polve Level 1 of the Dungeon (1, 1, D:1) a +0 dagger a stone (13, -3, D:1) 3 stones a +0 dagger (40, 4, D:1) a +0 ring mail (42, 10, D:1) a +0 leather armour (43, 18, D:1) a +0 ring mail (43, 33, D:1) 2 poisoned darts (52, 26, D:1) a +0 ring mail (56, -3, D:1) 6 stones Level 2 of the Dungeon [Shop] Dootep's Jewellery Shoppe an amulet of magic regeneration (330 gold) a ring of resist corrosion (220 gold) a ring of see invisible (165 gold) an amulet of regeneration (330 gold) a +4 ring of evasion (396 gold) a +6 ring of intelligence (396 gold) [Shop] Poibi's Magic Scroll Emporium a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a scroll of noise (10 gold) a scroll of enchant armour (75 gold) a scroll of immolation (40 gold) a scroll of magic mapping (75 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of noise (10 gold) [Shop] Istum's Antique Weapon Shop the +0 war axe of the Common Good {holy, rC- Str+3 Dex+6} (630 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. the +2 morningstar "Xeriler" {freeze, Str+4 Int+7} (1182 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+7). a +0 sling (37 gold) a +0 dagger (50 gold) a +0 club (25 gold) a +0 long sword (87 gold) the +3 broad axe "Moajuu" {freeze, *Noise rPois rC- rCorr} (712 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It makes you vulnerable to cold. rPois: It protects you from poison. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a +0 spear (75 gold) a +0 sling (37 gold) a +2 battleaxe of flaming (592 gold) [Shop] Ceur Cit's Weapon Boutique a +0 dagger (20 gold) a +0 rapier (40 gold) a +0 trident (35 gold) a +0 shortbow (30 gold) 6 poisoned darts (24 gold) a +0 whip (25 gold) a +0 club (10 gold) a +0 mace (30 gold) 8 stones (8 gold) (1, 0, D:2) a +0 leather armour (2, -35, D:2) 7 stones (17, -2, D:2) a +0 hand axe (21, -24, D:2) a +0 dagger (24, -1, D:2) a +0 club (36, 15, D:2) a +0 sling (39, -11, D:2) a +0 short sword a stone (41, -6, D:2) a +0 dagger a +0 robe (47, -26, D:2) a +0 sling (55, -5, D:2) 4 atropa-tipped darts Level 3 of the Dungeon (4, -3, D:3) a frilled lizard corpse (skeletalised by now) (5, 10, D:3) a +0 club (9, -13, D:3) a +0 spear (12, -7, D:3) a +0 dagger of venom (13, -21, D:3) a scroll of vulnerability (13, 18, D:3) a +0 hand axe (21, -5, D:3) an adder skeleton (26, -4, D:3) an adder skeleton (30, -6, D:3) a +0 club (30, -5, D:3) a +0 club a kobold skeleton