Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 420 ponk the Caller (level 6, -1/41 HPs) Began as a Mummy Wizard on Jan 13, 2017. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:31:03 (7510 turns). ponk the Caller (Mummy Wizard) Turns: 7510, Time: 00:31:04 Health: -1/41 AC: 3 Str: 15 XL: 6 Next: 62% Magic: 3/19 EV: 12 Int: 19 God: Gold: 183 SH: 0 Dex: 11 Spells: 2 memorised, 8 levels left rFire + . . SeeInvis . k - +3 dagger of the Crawling Thing {freeze, rElec rF++} rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . t - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) l - +5 ring of strength h - ring of magical power @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons d - a +0 spear f - a +2 dagger of venom g - a +2 mace of protection k - the +3 dagger of the Crawling Thing (weapon) {freeze, rElec rF++} (You found it on level 5 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It insulates you from electricity. q - a +0 blowgun Missiles n - 13 poisoned needles Armour a - a +0 robe (worn) b - a +0 hat (worn) t - a +0 pair of gloves (worn) Jewellery h - a ring of magical power (left hand) i - an uncursed ring of resist corrosion {unknown} l - a +5 ring of strength (right hand) Wands j - a wand of random effects (11/48) Scrolls e - 3 scrolls of amnesia o - 3 scrolls of random uselessness {unknown} p - 4 scrolls of identify r - 2 scrolls of teleportation {unknown} s - a scroll of enchant armour {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting - Level 2.8 Conjurations * Level 4.9 Summonings Level 0.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A b - Call Imp Summ ###..... 3% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Xom Zin Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Your crimson imp barely misses the centaur. You swap places. Your crimson imp disappears in a puff of smoke! The centaur shoots an arrow. The arrow misses your crimson imp. The arrow closely misses you. Your crimson imp hits the centaur. You see here an arrow. The centaur unwields an uncursed shortbow. The centaur barely misses your crimson imp. Your crimson imp blinks! Your crimson imp hits the centaur. The jackal zombie barely misses your crimson imp. The centaur wields an uncursed shortbow. The centaur shoots an arrow. The arrow completely misses you. Your crimson imp hits the centaur. The jackal zombie bites your crimson imp but does no damage. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The centaur shoots an arrow. The arrow hits you! You die... #..# ## #..##.# . #.....# #c #.#.### ##$. #.#(# ...## #.#.# .Z. #.#.# #Z#####5#.# #5c(.(.@..# #..5######.#.# ..... ...#.# ###. ####... # ..## ..# ..# ### You could see a centaur, a jackal zombie and 3 friendly crimson imps. Vanquished Creatures An orc priest (D:3) 3 adders An ooze (D:1) 2 worms 3 dart slugs 3 leopard geckos 4 orcs (D:3) 4 giant cockroaches 7 goblins 3 hobgoblins 2 jackals (D:4) A ball python (D:1) 9 bats 3 frilled lizards 6 kobolds 8 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:5) A scorpion (D:5) A crimson imp (D:5) A bullfrog skeleton (D:4) 2 iguanas (D:4) 4 worker ants A hound skeleton (D:5) 4 gnolls (D:4) 2 adders An adder skeleton (D:4) A worm (D:2) 3 leopard geckos 7 orcs A ball python (D:2) A bat (D:2) 5 giant cockroaches 5 hobgoblins 8 jackals 2 kobolds 5 frilled lizards 6 goblins A leopard gecko skeleton (D:4) 2 rats 65 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ponk the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 29 | D:1 | Found a shimmering altar of Xom. 34 | D:1 | Reached skill level 1 in Conjurations 306 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 1078 | D:1 | Learned a level 2 spell: Call Imp 1392 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 2044 | D:2 | Found a faded altar of an unknown god. 2670 | D:2 | Found a white marble altar of Elyvilon. 2673 | D:2 | Found a glowing silver altar of Zin. 2768 | D:2 | Reached skill level 1 in Summonings 3376 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/8 3778 | D:3 | Reached skill level 2 in Summonings 4628 | D:3 | Reached XP level 5. HP: 23/35 MP: 9/9 4922 | D:4 | Reached skill level 3 in Summonings 6333 | D:4 | Reached skill level 4 in Summonings 6603 | D:5 | Entered Level 5 of the Dungeon 6603 | D:5 | Noticed Sigmund 6666 | D:5 | Reached XP level 6. HP: 29/41 MP: 6/10 6790 | D:5 | Killed Sigmund 7061 | D:5 | Got a warped dagger 7140 | D:5 | Identified the cursed +3 dagger of the Crawling Thing {freeze, rElec rF++} (You found it on level 5 of the Dungeon) 7510 | D:5 | Shot with an arrow by a centaur Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 2 | 2.8 Summonings | 1 2 4 | 4.9 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 3.0 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 9 | 16 || 25 Dagger | 30 | 9 || 39 Mace | | 4 || 4 Cast: Magic Dart | 53 | 74 || 127 Call Imp | 48 | 120 || 168 Evoke: Wand | | 1 || 1 Use: Scroll | 1 | 8 || 9 Stab: Sleeping | 1 | || 1 Armor: Robe | 15 | 5 || 20 Dodge: Dodged | 59 | 33 || 92