potatolord6000 the Dungeon (0, 16, D) a +0 short sword (1, 4, D) 2 scrolls of vulnerability (1, 17, D) a +0 robe (unseen) (1, 18, D) a +0 robe a +3 battleaxe of freezing (1, 20, D) a cursed +0 robe a cursed +0 halberd (2, 4, D) 10 stones (4, 12, D) a stone (5, 4, D) a +2 quarterstaff of protection a +2 trident (5, 14, D) a +3 chain mail (5, 15, D) a +3 chain mail (6, 4, D) a +2 falchion a +2 dagger (6, 15, D) a +2 flail of crushing (7, 4, D) a +2 mace a +2 hand axe (7, 14, D) a +0 trident of piercing (7, 15, D) a +3 dagger of draining (8, 14, D) a +1 quarterstaff of speed (8, 15, D) a +2 hand axe of chopping (9, 6, D) a +0 robe a +3 trident of freezing (9, 11, D) a +0 flail (9, 21, D) a +2 trident of venom a +0 ring mail (10, 20, D) a +0 halberd (10, 21, D) a +0 halberd a +0 club (17, 20, D) a +4 chain mail (17, 21, D) a +2 rapier of distortion (17, 22, D) the +1 broad axe of Buoroif {pain, rPois rC- rN++ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to cold. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (17, 23, D) a +2 scimitar of holy wrath (18, 19, D) a +4 chain mail (18, 21, D) a +2 dire flail of crushing (18, 22, D) a +2 halberd of protection (18, 23, D) a +4 quarterstaff of speed (23, 13, D) a +0 helmet (23, 14, D) a +0 robe a +0 mace a +0 leather armour a +0 giant spiked club (24, 17, D) a +0 glaive a +0 chain mail (24, 18, D) a +3 flail of crushing a +0 leather armour (34, 14, D) a +3 long sword a +0 chain mail a +0 hand axe (35, 8, D) a +0 quarterstaff (unseen) (35, 14, D) a +0 whip (35, 16, D) a +0 short sword a +0 ring mail (36, 8, D) a large rock (36, 14, D) a +0 dagger (36, 20, D) a +0 club a +0 scale mail (37, 20, D) a +0 flail of holy wrath 2 large rocks a +0 club a +0 leather armour a +0 trident of venom a +0 leather armour (38, 19, D) a +0 hand axe a large rock (38, 20, D) a +0 dagger a +0 robe (41, 7, D) a large rock (41, 8, D) a large rock (42, 17, D) a +2 dagger of chaos a +0 robe a +0 trident a +0 dagger a +0 robe a +0 mace a +0 hand axe (43, 17, D) a +0 dagger of freezing a +0 robe (43, 23, D) a potion of mutation (44, 11, D) an uncursed ring of ice (44, 12, D) a +0 whip (46, 12, D) a wand of paralysis (16/24) (49, 15, D) a +0 trident (52, 12, D) a cursed amulet of inaccuracy (52, 23, D) a potion of mutation (53, 11, D) an uncursed ring of see invisible (53, 22, D) a potion of mutation (54, 12, D) an uncursed staff of poison