potatolord6000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (60, 10, D) a +3 arbalest 19 bolts a yaktaur corpse (61, 0, D) a +3 vampiric glaive (61, 3, D) a ball python skeleton (61, 12, D) an arrow (62, 0, D) a +3 great mace of crushing (62, 1, D) a +4 scale mail of poison resistance (62, 8, D) a +2 arbalest of velocity (62, 9, D) an arrow (62, 10, D) a +0 arbalest of velocity 21 bolts (62, 11, D) an uncursed staff of energy a +0 shortbow 5 arrows a centaur corpse (62, 12, D) a bolt (62, 13, D) 7 arrows (still there?) 6 arrows (still there?) 3 bolts (still there?) (63, 0, D) a +2 rapier of holy wrath (63, 3, D) a ball python skeleton (63, 8, D) a +0 shortbow (still there?) an uncursed ring of poison resistance (still there?) (64, 13, D) a bolt (67, 0, D) a +2 quarterstaff of protection (68, 0, D) an uncursed staff of energy (69, 0, D) an uncursed staff of cold (69, 2, D) a +2 vampiric scythe a +0 robe (69, 3, D) a +0 long sword a +2 robe of positive energy (69, 5, D) a +0 club a +0 robe a potion of flight (70, 8, D) a fan of gales (70, 9, D) an uncursed staff of death (71, 8, D) an uncursed ring of see invisible (72, 8, D) an uncursed amulet of the gourmand (72, 9, D) a potion of agility (73, 1, D) a +0 dagger (74, 3, D) a cursed -1 falchion a +0 vampiric dagger (75, 1, D) a +2 mace of protection