potatolord5000 the Dungeon (0, 17, D) a +0 flail (1, 4, D) 2 scrolls of vulnerability (1, 17, D) a +0 giant club (unseen) (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +0 quarterstaff of speed (5, 15, D) a +0 flail of crushing (6, 4, D) a +2 quarterstaff a +2 trident (6, 14, D) a +0 dagger of draining (6, 15, D) a +1 trident of piercing (7, 4, D) a +2 mace a +2 hand axe (7, 12, D) a +0 flail (7, 14, D) a +1 long sword of holy wrath (7, 15, D) a +0 hand axe of chopping (8, 14, D) a +3 ring mail (8, 15, D) a +0 scale mail (10, 6, D) a +0 dagger of venom (15, 20, D) a potion of mutation (17, 20, D) a +0 pair of boots (17, 21, D) the +2 halberd of the Inferno {pain, *Contam +Fly MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you fly. It causes magical contamination when unequipped. (17, 22, D) the +2 morningstar of the Queen {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). (17, 23, D) the +4 quarterstaff "Giantslayer" {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. (18, 20, D) a +3 chain mail (18, 21, D) a +2 rapier of speed (18, 22, D) a +1 broad axe of chopping (18, 23, D) a +2 scimitar of venom (24, 21, D) 4 exploding tomahawks a bat corpse (skeletalised by now) (26, 17, D) a stone (28, 17, D) a +0 short sword 4 stones (28, 18, D) a snapping turtle skeleton (33, 17, D) a stone (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a two-headed ogre corpse (skeletalised by now) (still there?) (34, 20, D) a +0 battleaxe a +0 short sword (34, 21, D) a +0 flail a +0 glaive (36, 13, D) a +0 club a +0 club 3 stones a +0 dagger a +0 robe a kobold corpse a kobold corpse a kobold corpse (36, 14, D) a +0 club a +0 dagger of venom a +0 robe an iguana corpse a bullfrog corpse a big kobold corpse a kobold corpse (37, 14, D) a stone a blink frog corpse (38, 17, D) a stone (40, 16, D) a blink frog corpse (40, 17, D) a +0 dagger of electrocution 2 stones (40, 18, D) a +5 hunting sling of freezing (40, 19, D) a +0 spear a spriggan corpse (skeletalised by now) (43, 11, D) 10 bolts (44, 11, D) an uncursed ring of protection from fire (44, 16, D) a +0 giant club a cursed +1 morningstar a +0 robe a blink frog corpse (skeletalised by now) (44, 17, D) a +0 short sword a +0 chain mail a wyvern corpse (skeletalised by now) (44, 18, D) a +0 morningstar a +0 robe a +4 halberd a +0 robe (45, 12, D) a +0 ring mail (45, 16, D) a blink frog corpse (skeletalised by now) (45, 17, D) a +0 pair of boots (45, 18, D) a blink frog skeleton (46, 17, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (52, 12, D) a +0 fustibalus of velocity (53, 11, D) an uncursed ring of protection from cold (53, 12, D) a +0 trident (54, 12, D) the cursed ring "Quleith" {*Slow rN+ AC-3 Dex+4} [ring of protection] It affects your AC (-3). It affects your dexterity (+4). It protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it.