potatolord6000 the Dungeon [Shop] Piledakk's Antique Weapon Shoppe a +2 antimagic spear (525 gold) the +5 rapier of Vuckoeth {pierce, Dex+4 Stlth+} (1230 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you more stealthy. the +9 mace "Hausch" {flame, rElec} (1610 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. the +4 arc blade {discharge, rElec} (1500 gold) It insulates you from electricity. the cursed +2 great sword "Murmur" {elec, rN+ Dex+5 Stlth+} (1192 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. the +2 scythe "Bunkaag" {speed, *Corrode rN+ MR+ Dex+6} (1070 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 arbalest of velocity (217 gold) a +4 shortbow of flaming (685 gold) a +2 long sword of freezing (457 gold) the +9 great sword of the Tooth {flame, rElec rF+ Str+3 Dex-3} (1942 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. the cursed +1 flail of Prudence {venom, rElec rF+ Int+3 Stlth+} (907 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. a +2 arbalest of velocity (467 gold) [Shop] Milor's Antique Weapon Boutique a +1 great sword of slicing (484 gold) a +4 antimagic morningstar (986 gold) a +2 halberd of venom (487 gold) a +2 halberd of protection (487 gold) a +2 vampiric glaive (913 gold) a +2 falchion of electrocution (565 gold) a +2 hand crossbow of velocity (498 gold) a +1 great sword of electrocution (672 gold) a +1 whip of holy wrath (333 gold) [Shop] Zyem's Armour Shoppe a +1 chain mail of cold resistance (231 gold) a +1 buckler of poison resistance (189 gold) the cursed +1 robe of Pena {Regen+ Dex+2 Slay+3} (371 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. It has a curse placed upon it. a +2 robe of the Archmagi (527 gold) the +7 ring mail "Larastracvu" {-Cast +Inv SInv} (702 gold) It lets you see invisible. It lets you turn invisible. It prevents spellcasting. the +7 Kryia's mail coat {PotionHeal*2 rC+} (840 gold) It protects you from cold. a +1 plate armour of poison resistance (448 gold) a +2 plate armour of fire resistance (560 gold) [Shop] Lageuv's Weapon Emporium the +2 short sword "Taong" {flame, rPois MR+++ Int-4 SInv} (369 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. the cursed +1 mace of Bodily Harmony {venom, +Blink Int+4} (308 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It lets you blink. It has a curse placed upon it. a +3 bardiche of chopping (335 gold) a +2 hunting sling of flaming (161 gold) a +0 hand axe of freezing (81 gold) a +2 mace of crushing (181 gold) a +0 rapier of protection (74 gold) a +4 blowgun (269 gold) a +0 rapier of venom (74 gold) a +1 spear of venom (116 gold) 20 stones (22 gold) a +4 quarterstaff of speed (374 gold) the +3 falchion of Fear {slice, Dex+4} (383 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). [Shop] Poyleik's Armour Emporium a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +2 chain mail of magic resistance (258 gold) the +11 scale mail of Peaz {+Inv rPois} (926 gold) It protects you from poison. It lets you turn invisible. a +1 crystal plate armour (1044 gold) a +0 leather armour (24 gold) [Shop] Feloesmi's Distillery a potion of curing (36 gold) a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of agility (48 gold) [Shop] Awkimp's Magic Scroll Emporium a scroll of identify (28 gold) 3 scrolls of amnesia (147 gold) 3 scrolls of remove curse (126 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of blinking (105 gold) a scroll of remove curse (42 gold) a scroll of amnesia (49 gold) [Shop] Hihog's General Store 25 arrows (55 gold) a +0 short sword (33 gold) a fan of gales (440 gold) a wand of iceblast (8/15) (132 gold) a potion of flight (33 gold) 6 tomahawks (33 gold) an uncursed ring of resist corrosion (220 gold) a +0 robe (7 gold) a +2 hand axe of flaming (191 gold) a +0 pair of gloves (49 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a bread ration (55 gold) a royal jelly (22 gold) [Shop] Qoaraburei's Armour Emporium a +2 scale mail of poison resistance (324 gold) a +2 pair of gloves of dexterity (387 gold) a +2 robe of resistance (678 gold) a +2 pair of boots of stealth (387 gold) a +1 robe of magic resistance (228 gold) the +15 plate armour of the Lost Tables {rF+ rCorr} (2017 gold) It protects you from fire. It protects you from acid and corrosion. a +4 ring mail of fire resistance (558 gold) a +2 ring mail of fire resistance (378 gold) a +2 robe of cold resistance (318 gold) the +2 robe "Eblygali" {+Blink Str+3 Slay+3} (784 gold) It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you blink. [Shop] Rohajog's Antique Weapon Emporium a +5 long sword of holy wrath (1198 gold) a +4 great mace of distortion (1375 gold) a +3 shortbow of flaming (806 gold) a +2 falchion of electrocution (702 gold) the +2 dagger of Tenacity {pierce, rElec rN+++ MR- SInv} (1728 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. a +9 giant spiked club (1760 gold) a +4 long sword of holy wrath (1018 gold) a +1 rapier of speed (684 gold) the +7 hunting sling of Crusades {velocity, Fragile rElec Dex+2} (1792 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (+2). It insulates you from electricity. It will be destroyed if unequipped. a +2 long sword of protection (583 gold) a +1 whip of electrocution (475 gold) a +4 war axe of electrocution (1105 gold) a +3 shortbow (720 gold) [Shop] Udghaz Bite's Antique Armour Shop +2 fire dragon scales (1656 gold) the cursed +0 plate armour of Starshine {rElec rN+ Int+5 Dex-5} (878 gold) It affects your intelligence (+5). It affects your dexterity (-5). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +4 plate armour of magic resistance (1150 gold) a +2 scale mail of cold resistance (483 gold) a +4 plate armour of ponderousness (460 gold) +1 fire dragon scales (1541 gold) a +3 ring mail of poison resistance (529 gold) a +2 leather armour of cold resistance (437 gold) (0, 0, D) 11 gold pieces (0, 3, D) 5 gold pieces (0, 7, D) 10 gold pieces (0, 14, D) 9 gold pieces (16, -24, D) a javelin (16, -22, D) a +0 trident an arrow (16, -21, D) 5 tomahawks a +0 trident (16, -20, D) 20 arrows a +0 shortbow (16, -19, D) a +0 trident (16, -18, D) 3 javelins (16, -17, D) a +0 leather armour 11 javelins a +3 spear of piercing (16, -15, D) a throwing net a +0 trident (18, -21, D) a +3 scimitar of flaming a +1 double sword of electrocution a +3 chain mail of fire resistance a +0 shield (20, -30, D) a +2 helmet of intelligence (20, -25, D) an uncursed ring of protection from magic an uncursed ring of magical power an uncursed ring of ice an uncursed ring of poison resistance (20, -23, D) a +4 long sword of slicing (20, -22, D) a +3 broad axe (20, -21, D) the +8 quarterstaff of Disaster {crush, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (20, -20, D) a +1 quarterstaff of protection (20, -19, D) a +4 antimagic broad axe (20, -17, D) a +0 morningstar (20, -16, D) a +1 great mace (20, -14, D) a +1 large shield (20, -13, D) a +1 large shield (20, -12, D) +0 swamp dragon scales (20, -11, D) the +3 large shield of Mental Paralysis {rElec rN+ SInv} It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (20, -10, D) a +3 chain mail (20, -9, D) a +0 chain mail (20, -8, D) a +1 pair of gloves (20, -7, D) a +1 large shield (20, -3, D) a potion of mutation (20, 7, D) a +0 robe a +0 club (20, 8, D) a +0 plate armour a +0 flail a large rock (20, 10, D) 3 large rocks (20, 11, D) a +0 robe a cursed -3 spear (20, 12, D) the +3 war axe of Visekk {elec, *Noise rElec rPois Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It may make noises in combat. a +0 robe a +0 whip (20, 17, D) a +0 dire flail a cursed +0 dire flail (24, -24, D) a +0 whip a +0 mace a +0 leather armour a +0 dagger a +0 robe (24, -23, D) a +0 flail a +0 leather armour (24, -21, D) a +0 ring mail a +0 dagger (24, -20, D) a +0 dagger (24, -19, D) a +0 robe a +0 dagger a +0 dire flail a +0 dire flail (24, -18, D) a +0 robe a +0 dagger (24, -17, D) a +0 scale mail a +0 war axe a +4 dagger a +0 glaive a +0 plate armour (24, -16, D) a +0 hand axe (24, -11, D) a +0 war axe a +0 chain mail a +0 broad axe a +0 chain mail (24, -10, D) a +0 dagger a +0 robe (24, -9, D) a +0 trident a +0 chain mail (24, -8, D) a +0 war axe a +0 plate armour (24, -7, D) a +0 mace a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (24, -6, D) a +0 long sword a +0 plate armour (24, -5, D) a +0 dire flail a +0 chain mail (24, -4, D) a +0 war axe a +0 leather armour a +0 glaive a +0 chain mail (24, 2, D) a +0 giant spiked club (24, 4, D) a +0 spear a +0 robe (24, 5, D) a +0 robe a +0 halberd a +0 robe (24, 6, D) a +0 giant club (24, 8, D) a +0 giant club a +0 giant spiked club (24, 9, D) a +0 giant spiked club (24, 11, D) a +0 robe a +0 club (24, 13, D) a +0 giant club a +0 giant spiked club a +0 giant club (24, 14, D) a +0 giant club (24, 15, D) a +0 giant club (24, 18, D) a +0 pair of boots (26, -21, D) a +0 giant spiked club a +0 robe (28, -24, D) a +0 falchion (28, -15, D) a +1 battleaxe of chopping (28, 9, D) a +0 plate armour a +0 pair of gloves (28, 12, D) a +0 ring mail (28, 13, D) a +0 longbow (28, 14, D) a wand of iceblast (5/15) (28, 15, D) a +0 hunting sling (28, 19, D) a +0 cloak (28, 20, D) a +0 cloak (28, 22, D) a +0 pair of boots (32, -38, D) a stone (still there?) a +0 shield (still there?) (32, -33, D) a +0 club a +0 club a +0 short sword a stone (32, -28, D) a +0 club a +0 ring mail (32, 6, D) an uncursed staff of energy (32, 7, D) a +0 war axe (still there?) a +0 war axe (still there?) a +2 scimitar of electrocution (still there?) a +0 lajatang (still there?) a +2 halberd of venom (still there?) a +2 dire flail of crushing (still there?) a +2 rapier of electrocution (still there?) (32, 10, D) a wand of acid (7/15) a +0 scale mail (32, 13, D) a +0 flail a +0 ring mail (32, 21, D) a +0 spear a +0 scale mail (32, 22, D) a +0 club