potatolord5000 the Dungeon [Shop] Fuod's Antique Armour Shop a +2 chain mail of fire resistance (709 gold) a +2 plate armour of positive energy (1221 gold) a +3 chain mail of magic resistance (874 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (1798 gold) It affects your magic capacity (+5). It increases your rate of regeneration. a +1 ring mail of poison resistance (429 gold) a +2 chain mail of poison resistance (610 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} (3 gold) It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. the +4 plate armour of Valour {*Slow rF++ rCorr Int+4} (2504 gold) It affects your intelligence (+4). It greatly protects you from fire. It protects you from acid and corrosion. It may slow you when you take damage. the +5 leather armour "Istaisch" {Str-2 Int+5 Slay+2} (1607 gold) It affects your strength (-2). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). the +3 plate armour of the Eight Shrikes {rC+++ Str-3 SInv Stlth-} (2524 gold) It affects your strength (-3). It renders you almost immune to cold. It lets you see invisible. It makes you less stealthy. a +1 scale mail of poison resistance (429 gold) a +1 plate armour of poison resistance (1056 gold) [Shop] Gudel's Antique Weapon Emporium the +9 rapier "Vaylela" {elec, Str+4 SInv} (2163 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It lets you see invisible. a +5 great mace of holy wrath (1122 gold) a +2 antimagic falchion (609 gold) the +6 scimitar "Xejyc" {slice, Fragile +Inv rC+} (1490 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. It will be destroyed if unequipped. a +3 antimagic quarterstaff (841 gold) [Shop] Kuonad's Jewellery Shoppe the amulet "Xirrounepn" {+Rage rElec} (810 gold) [amulet of rage] It insulates you from electricity. It lets you go berserk. a cursed +2 ring of protection (105 gold) an uncursed amulet of the gourmand (450 gold) an uncursed amulet of the gourmand (450 gold) an uncursed amulet of harm (450 gold) the amulet "Vuoloucs" {Faith *Corrode Int+2 Dex+6 SInv} (936 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It affects your dexterity (+6). It lets you see invisible. It may corrode you when you take damage. the ring "Ywnitoiw" {*Drain MR++ Str+8 Int+4 SInv} (750 gold) [ring of see invisible] It affects your strength (+8). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. a cursed ring of loudness (67 gold) a +3 ring of dexterity (235 gold) an uncursed amulet of the gourmand (450 gold) a +4 ring of evasion (540 gold) the cursed ring of Cymeoras {rElec Str-3 Int+4} (283 gold) [ring of strength] It affects your strength (-3). It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. [Shop] Igutorph's Armour Emporium a +1 shield of fire resistance (247 gold) a +1 scale mail of fire resistance (240 gold) a +8 plate armour of ponderousness (600 gold) a +2 robe of the Archmagi (565 gold) quicksilver dragon scales (900 gold) a +2 helmet of intelligence (322 gold) a +1 leather armour of fire resistance (210 gold) the cursed +1 plate armour of Boredom {rPois} (543 gold) It protects you from poison. It has a curse placed upon it. a +1 pair of gloves of archery (247 gold) the +0 helmet of Eternity {rElec rF++ MR+ Int-3} (529 gold) It affects your intelligence (-3). It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. [Shop] Lixkad's Armour Boutique a +1 crystal plate armour (1131 gold) a +3 scale mail of cold resistance (338 gold) a +2 ring mail of cold resistance (273 gold) quicksilver dragon scales (780 gold) a +2 plate armour of cold resistance (520 gold) the +3 salamander hide armour {+Rage rF++} (585 gold) It greatly protects you from fire. It lets you go berserk. a +0 buckler of poison resistance (110 gold) a +2 scale mail of fire resistance (273 gold) the +3 ring mail of Sin {+Blink rC+ Str+4} (629 gold) It affects your strength (+4). It protects you from cold. It lets you blink. the +8 scale mail of Xerabu Waop {rC+} (754 gold) It protects you from cold. [Shop] Jaziecli's General Store a meat ration (80 gold) a scroll of fog (32 gold) a scroll of silence (120 gold) a +5 blowgun (472 gold) an uncursed amulet of guardian spirit (480 gold) 25 arrows (80 gold) a potion of cancellation (128 gold) a phial of floods (640 gold) the +11 war axe of Resumed Hostilities {antimagic, rF+ Str+6} (1473 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It protects you from fire. a lightning rod (4/4) (640 gold) a scroll of remove curse (48 gold) a +3 leather armour of cold resistance (384 gold) [Shop] Qoosm's Assorted Antiques a potion of flight (84 gold) a scroll of torment (210 gold) a +3 blowgun (546 gold) a +4 halberd of freezing (817 gold) a +2 vampiric hand axe (588 gold) a +3 amulet of reflection (439 gold) a +2 scale mail of cold resistance (588 gold) [Shop] Jynug's Weapon Shop a +3 long sword of holy wrath (396 gold) a +2 shortbow of velocity (280 gold) a +2 spear of flaming (295 gold) 12 stones (20 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1207 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +2 spear of piercing (280 gold) the +6 demon trident of Forgiveness {freeze, rF++ Str+4 Dex-5 SInv} (1421 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-5). It greatly protects you from fire. It lets you see invisible. a +0 broad axe of chopping (136 gold) a +0 glaive of protection (166 gold) a +1 hand axe of chopping (195 gold) [Shop] Mueceevefoe's Antique Armour Shoppe a +3 leather armour of fire resistance (816 gold) a +2 plate armour of fire resistance (1360 gold) a +0 ring mail of cold resistance (374 gold) a +2 leather armour of fire resistance (646 gold) a +2 ring mail of poison resistance (612 gold) a +1 scale mail of cold resistance (544 gold) a +1 chain mail of positive energy (459 gold) a +1 chain mail of fire resistance (561 gold) a +1 ring mail of magic resistance (544 gold) the cursed +0 chain mail "Wippeewe" {+Fly rCorr Dex+3} (765 gold) It affects your dexterity (+3). It lets you fly. It protects you from acid and corrosion. It has a curse placed upon it. a +1 ring mail of magic resistance (544 gold) [Shop] Daomon's Antique Weapon Shop a +4 halberd of pain (864 gold) a +7 short sword (1080 gold) a +1 morningstar of holy wrath (383 gold) the +4 falchion of the Unliving {venom, +Blink rN+} (1128 gold) It poisons the flesh of those it strikes. It protects you from negative energy. It lets you blink. a +0 broad axe of freezing (248 gold) a +8 blowgun (1201 gold) the +8 Wrath of Trog {antimagic, *Rage} (2160 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. [Shop] Xaton's Armour Emporium a +1 leather armour of poison resistance (187 gold) a +2 pair of gloves of dexterity (365 gold) the +1 robe of the Vanishing Stars {MP+9 Int+4} (680 gold) It affects your intelligence (+4). It affects your magic capacity (+9). a +1 pair of gloves of strength (280 gold) a +1 chain mail of cold resistance (280 gold) a +3 leather armour of fire resistance (408 gold) a +2 scale mail of cold resistance (357 gold) a +10 plate armour of ponderousness (850 gold) the cursed +0 chain mail of Sloth {Dex+10} (501 gold) It affects your dexterity (+10). It has a curse placed upon it. the +3 robe of Ethics {*Drain rC++ SInv Stlth+} (707 gold) It greatly protects you from cold. It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. a +2 leather armour of poison resistance (272 gold) [Shop] Acsahuff's Antique Armour Emporium a +1 chain mail of cold resistance (462 gold) a +2 robe of magic resistance (495 gold) a +2 leather armour of poison resistance (448 gold) a +3 leather armour of fire resistance (672 gold) the cursed quicksilver dragon scales "Ecuoreyn" {rF+ MR+ Dex+4} (2223 gold) It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +3 plate armour "Ynkuf" {rCorr Int+3} (1593 gold) It affects your intelligence (+3). It protects you from acid and corrosion. a +3 scale mail of poison resistance (644 gold) a +2 crystal plate armour (2576 gold) a +1 ring mail of positive energy (364 gold) [Shop] Cigyer's Antique Weapon Shoppe the +1 rapier of the Feather {pierce, Dex+7} (752 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+7). the +9 falchion "Plog" {freeze, rN++} (1561 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. the +7 whip "Haymemug" {freeze, MR+ Str+3} (1343 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. a +2 scythe of protection (358 gold) a +2 fustibalus of flaming (897 gold) a +2 arbalest of flaming (462 gold) a +2 hunting sling of velocity (326 gold) a +1 quarterstaff of protection (271 gold) a +0 dagger of protection (101 gold) a +6 rapier of holy wrath (901 gold) a +1 dagger of freezing (243 gold) a +2 hand crossbow of velocity (395 gold) (2, 15, D) the +4 shortbow of the Gloaming {speed, rF- Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). It makes you vulnerable to fire. (2, 16, D) a cursed staff of wizardry (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a +0 hand axe (3, 16, D) a +8 dagger of venom (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +0 war axe (still there?) a +0 war axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 15, D) an uncursed staff of poison (4, 16, D) a +2 pair of boots of running (5, 15, D) a +2 naga barding of cold resistance (5, 16, D) a book of Spatial Translocations (6, 8, D) a +0 shield (6, 15, D) a sack of spiders (6, 16, D) an uncursed staff of power (7, 15, D) a +1 long sword of holy wrath (7, 16, D) a +0 whip of draining (7, 21, D) 567 gold pieces (7, 22, D) 603 gold pieces (7, 23, D) 252 gold pieces (unseen) (8, 15, D) an uncursed staff of poison (8, 16, D) a book of Party Tricks (8, 21, D) 981 gold pieces (still there?) 774 gold pieces (still there?) (8, 22, D) 72 gold pieces (unseen) (8, 26, D) a +2 cloak of invisibility (9, 15, D) a +0 glaive (9, 16, D) a book of the Dragon (9, 21, D) 414 gold pieces (still there?) 216 gold pieces (still there?) (9, 22, D) 684 gold pieces (still there?) 630 gold pieces (still there?) (9, 23, D) 45 gold pieces a +0 hand axe (10, 1, D) a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 2 scrolls of fear 5 scrolls of identify a scroll of holy word 7 scrolls of fog 3 scrolls of recharging 4 scrolls of amnesia 4 scrolls of blinking an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (10, 15, D) a lightning rod (4/4) (10, 16, D) a +1 morningstar of venom (10, 22, D) 27 gold pieces (unseen) (10, 23, D) 36 gold pieces (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 15, D) a phial of floods (11, 16, D) a book of Clouds (12, 16, D) a book of Clouds (19, 0, D) a +2 plate armour of cold resistance (19, 1, D) a book of Transfigurations (19, 17, D) a crystal ball of energy (19, 32, D) a book of Power (19, 33, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (20, 0, D) an uncursed staff of air (20, 1, D) a +2 hunting sling of velocity (20, 7, D) a +2 spear of venom 18 javelins a +0 leather armour a +2 trident of venom a +0 robe (20, 8, D) a +0 spear 15 javelins a +0 leather armour (20, 16, D) the Reference Book on Blistering Envenoming Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Inner Flame Hexes/Fire 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Ring of Flames Charms/Fire 7 (20, 17, D) an uncursed staff of air (20, 33, D) a book of Unlife (21, 0, D) a +1 rapier of protection (21, 6, D) a +0 trident (21, 7, D) a javelin a +0 spear a +0 leather armour 8 silver javelins (21, 8, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (21, 9, D) 2 large rocks 2 javelins 6 silver javelins (21, 16, D) a box of beasts (21, 17, D) a phial of floods (21, 25, D) an uncursed staff of fire a +1 scale mail of magic resistance (21, 33, D) a +1 leather armour of poison resistance (21, 34, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (22, 0, D) a +2 chain mail of fire resistance (22, 6, D) a +0 trident a +0 rapier a +0 robe (22, 7, D) a +4 spear of piercing 15 silver javelins a +0 leather armour (22, 8, D) 4 silver javelins (22, 9, D) 2 javelins (22, 17, D) the Tome of Venomous Snow Spells Type Level a - Sting Conjuration/Poison 1 b - Freeze Ice 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Bolt of Cold Conjuration/Ice 6 (22, 32, D) the cursed +1 scale mail "Huhalaph" {rC+++ Regen+ Int+4 Dex-4} It affects your intelligence (+4). It affects your dexterity (-4). It renders you almost immune to cold. It increases your rate of regeneration. It has a curse placed upon it. (22, 33, D) a +1 robe of the Archmagi (22, 34, D) a fan of gales (23, 0, D) an uncursed staff of cold (23, 1, D) a +3 dagger of venom (23, 7, D) a silver javelin (23, 8, D) a +0 trident (23, 9, D) 2 large rocks (23, 13, D) a throwing net (23, 16, D) Sif Muna's Almanac of the Spatial Birds Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Controlled Blink Translocation 8 d - Tornado Air 9 (23, 17, D) the ring "Huotav" {rElec rF+ Dex+5 SInv} [ring of protection from fire] It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. It lets you see invisible. an uncursed ring of protection from cold (23, 18, D) an uncursed staff of air (23, 32, D) an uncursed amulet of the gourmand (23, 33, D) a +2 leather armour of poison resistance (24, 0, D) a +1 chain mail of cold resistance (24, 1, D) a book of Frost (24, 16, D) an uncursed staff of wizardry (24, 17, D) an uncursed staff of power (24, 18, D) the +8 great sword of Norecoss {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (24, 32, D) a +1 cloak of poison resistance (24, 33, D) Sif Muna's Papyrus of the Ghastly Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Dispel Undead Necromancy 5 e - Bolt of Fire Conjuration/Fire 6 (24, 34, D) a +3 ring of slaying (25, 0, D) the +1 short sword "Kofram" {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (25, 17, D) an uncursed ring of fire (25, 18, D) the +8 dagger of the Vestibule of Hell {venom, Str+3 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+4). (25, 24, D) a +5 blowgun (25, 32, D) a cursed staff of earth (25, 33, D) an uncursed staff of energy (25, 34, D) the ring of Sybe {+Blink rElec rPois MR+ Str+5} [ring of poison resistance] It affects your strength (+5). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. (25, 39, D) an uncursed staff of conjuration (26, 0, D) a +2 pair of gloves of strength (26, 1, D) the Volume of Translocation Spells Type Level a - Blink Translocation 2 b - Summon Forest Summoning/Translocation 5 c - Disjunction Translocation 8 (26, 17, D) an uncursed staff of cold (26, 32, D) a box of beasts (26, 33, D) a crystal ball of energy (26, 34, D) a book of Dreams (27, 0, D) the Incunabulum of Domination Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Recall Summoning/Translocation 3 f - Summon Lightning Spire Summoning/Air 4 g - Summon Forest Summoning/Translocation 5 (27, 1, D) a javelin a fan of gales (27, 13, D) a silver javelin (27, 16, D) an uncursed staff of wizardry (27, 17, D) a phial of floods (27, 32, D) a +3 short sword of electrocution (27, 33, D) a +4 trident of protection (27, 34, D) an uncursed ring of wizardry (28, 0, D) a +0 trident (28, 1, D) a +2 centaur barding of fire resistance (28, 16, D) an uncursed amulet of harm (28, 17, D) a book of Party Tricks (28, 32, D) a +1 leather armour of magic resistance (29, 0, D) an uncursed staff of summoning (29, 1, D) a +0 arbalest of flaming (29, 16, D) the ring "Nunu Upeaf" {+Fly Str+3} [ring of flight] It affects your strength (+3). It lets you fly. (29, 17, D) a book of the Dragon (29, 32, D) an uncursed amulet of faith (29, 33, D) a +0 crystal plate armour (34, 28, D) an uncursed staff of cold (35, 0, D) a book of Maledictions (35, 14, D) a box of beasts (35, 15, D) an uncursed staff of summoning (35, 29, D) a +3 ring mail of poison resistance (36, 0, D) a fan of gales (36, 14, D) a book of Callings (36, 15, D) a +3 blowgun (36, 28, D) a +0 short sword of draining (36, 29, D) a lamp of fire (37, 0, D) a +5 giant club (37, 1, D) an uncursed amulet of harm (37, 14, D) an uncursed ring of positive energy (37, 15, D) Iphoum's Tome of Poison and Earth Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Petrify Transmutation/Earth 4 c - Venom Bolt Conjuration/Poison 5 d - Lee's Rapid Deconstruction Earth 5 (37, 18, D) 3 large rocks (37, 19, D) 4 large rocks (37, 29, D) a +0 spear (38, 0, D) the +7 hand axe "Ygudd" {speed, rC+ SInv} Attacks with this weapon are significantly faster. It protects you from cold. It lets you see invisible. (38, 1, D) a book of Unlife (38, 14, D) the +10 long sword of No More Talking {holy, Dex+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It makes you more stealthy. (38, 15, D) the Guide on Doomed Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Sublimation of Blood Necromancy 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Control Undead Necromancy 4 (38, 18, D) a +0 giant spiked club a cursed -2 giant club a cursed +0 giant spiked club a +0 giant club (38, 19, D) 4 large rocks a +0 giant club a +0 giant club (38, 20, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (38, 28, D) the +10 plate armour of Moceeff {Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). (38, 29, D) an uncursed staff of conjuration (38, 35, D) a +0 large shield a +0 scimitar (38, 36, D) a +0 robe a +0 halberd (39, 1, D) a +0 glaive of flaming (39, 14, D) a book of the Warp (39, 15, D) a +0 hand axe of draining (39, 18, D) 2 large rocks (39, 19, D) a +0 giant club a +0 dire flail 2 large rocks a +0 giant club a +0 giant club (39, 20, D) 2 large rocks (39, 22, D) 2 large rocks (39, 25, D) a large rock (39, 28, D) Naisky's Handbook of Flight Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Deflect Missiles Charms/Air 6 d - Tornado Air 9 (39, 29, D) an uncursed staff of wizardry (39, 35, D) a +0 robe an uncursed staff of conjuration (39, 37, D) a +0 robe the +6 glaive of Trauma {chop, rF++ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It greatly protects you from fire. (40, 0, D) a lamp of fire (40, 1, D) an uncursed ring of stealth (40, 14, D) a +3 blowgun (40, 15, D) an uncursed staff of earth (40, 19, D) a +4 great sword of flaming (40, 20, D) a cursed +0 giant spiked club a +0 giant club (40, 29, D) a +0 spear (40, 35, D) a +0 robe a +0 trident a +0 halberd a +0 robe (40, 36, D) a +0 robe an uncursed ring of protection from magic a +3 spear of venom a +0 whip the amulet of Incredulity {Harm *Drain Dex+6 SInv Stlth+} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+6). It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (40, 37, D) a +0 robe a +3 mace of crushing (41, 0, D) a book of Beasts (41, 1, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (41, 14, D) a +1 eveningstar of protection (41, 15, D) a +0 war axe of chopping (41, 28, D) a +0 club (41, 29, D) a crystal ball of energy (42, 0, D) a +1 scimitar of flaming (42, 1, D) the cursed +0 troll leather armour of the Apprentice {*Corrode rElec Regen+ Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It insulates you from electricity. It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. (42, 14, D) a book of Clouds (42, 15, D) the cursed +1 morningstar "Xazaa" {drain, rPois rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It has a curse placed upon it. (42, 28, D) a +1 trident of distortion (42, 29, D) a +0 shortbow of flaming (43, 14, D) a +1 long sword of distortion (43, 15, D) a book of Spatial Translocations (43, 17, D) the +1 plate armour "Ycagonou" {rPois rC+ MP-9} It protects you from cold. It protects you from poison. It affects your magic capacity (-9). (43, 29, D) the +9 staff of Wucad Mu {channel} (44, 28, D) a book of Clouds (49, 1, D) a fan of gales (49, 4, D) a +0 demon trident (49, 12, D) a +2 robe of cold resistance (49, 24, D) a lamp of fire (49, 36, D) a +4 shortbow of flaming (49, 37, D) the +4 whip of Voczat {pain, MP+9 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your magic capacity (+9). (50, 1, D) an uncursed amulet of regeneration (50, 12, D) an uncursed amulet of the gourmand (50, 13, D) a +2 pair of gloves of archery (50, 24, D) a phantom mirror (50, 25, D) an uncursed staff of earth (50, 36, D) a cursed +5 ring of intelligence (50, 37, D) a lamp of fire (51, 1, D) the +4 great mace of the Beast {elec, Str+3 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your dexterity (+4). (51, 4, D) an uncursed staff of fire (51, 12, D) the +10 arbalest of Impermanence {velocity, Str+3} Any bolt fired from it inflicts extra damage. It affects your strength (+3). (51, 13, D) a +2 robe of magic resistance (51, 16, D) 2 large rocks (51, 17, D) 4 large rocks a +0 giant club a +0 giant club (51, 25, D) a lightning rod (4/4) (51, 30, D) a +0 scimitar of flaming (51, 31, D) a +2 scimitar of flaming a +0 scimitar of flaming (51, 36, D) a +2 hunting sling of flaming (51, 37, D) a book of Debilitation (52, 1, D) a +5 broad axe of chopping (52, 4, D) a +1 scythe of protection (52, 12, D) a book of Maledictions (52, 13, D) a phial of floods (52, 15, D) 2 large rocks (52, 17, D) a +0 giant spiked club a +0 giant club a large rock (52, 18, D) a large rock (52, 21, D) a large rock (52, 25, D) a phial of floods (52, 36, D) an uncursed staff of cold (52, 37, D) the ring "Fickoeh" {Ice Dex+2} [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. (53, 0, D) a +0 trident an uncursed staff of air (53, 1, D) a +2 whip of electrocution (53, 4, D) a +5 scythe of freezing (53, 12, D) the +9 whip of Analysis {freeze, +Inv rN++ MR-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (53, 13, D) a book of Air (53, 16, D) 4 large rocks (53, 17, D) a cursed -1 giant club a +0 giant spiked club (53, 18, D) a +0 giant spiked club (53, 24, D) an uncursed staff of earth (53, 25, D) a +0 scale mail of magic resistance (53, 30, D) a +4 scimitar of flaming (53, 31, D) the ring "Jisooxty" {rElec Int+4 Dex+4 Slay+3 SInv} [ring of see invisible] It affects your intelligence (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you see invisible. the cursed ring of Spring {rElec rF- rC+ Dex-3} [ring of dexterity] It affects your dexterity (-3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +4 scimitar of flaming (53, 36, D) a book of Annihilations (53, 37, D) a +1 vampiric war axe (54, 0, D) a lamp of fire (54, 1, D) an uncursed staff of fire (54, 12, D) an uncursed staff of fire (54, 24, D) a +0 morningstar of protection (54, 25, D) an uncursed ring of flight (54, 30, D) a +2 scimitar of flaming (54, 36, D) an uncursed staff of poison (55, 0, D) a phantom mirror (55, 1, D) a book of the Warp (55, 12, D) an uncursed staff of power (55, 13, D) a +1 plate armour of cold resistance (55, 24, D) an uncursed staff of death (59, 36, D) a phantom mirror (59, 37, D) a +2 dagger of draining (60, 36, D) the ring "Otsoemiu" {rF- MP+9 Int+4 Dex+4} [ring of magical power] It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It affects your magic capacity (+9). the ring "Itsyntam" {Ice rPois rN+ Str-4} [ring of ice] It enhances your ice magic. It affects your strength (-4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. (60, 37, D) a +4 chain mail of cold resistance (61, 0, D) a sack of spiders (61, 8, D) Sorcery, Part One Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Sandblast Earth 1 d - Pain Necromancy 1 e - Summon Small Mammal Summoning 1 (61, 26, D) a +0 scimitar of holy wrath (61, 36, D) a +2 executioner's axe of chopping (61, 37, D) a +5 flail of crushing (62, 0, D) an uncursed staff of cold (62, 1, D) an uncursed amulet of regeneration (62, 8, D) a +5 executioner's axe (62, 9, D) a +0 hand crossbow of freezing (62, 16, D) an uncursed staff of fire (62, 17, D) the cursed ring of Uluf {rElec rPois rF+ MP-9 Dex-5} [ring of dexterity] It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It has a curse placed upon it. (62, 18, D) a +0 scale mail a cursed -1 trident (62, 19, D) a +0 chain mail an uncursed staff of energy (62, 26, D) an uncursed staff of earth (62, 27, D) a +1 robe of magic resistance (62, 30, D) a +2 trident of pain a +1 scale mail of poison resistance (62, 37, D) a lamp of fire (63, 0, D) a +2 leather armour of cold resistance (63, 8, D) a +6 ring of strength (63, 16, D) an uncursed amulet of magic regeneration (63, 17, D) a lightning rod (4/4) (63, 19, D) a +0 plate armour a +1 short sword of flaming (63, 20, D) a +0 hand axe (63, 26, D) an uncursed staff of death (63, 27, D) a lightning rod (4/4) (63, 32, D) a cursed -3 short sword a +0 chain mail (63, 36, D) a +1 quarterstaff of pain (63, 37, D) a cursed staff of power (63, 42, D) a +5 scimitar of holy wrath a +0 large shield (63, 43, D) a +2 whip of holy wrath a +0 robe (64, 16, D) a +0 whip (64, 17, D) a +0 mace of protection (64, 18, D) a +2 vampiric war axe (64, 20, D) a +0 plate armour a cursed -1 flail (64, 26, D) a +6 ring of strength (64, 27, D) a +2 ring mail of positive energy (64, 32, D) a +0 dagger a +0 leather armour (65, 26, D) a +0 longbow of velocity (65, 32, D) a +0 short sword a -2 shortbow 15 arrows a +0 leather armour (65, 33, D) a +0 long sword (68, -1, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (68, 0, D) a +1 scale mail of poison resistance (69, 0, D) a book of Dreams (69, 36, D) a +0 mace of protection (70, 9, D) a crystal ball of energy (70, 36, D) a book of the Warp (70, 37, D) a phial of floods (71, 8, D) an uncursed staff of conjuration (71, 16, D) a cursed -2 ring of evasion (71, 17, D) a +0 club (71, 22, D) the +4 battleaxe "Disit" {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). a +3 war axe of venom (71, 26, D) a book of Cantrips (71, 36, D) a lightning rod (4/4) (71, 37, D) a lightning rod (4/4) (72, 8, D) a sack of spiders (72, 9, D) an uncursed ring of fire (72, 16, D) an uncursed ring of flight (72, 17, D) a +6 giant spiked club (72, 22, D) a +0 flail (72, 26, D) an uncursed ring of ice (72, 27, D) a crystal ball of energy (72, 36, D) an uncursed staff of cold (72, 37, D) an uncursed staff of fire (73, 1, D) a book of Flames (73, 16, D) a +0 hand axe (73, 17, D) a +1 robe of fire resistance (73, 22, D) a cursed -3 whip (73, 26, D) an uncursed amulet of regeneration (73, 27, D) the ring of the Queen {rElec Int+3} [ring of intelligence] It affects your intelligence (+3). It insulates you from electricity. (73, 37, D) a +2 plate armour of fire resistance