potatolord5000 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 flail (7, 4, D) 2 scrolls of fear 5 scrolls of identify a scroll of holy word 7 scrolls of fog 3 scrolls of recharging 4 scrolls of amnesia (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a crystal ball of energy (59, 37, D) the +2 glaive "Asso" {chop, rPois MR+ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. (60, 36, D) the +1 war axe "Ikuts" {drain, Str+8} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). (60, 37, D) a phial of floods (60, 43, D) a +0 great sword of flaming (unseen) (61, 0, D) a crystal ball of energy (61, 8, D) a +0 hand crossbow of freezing (61, 26, D) an uncursed staff of wizardry (61, 36, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (61, 37, D) the Grimoire of Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Recall Summoning/Translocation 3 d - Call Canine Familiar Summoning 3 e - Summon Demon Summoning 5 f - Shadow Creatures Summoning 6 (61, 42, D) a +0 great sword of flaming (unseen) (61, 43, D) a large rock (61, 44, D) 2 large rocks (62, 0, D) an uncursed staff of poison (62, 1, D) an uncursed staff of energy (62, 8, D) the +4 shortbow of Mezearor {freeze, +Inv rPois rF- rC-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to fire. It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. (62, 9, D) a +2 scale mail of fire resistance (62, 16, D) an uncursed ring of positive energy an uncursed ring of ice (62, 19, D) a cursed -1 trident (62, 20, D) a +0 trident (unseen) (62, 26, D) a book of Conjurations (62, 36, D) an uncursed staff of air (62, 37, D) a manual of Air Magic (63, 0, D) a +1 scimitar of electrocution (63, 8, D) a +3 scale mail of cold resistance (63, 16, D) a +0 trident (63, 17, D) an uncursed staff of death (63, 20, D) a +0 trident (unseen) (63, 22, D) a throwing net (still there?) a throwing net (still there?) (63, 26, D) an uncursed staff of conjuration (63, 27, D) a sack of spiders (63, 31, D) a river rat corpse (skeletalised by now) (63, 32, D) an iguana corpse (skeletalised by now) (63, 36, D) a +4 whip of flaming (63, 37, D) the Guide on Dark Arts Spells Type Level a - Control Undead Necromancy 4 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Death Channel Necromancy 6 (64, 16, D) a phantom mirror (64, 17, D) a +0 trident (64, 20, D) a +2 mace of crushing (unseen) (64, 22, D) a tomahawk (64, 31, D) a porcupine corpse (skeletalised by now) (64, 33, D) a +0 club (65, 20, D) a +1 morningstar of protection (unseen) (65, 32, D) a porcupine corpse (skeletalised by now) (67, 0, D) the Grimoire of the Spatial Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Portal Projectile Hexes/Translocation 3 d - Dispersal Translocation 6 e - Malign Gateway Summoning/Translocation 7 (67, 1, D) an uncursed staff of poison a +0 shortbow 8 arrows (68, 0, D) the ring of Xawkaf {MR+ Int+5 Dex+2 Stlth-} [ring of loudness] It affects your intelligence (+5). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. (68, 1, D) a +0 arbalest 20 bolts (68, 3, D) a bolt (68, 5, D) 2 arrows 3 bolts (69, 1, D) a +0 arbalest 10 bolts (69, 36, D) a book of Fire (70, 8, D) a +2 shortbow of freezing (70, 9, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (70, 10, D) a +0 trident (70, 11, D) a tomahawk (70, 36, D) an uncursed staff of poison (70, 37, D) an uncursed staff of power (70, 40, D) a +0 glaive (71, 8, D) a +7 hand crossbow (71, 10, D) a +0 short sword (71, 11, D) a +0 dagger a +0 robe (71, 13, D) a tomahawk (71, 16, D) a Fen Folio (71, 17, D) a fan of gales (71, 26, D) a +2 war axe of flaming (71, 27, D) a +2 ring of protection (71, 31, D) a +0 scimitar (unseen) (71, 36, D) an uncursed staff of wizardry (71, 37, D) an uncursed staff of air (71, 40, D) a +0 whip a +0 robe (71, 41, D) a black mamba corpse a ball python corpse a black mamba corpse (72, 8, D) a phial of floods (72, 9, D) the Almanac of Attacks Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Static Discharge Conjuration/Air 3 d - Fireball Conjuration/Fire 5 e - Freezing Cloud Conjuration/Ice/Air 6 (72, 11, D) a +0 war axe a +0 scale mail (72, 16, D) the +1 robe of the Valley {rPois Stlth+} It protects you from poison. It makes you more stealthy. (72, 17, D) the cursed ring of Temperance {*Drain Str+3 Int+3 Slay-2} [ring of slaying] It affects your strength (+3). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It causes draining when unequipped. It has a curse placed upon it. (72, 26, D) a +4 rapier of flaming (72, 27, D) an uncursed staff of wizardry (72, 31, D) a +3 bardiche of flaming a +0 robe (72, 36, D) the cursed +1 plate armour "Rewkofej" {-Cast MR+ Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. It prevents spellcasting. It has a curse placed upon it. (72, 37, D) a +3 hand axe of pain (72, 41, D) a cursed +0 club (73, 16, D) a +0 dagger (73, 17, D) an uncursed staff of cold (73, 20, D) the +7 quarterstaff of Ninautt {flame, *Contam rF- rN+ Int+7 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. It causes magical contamination when unequipped. a +0 robe a +0 mace a +0 plate armour (73, 26, D) a +1 spear of venom (73, 27, D) the cursed +3 short sword of the Nexus {elec, Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It has a curse placed upon it. (73, 36, D) an uncursed amulet of harm (73, 37, D) a lightning rod (4/4) (74, 20, D) a +0 flail (75, 1, D) a cursed staff of death