polve Level 1 of the Dungeon (16, -42, D:1) a +0 short sword 4 stones (18, -42, D:1) a +0 dagger (20, -21, D:1) 11 arrows (36, -5, D:1) a +0 leather armour (50, -49, D:1) 10 bolts (50, -1, D:1) 6 stones (57, -13, D:1) a +0 robe (60, -38, D:1) a +0 club (60, -36, D:1) a +0 robe (61, -48, D:1) a +0 tower shield Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 3, D:2) 15 stones (9, 14, D:2) 6 javelins (22, -20, D:2) a +0 dagger a stone (28, -2, D:2) a +0 leather armour (32, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a staff of poison (3, -6, D:3) a +0 club (7, -7, D:3) a +0 dagger (15, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +11 mace "Izaonis" {protect, rF+ Will+++ Int-2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-2). It protects you from fire. It greatly increases your willpower. (4, -1, D:4) a staff of conjuration (6, -1, D:4) 12 arrows (17, -26, D:4) 18 stones (41, -12, D:4) 15 sling bullets (42, -22, D:4) a +0 helmet (43, -28, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (15, 1, D:5) a +0 falchion (18, -9, D:5) a staff of air (18, -5, D:5) a +0 club (18, 18, D:5) 22 stones (18, 24, D:5) a hound corpse (skeletalised by now) (26, -11, D:5) 10 arrows (30, 10, D:5) a +0 hand axe (35, 5, D:5) a +0 dagger