potatolord6000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (8, 5, D) a scroll of blinking a potion of berserk rage a potion of haste (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +1 helmet of intelligence (61, 3, D) a jackal corpse (62, 0, D) the ring "Peoraummy" {rN+ Slay+2 Stlth+} [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It makes you more stealthy. (62, 1, D) a +0 hunting sling of freezing (63, 0, D) the +3 great sword of Neurosis {freeze, Fragile rElec Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It will be destroyed if unequipped. It makes you more stealthy. (67, 0, D) a +3 vampiric lajatang (68, 0, D) a box of beasts (68, 3, D) a +0 mace (unseen) (69, 0, D) the +10 plate armour "Emadeiz" {Int+4} It affects your intelligence (+4). (69, 3, D) a +1 dagger of venom a +0 robe (69, 4, D) a +0 falchion a +0 ring mail an orc corpse (73, 1, D) a phial of floods (75, 1, D) an uncursed ring of positive energy