potatolord5000 the Dungeon (0, 50, D) a +2 chain mail of positive energy (0, 51, D) an uncursed staff of earth (0, 52, D) an uncursed staff of conjuration (1, 32, D) the cursed +1 trident "Embalmer" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It has a curse placed upon it. (1, 34, D) an uncursed staff of poison (1, 50, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (1, 51, D) a book of the Sky (1, 52, D) a +3 quarterstaff of protection (2, 14, D) a +1 longbow of flaming (2, 15, D) a book of Maledictions (2, 16, D) a +2 long sword of pain (2, 32, D) a +2 ring of intelligence (2, 33, D) a phantom mirror (2, 34, D) a +0 whip of electrocution (2, 50, D) an uncursed amulet of faith (2, 51, D) the cursed +0 large shield "Vuoqob" {rC+ MR+ Int-2 Stlth+} It affects your intelligence (-2). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (2, 52, D) a book of Power (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) an uncursed amulet of harm (3, 16, D) a book of Dreams (3, 32, D) an uncursed staff of poison (3, 33, D) a manual of Armour (3, 34, D) the ring of Facka {+Inv MP+9 Int-5 Dex+9 Slay+5} [ring of magical power] It affects your intelligence (-5). It affects your dexterity (+9). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your magic capacity (+9). It lets you turn invisible. (3, 50, D) a cursed staff of air (3, 51, D) a +2 mace of holy wrath (3, 52, D) a +2 robe (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a +1 crystal plate armour (4, 15, D) a box of beasts (4, 16, D) an uncursed staff of death (4, 32, D) an uncursed ring of magical power (4, 33, D) a book of Frost (4, 34, D) a +2 dagger of holy wrath (4, 50, D) a book of Enchantments (4, 51, D) the +0 leather armour of Sunlight {+Inv rPois Regen+} It protects you from poison. It lets you turn invisible. It increases your rate of regeneration. (4, 52, D) Sif Muna's Papyrus of Supportive Earth Spells Type Level a - Sandblast Earth 1 b - Summon Butterflies Summoning 1 c - Summon Lightning Spire Summoning/Air 4 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 f - Summon Mana Viper Hexes/Summoning 5 (5, 14, D) a +5 spear of piercing (5, 15, D) a book of Ice (5, 32, D) the +3 short sword of Quick Death {pierce, rN+ MR+} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. (5, 33, D) an uncursed staff of cold (5, 34, D) the +9 falchion "Zool" {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (5, 36, D) a +0 trident a +2 ring mail of cold resistance (5, 50, D) a +0 scimitar (5, 51, D) an uncursed staff of cold (5, 58, D) a +0 scimitar a naga corpse (6, 14, D) an uncursed ring of flight (6, 15, D) an uncursed staff of poison (6, 16, D) a box of beasts (6, 21, D) +0 shadow dragon scales (unseen) (6, 32, D) an uncursed staff of conjuration (6, 33, D) a +1 leather armour of magic resistance (6, 34, D) Sif Muna's Compendium of Fire Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ring of Flames Charms/Fire 7 d - Ignition Fire 8 (6, 50, D) a book of Enchantments (6, 52, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (6, 57, D) a +0 halberd an uncursed amulet of regeneration a cursed -2 long sword a +0 robe a naga corpse a naga corpse (6, 58, D) an anaconda corpse a black mamba corpse (6, 59, D) a water moccasin corpse (still there?) a black mamba corpse (still there?) (7, 14, D) a +1 cloak of poison resistance (7, 15, D) a lightning rod (4/4) (7, 16, D) a book of Flames (7, 32, D) a +0 plate armour of poison resistance (7, 33, D) the ring "Lodoq" {rF+ Int+3} [ring of protection from fire] It affects your intelligence (+3). It protects you from fire. (7, 34, D) a +1 dagger of venom (7, 40, D) a +0 demon whip of electrocution (7, 50, D) a fan of gales (7, 51, D) an uncursed staff of power (7, 52, D) a fan of gales (7, 57, D) a +0 battleaxe (still there?) a water moccasin corpse (still there?) (7, 58, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (unseen) (7, 59, D) a +0 trident a +0 shield a cursed -3 club a +0 robe a +0 glaive 4 potions of heal wounds a naga corpse a naga corpse (8, 14, D) an uncursed staff of fire (8, 15, D) a phantom mirror (8, 16, D) an uncursed ring of ice (8, 21, D) a +0 hand axe (8, 32, D) the +4 dagger of Irritation {pierce, Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you see invisible. (8, 33, D) a +0 long sword of electrocution (8, 34, D) the Volume of the Many Runes Spells Type Level a - Shock Conjuration/Air 1 b - Gell's Gravitas Translocation 3 c - Deflect Missiles Charms/Air 6 d - Dispersal Translocation 6 (8, 41, D) a +3 battleaxe (unseen) (8, 50, D) an uncursed staff of poison (8, 51, D) an uncursed ring of wizardry (8, 52, D) a lamp of fire (8, 57, D) a +0 whip (still there?) a +0 club (still there?) (8, 58, D) a +0 flail (8, 59, D) a +0 war axe of chopping (unseen) (9, 14, D) a book of Party Tricks (9, 15, D) a +1 robe of cold resistance (9, 16, D) a book of Conjurations (9, 32, D) the Disquisition on Torrid Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 (9, 33, D) a fan of gales (9, 34, D) the ring "Ufon" {Ice rPois MR++} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (9, 50, D) a +4 shortbow of freezing (9, 51, D) the Incunabulum of Poisonous Feathers Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Olgreb's Toxic Radiance Poison 4 e - Lightning Bolt Conjuration/Air 5 f - Alistair's Intoxication Transmutation/Poison 5 (9, 52, D) a book of Spatial Translocations (9, 56, D) a +0 glaive (unseen) (9, 57, D) a +2 glaive of chopping (9, 58, D) a guardian serpent corpse (10, 1, D) a +0 shield a +0 scale mail a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (10, 14, D) the Compendium of Congealing Battle Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Iskenderun's Mystic Blast Conjuration 4 c - Iron Shot Conjuration/Earth 6 d - Ozocubu's Refrigeration Ice 6 (10, 15, D) a +2 hand axe of electrocution (10, 16, D) a fan of gales (10, 32, D) an uncursed amulet of magic regeneration (10, 33, D) a +1 ring of slaying (10, 34, D) the ring "Jigixaom" {*Corrode EV+3 Dex+3 Slay+5} [ring of evasion] It affects your evasion (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It may corrode you when you take damage. (10, 50, D) an uncursed ring of resist corrosion (10, 51, D) a +2 quarterstaff of draining (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) Gaffah's Papyrus of the Glacier and Summoning Spells Type Level a - Recall Summoning/Translocation 3 b - Throw Icicle Conjuration/Ice 4 c - Metabolic Englaciation Hexes/Ice 5 d - Bolt of Cold Conjuration/Ice 6 (11, 15, D) a +0 battleaxe of chopping (11, 16, D) a +2 mace of holy wrath (11, 32, D) the ring "Ytoes" {Ice +Blink SInv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It lets you blink. (11, 34, D) an uncursed staff of cold (11, 50, D) a phantom mirror (11, 51, D) a +0 hand axe (12, 15, D) an uncursed ring of positive energy (12, 16, D) a +3 ring of strength (12, 32, D) a phial of floods (12, 33, D) Sif Muna's Disquisition on Snow and Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Lightning Bolt Conjuration/Air 5 d - Ozocubu's Refrigeration Ice 6 (12, 34, D) Sif Muna's Disquisition on Toxins and Displacement Spells Type Level a - Sting Conjuration/Poison 1 b - Blink Translocation 2 c - Recall Summoning/Translocation 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 f - Dispersal Translocation 6 (12, 35, D) a +0 demon trident (12, 50, D) a +0 leather armour of cold resistance (12, 51, D) an uncursed staff of cold (12, 52, D) an uncursed ring of protection from fire (13, 32, D) a book of Annihilations (13, 33, D) a +3 leather armour of fire resistance (13, 34, D) a +2 rapier of holy wrath (13, 50, D) a +4 hand axe of freezing (13, 51, D) an uncursed staff of power (13, 52, D) a cursed ring of loudness (14, 50, D) a +3 chain mail of cold resistance (14, 51, D) a book of the Tempests (14, 52, D) a Young Poisoner's Handbook (19, 16, D) a book of Frost (19, 17, D) a phial of floods (19, 32, D) a fan of gales (19, 39, D) a +0 rapier (unseen) (19, 48, D) a +0 ring mail of cold resistance (19, 49, D) a book of Misfortune (19, 50, D) a phial of floods (20, 0, D) a book of Necromancy (20, 1, D) a +1 pair of gloves of strength (20, 16, D) a +2 glaive of flaming (20, 17, D) a +2 hand axe of venom (20, 32, D) an uncursed staff of summoning (20, 33, D) a +0 dagger (20, 48, D) a +2 long sword of holy wrath (20, 49, D) an uncursed ring of protection from cold (20, 50, D) the +2 leather armour of the Depths {rN++} It greatly protects you from negative energy. (21, 16, D) a fan of gales (21, 17, D) a +1 short sword of speed (21, 32, D) a +0 ring mail (21, 33, D) the cursed +1 war axe "Dogo" {chop, Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you see invisible. It has a curse placed upon it. (21, 34, D) a book of Dreams (21, 49, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (21, 50, D) a +2 fustibalus of freezing (22, 1, D) a +2 whip of electrocution (22, 16, D) a +3 hand axe of chopping (22, 17, D) a +1 scimitar of flaming (22, 32, D) a phantom mirror (22, 33, D) the Almanac of Envenoming and Feathers Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 (22, 34, D) a +3 hunting sling of freezing (22, 36, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +4 vampiric lajatang 7 arrows a +0 leather armour (22, 48, D) a scroll of brand weapon (22, 49, D) a +3 quarterstaff of speed (22, 50, D) a book of Party Tricks (23, 0, D) an uncursed staff of summoning (23, 1, D) a book of Ice (23, 12, D) a +1 dire flail a cursed +0 plate armour (23, 16, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (23, 17, D) a +3 plate armour of poison resistance (23, 24, D) (unseen) (23, 33, D) a +0 long sword (23, 34, D) a phantom mirror (23, 38, D) a cursed -3 rapier a +0 leather armour a +0 short sword a +0 shortbow a +0 ring mail of cold resistance 20 arrows (23, 39, D) a +5 falchion of holy wrath a +0 long sword a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (23, 40, D) a +1 longbow of freezing 31 arrows a +3 leather armour a +0 rapier a +0 rapier a +0 leather armour (23, 41, D) a +0 rapier a +0 rapier a +0 leather armour (23, 48, D) a book of the Tempests (23, 49, D) a cursed ring of loudness (23, 50, D) a +1 robe of magic resistance (24, 0, D) the Grimoire of Creative Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Butterflies Summoning 1 c - Searing Ray Conjuration 2 d - Call Canine Familiar Summoning 3 e - Iskenderun's Mystic Blast Conjuration 4 f - Throw Icicle Conjuration/Ice 4 g - Lightning Bolt Conjuration/Air 5 (24, 1, D) an uncursed ring of protection from cold (24, 10, D) a +3 hand axe a +0 robe a +3 falchion a +0 robe a +5 morningstar a +0 robe a +3 short sword of venom the +3 ring mail of Byentur {+Blink rCorr} It lets you blink. It protects you from acid and corrosion. (24, 11, D) a +0 mace a cursed +0 robe a +2 buckler of fire resistance a +0 dagger a +0 robe (24, 16, D) the +0 falchion "Geuveo Xageu" {protect, *Noise rElec Str+6} It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It insulates you from electricity. It may make noises in combat. (24, 17, D) a sack of spiders (24, 18, D) the ring "Parugh" {*Slow rElec rF+ Stlth+} [ring of protection from fire] It protects you from fire. It insulates you from electricity. It may slow you when you take damage. It makes you more stealthy. (24, 32, D) an uncursed staff of fire (24, 33, D) a +7 blowgun (24, 34, D) a +0 short sword (24, 38, D) an arrow a +0 scimitar a +0 rapier a +0 rapier a +0 leather armour of fire resistance (24, 39, D) a +0 long sword an uncursed amulet of harm 2 arrows a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (24, 40, D) an arrow (24, 48, D) a +3 hand crossbow of freezing (24, 50, D) Ocerabar's Almanac of Companions Spells Type Level a - Call Imp Summoning 2 b - Summon Lightning Spire Summoning/Air 4 c - Summon Demon Summoning 5 d - Malign Gateway Summoning/Translocation 7 (25, 0, D) an uncursed staff of wizardry (25, 1, D) a +0 dagger (25, 10, D) an uncursed staff of cold a +0 robe a +0 mace of protection a +2 quarterstaff of protection (25, 11, D) a cursed +0 hand axe a +0 robe a +3 battleaxe of electrocution a +0 plate armour (25, 16, D) an uncursed staff of air (25, 17, D) a lightning rod (4/4) (25, 18, D) an uncursed staff of air (25, 32, D) an uncursed staff of earth (25, 33, D) a +0 longbow (25, 34, D) the +7 hunting sling of Intimidation {venom, rF+ MR+ Str-2} It poisons the ammo it fires. It affects your strength (-2). It protects you from fire. It affects your resistance to hostile enchantments. (25, 38, D) a +2 short sword of flaming a +0 shortbow a +0 scale mail a +0 scimitar a +0 longbow 35 arrows (25, 39, D) 4 arrows a +0 rapier a +0 chain mail a cursed -3 long sword (25, 40, D) a +0 long sword a +0 buckler a +0 rapier a +0 rapier the +1 ice dragon scales "Gais" {-Cast rF- rC++ Str+4 SInv} It affects your strength (+4). It makes you vulnerable to fire. It greatly protects you from cold. It lets you see invisible. It prevents spellcasting. a +2 mace of draining (25, 48, D) a +2 great sword of electrocution (25, 49, D) a +6 ring of strength (25, 50, D) +1 ice dragon scales (25, 54, D) the +2 leather armour of the Fiend {*Contam rC++ rN+ Regen+} It greatly protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. It increases your rate of regeneration. (25, 56, D) a death scarab corpse (26, 12, D) a +6 bardiche of protection a +1 robe of resistance (26, 13, D) a +5 trident the +4 ring mail "Orur" {rF+ rC+} It protects you from fire. It protects you from cold. (26, 16, D) a +1 rapier of distortion (26, 17, D) a phantom mirror (26, 32, D) a +0 short sword (26, 33, D) a fan of gales (26, 34, D) an uncursed staff of summoning (26, 38, D) a +1 halberd of flaming (26, 39, D) a +0 short sword (26, 48, D) a phantom mirror (26, 49, D) the cursed +0 chain mail of Gallantry {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (26, 50, D) 4 scrolls of enchant armour (26, 54, D) a death scarab corpse (27, 0, D) a book of Beasts (27, 1, D) an uncursed staff of earth (27, 16, D) a +2 vampiric lajatang (27, 17, D) an uncursed staff of energy (27, 32, D) a box of beasts (27, 33, D) a +4 quarterstaff of speed (27, 34, D) an uncursed staff of fire (27, 48, D) a +3 chain mail of fire resistance (27, 49, D) a +2 leather armour of poison resistance (27, 50, D) an uncursed staff of summoning (27, 54, D) a +4 short sword of draining (28, 1, D) a +0 robe (28, 16, D) a +2 fustibalus of freezing (28, 17, D) the +2 robe of the Final Tables {+Inv rF++ Str+5 Slay-2} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It greatly protects you from fire. It lets you turn invisible. (28, 32, D) a +4 longbow of flaming (28, 33, D) a +0 leather armour (28, 38, D) the +3 scimitar "Sisesacu" {vamp, *Drain +Blink rPois Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It lets you blink. It causes draining when unequipped. It makes you more stealthy. a +0 scale mail (28, 48, D) the ring "Dara" {Ice rElec rPois MP-9 Str-2} [ring of ice] It enhances your ice magic. It affects your strength (-2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). (28, 50, D) an uncursed staff of conjuration (29, 1, D) a book of Unlife (29, 16, D) a fan of gales (29, 17, D) a phantom mirror (29, 32, D) an uncursed ring of fire (29, 33, D) a +1 great sword of draining (29, 48, D) a +2 mace of draining (29, 49, D) an uncursed staff of death (29, 50, D) the amulet "Modeth" {RegenMP rC+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. (30, 50, D) the ring of Udiuhade {MR+ Int+6 Stlth+} [ring of stealth] It affects your intelligence (+6). It affects your resistance to hostile enchantments. It makes you more stealthy. (31, 48, D) an uncursed amulet of regeneration (31, 49, D) +2 gold dragon scales (31, 50, D) a lamp of fire (32, 48, D) a sack of spiders (32, 49, D) a +0 cloak of invisibility (32, 50, D) an uncursed ring of positive energy (33, 48, D) a book of Clouds (33, 49, D) a phantom mirror (33, 50, D) a scroll of brand weapon (34, 28, D) a +2 pair of gloves of dexterity (35, 0, D) an uncursed staff of cold (35, 14, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. an uncursed ring of protection from magic (35, 15, D) a +2 hand crossbow of velocity (35, 29, D) an uncursed staff of death (36, 0, D) a +3 scale mail of cold resistance (36, 1, D) the ring of Nienyax {rF+ rN+ MR+} [ring of positive energy] It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (36, 14, D) the +4 short sword of Zomyssi {pierce, +Fly MP+9 Int+3 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your magic capacity (+9). It lets you fly. It makes you less stealthy. (36, 15, D) a +1 mace of protection (36, 29, D) a +2 chain mail of poison resistance (37, 0, D) a +3 trident of distortion (37, 1, D) a +0 long sword (37, 5, D) a +0 halberd (37, 15, D) an uncursed staff of conjuration (37, 29, D) a book of the Earth (38, 1, D) a book of Battle (38, 4, D) a +0 trident (unseen) (38, 5, D) a +0 dire flail (38, 6, D) a +0 spear (unseen) (38, 14, D) the cursed +1 ring mail "Wicimats" {+Fly rElec Int-5 Dex+4} It affects your intelligence (-5). It affects your dexterity (+4). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (38, 15, D) a lamp of fire (38, 21, D) (unseen) (38, 28, D) a +0 robe (38, 36, D) a +0 battleaxe a +2 plate armour of fire resistance a cursed -2 halberd a +0 robe (39, 0, D) an uncursed staff of poison (39, 1, D) a lightning rod (4/4) (39, 5, D) a +0 battleaxe (unseen) (39, 14, D) a lamp of fire (39, 15, D) a sack of spiders (39, 28, D) an uncursed staff of summoning (39, 36, D) the amulet of Midsummer {+Rage rC+ rN+} [amulet of rage] It protects you from cold. It protects you from negative energy. It lets you go berserk. the ring "Ryugul" {rPois rF+ rN+ Dex+4 Slay+2} [ring of slaying] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from poison. It protects you from negative energy. a +0 dagger a +0 robe of positive energy a +5 demon whip of draining a +0 chain mail a +2 buckler of protection an uncursed amulet of guardian spirit (40, 0, D) a +4 scimitar of electrocution (40, 1, D) an uncursed staff of earth (40, 5, D) a +0 whip (unseen) (40, 6, D) a +0 whip (unseen) (40, 14, D) an uncursed staff of death (40, 15, D) an uncursed staff of fire (40, 21, D) (unseen) (40, 28, D) a crystal ball of energy (40, 29, D) the Papyrus of Battle Magic and Heat Spells Type Level a - Searing Ray Conjuration 2 b - Throw Icicle Conjuration/Ice 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Bolt of Fire Conjuration/Fire 6 (40, 36, D) an uncursed staff of cold a +0 robe a potion of blood (40, 37, D) the +5 hand axe of Xauskoh {chop, rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It makes you more stealthy. a +0 robe a +6 hand axe a +0 robe (41, 14, D) a +1 spear of venom (41, 15, D) a +2 ring of intelligence (41, 38, D) a cursed +3 spear (unseen) (42, 0, D) a +0 pair of gloves of archery (42, 1, D) a +2 trident of venom (42, 14, D) a lightning rod (4/4) (42, 15, D) a book of Geomancy (42, 28, D) a cursed staff of fire (42, 29, D) a book of Beasts (43, 14, D) the ring of Doors {rPois rN+} [ring of positive energy] It protects you from poison. It protects you from negative energy. (43, 15, D) +1 gold dragon scales (43, 28, D) an uncursed staff of poison (49, 0, D) a phantom mirror (49, 1, D) an uncursed staff of air (49, 12, D) a +3 mace of protection (49, 24, D) a +0 short sword (49, 36, D) the +3 ring mail "Xehaof" {rC+ rN+ MR+ Str-3} It affects your strength (-3). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (49, 37, D) an uncursed ring of resist corrosion (50, 0, D) an uncursed amulet of magic regeneration (50, 1, D) an uncursed ring of wizardry (50, 13, D) a +2 great sword of freezing (50, 24, D) a +1 dagger of distortion (50, 25, D) a +2 falchion of pain (50, 27, D) a +0 short sword (50, 36, D) a crystal ball of energy (50, 37, D) a crystal ball of energy (51, 0, D) a +0 ring mail of positive energy (51, 1, D) an uncursed staff of summoning (51, 7, D) a +2 demon whip of freezing (51, 12, D) a +0 mace of crushing (51, 13, D) a +2 robe of cold resistance (51, 16, D) a cursed -2 bardiche (unseen) (51, 17, D) a +2 demon whip of electrocution (unseen) (51, 25, D) the ring of Xizasyo {Fire +Blink} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you blink. (51, 30, D) a +0 long sword a +0 short sword (51, 36, D) a +0 mace of crushing (51, 37, D) an uncursed ring of poison resistance (52, 0, D) a +2 shortbow of flaming (52, 1, D) a phial of floods (52, 6, D) a +3 flail a +0 robe (52, 12, D) a +0 long sword (52, 13, D) a book of Burglary (52, 15, D) the +5 hand axe of Purpose {antimagic, Fragile rC++ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. It lets you see invisible. It will be destroyed if unequipped. a +0 plate armour (52, 16, D) 2 bolts (52, 17, D) a +0 dire flail a +0 chain mail a bolt a +0 long sword a +0 plate armour (52, 18, D) a +0 arbalest (still there?) 2 bolts (still there?) (52, 19, D) a bolt (52, 20, D) 2 bolts (52, 24, D) a Young Poisoner's Handbook (52, 25, D) an uncursed ring of resist corrosion (52, 29, D) the +11 dagger "Bifytog" {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 longbow 44 arrows a +0 leather armour (52, 30, D) an arrow the +9 staff of Wucad Mu {channel} a cursed -2 rapier a cursed -2 rapier a +0 leather armour a +1 broad axe of freezing (52, 31, D) an arrow (52, 37, D) a +2 ring of intelligence (53, 0, D) a book of Beasts (53, 12, D) a book of Flames (53, 13, D) the +7 chain mail "Tusa" {rC+ Dex+3 Slay-4 SInv} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It lets you see invisible. (53, 16, D) a +0 halberd (unseen) (53, 17, D) a +3 great sword (unseen) (53, 18, D) a +0 arbalest (unseen) (53, 24, D) an uncursed amulet of faith (53, 25, D) a +0 short sword (53, 29, D) a +0 dagger (53, 30, D) a +3 war axe of flaming (53, 36, D) a fan of gales (53, 37, D) +2 gold dragon scales (54, 0, D) a +0 spear of venom (54, 1, D) +1 shadow dragon scales (54, 12, D) a +0 chain mail (54, 13, D) a book of the Dragon (54, 24, D) an uncursed staff of power (54, 36, D) a +7 giant spiked club (55, 0, D) a sack of spiders (55, 1, D) the +5 short sword "Zehao" {antimagic, rC+ MR+ MP-9 Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (55, 12, D) an uncursed staff of power (55, 13, D) a book of Clouds (55, 24, D) an uncursed ring of see invisible (59, 36, D) a +3 flail of holy wrath (59, 37, D) a +0 scimitar of electrocution (60, 36, D) the +1 mace of Fundamental Breach {crush, rElec Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It insulates you from electricity. (60, 37, D) an uncursed ring of wizardry (60, 41, D) a +3 long sword (unseen) (60, 42, D) a +1 war axe of chopping (unseen) (61, 0, D) a book of Air (61, 8, D) a sack of spiders (61, 16, D) a +1 helmet of see invisible (61, 36, D) the Catalogue of Talismans and Translocation Spells Type Level a - Recall Summoning/Translocation 3 b - Passage of Golubria Translocation 4 c - Summon Forest Summoning/Translocation 5 d - Ring of Flames Charms/Fire 7 (61, 37, D) a +1 fustibalus of freezing (61, 41, D) a +0 battleaxe a +0 plate armour a +0 long sword a +0 triple crossbow of velocity a +0 plate armour a +0 war axe a +0 chain mail a +0 war axe a +0 chain mail (61, 42, D) a large rock (61, 43, D) 2 large rocks (61, 44, D) a bolt (62, 0, D) a +1 scale mail of cold resistance (62, 1, D) the +2 scimitar "Veohy" {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). (62, 8, D) the +2 plate armour of Sovereignty {Dex+3} It affects your dexterity (+3). (62, 16, D) the +8 hand axe of Infection {chop, +Rage rF+ rC-} It inflicts extra damage upon your enemies. It protects you from fire. It makes you vulnerable to cold. It lets you go berserk. (62, 17, D) a +0 vampiric great sword (62, 26, D) a phantom mirror (62, 27, D) the Almanac of Transformation Spells Type Level a - Sticks to Snakes Transmutation 2 b - Spider Form Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Irradiate Conjuration/Transmutation 5 e - Statue Form Transmutation/Earth 6 (62, 36, D) a +0 dire flail (62, 37, D) a +3 scale mail of cold resistance (62, 41, D) a +0 arbalest (unseen) (63, 0, D) a book of Spatial Translocations (63, 8, D) a +1 antimagic trident (63, 17, D) an uncursed ring of ice (63, 26, D) an uncursed staff of summoning (63, 27, D) a phial of floods (63, 37, D) the +1 short sword of Deformation {pierce, rC++ rN++ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It greatly protects you from cold. It greatly protects you from negative energy. (64, 16, D) a +0 hand axe of electrocution (64, 17, D) an uncursed ring of stealth (64, 26, D) a +7 fustibalus (64, 27, D) the Collected Works on Torrid Shape Shifting Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Sticky Flame Conjuration/Fire 4 e - Alistair's Intoxication Transmutation/Poison 5 (65, 26, D) a +0 battleaxe of flaming (68, 0, D) the cursed +1 plate armour of Giulu {Str+6} It affects your strength (+6). It has a curse placed upon it. (69, 0, D) a +2 ring mail of positive energy (69, 36, D) the +8 glaive "Newtslayer" {chop, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (70, 8, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (70, 9, D) a box of beasts (70, 36, D) a +2 scimitar of slicing (70, 37, D) a +2 chain mail of magic resistance (71, 8, D) an uncursed staff of summoning (71, 16, D) a cursed ring of loudness (71, 17, D) a +0 flail of crushing (71, 20, D) a +0 hand axe (unseen) (71, 26, D) the cursed +2 mace "Ithaeneh" {crush, rElec Int-3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (71, 36, D) an uncursed staff of wizardry (71, 37, D) an uncursed staff of summoning (72, 9, D) a +4 giant spiked club (72, 16, D) an uncursed ring of stealth (72, 17, D) the cursed +1 leather armour of Kyod {Str+4} It affects your strength (+4). It has a curse placed upon it. (72, 20, D) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (72, 29, D) a +2 antimagic mace a +0 arbalest 24 bolts (72, 30, D) a cursed -3 dire flail a +0 ring mail (72, 31, D) 3 bolts (72, 36, D) a +2 robe of positive energy (72, 37, D) a +1 mace of protection (72, 40, D) a +2 quick blade (73, 1, D) a +2 scale mail of cold resistance (73, 3, D) a +0 rapier (unseen) (73, 16, D) an uncursed ring of ice (73, 17, D) an uncursed ring of wizardry (73, 20, D) a +0 club (still there?) a +0 hand axe (still there?) (73, 26, D) an uncursed staff of poison (73, 27, D) the ring "Nuqajamm" {Int+6 SInv} [ring of see invisible] It affects your intelligence (+6). It lets you see invisible. (73, 29, D) a +0 mace of crushing (unseen) (73, 36, D) an uncursed staff of death (74, 3, D) a +0 short sword a cursed +0 robe (75, 1, D) a +6 ring of strength