polve Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (4, -6, D:1) a +0 short sword 3 stones (9, -7, D:1) a +0 club (13, 9, D:1) a stone (13, 11, D:1) a stone (14, -21, D:1) a +0 spear (14, 6, D:1) a stone (14, 8, D:1) 3 stones (14, 9, D:1) 4 stones (14, 10, D:1) 2 stones (14, 12, D:1) a stone (14, 13, D:1) a stone (14, 14, D:1) a stone (15, 8, D:1) a stone (15, 9, D:1) 2 stones (15, 11, D:1) 4 stones (15, 13, D:1) 2 stones (15, 14, D:1) a stone (16, 9, D:1) 2 stones (16, 10, D:1) 2 stones (16, 11, D:1) 4 stones (17, 10, D:1) 3 stones (19, 11, D:1) a stone (23, 3, D:1) a +0 mace (28, 1, D:1) 8 datura-tipped darts (33, -15, D:1) 14 stones (35, 0, D:1) a +0 club (45, -5, D:1) a +0 club (53, 16, D:1) a +0 club Level 2 of the Dungeon [Shop] Vicry's Assorted Antiques a +0 scale mail (100 gold) a +0 spear (75 gold) a +0 short sword (75 gold) the +1 leather armour of the Equinox {*Slow rElec rPois Stlth+} (560 gold) It insulates you from electricity. It protects you from poison. It may slow you when you take damage. It makes you more stealthy. a +1 falchion of holy wrath (310 gold) a scroll of acquirement (1300 gold) a +0 pair of boots (112 gold) a staff of conjuration (625 gold) a potion of curing (75 gold) a scroll of enchant weapon (187 gold) a +0 hand axe (75 gold) a +0 trident (87 gold) a potion of degeneration (25 gold) [Shop] Evianiqed's Jewellery Emporium a +4 ring of protection (360 gold) an amulet of regeneration (300 gold) an amulet of the acrobat (300 gold) an amulet of reflection (300 gold) a ring of flight (175 gold) a +6 ring of strength (585 gold) the ring of Ekluj {rPois rF- rN+ Str+2 Slay+4} (906 gold) [ring of slaying] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. a ring of see invisible (150 gold) a ring of see invisible (150 gold) a +6 ring of strength (585 gold) a ring of wizardry (300 gold) [Shop] Cakeej's Distillery a potion of haste (130 gold) a potion of resistance (130 gold) a potion of curing (39 gold) 2 potions of haste (260 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of experience (650 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) (0, 0, D:2) a +0 hunting sling a +0 club 28 stones (4, -14, D:2) a +0 dagger (5, 0, D:2) a +1 short sword (7, 17, D:2) 22 arrows (13, 2, D:2) 11 bolts (16, 6, D:2) 29 stones (20, -30, D:2) a +0 club (20, -27, D:2) 14 stones (22, -9, D:2) a +0 robe (25, -2, D:2) a +0 morningstar (26, -24, D:2) 25 stones (30, -8, D:2) a +0 hunting sling a +0 club 12 stones (39, -13, D:2) a +2 dagger of protection (46, 0, D:2) a +0 rapier (46, 9, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 13 stones (1, -2, D:3) 29 arrows (8, -6, D:3) a +0 short sword a kobold corpse (9, -5, D:3) 4 boomerangs (9, -1, D:3) a ball python corpse