polve Level 1 of the Dungeon (0, 0, D:1) 20 stones (3, 1, D:1) a +0 short sword (8, -10, D:1) a +0 hand axe of electrocution (8, 20, D:1) a +0 club (14, 11, D:1) a +0 club (16, 1, D:1) 22 stones (34, -10, D:1) 14 bolts (40, 34, D:1) a +0 dagger (42, -2, D:1) a +0 leather armour (48, 29, D:1) a +0 robe (48, 30, D:1) a +0 falchion Level 2 of the Dungeon (16, 8, D:2) a +0 club (23, 4, D:2) a +0 club (25, 4, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club (32, 36, D:2) a +0 club (37, 28, D:2) a +0 mace (39, 14, D:2) a +0 club (40, 3, D:2) a +0 leather armour (42, 18, D:2) 27 stones (43, 45, D:2) a +0 club (44, -1, D:2) a +0 short sword 4 stones (56, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (5, 23, D:3) 8 gold pieces (11, 2, D:3) a hobgoblin corpse (13, -7, D:3) a +0 long sword (16, 7, D:3) a +0 leather armour (16, 35, D:3) an adder corpse (skeletalised by now) (20, 30, D:3) a jackal corpse (skeletalised by now) (23, 20, D:3) a quokka corpse (24, 27, D:3) a +0 dagger a +0 hunting sling 27 stones a goblin skeleton (25, 10, D:3) a rat corpse (36, 24, D:3) a +0 falchion (41, -4, D:3) a +0 hand axe