potatolord5000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +0 war axe (still there?) a +0 war axe (still there?) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (5, 7, D) a +0 shield (7, 6, D) a scroll of holy word (10, 1, D) a +3 shield the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +9 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) a +0 flail (35, 14, D) the +2 hand axe "Cesmutes" {venom, +Rage rF+ Str+2 Int+5} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+5). It protects you from fire. It lets you go berserk. (35, 15, D) a lamp of fire (36, 1, D) a +1 naga barding of flying (36, 14, D) the cursed -4 pair of gloves "Cosec" {MR- Regen+ Int+6} It affects your intelligence (+6). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (36, 15, D) an uncursed staff of air (37, 0, D) a crystal ball of energy (37, 4, D) a +1 mace of crushing (still there?) a +0 giant spiked club (still there?) (37, 14, D) a lamp of fire (37, 15, D) 3 royal jellies (38, 1, D) an uncursed staff of summoning (38, 4, D) a +0 giant club (unseen) (38, 10, D) a warg corpse (38, 14, D) a +1 dagger of venom (38, 15, D) an uncursed ring of protection from fire (39, 0, D) a +0 dagger (39, 1, D) a book of Callings (39, 4, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. Yredelemnul disapproves of the use of such an item. a +0 plate armour a +0 scimitar a +0 robe a +3 war axe of flaming a +3 plate armour of cold resistance a +0 scimitar a +0 leather armour an orc corpse (39, 14, D) a fan of gales (39, 15, D) a cursed staff of wizardry (40, 0, D) a book of Air (40, 1, D) the Catalogue of Poisoning and Orientation Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Portal Projectile Hexes/Translocation 3 e - Venom Bolt Conjuration/Poison 5 f - Malign Gateway Summoning/Translocation 7 (40, 3, D) a +2 scimitar of holy wrath (unseen) (40, 4, D) a +0 battleaxe (unseen) (40, 5, D) a +0 troll leather armour (unseen) (40, 14, D) a crystal ball of energy (40, 15, D) a +3 whip of electrocution (41, 0, D) a +0 war axe of venom (41, 3, D) a +0 long sword (unseen) (41, 4, D) a +4 rapier of speed (unseen) (41, 14, D) a +1 large shield of fire resistance (41, 15, D) a +2 scimitar of slicing (42, 0, D) a book of Frost (42, 1, D) a +0 dagger (42, 5, D) a +0 battleaxe (unseen) (42, 14, D) an uncursed ring of protection from fire (42, 15, D) an uncursed ring of positive energy (43, 14, D) a fan of gales (43, 15, D) a sack of spiders (49, 0, D) a box of beasts (49, 1, D) a book of Unlife (49, 12, D) a +4 spear of venom (49, 24, D) a book of Annihilations (49, 36, D) a +0 war axe (49, 37, D) a +0 trident of protection (50, 0, D) an uncursed staff of conjuration (50, 1, D) a +0 scale mail of magic resistance (50, 12, D) the cursed +0 rapier of Uskayaw's Condemnation {antimagic, rPois Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. (50, 13, D) the cursed +0 leather armour of the Quahog {Regen+ MP+9 Dex+4} It affects your dexterity (+4). It affects your magic capacity (+9). It increases your rate of regeneration. It has a curse placed upon it. (50, 24, D) a +4 ring mail of cold resistance (50, 25, D) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (50, 36, D) a +0 dagger (50, 37, D) the Tome of Creative Stones Spells Type Level a - Sandblast Earth 1 b - Call Canine Familiar Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Forest Summoning/Translocation 5 e - Summon Demon Summoning 5 (50, 39, D) an uncursed staff of wizardry (unseen) (51, 0, D) a box of beasts (51, 1, D) a +5 hand axe of freezing (51, 6, D) a cursed -2 hand axe (51, 12, D) a book of Flames (51, 13, D) a cursed staff of earth (51, 24, D) the ring of Otacebba {Dex+3 Stlth+} [ring of stealth] It affects your dexterity (+3). It makes you more stealthy. (51, 25, D) a +2 scale mail of magic resistance (51, 36, D) the +10 scale mail of Youthful Indiscretion {Str+6 Int+4} It affects your strength (+6). It affects your intelligence (+4). (51, 37, D) an uncursed ring of see invisible (51, 40, D) a +0 chain mail (unseen) (52, 0, D) a +2 quarterstaff of crushing (52, 1, D) a fan of gales (52, 4, D) a +0 longbow (unseen) (52, 5, D) an anaconda corpse (52, 12, D) a +2 vampiric whip (52, 15, D) a very ugly thing corpse (52, 24, D) an uncursed staff of cold (52, 25, D) a cursed amulet of inaccuracy (52, 36, D) a +4 chain mail of cold resistance (52, 37, D) a +0 dagger (52, 40, D) a cursed -3 dagger a +0 robe a human corpse (skeletalised by now) (53, 0, D) a phial of floods (53, 1, D) a book of Changes (53, 2, D) a cursed -1 quarterstaff (unseen) (53, 5, D) a +1 antimagic broad axe (still there?) a +0 long sword (still there?) (53, 6, D) a +3 battleaxe (unseen) (53, 7, D) a +0 war axe (unseen) (53, 12, D) a +3 broad axe of chopping (53, 15, D) a very ugly thing corpse (53, 16, D) a shapeshifter corpse (53, 24, D) a scroll of holy word (53, 25, D) a book of Geomancy (53, 28, D) a +0 trident (53, 36, D) a book of Necromancy (53, 37, D) the +4 scale mail of Dutudooc {-Tele rPois rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (53, 38, D) a +3 quick blade a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now) (54, 0, D) a +3 leather armour of fire resistance (54, 1, D) the ring "Jomuj" {+Fly Stlth+} [ring of flight] It lets you fly. It makes you more stealthy. (54, 2, D) a +0 longbow (unseen) (54, 4, D) an arrow a +0 spear a ghoul corpse a hornet corpse a spriggan corpse (54, 5, D) a +0 war axe (unseen) (54, 6, D) a +0 glaive (54, 12, D) an uncursed staff of air (54, 13, D) a manual of Armour (54, 16, D) an ugly thing corpse (54, 24, D) a +1 plate armour of positive energy (54, 25, D) a scroll of brand weapon (54, 30, D) a hell hound corpse (54, 36, D) +2 acid dragon scales (55, 0, D) the Reference Book on Dark Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Simulacrum Ice/Necromancy 6 (55, 1, D) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (55, 5, D) an arrow (55, 12, D) a +1 ring mail of poison resistance (55, 24, D) the cursed ring "Wegru" {Int+5 Dex-2} [ring of dexterity] It affects your intelligence (+5). It affects your dexterity (-2). It has a curse placed upon it. (59, 36, D) a +5 flail of venom (59, 37, D) the +6 hand crossbow of Odemeh {elec, rC+ Str+3 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It protects you from cold. It lets you see invisible. (60, 36, D) quicksilver dragon scales (60, 37, D) a +4 vampiric halberd (61, 0, D) a book of Cantrips (61, 8, D) an uncursed amulet of harm (61, 16, D) a +2 chain mail of fire resistance (61, 18, D) a large rock (unseen) (61, 19, D) a large rock (61, 26, D) a book of Fire (61, 36, D) a +3 vampiric glaive (61, 37, D) a box of beasts (62, 0, D) an uncursed staff of air (62, 1, D) an uncursed staff of death (62, 8, D) a +5 ring of dexterity (62, 16, D) a cursed ring of see invisible (62, 17, D) the +4 war axe "Poudem" {vamp, rPois rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from poison. (62, 18, D) a cursed -3 shortbow (unseen) (62, 19, D) a large rock (62, 20, D) 3 large rocks (62, 26, D) a +3 ring mail of cold resistance (62, 27, D) an uncursed staff of power (62, 30, D) a +0 great sword (unseen) (62, 36, D) the Reference Book on Fiery Augmentations Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Spectral Weapon Hexes/Charms 3 d - Sticky Flame Conjuration/Fire 4 e - Deflect Missiles Charms/Air 6 (62, 37, D) an uncursed staff of air (63, 0, D) a crystal ball of energy (63, 4, D) a +0 long sword (unseen) (63, 8, D) a +1 helmet of see invisible (63, 17, D) a sack of spiders (63, 18, D) 4 large rocks (63, 19, D) 3 large rocks (63, 21, D) 2 large rocks (63, 22, D) a bolt an arrow (63, 23, D) 2 large rocks (63, 27, D) a +6 flail of crushing (63, 29, D) a +3 quarterstaff of draining (63, 30, D) a +1 war axe a +0 robe a +0 short sword a +0 robe (63, 36, D) a phantom mirror (63, 37, D) a +3 ring of dexterity (64, 16, D) a fan of gales (64, 17, D) an uncursed staff of fire (64, 18, D) 2 large rocks (64, 19, D) a large rock (64, 20, D) 3 bolts (64, 26, D) a book of Geomancy (64, 27, D) a +2 ring mail of magic resistance (65, 18, D) a +0 arbalest (unseen) (65, 26, D) a +2 flail of protection (67, 0, D) a +0 short sword of distortion (67, 2, D) a +0 scythe a +0 robe (68, 0, D) a +2 long sword of holy wrath (68, 2, D) a +0 club a +0 robe (69, 0, D) a cursed staff of cold (69, 11, D) +0 steam dragon scales (69, 36, D) a phial of floods (70, 8, D) an uncursed amulet of guardian spirit (70, 9, D) the +5 great sword of the Onslaught {freeze, MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (71, 8, D) a book of Summonings (71, 16, D) a crystal ball of energy (71, 17, D) a +3 longbow of freezing (71, 26, D) the Incunabulum of the Nexus Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Throw Flame Conjuration/Fire 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Bolt of Fire Conjuration/Fire 6 (71, 27, D) the Compendium of Augmentations Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Swiftness Charms/Air 2 d - Spectral Weapon Hexes/Charms 3 e - Excruciating Wounds Charms/Necromancy 5 f - Deflect Missiles Charms/Air 6 (71, 36, D) the Tome of Flying Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Airstrike Air 4 e - Sticky Flame Conjuration/Fire 4 f - Ring of Flames Charms/Fire 7 (71, 37, D) a phial of floods (71, 39, D) a polar bear corpse (skeletalised by now) (72, 8, D) a phantom mirror (72, 9, D) an uncursed staff of wizardry (72, 16, D) the Catalogue of Companions and the Snowflakes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Aura of Abjuration Summoning 5 c - Simulacrum Ice/Necromancy 6 d - Spellforged Servitor Conjuration/Summoning 7 (72, 17, D) the +5 scythe "Sewkas" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (72, 26, D) an uncursed amulet of rage (72, 27, D) a +0 robe of magic resistance (72, 36, D) a +3 quarterstaff of holy wrath (72, 37, D) a lamp of fire (73, 1, D) a +0 scale mail of magic resistance (73, 16, D) a +6 falchion of flaming (73, 17, D) the Compendium of Translocation and Flight Spells Type Level a - Blink Translocation 2 b - Static Discharge Conjuration/Air 3 c - Recall Summoning/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Disjunction Translocation 8 (73, 26, D) a +3 battleaxe of chopping (73, 27, D) an uncursed staff of summoning (73, 36, D) a lamp of fire (73, 37, D) a phantom mirror (73, 39, D) a rime drake corpse (skeletalised by now) (75, 1, D) a +5 dire flail of protection