potatolord6000 the Dungeon (0, 13, D) a +2 flail of protection a +0 leather armour (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (3, 9, D) a +0 morningstar (4, 22, D) a basilisk corpse (skeletalised by now) (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +0 mace of protection (5, 15, D) a +0 dagger of draining (6, 4, D) a +2 falchion a +2 dagger (6, 14, D) a +2 trident of piercing (6, 15, D) a +1 hand axe of freezing (7, 4, D) a +0 hand axe a +2 mace (7, 11, D) a +0 club (7, 14, D) a +2 long sword of flaming (7, 15, D) a +0 quarterstaff of protection (8, 14, D) a +0 robe (8, 15, D) a +3 scale mail (8, 18, D) a +0 spear (17, 19, D) a +3 chain mail a +4 chain mail (17, 20, D) a +4 chain mail (17, 21, D) the +2 halberd of Yredelemnul's Approval {flame, rN+ Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It protects you from negative energy. (17, 22, D) a +4 quarterstaff of draining (17, 23, D) a +2 morningstar of protection (18, 19, D) a +4 scale mail (18, 21, D) a +2 scimitar of slicing (18, 22, D) a +2 hand axe (18, 23, D) a +2 rapier of venom (24, 17, D) a +0 club (31, 12, D) a +0 dagger (unseen) (31, 13, D) 3 arrows (still there?) 2 arrows (still there?) (31, 14, D) 2 arrows an ornate deck of summoning (31, 15, D) 3 arrows (31, 17, D) a dream sheep corpse (31, 19, D) 2 arrows (31, 20, D) a +0 shortbow (unseen) (32, 12, D) a dream sheep corpse (32, 15, D) a killer bee corpse