potatolord6000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (48, 41, D) a +1 spear of venom (unseen) (48, 44, D) 3 javelins of penetration (49, 37, D) the +5 scale mail "Juryts" {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (50, 37, D) a crystal ball of energy (51, 37, D) a +3 ring of evasion (51, 44, D) 6 javelins of penetration (52, 37, D) a box of beasts (52, 44, D) a javelin of penetration (53, 37, D) a +1 scale mail of magic resistance (59, 18, D) a +0 trident (59, 19, D) a +0 quarterstaff of pain (unseen) (59, 36, D) a +0 scimitar of protection (59, 37, D) the +2 robe "Sesakuc" {rN+ Str-2 Int+7} It affects your strength (-2). It affects your intelligence (+7). It protects you from negative energy. (60, 17, D) a cursed +0 trident (still there?) a large rock (still there?) (60, 18, D) a +0 trident (60, 36, D) a book of the Tempests (60, 37, D) the +1 demon trident of the Warrior-Mage {drain, MR+ Int+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (60, 40, D) a polar bear corpse (61, 0, D) an uncursed amulet of magic regeneration (61, 16, D) an uncursed staff of fire (61, 26, D) an uncursed staff of poison (61, 29, D) a large rock (61, 30, D) a +0 longbow (unseen) (61, 36, D) a book of Battle (61, 37, D) a lightning rod (4/4) (62, 0, D) the Incunabulum of Flight and the Glacier Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Static Discharge Conjuration/Air 3 c - Airstrike Air 4 d - Deflect Missiles Charms/Air 6 (62, 1, D) a book of Battle (62, 8, D) a book of Minor Magic (62, 9, D) a book of Misfortune (62, 16, D) an uncursed ring of protection from fire (62, 17, D) a +0 trident of venom (62, 26, D) a book of Transfigurations (62, 27, D) an uncursed staff of poison (62, 30, D) a +4 arbalest (still there?) a bolt (still there?) (62, 31, D) a bolt (62, 36, D) an uncursed staff of death (62, 37, D) an uncursed staff of conjuration (63, 0, D) a book of Enchantments (63, 8, D) a +2 dagger of venom (63, 16, D) a book of Fire (63, 17, D) a book of Annihilations (63, 21, D) a +0 trident (63, 22, D) a large rock (63, 23, D) a throwing net (63, 26, D) the cursed +0 helmet "Apoa" {Str+4} It affects your strength (+4). It has a curse placed upon it. (63, 31, D) an arrow (still there?) a bolt (still there?) (63, 32, D) an arrow (still there?) 2 bolts (still there?) (63, 33, D) 4 bolts 3 large rocks (63, 36, D) a book of Geomancy (63, 37, D) a crystal ball of energy (64, 16, D) a +1 naga barding of stealth (64, 17, D) a +1 robe of magic resistance (64, 19, D) a large rock (64, 21, D) 2 large rocks (64, 28, D) 2 bolts (64, 29, D) 2 bolts (64, 31, D) a cursed -1 arbalest 13 bolts (65, 26, D) a +1 pair of gloves of archery (65, 32, D) a bolt (still there?) a large rock (still there?) (65, 33, D) 3 bolts (66, 33, D) a +0 arbalest (still there?) a bolt (still there?) (67, 0, D) the cursed +0 shortbow "Zydobuyr" {freeze, MR+ MP+9 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (67, 31, D) a large rock (67, 32, D) a bolt 2 large rocks (68, 0, D) a cursed staff of air (69, 0, D) a book of the Tempests (69, 36, D) a book of Callings (69, 40, D) a cursed -3 mace (unseen) (70, 8, D) the +8 dire flail of Watchfulness {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). (70, 9, D) an uncursed ring of see invisible (70, 10, D) a +0 dagger (unseen) (70, 11, D) an arrow (70, 12, D) an arrow (70, 21, D) a +0 flail (unseen) (70, 36, D) a phantom mirror (70, 37, D) an uncursed staff of conjuration (70, 40, D) a +0 halberd (unseen) (71, 8, D) a +0 halberd of venom (71, 10, D) a +0 short sword (71, 11, D) a +0 short sword (71, 12, D) a +1 long sword of protection (still there?) 2 arrows (still there?) (71, 13, D) Sif Muna's Volume of Excruciating Intoxication Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Throw Flame Conjuration/Fire 2 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Conjure Ball Lightning Conjuration/Air 6 (71, 16, D) an uncursed ring of protection from cold (71, 17, D) a +0 lajatang of venom (71, 20, D) a +0 flail (unseen) (71, 26, D) an uncursed staff of energy a scroll of brand weapon (71, 27, D) a +3 leather armour of cold resistance (71, 36, D) a +1 dagger of venom (71, 37, D) a +4 scimitar of protection (71, 39, D) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (71, 41, D) a black mamba corpse (skeletalised by now) (71, 43, D) Sif Muna's Catalogue of Destructive Orientation Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Teleport Other Translocation 3 c - Controlled Blink Translocation 8 d - Disjunction Translocation 8 e - Fire Storm Conjuration/Fire 9 Sif Muna's Disquisition on the Destructive Escort Spells Type Level a - Call Imp Summoning 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Recall Summoning/Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Summon Demon Summoning 5 f - Bolt of Fire Conjuration/Fire 6 (72, 8, D) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (72, 16, D) a crystal ball of energy (72, 17, D) a +0 leather armour of cold resistance (72, 20, D) a +0 dagger of venom (72, 26, D) a phantom mirror (72, 30, D) a cursed +0 hand axe a +0 robe (72, 36, D) a lamp of fire (72, 40, D) a cursed -1 dire flail (still there?) a +0 scimitar (still there?) (73, 1, D) an uncursed staff of conjuration (73, 17, D) a +3 leather armour of fire resistance (73, 20, D) a +0 whip (unseen) (73, 26, D) the cursed ring "Fumu" {rElec EV-3} [ring of evasion] It affects your evasion (-3). It insulates you from electricity. It has a curse placed upon it. (73, 27, D) an uncursed staff of earth (73, 36, D) an uncursed staff of poison (73, 37, D) a +2 morningstar of pain (74, 2, D) a +0 long sword (74, 9, D) a +0 shortbow (unseen) (74, 20, D) a +4 short sword (unseen) (75, 1, D) an uncursed staff of fire (75, 4, D) a +0 dagger (unseen)