potatolord6000 the Dungeon [Shop] Weapihat's Antique Weapon Shoppe the +4 Vampire's Tooth {vamp} (2160 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +8 war axe "Xiti" {holy, rElec rN++ Int-5} (2170 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-5). It insulates you from electricity. It greatly protects you from negative energy. a +4 blowgun (882 gold) a +4 hand crossbow of freezing (1018 gold) a +2 falchion of slicing (594 gold) a +1 vampiric spear (576 gold) a +0 mace of venom (201 gold) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} (2793 gold) It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. [Shop] Podghai Juvvi's Antique Weapon Emporium a +3 hand crossbow of flaming (722 gold) the +5 long sword "Tawyeps" {vamp, rN+ Int+5 Stlth+} (1860 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It protects you from negative energy. It makes you more stealthy. a +1 quarterstaff of draining (440 gold) a +2 morningstar of protection (520 gold) a +2 great sword of slicing (672 gold) a +3 vampiric glaive (1131 gold) a +7 blowgun (1224 gold) a +1 hand crossbow of freezing (412 gold) a +0 hunting sling of flaming (145 gold) the +6 falchion of Supply {freeze, *Noise rN+ MR++ Dex+2} (1726 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. [Shop] Ykhups's Antique Armour Emporium the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (960 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +2 leather armour of fire resistance (456 gold) a +2 robe of the Archmagi (904 gold) a +2 chain mail of poison resistance (444 gold) a +2 plate armour of magic resistance (960 gold) a +1 buckler of reflection (324 gold) a +3 leather armour of magic resistance (576 gold) a +0 chain mail of magic resistance (276 gold) a +1 leather armour of poison resistance (264 gold) [Shop] Owkor's Armour Shoppe a +1 leather armour of poison resistance (165 gold) a +1 robe of positive energy (145 gold) a +0 helmet of intelligence (172 gold) a +1 helmet of see invisible (247 gold) a +1 pair of boots of flying (247 gold) the +6 lightning scales {run, rElec} (1380 gold) It insulates you from electricity. a +3 plate armour of magic resistance (675 gold) a +4 scale mail of cold resistance (465 gold) a +2 leather armour of fire resistance (285 gold) [Shop] Zanydos's Jewellery Shoppe an uncursed ring of protection from magic (325 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of wizardry (390 gold) an uncursed amulet of regeneration (390 gold) the ring of Nofeewn {rF+ MP+9} (442 gold) [ring of magical power] It protects you from fire. It affects your magic capacity (+9). the amulet "Kyumeup" {Inacc rC- Int+3} (36 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It makes you vulnerable to cold. the ring "Guosum" {Wiz rElec rF+ Dex+4} (772 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. an uncursed ring of stealth (227 gold) an uncursed ring of protection from magic (325 gold) [Shop] Bekhlemig's Jewellery Boutique (Shop contents are unknown) [Shop] Siaqeisch's Armour Shop (Shop contents are unknown) [Shop] Korr's Jewellery Boutique (Shop contents are unknown) (0, 0, D) 16 gold pieces (24, -13, D) 50 gold pieces (24, -12, D) 50 gold pieces (24, -11, D) 50 gold pieces (24, -10, D) 50 gold pieces (24, -9, D) 50 gold pieces (24, -7, D) 50 gold pieces (24, -5, D) 50 gold pieces (24, -3, D) 50 gold pieces (24, -1, D) 50 gold pieces (24, 0, D) 77 gold pieces (still there?) 50 gold pieces (still there?) (24, 1, D) 104 gold pieces a +0 trident a +0 ring mail (24, 2, D) 104 gold pieces a +0 halberd (24, 3, D) 104 gold pieces a +0 halberd a +0 plate armour (24, 9, D) a +2 chain mail of cold resistance a +0 flail a +0 chain mail a +0 flail (24, 10, D) a +0 chain mail a +0 trident a +0 chain mail a +0 battleaxe (24, 11, D) a +0 hand axe (24, 12, D) a +0 plate armour a +0 war axe (24, 13, D) a +0 plate armour a +0 scimitar (24, 14, D) a +0 short sword (24, 15, D) a +0 chain mail a +0 trident (24, 16, D) a +0 plate armour a +0 bardiche (24, 17, D) a +0 chain mail a +0 war axe a +0 chain mail a +0 dire flail (24, 21, D) a +2 ring of protection a +0 leather armour a cursed +0 dagger (24, 22, D) a +0 leather armour a +0 hand axe a +0 chain mail a +1 flail of protection (24, 24, D) a +0 chain mail a +0 dire flail (24, 25, D) a +0 chain mail of fire resistance a cursed -2 flail (24, 26, D) a +0 plate armour a +0 great sword (24, 27, D) a cursed +0 leather armour a +0 whip (24, 28, D) a +0 robe a +2 dagger of venom (24, 29, D) a +0 dire flail a +0 dire flail (24, 30, D) a +0 plate armour a +0 dire flail a +0 plate armour a +0 dire flail (24, 31, D) a +0 hand axe (28, -16, D) a +0 helmet (28, -15, D) a +0 pair of boots (28, -14, D) a +0 helmet (28, -13, D) a +0 helmet (28, -6, D) a +0 helmet (28, 9, D) a +2 ring mail a +0 helmet (28, 29, D) 24 bolts (28, 30, D) a +1 arbalest of flaming (32, -16, D) a +0 giant club (32, -15, D) a +0 giant spiked club (32, -4, D) a +0 leather armour (32, -2, D) a +0 helmet (32, -1, D) a +0 quarterstaff (still there?) a +0 quarterstaff (still there?) a +2 scimitar of electrocution (still there?) a +2 halberd of venom (still there?) a +2 morningstar of protection (still there?) a +3 war axe of chopping (still there?) a +2 rapier of draining (still there?) (32, 0, D) a wand of lightning (7/15) an uncursed staff of energy (32, 39, D) a cursed -3 club (32, 40, D) a +0 dagger (32, 44, D) 3 throwing nets