potatolord6000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +0 war axe (still there?) a +0 war axe (still there?) a +0 shield (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) a +0 scale mail (still there?) a +0 scale mail (still there?) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} (still there?) It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} (still there?) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (still there?) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (47, 44, D) a silver javelin (48, 17, D) a +0 war axe (49, 12, D) a book of Annihilations (49, 24, D) a lightning rod (4/4) (49, 36, D) a +0 spear (49, 37, D) an uncursed staff of air (50, 12, D) the +1 ring mail of Mupalewi {*Contam +Blink rN+ Int+6} It affects your intelligence (+6). It protects you from negative energy. It lets you blink. It causes magical contamination when unequipped. (50, 13, D) a +1 rapier of draining (50, 24, D) a lamp of fire (50, 26, D) a +1 ring of protection (50, 36, D) the cursed +1 scale mail of the Well-Known Friends {rElec rF- Dex+7} It affects your dexterity (+7). It makes you vulnerable to fire. It insulates you from electricity. It has a curse placed upon it. (50, 41, D) a +5 spear of venom (unseen) (50, 42, D) a +0 trident (still there?) 3 tomahawks (still there?) (50, 44, D) a steel javelin (still there?) 3 silver javelins (still there?) (51, 1, D) an uncursed staff of wizardry (51, 8, D) a cursed -3 club (unseen) (51, 12, D) the +2 robe of Evolution {rC- Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to cold. (51, 13, D) an uncursed ring of flight (51, 24, D) a phantom mirror (51, 25, D) an uncursed staff of earth (51, 37, D) a fan of gales (51, 41, D) a +0 spear a +3 blowgun a cursed +0 leather armour 3 steel javelins a +3 hand axe of venom a +0 longbow a +0 spear 8 arrows (51, 42, D) a +0 spear of venom (still there?) an arrow (still there?) (51, 43, D) a javelin a steel javelin (51, 44, D) 2 arrows 2 tomahawks 5 silver javelins a javelin 4 steel javelins (52, 1, D) a book of the Sky (52, 7, D) a +0 battleaxe (unseen) (52, 8, D) a +0 dagger a +0 robe a large rock an orc corpse (52, 12, D) a +2 quarterstaff of holy wrath (52, 13, D) the +9 gold dragon scales of Pidauwk {rPois rF+ rC+ Regen+} It protects you from fire. It protects you from cold. It protects you from poison. It increases your rate of regeneration. (52, 24, D) a book of Debilitation (52, 25, D) a +3 ring of intelligence (52, 36, D) an uncursed staff of conjuration (52, 37, D) a +0 dagger of venom (52, 41, D) a +4 spear of piercing (still there?) 2 steel javelins (still there?) (52, 42, D) a +0 trident 3 silver javelins 5 steel javelins (52, 43, D) a +2 trident of venom (unseen) (53, 1, D) a crystal ball of energy (53, 7, D) a +0 long sword (unseen) (53, 8, D) a +0 club (unseen) (53, 12, D) an uncursed staff of cold (53, 13, D) a +3 short sword of protection (53, 24, D) an uncursed staff of poison (53, 25, D) a +6 demon trident of venom (53, 37, D) a +4 long sword of flaming (53, 41, D) a +0 trident (53, 44, D) a steel javelin (54, 1, D) an uncursed ring of protection from magic (54, 12, D) a phial of floods (54, 13, D) a +3 ring mail of fire resistance (54, 24, D) an uncursed amulet of rage (54, 25, D) a +2 shortbow of flaming (55, 1, D) a +0 buckler of protection (55, 12, D) a box of beasts (55, 13, D) an uncursed staff of power (55, 41, D) 2 steel javelins (59, 36, D) a +0 plate armour of poison resistance (59, 37, D) the +9 plate armour of Trog's Whim {*Slow +Fly MR+ Dex+9} It affects your dexterity (+9). It affects your resistance to hostile enchantments. It lets you fly. It may slow you when you take damage. (60, 36, D) an uncursed amulet of harm (60, 37, D) a +0 battleaxe of venom (60, 43, D) a +0 great sword of flaming (60, 44, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 scimitar of flaming (61, 8, D) a +3 spear of venom (61, 10, D) a +0 short sword 4 tomahawks (61, 11, D) an uncursed staff of energy (unseen) (61, 16, D) a crystal ball of energy (61, 26, D) a book of Minor Magic (61, 36, D) a phial of floods (61, 37, D) a fan of gales (61, 42, D) a +4 great sword of flaming (62, 0, D) the +7 dagger "Wavow" {protect, rC++ MR+ Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. (62, 1, D) a +2 vampiric rapier (62, 8, D) the +5 short sword of Nuxkufah {flame, rF- rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. (62, 9, D) a +0 dagger (62, 10, D) a +0 dagger (62, 16, D) a +0 battleaxe of chopping (62, 17, D) an uncursed ring of resist corrosion (62, 19, D) a +0 spear (62, 26, D) a book of Maledictions (62, 27, D) an uncursed staff of wizardry (62, 29, D) a +4 mace (unseen) (62, 36, D) a lamp of fire (62, 37, D) the cursed +1 morningstar of Popular Demand {crush, rN+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from negative energy. It has a curse placed upon it. (62, 43, D) a +1 great sword of flaming (unseen) (63, 0, D) the +12 glaive "Umimimpi" {venom, rElec rN++} It poisons the flesh of those it strikes. It insulates you from electricity. It greatly protects you from negative energy. (63, 10, D) a +0 dagger a +0 robe (63, 16, D) an uncursed amulet of rage (63, 17, D) a fan of gales (63, 19, D) a +0 scimitar of holy wrath a +0 robe (63, 20, D) a +0 short sword a +5 blowgun a +0 robe a +0 rapier a +0 robe (63, 26, D) an uncursed staff of poison (63, 27, D) an uncursed amulet of magic regeneration (63, 36, D) a +1 scimitar of flaming (63, 37, D) a +4 double sword of holy wrath (64, 16, D) a +0 short sword (64, 26, D) a lightning rod (4/4) (64, 27, D) an uncursed staff of power (64, 29, D) a +2 flail of crushing a +0 robe (65, 10, D) an uncursed ring of ice (65, 26, D) a +0 war axe (67, 0, D) a fan of gales (67, 1, D) an uncursed staff of air (69, 0, D) a phantom mirror (69, 36, D) a +0 dagger of speed (70, 8, D) a +0 long sword of holy wrath (70, 9, D) the Disquisition on the Entourage and Execration Spells Type Level a - Summon Butterflies Summoning 1 b - Slow Hexes 2 c - Confuse Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Discord Hexes 8 (70, 36, D) the Volume of Creative Sinister Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Summon Small Mammal Summoning 1 c - Cigotuvi's Embrace Necromancy 5 d - Simulacrum Ice/Necromancy 6 e - Shadow Creatures Summoning 6 (70, 37, D) a lamp of fire (70, 41, D) an uncursed staff of power (71, 8, D) a lightning rod (4/4) (71, 16, D) the Disquisition on the Snowflakes and Beguiling Spells Type Level a - Corona Hexes 1 b - Portal Projectile Hexes/Translocation 3 c - Cause Fear Hexes 4 d - Summon Ice Beast Ice/Summoning 4 e - Bolt of Cold Conjuration/Ice 6 (71, 17, D) the Tome of Heat Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 (71, 26, D) an uncursed staff of poison (71, 36, D) a book of Ice (71, 37, D) the cursed +1 glaive of the Mosquito {freeze, rPois Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (72, 9, D) a phantom mirror (72, 16, D) a book of Callings (72, 17, D) a book of Beasts (72, 26, D) a book of Misfortune (72, 27, D) an uncursed ring of resist corrosion (72, 36, D) a +2 arbalest of freezing (72, 37, D) an uncursed amulet of the gourmand (73, 1, D) a cursed staff of summoning (73, 16, D) the cursed +1 short sword of Zukeblu {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. It has a curse placed upon it. (73, 17, D) the +2 leather armour "Ytinaod" {Int+4} It affects your intelligence (+4). (73, 26, D) a +2 troll leather armour (73, 27, D) a book of Death (73, 37, D) a +2 plate armour of magic resistance (75, 1, D) a book of Flames