potatolord5000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 7, D) a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence 2 scrolls of fear 5 scrolls of identify a scroll of holy word 7 scrolls of fog 3 scrolls of recharging 4 scrolls of amnesia 4 scrolls of blinking a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 12, D) a book of Alchemy (49, 24, D) a phantom mirror (49, 36, D) the cursed +1 robe of Pride {rElec Regen+ rCorr Stlth-} It insulates you from electricity. It increases your rate of regeneration. It protects you from acid and corrosion. It makes you less stealthy. It has a curse placed upon it. (49, 37, D) the +9 staff of Wucad Mu {channel} (50, 12, D) a +3 dagger of speed (50, 13, D) a +6 executioner's axe of chopping (50, 25, D) a sack of spiders (50, 36, D) Sif Muna's Tome of the Sinister Traveller Spells Type Level a - Apportation Translocation 1 b - Summon Forest Summoning/Translocation 5 c - Death Channel Necromancy 6 d - Disjunction Translocation 8 (50, 37, D) a +3 leather armour of magic resistance (51, 12, D) a +2 falchion of slicing (51, 13, D) a cursed staff of fire (51, 25, D) a +0 robe (51, 32, D) a +0 short sword (51, 33, D) a +3 falchion of protection (unseen) (51, 36, D) a +1 hand crossbow of flaming (51, 37, D) a sack of spiders (51, 42, D) +0 pearl dragon scales a pearl dragon corpse (skeletalised by now) (51, 43, D) a stone (52, 12, D) the ring of Sisud {rF++ rN+ MR+ Int-4} [ring of positive energy] It affects your intelligence (-4). It greatly protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (52, 13, D) a book of Dreams (52, 24, D) a book of Party Tricks (52, 25, D) a box of beasts (52, 31, D) a +1 dagger of speed a +0 robe a human corpse (52, 32, D) a +0 great sword a +0 plate armour 3 potions of haste a +0 hand axe a +1 ring mail of magic resistance a scroll of brand weapon (52, 36, D) a box of beasts (52, 37, D) an uncursed ring of protection from fire (52, 42, D) a +0 buckler a +0 hunting sling 13 stones a +0 robe a +2 falchion of flaming (52, 43, D) 2 stones (53, 12, D) an uncursed ring of magical power (53, 13, D) an uncursed staff of wizardry (53, 18, D) a necrophage corpse (53, 19, D) a +0 broad axe (53, 33, D) an uncursed staff of energy (unseen) (53, 36, D) a lightning rod (4/4) (53, 43, D) a +0 large shield a +2 long sword of holy wrath a +2 scimitar of holy wrath a +0 large shield (54, 12, D) a lightning rod (4/4) (54, 13, D) a book of Party Tricks (54, 24, D) a book of Beasts (54, 25, D) a +0 robe (55, 12, D) a +1 hand axe of freezing (55, 13, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (59, 37, D) a +1 chain mail of fire resistance (59, 40, D) a +0 leather armour (unseen) (60, 36, D) a +1 hand crossbow of flaming (60, 37, D) a +2 dagger of electrocution (60, 43, D) a cursed -2 dagger (still there?) a +0 short sword (still there?) (61, 16, D) an uncursed staff of fire (61, 26, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (61, 36, D) a +1 plate armour of cold resistance (61, 43, D) a +1 mace of protection (still there?) a +0 dagger (still there?) (61, 44, D) a +0 short sword (unseen) (62, 0, D) a +3 flail of protection (62, 1, D) a +5 morningstar of crushing (62, 8, D) a book of Flames (62, 9, D) a +0 leather armour of fire resistance (62, 13, D) an uncursed staff of death (62, 17, D) a +1 trident of protection (62, 27, D) a +1 demon trident of flaming (62, 36, D) a +3 scale mail of cold resistance (62, 37, D) the ring of Kompeog {rElec rPois Str+3 Int-5 Slay+5} [ring of strength] It affects your strength (+3). It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It protects you from poison. (62, 43, D) a +0 buckler a +0 long sword an arrow an elf corpse (skeletalised by now) (62, 44, D) a +0 long sword a +0 leather armour 7 arrows an elf corpse (skeletalised by now) (63, 0, D) a +2 flail of protection (63, 8, D) a +1 leather armour of cold resistance (63, 16, D) a phantom mirror (63, 17, D) the Compendium of Cold and Augmentations Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Regeneration Charms/Necromancy 3 d - Bolt of Cold Conjuration/Ice 6 (63, 26, D) the +5 great sword "Noahonn" {elec, rF+ Dex+4 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from fire. It lets you see invisible. (63, 27, D) a +1 robe of fire resistance (63, 31, D) a +0 spear a +0 buckler (63, 32, D) a +0 quarterstaff a +0 robe 4 scrolls of enchant armour (63, 33, D) the necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. (63, 36, D) a +0 shortbow of flaming (64, 16, D) a cursed -3 ring of evasion (64, 17, D) a +2 dire flail of holy wrath (64, 26, D) a +1 great sword of slicing (64, 27, D) a +2 robe of magic resistance (67, 0, D) the +7 long sword "Gaiweaneud" {freeze, *Rage Int+6 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (+3). It may make you go berserk in combat. (68, 0, D) a +0 long sword of holy wrath (69, 0, D) a +4 great mace of holy wrath (69, 36, D) an uncursed ring of protection from magic (69, 39, D) a +0 halberd (unseen) (70, 8, D) an uncursed ring of ice (70, 9, D) an uncursed staff of wizardry (70, 36, D) the ring of Creativity {Wiz rC+ MR- Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. (70, 37, D) a +3 plate armour of fire resistance (70, 39, D) a +0 trident (71, 8, D) a crystal ball of energy (71, 16, D) a +3 antimagic long sword (71, 17, D) a +5 hand axe of venom (71, 27, D) a book of Necromancy (71, 31, D) a +0 ring mail (unseen) (71, 36, D) an uncursed staff of conjuration (71, 37, D) a +2 chain mail of fire resistance (72, 8, D) an uncursed staff of air (72, 9, D) a book of Burglary (72, 16, D) Sif Muna's Tome of Igneous Self-Improvement Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Conjure Flame Conjuration/Fire 3 d - Excruciating Wounds Charms/Necromancy 5 (72, 17, D) a +1 great sword of holy wrath (72, 26, D) a +0 long sword (72, 27, D) an uncursed staff of cold (72, 30, D) a +1 halberd of venom a cursed -3 long sword a +0 ring mail a +0 buckler the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (72, 31, D) an arrow (72, 36, D) a +3 hand axe of chopping (72, 37, D) Jejyifakk's Handbook of Quantum Good Luck Spells Type Level a - Infusion Charms 1 b - Apportation Translocation 1 c - Swiftness Charms/Air 2 d - Song of Slaying Charms 2 e - Teleport Other Translocation 3 f - Excruciating Wounds Charms/Necromancy 5 g - Deflect Missiles Charms/Air 6 (72, 40, D) a +0 short sword (unseen) (73, 1, D) an uncursed ring of protection from magic (73, 16, D) an uncursed staff of power (73, 17, D) a +4 short sword of venom (73, 26, D) a +0 rapier (73, 27, D) an uncursed staff of energy (73, 30, D) a +0 leather armour a +7 mace of holy wrath (73, 32, D) a +0 leather armour a +0 shortbow 17 arrows a +0 dagger (73, 36, D) a book of the Earth (73, 37, D) a +2 ring of protection (75, 1, D) a +0 short sword (75, 3, D) a +3 dagger of venom (unseen)