones an uncursed staff of energy (3, 14, D) a +0 quarterstaff (3, 16, D) a +0 spear a +0 robe a large rock a +0 whip (3, 17, D) a +0 troll leather armour a +0 dire flail a +2 dire flail of protection a +0 troll leather armour a +0 giant club a cursed -2 dire flail a +0 troll leather armour a large rock a +0 ring mail (3, 18, D) a +0 giant club a +0 giant club a +0 giant club a cursed -2 flail a +0 robe a large rock a +0 troll leather armour (3, 19, D) 5 large rocks (still there?) a large rock (still there?) (4, 6, D) a +0 trident (4, 14, D) a +0 scale mail (4, 15, D) +0 fire dragon scales (4, 16, D) a +2 spear of piercing a +0 robe (4, 17, D) a +0 troll leather armour a +0 troll leather armour the Incunabulum of Poison and Clay Spells Type Level a - Sandblast Earth 1 b - Poisonous Vapours Poison/Air 2 c - Stone Arrow Conjuration/Earth 3 d - Olgreb's Toxic Radiance Poison 4 e - Petrify Transmutation/Earth 4 f - Iron Shot Conjuration/Earth 6 (4, 18, D) a +0 giant club a +0 giant club a cursed +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail a cursed -3 dire flail a +0 dire flail a +2 leather armour of fire resistance (4, 19, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club a cursed +0 giant club a cursed -1 dire flail a +0 dire flail a +0 giant club a +0 giant club a cursed +0 leather armour (5, 14, D) an uncursed staff of energy (5, 17, D) a +0 dire flail a +0 dire flail 4 large rocks a +0 ring mail (5, 18, D) 3 large rocks an uncursed staff of death (5, 19, D) a cursed -1 giant club (still there?) a scroll of enchant weapon (still there?) (5, 21, D) a lamp of fire (5, 28, D) a +2 quarterstaff a +2 trident (6, 14, D) a +0 chain mail (6, 18, D) 2 large rocks a +2 glaive of chopping a +0 robe 11 stones (6, 19, D) 6 large rocks (6, 28, D) a +2 mace a +2 hand axe (6, 32, D) a +0 spear (7, 16, D) a +0 helmet (7, 17, D) a large rock (still there?) 17 gold pieces (still there?) (7, 18, D) 18 stones (7, 20, D) 2 potions of lignification (7, 21, D) a book of Fire (7, 28, D) a +2 falchion a +2 dagger (7, 47, D) a +0 club (8, 15, D) a +0 leather armour (8, 19, D) a +3 ring of intelligence the ring "Feriotao" {-Tele +Fly Str+3 Dex+4 Slay+5} [ring of flight] It affects your strength (+3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you fly. It prevents most forms of teleportation. a +2 ring of evasion (8, 20, D) 12 arrows (8, 21, D) a +0 trident (8, 33, D) a +2 quarterstaff of protection (8, 34, D) a +4 hand axe of freezing (8, 35, D) a +0 trident of piercing (8, 36, D) a +3 ring mail (9, 16, D) a book of Misfortune (9, 17, D) an uncursed staff of conjuration (9, 18, D) 31 stones (9, 20, D) a +1 chain mail of positive energy (9, 33, D) a +0 dagger of draining (9, 34, D) a +0 long sword of holy wrath (9, 35, D) a +0 flail of crushing (9, 36, D) a +0 scale mail (10, 30, D) a +0 flail (14, 1, D) 3 large rocks (14, 5, D) a +0 demon whip a +0 long sword a +0 leather armour (15, 3, D) a +0 rapier a +0 rapier a +0 leather armour (15, 4, D) a cursed -1 dagger (still there?) a +0 rapier (still there?) (15, 5, D) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (16, 3, D) a +0 giant club (still there?) a large rock (still there?) (16, 43, D) a potion of mutation (16, 46, D) a potion of mutation (16, 47, D) a potion of mutation (17, 43, D) a +0 naga barding (17, 44, D) a +3 scale mail (17, 45, D) a +2 dire flail of protection (17, 46, D) a +2 rapier of electrocution (17, 47, D) a +0 war axe (18, 43, D) a +4 scale mail (18, 45, D) a +2 halberd of venom (18, 46, D) a +2 scimitar of slicing (18, 47, D) a +4 quarterstaff of protection (20, 1, D) a +3 great sword of distortion (unseen) (22, 11, D) an uncursed staff of poison (22, 17, D) a +0 hunting sling (22, 19, D) a phial of floods (22, 21, D) a +4 mace of protection (23, 18, D) Sihe's Tome of Entrancing Cold Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Portal Projectile Hexes/Translocation 3 d - Summon Ice Beast Ice/Summoning 4 e - Summon Mana Viper Hexes/Summoning 5 f - Metabolic Englaciation Hexes/Ice 5 (23, 20, D) an arrow an uncursed staff of fire (24, -1, D) the Volume of Context Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Poisonous Vapours Poison/Air 2 d - Regeneration Charms/Necromancy 3 e - Excruciating Wounds Charms/Necromancy 5 f - Bolt of Draining Conjuration/Necromancy 5 (24, 19, D) 2 arrows (25, 1, D) a +0 trident (25, 8, D) a stone a +5 glaive of flaming +2 fire dragon scales (25, 9, D) a tomahawk a +0 giant club (25, 18, D) an arrow a +2 great mace of crushing a +0 plate armour of positive energy +0 storm dragon scales (26, -1, D) 14 stones (26, 7, D) a +0 war axe a +0 scale mail (26, 8, D) a +0 hand axe a +0 plate armour a +0 flail 7 tomahawks a +0 chain mail (26, 17, D) a +0 spear (26, 19, D) a +0 chain mail (27, 4, D) a +0 trident a cursed ring of loudness (27, 5, D) a +3 glaive a +0 plate armour (27, 6, D) a +0 dagger a +2 chain mail of cold resistance a +2 war axe a +0 chain mail (27, 7, D) a +2 long sword of freezing a +1 chain mail of poison resistance (27, 8, D) a +0 trident 12 stones (27, 9, D) a +0 giant club a +0 dire flail (27, 10, D) a +0 rapier a +0 robe (27, 16, D) a +0 trident of protection a +2 longbow of flaming 19 arrows a +0 centaur barding (27, 18, D) a +0 troll leather armour (28, -1, D) 24 arrows (28, 9, D) a +0 dire flail a +0 giant spiked club (28, 10, D) a +0 giant club a cursed -3 giant club a +0 halberd a +0 chain mail (28, 19, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (29, 8, D) a +5 long sword of holy wrath (unseen) (29, 9, D) a scroll of vulnerability a +0 giant club a +0 club a +0 robe (29, 36, D) a +0 long sword (30, 9, D) a +0 trident (30, 10, D) a +0 giant spiked club a +0 giant club (31, 2, D) an uncursed ring of protection from magic (31, 9, D) a +0 trident a throwing net (31, 11, D) an arrow (31, 31, D) a +0 flail (31, 41, D) a javelin (32, 10, D) a +0 long sword a +0 longbow 39 arrows a +0 leather armour (33, 10, D) a +0 rapier a +0 robe (33, 40, D) a +1 shortbow of velocity (unseen) (33, 41, D) a potion of mutation a +0 rapier a +0 leather armour (33, 42, D) a +6 scimitar (unseen) (36, 17, D) an arrow (36, 21, D) a +0 spear a +0 robe a large rock (36, 22, D) 5 arrows (36, 23, D) a +0 longbow 28 arrows a +0 leather armour a +0 cloak of poison resistance (36, 24, D) a +2 scale mail of fire resistance (36, 26, D) a box of beasts (36, 39, D) a +0 dagger a +0 robe (37, 23, D) 2 large rocks the Catalogue of Attacks and Feathers Spells Type Level a - Static Discharge Conjuration/Air 3 b - Bolt of Draining Conjuration/Necromancy 5 c - Bolt of Magma Conjuration/Fire/Earth 5 (37, 24, D) a +2 scimitar of holy wrath (37, 25, D) the +1 longbow of the Eggplant {velocity, rN+} Any arrow fired from it inflicts extra damage. It protects you from negative energy. (39, 41, D) a +0 flail (40, 40, D) a +1 war axe of chopping (unseen) (40, 41, D) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 buckler (42, 30, D) a +0 scimitar (42, 31, D) a +0 short sword a cursed -3 war axe (43, 29, D) a +0 glaive (43, 42, D) a large rock a +0 long sword (44, 41, D) a +2 quarterstaff of chaos a +0 cloak (45, 24, D) a +5 dire flail (45, 25, D) a +3 glaive (45, 26, D) a +0 club (45, 28, D) a +5 broad axe (45, 29, D) the +10 rapier of Gehenna {flame, *Corrode MR+++ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (45, 30, D) a +3 great mace (46, 24, D) a +3 longbow (46, 26, D) a +5 quick blade (46, 28, D) a +5 broad axe (46, 30, D) a +5 quick blade (47, 24, D) a +3 great sword (47, 25, D) a +1 triple sword (47, 26, D) a +5 quick blade (47, 28, D) a +3 antimagic broad axe (47, 29, D) a +4 short sword of draining (47, 30, D) a +3 longbow (48, 32, D) a +0 plate armour a +0 long sword (49, 24, D) the cursed +2 hand axe of Xom's Esteem {freeze, rC+ Str+2 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (49, 26, D) a +1 short sword of venom (49, 27, D) a +1 triple sword of freezing (50, 35, D) a potion of mutation (50, 47, D) a +1 mace of protection (51, 24, D) 50 arrows (51, 25, D) 50 arrows (51, 26, D) 50 arrows (51, 27, D) 50 arrows (51, 47, D) 17 arrows (52, 36, D) a potion of berserk rage (52, 45, D) a +2 ring of intelligence (52, 46, D) a +0 trident (52, 47, D) a scroll of random uselessness (53, 30, D) a +0 war axe (53, 35, D) a potion of berserk rage (53, 46, D) an uncursed amulet of the gourmand (53, 47, D) a wand of polymorph (10/24) (54, 43, D) a cursed -3 ring of strength (54, 45, D) a +2 short sword of distortion (54, 47, D) an uncursed ring of positive energy (57, 36, D) the amulet "Fuzec" {Faith Str+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). the ring "Yleass" {Ice MR+ MP+9 Str+2} [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the amulet "Cutagroff" {RegenMP *Slow rPois rF++ Stlth-} [amulet of magic regeneration] It increases your magic regeneration. It greatly protects you from fire. It protects you from poison. It may slow you when you take damage. It makes you less stealthy. the amulet "Qiqol" {RegenMP +Fly rC- Int+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It makes you vulnerable to cold. It lets you fly. the amulet "Vebb" {RegenMP Fragile rF+++ Int+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+2). It renders you almost immune to fire. It will be destroyed if unequipped. the amulet "Zefuff" {Gourm rElec rC+++ Int-5 Dex+6} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (-5). It affects your dexterity (+6). It renders you almost immune to cold. It insulates you from electricity. the amulet "Esal" {Gourm +Fly} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It lets you fly. the amulet "Xosataru" {Regen+ Str+6 Int-4} [amulet of regeneration] It affects your strength (+6). It affects your intelligence (-4). It increases your rate of regeneration. the amulet "Nothritu" {Spirit rN+ Str+4 Dex+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your dexterity (+2). It protects you from negative energy. the amulet of Winol {+Rage MR+ Str+4 Int+2} [amulet of rage] It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you go berserk. the amulet "Mitem" {Spirit *Slow rN+ MR+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. the amulet "Gani" {Regen+ Dex+6} [amulet of regeneration] It affects your dexterity (+6). It increases your rate of regeneration. the amulet of the Voivode {+Rage rPois Str-4 Int+8 Slay-5} [amulet of rage] It affects your strength (-4). It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from poison. It lets you go berserk. (57, 40, D) 5 potions of haste (57, 41, D) an uncursed staff of power (57, 46, D) the ring "Imeluf" {rC+ MR+ MP+9 Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the ring "Gotooget" {rF+ Str+6} [ring of strength] It affects your strength (+6). It protects you from fire. the ring "Lovatasiqi" {Fire *Slow rElec Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It may slow you when you take damage. the ring of Cajas {rPois rF+ MR+ Int-4} [ring of protection from fire] It affects your intelligence (-4). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Ceiciwka" {Fire Int+6} [ring of fire] It enhances your fire magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. the ring "Itohuor" {Fire +Blink} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you blink. the ring of Satisfaction {rPois Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. the ring of Ascent {rC+++ Str+6 Int-4 Dex+3} [ring of strength] It affects your strength (+6). It affects your intelligence (-4). It affects your dexterity (+3). It renders you almost immune to cold. the ring of Tole {*Corrode +Blink rElec rN+} [ring of positive energy] It insulates you from electricity. It protects you from negative energy. It lets you blink. It may corrode you when you take damage. the ring "Emeev" {rPois rF+++ rC+ Str-3 Dex+6 Stlth+} [ring of dexterity] It affects your strength (-3). It affects your dexterity (+6). It renders you almost immune to fire. It protects you from cold. It protects you from poison. It makes you more stealthy. the ring "Jets" {rElec rN+ MR- Int+6 Dex+2} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +3 ring of protection a +3 ring of dexterity (58, 24, D) a cursed +0 chain mail a +3 war axe (58, 25, D) a cursed +0 chain mail a +0 arbalest 13 bolts a +0 long sword of holy wrath a +0 battleaxe a +0 plate armour (58, 26, D) a +0 chain mail a +0 robe a +0 great mace a +0 arbalest 19 bolts a +0 dagger a +2 long sword a +0 chain mail a +0 battleaxe a cursed +0 chain mail (58, 27, D) a +0 halberd (58, 40, D) a potion of mutation (58, 41, D) a wand of lightning (8/15) a crystal ball of energy (58, 42, D) a potion of mutation (59, 24, D) a +0 chain mail a +0 battleaxe a +0 arbalest 19 bolts (59, 25, D) a +0 buckler a +0 scimitar of holy wrath a bolt (59, 26, D) a +0 plate armour a cursed -2 great mace a +0 plate armour a +0 long sword a +0 plate armour a +0 great mace a +4 plate armour of fire resistance a +0 battleaxe a +0 chain mail a +0 war axe (59, 40, D) an uncursed staff of energy (59, 42, D) a wand of digging (8/24) (60, 25, D) a +0 shield a cursed +0 robe a +0 trident (60, 26, D) a +0 plate armour a +1 war axe a +0 chain mail 13 bolts a +0 battleaxe a +0 arbalest a cursed -2 battleaxe a +0 long sword (60, 27, D) a +0 halberd (61, -7, D) a +0 hand axe (unseen) (61, 26, D) a +0 plate armour (unseen) (63, -4, D) a +1 long sword of flaming (unseen) (63, 47, D) the Almanac of Insomnia Spells Type Level a - Sticks to Snakes Transmutation 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 5 (64, 41, D) a +0 morningstar a +0 long sword a +0 cloak a +0 troll leather armour a +0 long sword a +0 leather armour (64, 47, D) the Guide on Enchantment Spells Type Level a - Confuse Hexes 3 b - Tukima's Dance Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Silence Hexes/Air 5 (65, 41, D) a +0 troll leather armour (65, 47, D) a book of the Earth (66, 24, D) 50 bolts (66, 25, D) 50 bolts (66, 26, D) 50 bolts (66, 27, D) 50 bolts (66, 41, D) a +0 rapier (67, 47, D) a book of Annihilations (68, 26, D) a +2 naga barding of stealth (68, 27, D) a +4 scale mail (69, 32, D) a +0 hand axe a +2 shield (70, 24, D) a +6 chain mail (70, 25, D) a +6 chain mail (70, 28, D) a +0 crystal plate armour (70, 29, D) a +4 ring mail (70, 30, D) +2 swamp dragon scales (70, 36, D) a +0 scimitar a +0 shortbow 14 arrows a +0 leather armour (70, 37, D) a +0 short sword (unseen) (71, 24, D) a +4 ring mail (71, 26, D) a +0 pair of gloves (71, 28, D) +3 storm dragon scales (71, 30, D) a +6 chain mail (71, 35, D) a +0 dagger a +0 robe (71, 36, D) a +0 cloak a +2 rapier of protection a +0 spear a +0 robe (71, 47, D) Xeijif's Incunabulum of Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Static Discharge Conjuration/Air 3 e - Conjure Ball Lightning Conjuration/Air 6 f - Freezing Cloud Conjuration/Ice/Air 6 (72, 5, D) a +0 whip a +0 robe (72, 24, D) +4 fire dragon scales (72, 25, D) a +4 shield (72, 26, D) a +1 large shield (72, 28, D) +2 acid dragon scales (72, 29, D) a +1 helmet (72, 35, D) a +0 dagger a cursed -1 robe a +0 robe a +0 club a +0 robe a +0 long sword (72, 47, D) a book of Debilitation (73, 5, D) a +0 short sword (unseen) (73, 35, D) an arrow (73, 36, D) a +0 dagger a +0 rapier a +0 scale mail (73, 47, D) a Grand Grimoire (74, 4, D) a +0 flail (74, 24, D) a +0 shield a +0 plate armour a +1 demon trident of draining (74, 34, D) a +0 scimitar (75, -8, D) +3 fire dragon scales {Xtahua} (75, 5, D) an arrow (75, 6, D) a +0 whip a +0 cloak a +0 longbow 37 arrows a +0 leather armour (75, 7, D) an arrow a +2 whip of holy wrath a +0 robe (75, 24, D) a +0 ring mail a throwing net a +2 short sword of flaming (75, 34, D) a +0 dagger a +0 robe (75, 37, D) a book of Death (75, 39, D) a book of Callings (75, 40, D) Tarum's Guide on Earthen Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Swiftness Charms/Air 2 d - Passwall Transmutation/Earth 2 e - Deflect Missiles Charms/Air 6 f - Freezing Cloud Conjuration/Ice/Air 6 (75, 41, D) the Almanac of the Birds and the Mountains Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Passwall Transmutation/Earth 2 c - Summon Lightning Spire Summoning/Air 4 d - Silence Hexes/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 (75, 42, D) a book of Conjurations (75, 45, D) a Grand Grimoire