polythemia Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (2, 4, D:1) a +0 short sword a stone (2, 5, D:1) a stone (2, 6, D:1) 13 bolts (3, 4, D:1) a stone (3, 24, D:1) a +0 robe (20, 12, D:1) a cursed +0 robe (32, -5, D:1) a +0 ring mail (35, -11, D:1) a +0 leather armour (38, -9, D:1) a +0 club (42, -9, D:1) a stone (46, -4, D:1) a +0 dagger (46, 10, D:1) a +0 whip (47, 6, D:1) a +0 dagger (48, 13, D:1) a cursed -1 whip (56, 3, D:1) a +0 hand axe (57, 29, D:1) 8 needles of confusion (59, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a bat corpse (skeletalised by now) (1, 7, D:2) 20 arrows (14, 4, D:2) 29 sling bullets (17, 5, D:2) a +0 dagger 16 stones (19, 5, D:2) a stone (20, 5, D:2) a stone (23, 7, D:2) a +0 club (29, -19, D:2) a +0 leather armour (36, 8, D:2) a +0 rapier (37, -24, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a -2 ring of dexterity 2 potions of degeneration (1, 0, D:3) a +0 robe (6, -4, D:3) a +0 ring mail (12, -6, D:3) 15 stones (16, 3, D:3) 7 gold pieces (20, 5, D:3) a throwing net (20, 10, D:3) a scroll of identify (25, 4, D:3) 2 throwing nets