Dungeon Crawl Stone Soup version 0.27-a0-836-gfc908b8576 (webtiles) character file. Game seed: 2301625833797030089 43 polve the Changer (level 3, -9/28 HPs) Began as a Draconian Transmuter on Mar 31, 2021. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1460 turns). polve the Changer (Draconian Transmuter) Turns: 1460, Time: 00:01:15 Health: -9/28 AC: 5 Str: 12 XL: 3 Next: 37% Magic: 6/6 EV: 12 Int: 14 God: Gold: 29 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages A: horns 2, talons 2, AC +5, unfitting armour, cold-blooded a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour b - a scarf of harm Scrolls a - a scroll of acquirement {unknown} c - a scroll of fear {unknown} Skills: - Level 1.1 Fighting - Level 1.7 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.8 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 8% 2 Spider Form Tmut/Pois 3% N/A 32% 3 Ice Form Ice/Tmut 6% N/A 71% 4 Hydra Form Tmut 6% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:1 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sigmund casts a spell at you. You are confused. The howler monkey skeleton closely misses you. You completely miss the howler monkey skeleton. The howler monkey skeleton is moderately damaged. Sigmund gestures at himself while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The howler monkey skeleton misses you. You're too confused to move! A magic dart appears from out of thin air! The magic dart hits you. The howler monkey skeleton hits you. You bump into the rock wall. The howler monkey skeleton hits you. You're too confused to move! The howler monkey skeleton closely misses you. You completely miss the howler monkey skeleton. You claw the howler monkey skeleton. The howler monkey skeleton is heavily damaged. Something hits you! * * * LOW HITPOINT WARNING * * * The howler monkey skeleton hits you. * * * LOW HITPOINT WARNING * * * You hit the howler monkey skeleton. The howler monkey skeleton is severely damaged. You feel less confused. Something hits you but does no damage. The howler monkey skeleton hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You aren't carrying any potions. The howler monkey skeleton hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... ...........######.###.........#.# ....................(............ ................................ ...............###....####....### ...............##.....###........ ..#+#######...........# ......... ................Z...#.# #......$. ..................###.#.#<....... #........<#.....@.....#.#........ #........##.........###.#..#..... #......#......≈≈≈≈≈...#(#........ ....#+##....≈≈≈≈≈≈≈≈≈....w....... #####.....≈≈≈≈≈≈≈≈≈≈≈..w..@...... ##.......≈≈≈≈≈≈≈≈≈≈≈≈≈........... .........≈≈≈≈≈≈_≈≈≈≈≈≈...†....... .........≈≈≈≈≈≈≈≈≈≈≈≈≈...♣.♣.♣... ..........≈≈≈≈≈≈≈≈≈≈≈............ You could see a worm (wandering) and a howler monkey skeleton. Vanquished Creatures 8 endoplasms 2 giant cockroaches 5 goblins (D:1) 4 hobgoblins 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 5 bats 3 kobolds (D:1) 2 rats (D:1) 35 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | polve the Draconian Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 405 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 617 | D:1 | Found Orphybi's Book Shop. 884 | D:1 | Reached XP level 3. HP: 23/28 MP: 6/6 1184 | D:2 | Noticed Sigmund 1378 | D:2 | Found a glowing silver altar of Zin. 1460 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_cross, serial_shops, nicolae_shop_trees D:2: layout_basic, lemuel_crystal_altar, serial_forest, infiniplex_forest_lined_room_, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_lined_ring, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, chequers_ecumenical_altar_simple_redux, lemuel_altar_in_water, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.8 Fighting | | 1.1 Dodging | | 1.7 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 110 Headbutt || 13 Tailslap || 6 Kick || 10 Cast: Beastly Appendage || 18 Stab: Sleeping || 1 Armor: Skin || 43 Dodge: Dodged || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1462 | 1415 | 47 | 0 | 1164 | 2 | 731.0 | Dungeon | 1462 | 1415 | 47 | 0 | 1164 | 2 | 731.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1333 daAuts D:2: 128 daAuts