potatolord6000 the Dungeon [Shop] Gubbemiu's Weapon Shop 19 stones (28 gold) the +4 morningstar of Forced Transition {freeze, rN++ Stlth+} (712 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It makes you more stealthy. a +0 shortbow of velocity (97 gold) 3 large rocks (31 gold) the +10 quick blade "Ritolary" {flame, rF+ Dex+4} (1491 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. a +0 flail of holy wrath (124 gold) a +2 hand crossbow of flaming (274 gold) a +2 short sword of venom (234 gold) a +2 war axe of chopping (258 gold) a +0 spear of venom (84 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (1581 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +1 shortbow of flaming (186 gold) [Shop] Jubyk's Antique Weapon Boutique a +2 hunting sling of flaming (470 gold) a +6 falchion of protection (1139 gold) a +6 flail of draining (1225 gold) a +2 great mace of protection (633 gold) the cursed +1 flail "Lyfoxiug" {crush, +Rage +Fly MP-9 Int+4} (297 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your magic capacity (-9). It lets you fly. It lets you go berserk. It has a curse placed upon it. a +4 great mace of protection (953 gold) a +1 vampiric battleaxe (848 gold) a +1 shortbow of freezing (396 gold) a +2 shortbow of velocity (528 gold) a +6 falchion of holy wrath (1196 gold) the +2 halberd "Fawumepp" {freeze, Str+6} (1177 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). [Shop] Dubewuq's Armour Shop a +2 cloak of magic resistance (301 gold) a +0 robe (9 gold) a +2 shield of protection (301 gold) a +4 chain mail of positive energy (399 gold) the +1 ring mail of the Slorg {rF+} (322 gold) It protects you from fire. a +2 robe of cold resistance (247 gold) a +2 helmet of intelligence (301 gold) a +2 shield of reflection (259 gold) a +0 shield of protection (161 gold) the +2 ring mail of Beogh's Supremacy {rN++ rCorr MP-9 Slay-4} (196 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from negative energy. It affects your magic capacity (-9). It protects you from acid and corrosion. a +3 plate armour of poison resistance (588 gold) [Shop] Roushu's Assorted Antiques a scroll of silence (255 gold) a +0 chain mail of poison resistance (289 gold) a fan of gales (1360 gold) a scroll of silence (255 gold) a +2 ring mail of poison resistance (612 gold) a scroll of summoning (323 gold) a potion of flight (102 gold) 3 scrolls of summoning (969 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 6, D) a +0 scale mail a +0 shield a +0 long sword (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +5 great mace of the Lurker {vamp, rF+ rC- rN+ Str+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a manual of Short Blades (49, 37, D) a +0 short sword (50, 37, D) the ring of Ephemeral Luck {+Fly Str-3 Int+3 Dex+2} [ring of flight] It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+2). It lets you fly. (50, 41, D) 54 gold pieces (unseen) (51, 36, D) a +2 hunting sling of flaming (51, 37, D) the +6 whip "Huci" {slash, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (52, 36, D) a +0 pair of boots of stealth (52, 37, D) the +3 leather armour "Geotz" {rC- Str+5 Int+3 Dex+4} It affects your strength (+5). It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. (53, 36, D) a book of the Earth (53, 37, D) an uncursed staff of wizardry (54, 36, D) an uncursed staff of wizardry (59, 18, D) a wand of digging (8/24) (59, 36, D) the ring of Sooxi {Str+2 Stlth-} [ring of loudness] It affects your strength (+2). It makes you less stealthy. (59, 37, D) a lightning rod (4/4) (60, 29, D) a +0 rapier a +0 leather armour (60, 36, D) an uncursed ring of protection from fire (60, 37, D) an uncursed ring of see invisible (61, 2, D) a +2 arbalest of flaming (61, 8, D) a book of Dreams (61, 16, D) a fan of gales (61, 20, D) a +1 leather armour of cold resistance a +0 robe a +0 short sword a +0 dagger of venom (61, 26, D) an uncursed ring of poison resistance (61, 36, D) a +5 giant club (61, 37, D) a lightning rod (4/4) (62, 1, D) the -2 pair of gloves "Pecir" {rPois MR- Int+2} It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. (62, 3, D) a +1 short sword of electrocution a +0 ring mail a cursed -2 dagger a +0 robe (62, 8, D) the cursed +0 scythe of Ygrequck {venom, MR+ Int-3 SInv Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (62, 9, D) a phantom mirror (62, 16, D) an uncursed staff of summoning (62, 17, D) a +0 dagger (62, 19, D) a +0 cloak a +2 quarterstaff of chaos a +0 scythe a +0 robe (62, 20, D) a +0 robe a +2 dagger of venom a +0 dire flail a +0 robe (62, 26, D) the +6 mace "Kiumohut" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (62, 27, D) an uncursed staff of earth (62, 30, D) a +0 dire flail 3 throwing nets a +3 ring mail of fire resistance (62, 31, D) a +4 scimitar of flaming a +0 robe (62, 36, D) a +0 hat of see invisible (62, 37, D) a +2 flail of protection (63, 0, D) a book of Ice (63, 3, D) a +0 flail of crushing a +0 leather armour (63, 16, D) a +8 shortbow (63, 17, D) a book of the Warp (63, 20, D) a +0 leather armour a +0 dire flail of protection (63, 27, D) an uncursed staff of wizardry (63, 29, D) a +1 hand axe of flaming a +0 animal skin (63, 30, D) a +0 dagger a +0 leather armour a +0 giant spiked club a +0 robe (63, 33, D) a throwing net (63, 36, D) a +3 battleaxe of flaming (63, 37, D) a lightning rod (4/4) (64, 16, D) the +3 buckler of Defiance {Regen+} It increases your rate of regeneration. (64, 17, D) a fan of gales (64, 26, D) the +2 dagger of the Heavens {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). (64, 27, D) a +1 pair of gloves of archery (65, 26, D) a -2 spear (67, 0, D) an uncursed staff of fire (68, 0, D) a box of beasts (69, 0, D) a cursed ring of loudness (69, 21, D) a +0 trident the +4 longbow of Anxiety {velocity, Fragile rPois rC+ SInv} Any arrow fired from it inflicts extra damage. It protects you from cold. It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. (69, 22, D) a +0 trident (69, 36, D) an uncursed staff of poison (69, 41, D) a +0 dagger a +0 robe a +0 buckler (69, 42, D) a +0 spear the +8 hand crossbow of Responsibility {venom, rC+ rN+ Dex+2 Stlth+} It poisons the ammo it fires. It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. It makes you more stealthy. a +0 buckler a +0 rapier a +0 robe a +0 buckler (70, 8, D) a box of beasts (70, 9, D) the Volume of Creative Darkness Spells Type Level a - Dispel Undead Necromancy 5 b - Aura of Abjuration Summoning 5 c - Summon Hydra Summoning 7 (70, 21, D) 2 large rocks (70, 23, D) 3 large rocks (70, 36, D) an uncursed staff of air (70, 37, D) a +2 long sword of slicing (70, 42, D) a +0 quarterstaff a +0 robe (71, 8, D) the cursed +1 short sword of Peummod {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It has a curse placed upon it. (71, 17, D) a +4 chain mail of cold resistance (71, 21, D) a +0 trident (71, 23, D) a throwing net (71, 26, D) a book of Necromancy (71, 27, D) a +1 whip of venom (71, 36, D) a box of beasts (71, 37, D) a +3 executioner's axe of flaming (72, 8, D) an uncursed staff of cold (72, 9, D) a +1 shortbow of freezing (72, 16, D) an uncursed staff of earth (72, 23, D) 2 large rocks (72, 27, D) a +3 scimitar of draining (72, 29, D) the ring "Unkepn" {rF+ Stlth+} [ring of protection from fire] It protects you from fire. It makes you more stealthy. (72, 37, D) a wand of flame (21/48) a +4 ring of evasion (73, 1, D) a book of Beasts (73, 16, D) a phial of floods (73, 17, D) an uncursed staff of energy (73, 26, D) a +0 arbalest of velocity (73, 27, D) an uncursed staff of wizardry (73, 36, D) a book of Clouds (73, 37, D) a book of Maledictions (75, 1, D) a +0 antimagic spear