potatolord5000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 6, D) a +0 scale mail a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) a crystal ball of energy (49, 36, D) an uncursed staff of conjuration (49, 37, D) the Reference Book on Aerial Curses Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Darkness Hexes 6 (50, 12, D) an uncursed staff of wizardry (50, 29, D) a +0 spear of distortion a cursed +0 robe (50, 36, D) a +2 chain mail of magic resistance (50, 37, D) an uncursed staff of power (51, 12, D) a cursed ring of poison resistance (51, 13, D) a +4 great sword of electrocution (51, 30, D) a +0 broad axe of flaming (51, 37, D) a +1 arbalest of flaming (51, 40, D) a +0 vampiric scythe (52, 12, D) a +0 short sword of freezing (52, 13, D) an uncursed amulet of magic regeneration (52, 25, D) a +0 halberd (52, 30, D) a +4 quarterstaff of draining a +0 robe a +2 battleaxe a cursed +0 robe a +0 great mace a +0 shortbow of freezing a +0 chain mail (52, 37, D) a +2 robe of positive energy (52, 40, D) a cursed +0 flail (52, 41, D) the +3 arbalest "Tuheurchu" {freeze, Dex+4} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). a +0 scimitar (still there?) (53, 12, D) a box of beasts (53, 13, D) a +1 broad axe of electrocution (53, 24, D) a fan of gales (53, 25, D) a +3 falchion of holy wrath (53, 31, D) a cursed +7 scimitar of freezing a +0 robe (53, 32, D) an uncursed staff of cold a +0 robe (53, 37, D) a box of beasts (53, 42, D) a +0 trident (54, 12, D) a +2 leather armour of cold resistance (54, 13, D) a manual of Transmutations (54, 24, D) a +1 ring mail of poison resistance (54, 25, D) a +0 shortbow of velocity (54, 36, D) a book of Unlife (55, 12, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (55, 13, D) a cursed amulet of inaccuracy (55, 24, D) an uncursed staff of earth (59, 36, D) a +4 hunting sling of velocity (59, 37, D) the +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. (60, 36, D) a +1 ring mail of fire resistance (60, 37, D) an uncursed staff of power (61, 0, D) the +5 falchion of Honour {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (61, 8, D) a crystal ball of energy (61, 12, D) a +0 falchion (61, 16, D) a +1 ring of protection (61, 26, D) a +1 robe of cold resistance (61, 37, D) a +2 mace of crushing (62, 0, D) a +2 dagger of venom (62, 1, D) a book of Ice (62, 9, D) a +0 club (62, 12, D) a +0 flail (62, 16, D) a +5 blowgun (62, 17, D) a book of Conjurations (62, 20, D) a +1 falchion of freezing (unseen) (62, 26, D) a crystal ball of energy (62, 27, D) the +8 demon whip of the Whelk {pain, +Inv +Fly MR- Dex-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-4). It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. (62, 30, D) a +0 mace (unseen) (62, 36, D) a +1 hunting sling of velocity (62, 37, D) an uncursed staff of earth (63, 0, D) the +8 chain mail of Suroruc {rPois Str+4} It affects your strength (+4). It protects you from poison. (63, 8, D) a +3 plate armour of magic resistance (63, 12, D) a +0 mace (63, 13, D) an uncursed staff of wizardry (63, 16, D) a +2 scimitar of draining (63, 26, D) a lightning rod (4/4) (63, 27, D) a phial of floods (63, 30, D) a cursed +3 long sword of freezing a +0 robe (63, 36, D) a +2 ring mail of cold resistance (63, 37, D) a book of Enchantments (64, 16, D) the +2 robe of the Tormentor {MR- Str+5 Int+4} It affects your strength (+5). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (64, 17, D) a book of Battle (64, 26, D) a +1 great mace of crushing (64, 27, D) a book of Enchantments (65, 26, D) a +3 scimitar of slicing (67, 0, D) the cursed +1 dagger of the Ghost {elec, +Blink Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (68, 0, D) the +0 robe of Liberalism {Dex+4} It affects your dexterity (+4). (69, 0, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (69, 36, D) a lamp of fire (69, 40, D) a +0 shortbow (unseen) (70, 9, D) a book of Beasts (70, 36, D) a book of the Dragon (70, 37, D) a lightning rod (4/4) (70, 40, D) 3 large rocks (unseen) (70, 41, D) a +0 arbalest (unseen) (71, 8, D) a phantom mirror (71, 16, D) an uncursed ring of stealth a +5 whip of draining (71, 17, D) the +7 scale mail of Etruhoit {*Contam Int+2 Dex+7} It affects your intelligence (+2). It affects your dexterity (+7). It causes magical contamination when unequipped. (71, 19, D) a +0 war axe a +0 robe (71, 26, D) the Reference Book on Shifting Air Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Hydra Form Transmutation 6 (71, 27, D) a phial of floods (71, 40, D) a +0 arbalest 27 bolts a cursed staff of summoning a cursed -1 shortbow 20 arrows (71, 41, D) a bolt 3 arrows (71, 42, D) 2 arrows 2 large rocks (72, 8, D) a phantom mirror (72, 16, D) an uncursed amulet of guardian spirit (72, 17, D) a lamp of fire (72, 27, D) an uncursed staff of death (72, 30, D) a +0 battleaxe (unseen) (72, 40, D) a +0 arbalest (unseen) (72, 41, D) an arrow (73, 1, D) a +3 mace of protection (73, 17, D) a box of beasts (73, 20, D) a +0 battleaxe (unseen) (73, 26, D) a +4 ring of evasion (73, 27, D) a book of Fire (73, 29, D) a +0 whip (73, 37, D) an uncursed staff of earth (73, 40, D) a +1 mace of crushing (unseen) (75, 1, D) the cursed +0 hand crossbow "Himmi" {venom, rF+ rC+ rN+} It poisons the ammo it fires. It protects you from fire. It protects you from cold. It protects you from negative energy. It has a curse placed upon it.