potatolord6000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +0 scale mail (7, 5, D) 42 fruits (unseen) (7, 6, D) a scroll of holy word (7, 7, D) 2 potions of brilliance (unseen) (10, 1, D) a +0 shield (still there?) a +0 shield (still there?) a +0 long sword (still there?) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} (still there?) It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (still there?) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (still there?) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +6 ring of strength (61, 8, D) an uncursed staff of energy (62, 0, D) the +9 quarterstaff "Pimp" {pain, +Fly rElec rPois Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from poison. It lets you fly. It makes you less stealthy. (62, 1, D) a +1 scimitar of draining (62, 8, D) an uncursed staff of wizardry (62, 9, D) a +1 ring mail of cold resistance (62, 10, D) a +0 mace a +0 robe (63, 0, D) a box of beasts (63, 8, D) a +0 glaive of venom (67, 0, D) an uncursed staff of fire (68, 0, D) an uncursed ring of stealth (69, 0, D) a book of Beasts (70, 8, D) a +2 leather armour of cold resistance (70, 9, D) a crystal ball of energy (71, 8, D) a fan of gales (71, 16, D) a +0 executioner's axe of pain (71, 17, D) a +0 short sword (72, 8, D) The Lost Volume of the Deep Elf Lorekeeper Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 b - Orb of Destruction Conjuration 7 c - Malign Gateway Summoning/Translocation 7 d - Dragon Form Transmutation 7 (72, 9, D) a box of beasts (72, 16, D) an uncursed staff of earth (72, 17, D) a +0 pair of gloves of archery (73, 1, D) a book of Dreams (73, 16, D) an uncursed staff of earth (73, 17, D) an uncursed staff of death (73, 21, D) a +0 spear of flaming (75, 1, D) a +5 dagger of venom