potatolord6000 the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (4, 18, D) a +0 club (unseen) (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +3 chain mail (5, 15, D) a +0 robe (5, 18, D) a +0 club (6, 4, D) a +2 quarterstaff a +2 trident (6, 14, D) a +0 mace of protection (6, 15, D) a +1 hand axe of freezing (7, 4, D) a +0 falchion a +2 dagger (7, 14, D) a +0 trident of piercing (7, 15, D) a +1 quarterstaff of speed (8, 14, D) a +1 dagger of draining (8, 15, D) a +2 falchion (8, 19, D) a +0 whip a +0 robe (8, 20, D) a +0 flail (8, 21, D) a bolt (10, 20, D) a +0 flail a +0 scale mail a +0 dagger a +0 robe (10, 21, D) 5 large rocks a +0 arbalest a +0 great mace 12 bolts a +0 plate armour (17, 19, D) a +5 ring mail (17, 23, D) the +2 dire flail "Mallar" {antimagic, rPois rC+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It protects you from poison. It makes you more stealthy. (18, 20, D) a +0 cloak (18, 23, D) a +4 quarterstaff of speed (20, -5, D) a book of Fire (21, -4, D) an uncursed staff of conjuration (22, -3, D) a +1 dire flail of venom (still there?) a +1 hunting sling of freezing (still there?) (22, 20, D) a +0 vampiric war axe (23, -2, D) a catoblepas corpse (24, -3, D) a +2 war axe (still there?) a +0 great sword of flaming (still there?) (24, 14, D) a +0 club a +0 morningstar (24, 15, D) a cursed -3 whip (26, -5, D) a +1 ring of protection (28, 23, D) an arrow (31, 20, D) a +0 dagger a +0 short sword (31, 22, D) a +0 robe a +0 dagger (32, 22, D) a +0 robe a +0 rapier (32, 23, D) 9 arrows a +0 shortbow (33, 7, D) 2 large rocks (34, 14, D) a +0 spear (35, -3, D) a +0 scimitar (36, -2, D) a cursed -2 hand axe a +0 robe a +0 mace a +0 shield a naga corpse (skeletalised by now) (36, -1, D) a +0 hunting sling 19 stones a +0 robe a +0 buckler a lamp of fire (36, 0, D) an uncursed staff of poison (36, 1, D) a +2 robe of cold resistance (36, 2, D) the +3 robe of the Beginning {rPois} It protects you from poison. (36, 13, D) a cursed -3 mace (37, -3, D) a +0 long sword (37, -1, D) a +1 long sword of flaming a +0 trident a crystal ball of energy (37, 0, D) a +1 demon whip of freezing (still there?) 2 bread rations (still there?) (37, 2, D) a book of Air (37, 19, D) a +0 whip (37, 20, D) a +0 scale mail a +0 trident (38, 19, D) a +3 whip a +0 giant spiked club (38, 20, D) a +0 spear (42, 5, D) a +0 dagger a +0 robe (43, 20, D) a large rock (44, 20, D) 3 large rocks a +0 scale mail (46, 16, D) a +4 scimitar of flaming (49, 14, D) a +0 trident a cursed -1 ring mail (51, 22, D) an uncursed ring of poison resistance (51, 23, D) a +0 war axe (52, 20, D) a +3 whip of venom (52, 22, D) 4 bolts (53, 23, D) 12 poisoned needles (54, 21, D) 11 bolts (54, 23, D) a +3 ring of intelligence (74, -1, D) a +0 dire flail (74, 0, D) a +0 flail (75, -1, D) a +0 long sword (still there?) a +0 war axe (still there?) (75, 0, D) a +0 mace