ponchio the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 37, D) a phantom mirror (60, 37, D) an uncursed staff of cold (61, 8, D) a +7 shortbow of velocity (61, 18, D) a +0 scythe (unseen) (61, 26, D) a +3 ring mail of cold resistance (61, 28, D) a +0 shortbow (unseen) (61, 37, D) a +1 battleaxe of freezing (61, 38, D) a +0 robe (unseen) (62, 8, D) a +2 mace of protection (62, 9, D) the +2 flail of Beyond {drain, +Blink rC+ Str+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It lets you see invisible. It lets you blink. (62, 16, D) a +0 robe (62, 17, D) a +0 club the +1 robe of Atythuulat {+Fly MR- rCorr} It affects your resistance to hostile enchantments. It lets you fly. It provides partial protection from all sources of acid and corrosion. (62, 26, D) a +2 hunting sling of velocity (62, 37, D) a book of Frost (63, 17, D) a +2 long sword of electrocution a +2 robe a +2 quarterstaff of chaos a +0 cloak a +2 vampiric broad axe (63, 18, D) a +2 flail of crushing a +0 leather armour (63, 19, D) a +3 dagger of holy wrath a +0 robe (63, 20, D) a +0 short sword a +0 leather armour (63, 26, D) a +0 trident (63, 27, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (63, 29, D) a +1 falchion of slicing 2 throwing nets a merfolk corpse (skeletalised by now) (63, 33, D) 2 large rocks an arrow a throwing net (64, 17, D) a +2 rapier of draining (64, 26, D) 2 large rocks (64, 27, D) a hippogriff skeleton (64, 28, D) a +0 trident (unseen) (64, 29, D) a cursed -2 trident (65, 26, D) a +2 hunting sling of freezing (65, 27, D) a +0 shortbow (unseen) (67, 0, D) an uncursed staff of energy (68, 37, D) 2 large rocks (69, 36, D) the cursed +0 buckler of the Distant Future {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (70, 8, D) an uncursed staff of poison (70, 9, D) a +0 hand axe of electrocution (70, 27, D) a +0 long sword (70, 36, D) a +2 whip of freezing (70, 37, D) 3 large rocks a cyclops corpse (70, 38, D) 4 large rocks (71, 26, D) a +1 mace of crushing (71, 27, D) a +0 dagger (still there?) an uncursed staff of power (still there?) (71, 36, D) a sack of spiders (71, 37, D) a lightning rod (4/4) (71, 38, D) a +0 giant spiked club (71, 40, D) a +0 giant club a +0 giant club a +0 troll leather armour a two-headed ogre corpse a troll corpse (71, 43, D) a large rock (72, 26, D) a +2 scale mail of cold resistance (72, 27, D) a box of beasts (72, 30, D) a +0 short sword (72, 31, D) a +5 antimagic long sword (72, 36, D) a +3 morningstar of protection (72, 37, D) a +0 troll leather armour (72, 40, D) a +0 giant club (unseen) (73, 1, D) a lightning rod (4/4) (73, 17, D) a +3 dagger of electrocution (73, 26, D) a lightning rod (4/4) (73, 28, D) a +0 long sword (unseen) (73, 36, D) a +1 flail of protection (73, 37, D) a +0 giant club (still there?) a +1 quarterstaff of protection (still there?)