Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 6271846594268018037 6 polve the Shield-Bearer (level 1, 0/11 HPs) Began as a Vine Stalker Fighter on May 28, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (96 turns). polve the Shield-Bearer (Vine Stalker Fighter) Turns: 96, Time: 00:00:15 Health: 0/11 AC: 6 Str: 18 XL: 1 Next: 90% Magic: 0/2 EV: 7 Int: 8 God: Gold: 11 SH: 9 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might Skills: - Level 2.6 Fighting + Level 2.3 Long Blades - Level 2.4 Armour - Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the goblin. You kill the goblin! No target in view! No target in view! Things that are here: a +0 club; a goblin corpse An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! A jackal comes into view. The jackal barks! Found 22 stones and 13 gold pieces. A ball python, 2 jackals, an endoplasm and a giant cockroach come into view. The ball python hisses angrily. The endoplasm quivers. The jackal barks! You hear an angry hiss. Your shield prevents you from hitting the endoplasm. You bite the endoplasm, but do no damage. A goblin comes into view. It is wielding a +0 dagger. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You hit the jackal. You kill the jackal! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. Your bite misses the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ######## #....... #....... ### ##....... #.. ##........ .. ######.†#.##### #. ##..)...##.# ##h###..#######.# #.BJ@..## #.# ......S##### ##.# .....h. #..# .(....S #.## .$..... ######.###### ....... .........†.... .....g. #######''##### #####.# ###≈≈§.≈≈### ##§≈≈§§§§§≈≈# You could see an endoplasm, 2 jackals, a giant cockroach and a ball python. Vanquished Creatures 2 ball pythons (D:1) A goblin (D:1) A jackal (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | polve the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 96 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.3 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 8 Bite || 1 Armor: Scale mail || 1 Block: Kite shield || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 71 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 71 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts